Added a Python port of the OGL library, deprecated the C++ wrapped version.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27447 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1,15 +1,19 @@
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# -*- coding: iso-8859-1 -*-
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# 11/20/2003 - Jeff Grimmett (grimmtooth@softhome.net)
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#
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# o Updated for wx namespace
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#
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# 20040508 - Pierre Hj<48>lm
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#
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# o Changed to use the python version of OGL
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# o Added TextShape, CompositeShape and CompositeShape with divisions
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#
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import wx
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import wx.ogl as ogl
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import wx
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import wx.lib.ogl as ogl
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import images
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##wx.Trap()
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#----------------------------------------------------------------------
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class DiamondShape(ogl.PolygonShape):
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@@ -20,13 +24,6 @@ class DiamondShape(ogl.PolygonShape):
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if h == 0.0:
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h = 60.0
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# Either ogl.RealPoints or 2-tuples of floats works.
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#points = [ ogl.RealPoint(0.0, -h/2.0),
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# ogl.RealPoint(w/2.0, 0.0),
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# ogl.RealPoint(0.0, h/2.0),
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# ogl.RealPoint(-w/2.0, 0.0),
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# ]
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points = [ (0.0, -h/2.0),
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(w/2.0, 0.0),
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(0.0, h/2.0),
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@@ -44,6 +41,67 @@ class RoundedRectangleShape(ogl.RectangleShape):
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self.SetCornerRadius(-0.3)
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#----------------------------------------------------------------------
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class CompositeDivisionShape(ogl.CompositeShape):
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def __init__(self, canvas):
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ogl.CompositeShape.__init__(self)
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self.SetCanvas(canvas)
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# create a division in the composite
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self.MakeContainer()
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# add a shape to the original division
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shape2 = ogl.RectangleShape(40, 60)
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self.GetDivisions()[0].AddChild(shape2)
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# now divide the division so we get 2
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self.GetDivisions()[0].Divide(wx.HORIZONTAL)
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# and add a shape to the second division (and move it to the
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# centre of the division)
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shape3 = ogl.CircleShape(40)
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shape3.SetBrush(wx.CYAN_BRUSH)
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self.GetDivisions()[1].AddChild(shape3)
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shape3.SetX(self.GetDivisions()[1].GetX())
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for division in self.GetDivisions():
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division.SetSensitivityFilter(0)
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#----------------------------------------------------------------------
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class CompositeShape(ogl.CompositeShape):
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def __init__(self, canvas):
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ogl.CompositeShape.__init__(self)
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self.SetCanvas(canvas)
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constraining_shape = ogl.RectangleShape(120, 100)
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constrained_shape1 = ogl.CircleShape(50)
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constrained_shape2 = ogl.RectangleShape(80, 20)
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constraining_shape.SetBrush(wx.BLUE_BRUSH)
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constrained_shape2.SetBrush(wx.RED_BRUSH)
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self.AddChild(constraining_shape)
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self.AddChild(constrained_shape1)
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self.AddChild(constrained_shape2)
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constraint = ogl.Constraint(ogl.CONSTRAINT_MIDALIGNED_BOTTOM, constraining_shape, [constrained_shape1, constrained_shape2])
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self.AddConstraint(constraint)
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self.Recompute()
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# If we don't do this, the shapes will be able to move on their
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# own, instead of moving the composite
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constraining_shape.SetDraggable(False)
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constrained_shape1.SetDraggable(False)
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constrained_shape2.SetDraggable(False)
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# If we don't do this the shape will take all left-clicks for itself
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constraining_shape.SetSensitivityFilter(0)
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#----------------------------------------------------------------------
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class DividedShape(ogl.DividedShape):
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@@ -88,7 +146,7 @@ class DividedShape(ogl.DividedShape):
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def OnSizingEndDragLeft(self, pt, x, y, keys, attch):
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print "***", self
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self.base_OnSizingEndDragLeft(pt, x, y, keys, attch)
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ogl.DividedShape.OnSizingEndDragLeft(self, pt, x, y, keys, attch)
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self.SetRegionSizes()
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self.ReformatRegions()
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self.GetCanvas().Refresh()
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@@ -103,15 +161,14 @@ class MyEvtHandler(ogl.ShapeEvtHandler):
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self.statbarFrame = frame
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def UpdateStatusBar(self, shape):
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x,y = shape.GetX(), shape.GetY()
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x, y = shape.GetX(), shape.GetY()
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width, height = shape.GetBoundingBoxMax()
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self.statbarFrame.SetStatusText("Pos: (%d,%d) Size: (%d, %d)" %
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self.statbarFrame.SetStatusText("Pos: (%d, %d) Size: (%d, %d)" %
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(x, y, width, height))
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def OnLeftClick(self, x, y, keys = 0, attachment = 0):
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def OnLeftClick(self, x, y, keys=0, attachment=0):
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shape = self.GetShape()
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print shape.__class__, shape.GetClassName()
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canvas = shape.GetCanvas()
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dc = wx.ClientDC(canvas)
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canvas.PrepareDC(dc)
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@@ -142,9 +199,9 @@ class MyEvtHandler(ogl.ShapeEvtHandler):
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self.UpdateStatusBar(shape)
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def OnEndDragLeft(self, x, y, keys = 0, attachment = 0):
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def OnEndDragLeft(self, x, y, keys=0, attachment=0):
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shape = self.GetShape()
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self.base_OnEndDragLeft(x, y, keys, attachment)
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ogl.ShapeEvtHandler.OnEndDragLeft(self, x, y, keys, attachment)
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if not shape.Selected():
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self.OnLeftClick(x, y, keys, attachment)
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@@ -153,12 +210,12 @@ class MyEvtHandler(ogl.ShapeEvtHandler):
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def OnSizingEndDragLeft(self, pt, x, y, keys, attch):
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self.base_OnSizingEndDragLeft(pt, x, y, keys, attch)
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ogl.ShapeEvtHandler.OnSizingEndDragLeft(self, pt, x, y, keys, attch)
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self.UpdateStatusBar(self.GetShape())
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def OnMovePost(self, dc, x, y, oldX, oldY, display):
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self.base_OnMovePost(dc, x, y, oldX, oldY, display)
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ogl.ShapeEvtHandler.OnMovePost(self, dc, x, y, oldX, oldY, display)
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self.UpdateStatusBar(self.GetShape())
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@@ -188,29 +245,44 @@ class TestWindow(ogl.ShapeCanvas):
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rRectBrush = wx.Brush("MEDIUM TURQUOISE", wx.SOLID)
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dsBrush = wx.Brush("WHEAT", wx.SOLID)
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self.MyAddShape(
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CompositeDivisionShape(self),
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310, 310, wx.BLACK_PEN, wx.BLUE_BRUSH, "Division"
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)
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self.MyAddShape(
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CompositeShape(self),
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100, 260, wx.BLACK_PEN, wx.RED_BRUSH, "Composite"
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)
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self.MyAddShape(
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ogl.CircleShape(80),
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100, 100, wx.Pen(wx.BLUE, 3), wx.GREEN_BRUSH, "Circle"
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)
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self.MyAddShape(
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ogl.TextShape(45, 30),
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205, 60, wx.GREEN_PEN, wx.LIGHT_GREY_BRUSH, "Text"
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)
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self.MyAddShape(
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ogl.RectangleShape(85, 50),
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305, 60, wx.BLACK_PEN, wx.LIGHT_GREY_BRUSH, "Rectangle"
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)
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ds = self.MyAddShape(
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DividedShape(140, 150, self),
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495, 145, wx.BLACK_PEN, dsBrush, ''
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)
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DividedShape(140, 150, self),
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515, 145, wx.BLACK_PEN, dsBrush, ''
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)
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self.MyAddShape(
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DiamondShape(90, 90),
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345, 235, wx.Pen(wx.BLUE, 3, wx.DOT), wx.RED_BRUSH, "Polygon"
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445, 305, wx.Pen(wx.BLUE, 3, wx.DOT), wx.RED_BRUSH, "Polygon"
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)
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self.MyAddShape(
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RoundedRectangleShape(95,70),
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140, 255, wx.Pen(wx.RED, 2), rRectBrush, "Rounded Rect"
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RoundedRectangleShape(95, 70),
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345, 145, wx.Pen(wx.RED, 2), rRectBrush, "Rounded Rect"
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)
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bmp = images.getTest2Bitmap()
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@@ -219,7 +291,7 @@ class TestWindow(ogl.ShapeCanvas):
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s = ogl.BitmapShape()
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s.SetBitmap(bmp)
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self.MyAddShape(s, 225, 150, None, None, "Bitmap")
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self.MyAddShape(s, 225, 130, None, None, "Bitmap")
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dc = wx.ClientDC(self)
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self.PrepareDC(dc)
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@@ -241,14 +313,15 @@ class TestWindow(ogl.ShapeCanvas):
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self.diagram.AddShape(line)
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line.Show(True)
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# for some reason, the shapes have to be moved for the line to show up...
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fromShape.Move(dc, fromShape.GetX(), fromShape.GetY())
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self.Bind(wx.EVT_WINDOW_DESTROY, self.OnDestroy)
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def MyAddShape(self, shape, x, y, pen, brush, text):
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shape.SetDraggable(True, True)
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# Composites have to be moved for all children to get in place
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if isinstance(shape, ogl.CompositeShape):
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dc = wx.ClientDC(self)
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self.PrepareDC(dc)
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shape.Move(dc, x, y)
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else:
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shape.SetDraggable(True, True)
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shape.SetCanvas(self)
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shape.SetX(x)
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shape.SetY(y)
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@@ -268,16 +341,6 @@ class TestWindow(ogl.ShapeCanvas):
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return shape
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def OnDestroy(self, evt):
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# Do some cleanup
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for shape in self.diagram.GetShapeList():
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if shape.GetParent() == None:
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shape.SetCanvas(None)
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shape.Destroy()
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self.diagram.Destroy()
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def OnBeginDragLeft(self, x, y, keys):
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self.log.write("OnBeginDragLeft: %s, %s, %s\n" % (x, y, keys))
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@@ -298,25 +361,32 @@ def runTest(frame, nb, log):
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#----------------------------------------------------------------------
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# The OGL library holds some resources that need to be freed before
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# the app shuts down.
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class __Cleanup:
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def __del__(self, cleanup=ogl.OGLCleanUp):
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cleanup()
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# When this module gets cleaned up by Python then __cu will be cleaned
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# up and it's __dell__ is called, which will then call ogl.OGLCleanUp.
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__cu = __Cleanup()
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overview = """<html><body>
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<h2>Object Graphics Library</h2>
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overview = """\
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The Object Graphics Library is a library supporting the creation and
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manipulation of simple and complex graphic images on a canvas.
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<p>The OGL library was originally written in C++ and provided to
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wxPython via an extension module wrapper as is most of the rest of
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wxPython. The code has now been ported to Python (with many thanks to
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Pierre Hj<48>lm!) in order to make it be more easily maintainable and
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less likely to get rusty because nobody cares about the C++ lib any
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more.
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<p>The Python version should be mostly drop-in compatible with the
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wrapped C++ version, except for the location of the package
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(wx.lib.ogl instead of wx.ogl) and that the base class methods are
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called the normal Python way (superclass.Method(self, ...)) instead of the
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hacky way that had to be done to support overloaded methods with the
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old SWIG (self.base_Method(...))
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"""
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if __name__ == '__main__':
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import sys,os
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import sys, os
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import run
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run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])
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