wxID_ANY, wxDefaultSize, wxDefaultPosition, wxNOT_FOUND, true, false, tabs replacements.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27745 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Włodzimierz Skiba
2004-06-11 13:14:23 +00:00
parent df135587ad
commit f80ea77b4a
135 changed files with 1720 additions and 1720 deletions

View File

@@ -75,18 +75,18 @@ bool MyApp::OnInit()
// you want PNGs, then add a PNG handler, etc. See wxImage::AddHandler()
// documentation for the types of image handlers available.
wxImage::AddHandler(new wxXPMHandler);
// Initialize all the XRC handlers. Always required (unless you feel like
// going through and initializing a handler of each control type you will
// be using (ie initialize the spinctrl handler, initialize the textctrl
// handler). However, if you are only using a few control types, it will
// save some space to only initialize the ones you will be using. See
// wxXRC docs for details.
wxXmlResource::Get()->InitAllHandlers();
wxXmlResource::Get()->InitAllHandlers();
// Load all of the XRC files that will be used. You can put everything
// into one giant XRC file if you wanted, but then they become more
// diffcult to manage, and harder to reuse in later projects.
// into one giant XRC file if you wanted, but then they become more
// diffcult to manage, and harder to reuse in later projects.
// The menubar
wxXmlResource::Get()->Load(wxT("rc/menu.xrc"));
// The toolbar
@@ -100,7 +100,7 @@ bool MyApp::OnInit()
// Frame example
wxXmlResource::Get()->Load(wxT("rc/frame.xrc"));
// Uncentered example
wxXmlResource::Get()->Load(wxT("rc/uncenter.xrc"));
wxXmlResource::Get()->Load(wxT("rc/uncenter.xrc"));
// Custom class example
wxXmlResource::Get()->Load(wxT("rc/custclas.xrc"));
// wxArtProvider example
@@ -110,15 +110,15 @@ bool MyApp::OnInit()
// Variable expansion example
wxXmlResource::Get()->Load(wxT("rc/variable.xrc"));
// Make an instance of your derived frame. Passing NULL (the default value
// Make an instance of your derived frame. Passing NULL (the default value
// of MyFrame's constructor is NULL) as the frame doesn't have a frame
// since it is the first window.
// since it is the first window.
MyFrame *frame = new MyFrame();
// Show the frame.
frame->Show(TRUE);
// Return TRUE to tell program to continue (FALSE would terminate).
return TRUE;
frame->Show(true);
// Return true to tell program to continue (false would terminate).
return true;
}