Refactor YieldFor() to avoid code duplication among the ports.

Don't repeat the same code in all the ports, move it to the common base class
and add a new virtual DoYieldFor() for the really port-specific code.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76061 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2014-03-02 18:58:00 +00:00
parent 632c106cd5
commit f740cc3881
19 changed files with 97 additions and 199 deletions

View File

@@ -202,20 +202,8 @@ wxIDirectFBEventBufferPtr wxGUIEventLoop::GetDirectFBEventBuffer()
// events dispatch and loop handling
//-----------------------------------------------------------------------------
bool wxGUIEventLoop::YieldFor(long eventsToProcess)
void wxGUIEventLoop::DoYieldFor(long eventsToProcess)
{
#if wxUSE_THREADS
if ( !wxThread::IsMain() )
return true; // can't process events from other threads
#endif // wxUSE_THREADS
m_isInsideYield = true;
m_eventsToProcessInsideYield = eventsToProcess;
#if wxUSE_LOG
wxLog::Suspend();
#endif // wxUSE_LOG
// TODO: implement event filtering using the eventsToProcess mask
// process all pending events:
@@ -230,11 +218,5 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
// OnUpdateUI() which is a nice (and desired) side effect)
while ( ProcessIdle() ) {}
#if wxUSE_LOG
wxLog::Resume();
#endif // wxUSE_LOG
m_isInsideYield = false;
return true;
wxEventLoopBase::DoYieldFor(eventsToProcess);
}