Changed wxMenu::GetTitle to return a wxString.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@563 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -161,49 +161,6 @@
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// will be used to write, in a portable way,
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// float on the disk
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/*
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* Motif and XView
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*
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*/
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#define WX_STANDARD_GRAPHICS 0
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// If 1, normalizes X drawing code to behave exactly as
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// as MSW. If 0, is compatible with existing applications.
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// Some Xlib drawing primitives have non-intuitive behaviour!
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#define USE_GADGETS 0
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// More efficient to use gadgets for some
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// widgets in Motif. 0 for no gadgets.
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// Please note: there is no reason to not
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// use it except if you intend to modify
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// color of individuals items OR
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// you need to move panel items interactively
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#define USE_BUTTON_GADGET 0
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// On JACS's system, gadget buttons
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// interfere with default button setting.
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#define PIXEL0_DISABLE 0
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// Define as 1 to disallow allocation
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// of pixel #0 (wxXOR problem).
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// JACS - I found this caused problems.
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#define MOTIF_MENUBAR_DELETE_FIX 0
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// On some systems (Ultrix, OSF), deleting a frame
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// from within a menu callback causes a crash.
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// Set to 1 to avoid deleting the menubar handle directly,
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// which seems to cure it.
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#define DEFAULT_FILE_SELECTOR_SIZE 0
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// Let Motif defines the size of File
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// Selector Box (if 1), or fix it to
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// wxFSB_WIDTH x wxFSB_HEIGHT (if 0)
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#define wxFSB_WIDTH 600
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#define wxFSB_HEIGHT 500
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#define MOTIF_MANAGE 1
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// Control default style of Dialogs
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// 1: use wxMOTIF_RESIZE as default
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// 0: do not use wxMOTIF_RESIZE as default
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/*
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* MS Windows/Windows NT
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*
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@@ -224,14 +181,9 @@
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// Switching this off also switches off
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// the printing architecture and interactive
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// wxPrinterDC.
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#define USE_GREY_BACKGROUND 1
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// If 1, uses grey (gray!) panels
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// in FAFA and non-FAFA, non-CTL3D modes.
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// I (JACS) think the controls look better
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// this way. CTL3D always uses grey panels.
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#define USE_ITSY_BITSY 1
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// Define 1 to use Microsoft's ItsyBitsy
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// small title bar library
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// small title bar library, for wxMiniFrame
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#define USE_BITMAP_MESSAGE 1
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// Define 1 to use bitmap messages.
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#define USE_PORTABLE_FONTS_IN_MSW 0
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