merged 2.2 branch

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7748 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Bryan Petty
2000-07-15 19:51:35 +00:00
parent 8a693e6e04
commit f6bcfd974e
1835 changed files with 237729 additions and 67990 deletions

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*.exp
*.lib
*.obj
*.pch
Makefile
Makefile.pre
Setup
build.local
config.c
glcanvas.h
glcanvasc.ilk
glcanvasc.pyd
sedscript

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# -*- python -*-
import sys
MODULE = 'glcanvasc'
SWIGFILES = ['glcanvas.i', ]
if sys.platform == 'win32':
# SOURCES = ['_glcanvas.cpp']
# OTHERLIBS = 'glu32.lib opengl32.lib'
# OTHERCFLAGS = '-DwxUSE_GLCANVAS=1'
# OTHERRULES = '''
#_glcanvas.cpp : $(WXDIR)\src\msw\glcanvas.cpp
# copy $(WXDIR)\src\msw\glcanvas.cpp _glcanvas.cpp
#'''
pass
else:
#print "Warning: Assuming MesaGL libraries. Override OTHERLIBS in build.local\n"\
# " if you have native GL!"
#OTHERLIBS = "-lwx_gtk_gl -lMesaGL -lMesaGLU"
OTHERLIBS = "-lwx_gtk_gl -lGL -lGLU"

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/////////////////////////////////////////////////////////////////////////////
// Name: glcanvas.i
// Purpose: SWIG definitions for the OpenGL wxWindows classes
//
// Author: Robin Dunn
//
// Created: 15-Mar-1999
// RCS-ID: $Id$
// Copyright: (c) 1998 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
%module glcanvas
%{
#include "helpers.h"
#include <wx/glcanvas.h>
%}
//---------------------------------------------------------------------------
%include typemaps.i
%include my_typemaps.i
%extern wx.i
%extern windows.i
%extern windows2.i
%extern windows3.i
%extern frames.i
%extern _defs.i
%extern misc.i
%extern gdi.i
%extern controls.i
%extern events.i
%{
#if defined(__WXMSW__)
static wxString wxPyEmptyStr("");
static wxPoint wxPyDefaultPosition(-1, -1);
static wxSize wxPyDefaultSize(-1, -1);
#endif
%}
%pragma(python) code = "import wx"
//---------------------------------------------------------------------------
class wxPalette;
class wxWindow;
class wxSize;
class wxPoint;
class wxGLCanvas;
//---------------------------------------------------------------------------
class wxGLContext {
public:
wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
~wxGLContext();
void SetCurrent();
void SetColour(const char *colour);
void SwapBuffers();
#ifdef __WXGTK__
void SetupPixelFormat();
void SetupPalette(const wxPalette& palette);
wxPalette CreateDefaultPalette();
wxPalette* GetPalette();
#endif
wxWindow* GetWindow();
};
//---------------------------------------------------------------------------
class wxGLCanvas : public wxScrolledWindow {
public:
wxGLCanvas(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxPyDefaultPosition,
const wxSize& size = wxPyDefaultSize, long style = 0,
const char* name = "GLCanvas",
int *attribList = 0,
const wxPalette& palette = wxNullPalette);
%pragma(python) addtomethod = "__init__:#wx._StdWindowCallbacks(self)"
void SetCurrent();
void SetColour(const char *colour);
void SwapBuffers();
wxGLContext* GetContext();
};
//---------------------------------------------------------------------------
%init %{
wxClassInfo::CleanUpClasses();
wxClassInfo::InitializeClasses();
%}
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------

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EXPORTS
initglcanvasc

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*~
_glcanvas.cpp

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# This file was created automatically by SWIG.
import glcanvasc
from misc import *
from misc2 import *
from windows import *
from gdi import *
from clip_dnd import *
from events import *
from mdi import *
from frames import *
from stattool import *
from controls import *
from controls2 import *
from windows2 import *
from cmndlgs import *
from windows3 import *
from image import *
from printfw import *
from sizers import *
import wx
class wxGLContextPtr :
def __init__(self,this):
self.this = this
self.thisown = 0
def __del__(self,glcanvasc=glcanvasc):
if self.thisown == 1 :
glcanvasc.delete_wxGLContext(self)
def SetCurrent(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SetCurrent,(self,) + _args, _kwargs)
return val
def SetColour(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SetColour,(self,) + _args, _kwargs)
return val
def SwapBuffers(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SwapBuffers,(self,) + _args, _kwargs)
return val
def SetupPixelFormat(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SetupPixelFormat,(self,) + _args, _kwargs)
return val
def SetupPalette(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SetupPalette,(self,) + _args, _kwargs)
return val
def CreateDefaultPalette(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_CreateDefaultPalette,(self,) + _args, _kwargs)
if val: val = wxPalettePtr(val) ; val.thisown = 1
return val
def GetPalette(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_GetPalette,(self,) + _args, _kwargs)
if val: val = wxPalettePtr(val)
return val
def GetWindow(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_GetWindow,(self,) + _args, _kwargs)
if val: val = wxWindowPtr(val)
return val
def __repr__(self):
return "<C wxGLContext instance at %s>" % (self.this,)
class wxGLContext(wxGLContextPtr):
def __init__(self,*_args,**_kwargs):
self.this = apply(glcanvasc.new_wxGLContext,_args,_kwargs)
self.thisown = 1
class wxGLCanvasPtr(wxScrolledWindowPtr):
def __init__(self,this):
self.this = this
self.thisown = 0
def SetCurrent(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_SetCurrent,(self,) + _args, _kwargs)
return val
def SetColour(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_SetColour,(self,) + _args, _kwargs)
return val
def SwapBuffers(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_SwapBuffers,(self,) + _args, _kwargs)
return val
def GetContext(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_GetContext,(self,) + _args, _kwargs)
if val: val = wxGLContextPtr(val)
return val
def __repr__(self):
return "<C wxGLCanvas instance at %s>" % (self.this,)
class wxGLCanvas(wxGLCanvasPtr):
def __init__(self,*_args,**_kwargs):
self.this = apply(glcanvasc.new_wxGLCanvas,_args,_kwargs)
self.thisown = 1
#wx._StdWindowCallbacks(self)
#-------------- FUNCTION WRAPPERS ------------------
#-------------- VARIABLE WRAPPERS ------------------

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*~

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# This file was created automatically by SWIG.
import glcanvasc
from misc import *
from misc2 import *
from windows import *
from gdi import *
from clip_dnd import *
from events import *
from mdi import *
from frames import *
from stattool import *
from controls import *
from controls2 import *
from windows2 import *
from cmndlgs import *
from windows3 import *
from image import *
from printfw import *
from sizers import *
import wx
class wxGLContextPtr :
def __init__(self,this):
self.this = this
self.thisown = 0
def __del__(self,glcanvasc=glcanvasc):
if self.thisown == 1 :
glcanvasc.delete_wxGLContext(self)
def SetCurrent(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SetCurrent,(self,) + _args, _kwargs)
return val
def SetColour(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SetColour,(self,) + _args, _kwargs)
return val
def SwapBuffers(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SwapBuffers,(self,) + _args, _kwargs)
return val
def GetWindow(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_GetWindow,(self,) + _args, _kwargs)
if val: val = wxWindowPtr(val)
return val
def __repr__(self):
return "<C wxGLContext instance at %s>" % (self.this,)
class wxGLContext(wxGLContextPtr):
def __init__(self,*_args,**_kwargs):
self.this = apply(glcanvasc.new_wxGLContext,_args,_kwargs)
self.thisown = 1
class wxGLCanvasPtr(wxScrolledWindowPtr):
def __init__(self,this):
self.this = this
self.thisown = 0
def SetCurrent(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_SetCurrent,(self,) + _args, _kwargs)
return val
def SetColour(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_SetColour,(self,) + _args, _kwargs)
return val
def SwapBuffers(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_SwapBuffers,(self,) + _args, _kwargs)
return val
def GetContext(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_GetContext,(self,) + _args, _kwargs)
if val: val = wxGLContextPtr(val)
return val
def __repr__(self):
return "<C wxGLCanvas instance at %s>" % (self.this,)
class wxGLCanvas(wxGLCanvasPtr):
def __init__(self,*_args,**_kwargs):
self.this = apply(glcanvasc.new_wxGLCanvas,_args,_kwargs)
self.thisown = 1
#wx._StdWindowCallbacks(self)
#-------------- FUNCTION WRAPPERS ------------------
#-------------- VARIABLE WRAPPERS ------------------