merged 2.2 branch

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7748 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Bryan Petty
2000-07-15 19:51:35 +00:00
parent 8a693e6e04
commit f6bcfd974e
1835 changed files with 237729 additions and 67990 deletions

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*.py
*.pyc
*.pyc
*.pyd
*.pyd
*.pyo
*.pyo
*.zip
.cvsignore
.emacs.desktop
__init__.py
__init__.py
__init__.pyc
__init__.pyc
__init__.pyo
__init__.pyo
build.local
cmndlgs.py
cmndlgs.py
cmndlgs.pyc
cmndlgs.pyc
cmndlgs.pyo
cmndlgs.pyo
controls.py
controls.py
controls.pyc
controls.pyc
controls.pyo
controls.pyo
controls2.py
controls2.py
controls2.pyc
controls2.pyc
controls2.pyo
controls2.pyo
docs
events.py
events.py
events.pyc
events.pyc
events.pyo
events.pyo
filelist
frames.py
frames.py
frames.pyc
frames.pyc
frames.pyo
frames.pyo
gdi.py
gdi.py
gdi.pyc
gdi.pyc
gdi.pyo
gdi.pyo
glcanvas.py
glcanvas.pyc
glcanvasc.ilk
glcanvasc.pyd
gpl.txt
image.py
image.pyc
lgpl.txt
licence.txt
licendoc.txt
mdi.py
mdi.py
mdi.pyc
mdi.pyc
mdi.pyo
mdi.pyo
misc.py
misc.py
misc.pyc
misc.pyc
misc.pyo
misc.pyo
preamble.txt
printfw.py
stattool.py
stattool.py
stattool.pyc
stattool.pyc
stattool.pyo
stattool.pyo
update.log
utils.py
utils.py
utils.pyc
utils.pyc
utils.pyo
utilsc.ilk
utilsc.pyd
windows.py
windows.py
windows.pyc
windows.pyc
windows.pyo
windows.pyo
windows2.py
windows2.py
windows2.pyc
windows2.pyc
windows2.pyo
windows2.pyo
windows3.py
windows3.pyc
windows3.pyo
writings
wx.py
wx.py
wx.pyc
wx.pyc
wx.pyo
wxPython.doc
wxc.ilk
wxc.pdb
wxc.pyd
wxp.py
wxp.pyc
wxp.pyo
wxpc.ilk
wxpc.pdb
wxpc.pyd

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Build Instructions
------------------
I used SWIG (http://www.swig.org) to create the source code for the
extension module. This enabled me to only have to deal with a small
amount of code and only have to bother with the exceptional issues.
SWIG takes care of the rest and generates all the repetative code for
me. You don't need SWIG to build the extension module as all the
generated C++ code is included under the src directory.
I added a few minor features to SWIG to control some of the code
generation. If you want to play around with this you will need to get
a recent version of SWIG from their CVS or from a daily build. See
http://www.swig.org/ for details.
wxPython is organized as a Python package. This means that the
directory containing the results of the build process should be a
subdirectory of a directory on the PYTHONPATH. (And preferably should
be named wxPython.) You can control where the build process will dump
wxPython by setting the TARGETDIR variable for the build utility, (see
below.)
1. Build and install wxWindows as described in its BuildCVS.txt or
INSTALL.txt file.
1a. Building wxWindows on Unix/Linux.
For *nix systems I run configure with these flags:
--with-gtk
--with-libjpeg
--without-odbc
--enable-unicode=no
--enable-threads=yes
--enable-socket=yes
--enable-static=no
--enable-shared=yes
--disable-std_iostreams
You can use whatever flags you want, but these work for me. Be
sure to run "make install" to install the wxWindows headers and
shared library. You can check where the wxPython build will expect
to find them by running "wx-config --cflags" and "wx-config --libs"
1b. Building wxWindows on Win32.
For Win32 systems I use Visual C++ 6.0, but 5.0 should work. The
wxPython build utility currently does not support any other win32
compilers. Be sure to copy include/wx/msw/setup0.h to
include/wx/msw/setup.h and edit it for the options you want. At a
minimum you should set the following:
wxUSE_NEW_GRID 0
wxUSE_GLOBAL_MEMORY_OPERATORS 0
wxUSE_LIBTIFF 1
I also change these:
wxUSE_DIALUP_MANAGER 0
wxUSE_SOCKETS 0
wxUSE_FS_INET 0
There are probably other flags that can be disabled to remove
things not being used in wxPython, but I havn't investigated all
the potential configurations yet.
I find it easiest to build wxWindows using the makefiles, that way
I don't have to worry about what the IDE might be doing behind the
scenes that might screw things up. Simply go to the src/msw
directory and run:
nmake -f makefile.vc CRTFLAG=/MD EXTRAFLAGS=-D__NO_VC_CRTDBG__ dll pch
If you want to make a release build, add FINAL=1 to the nmake
command, as well as to build.local for wxPython, (see below.)
2. For either platform, you should be sure to set an environment
variable named WXWIN to be the path to the top of the wxWindows
tree.
3. If you are working from a copy of the code retrieved from CVS, then
you will find wxPython in $WXWIN/utils/wxPython. If you are
working from the tar.gz or .zip files then you will probably want
to unpack wxPython in the $WXWIN/utils directory and rename the new
directory to wxPython (or use a symlink.) If you want to keep it
in a separate directory then you can change where the build.py tool
expects to find it by creating a file named build.local (see step 7
for more examples about build.local,) containing something like
this:
WXPSRCDIR = "~/MyStuff/wxPython-2.1.11/src"
4. At this point you may want to make an alias or symlink, script,
batch file, or whatever on the PATH that invokes
$WXWIN/utils/wxPython/distrib/build.py to help simplify matters
somewhat. For example, on my win32 system I have a file named
build.bat in a directory on the PATH that contains:
python %WXWIN%/utils/wxPython/distrib/build.py %1 %2 %3 %4 %5 %6
5. Change into the $(WXWIN)/utils/wxPython/src directory.
6. If you don't use SWIG, or have a new enough version installed, you
may have to update the timestamps of the files it generates so the
make utility won't think they are out of date and try to run SWIG
to update them. The standard touch utility can do this for you:
touch gtk/*.cpp gtk/*.py
7. Type "build -b" to build wxPython and "build -i" to install it.
The build.py script actually generates a Makefile based on what it
finds on your system and information found in the build.cfg file.
If you have troubles building or you want it built or installed in
a different way, take a look at the docstring in build.py. You may
be able to override configuration options in a file named
build.local. For example, you can set a new TARGETDIR (the
installation directory) just by creating a file named build.local
in your wxPython source directory and assign a value to it, like
this:
TARGETDIR = "/usr/local/lib/python1.5/site-packages/wxPython"
The build.local file is executed as Python code so you can do very
creative things there if you need to.
8. To build and install the add-on modules, change to the appropriate
directory under $WXWIN/utils/wxPython/modules and run the build
utility again.
9. Change to the $WXWIN/utils/wxPython/demo directory.
10. Try executing the demo program. For example:
python demo.py
To run it without requiring a console on win32, you can use the
pythonw.exe version of Python either from the command line or from
a shortcut.

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CHANGES.txt for wxPython
----------------------------------------------------------------------
New in 2.1.14
-------------
Fixed wxTreeCtrl.HitTest to return both the tree item as well as the
flags that clairify where the click was in relation to the item.
Fixed thread state problem in wxTreeCtrl.GetBoundingBox and
GetSelections.
Fixed some problems in OGL. Also wxShape.SetClientData and
.GetClientData can now deal with Python objects.
Added wxListCtrl.SortItems and changed the demo to show how to use it.
What's new in 2.1.13
--------------------
Skipped a version number to match what has been released for wxGTK.
Updated wxMVCTree and added a demo for it, also fixed layout on GTK
and some flicker problems.
Added a wrapper class for the Visualization ToolKit (or VTK) in the
wxPython.lib.vtk module. (http://www.kitware.com/)
Fixed wxTreeCtrl.SetItemImage and GetItemImage to recognise the new
"which" parameter.
Added wxPython.lib.spashscreen from Mike Fletcher.
Added wxPython.lib.filebrowsebutton also from Mike Fletcher.
Renamed wxTreeCtrl.GetParent to GetItemParent to avoid a name clash
with wxWindow.GetParent.
Added wxIntersectRect to compute the intersection of two wxRect's.
It is used like this:
intersect = wxIntersectRect(rect1, rect2)
If r1 and r2 don't intersect then None is returned, otherwise the
rectangle representing the intersection is returned.
Some bug fixes for Clipboard and Drag-n-Drop.
Rotated text!!! WooHoo! (See wxDC.DrawRotatedText())
Added a set of Generic Buttons to the library. These are simple
window classes that look and act like native buttons, but you can have
a bit more control over them. The bezel width can be set in addition
to colours, fonts, etc. There is a ToggleButton as well as Bitmap
versions too. They should also serve as a good example of how to
create your own classes derived from wxControl.
The C++ wxToolBar classes have been redone, and so have the wxPython
wrappers. There have been slight modifications to some of the methods
but shouldn't impact anybody too much. I took the opportunity to add
support for setting user data on each toolbar tool. The new AddTool
methods look like this:
def AddTool(ID,
bitmap,
pushedBitmap = wxNullBitmap,
toggle = FALSE,
clientData = NULL,
shortHelpString = "",
longHelpString = "")
def AddSimpleTool(ID,
bitmap,
shortHelpString = "",
longHelpString = "",
toggle=FALSE)
There are also coresponding InsertTool and InsertSimpleTool methods
that additionally take an integer position as the first parameter.
Added a wrapper for the new PCX and TIFF ImageHandlers.
wxRect now simulates attributes named left, right, top and bottom.
Removed all non wx stuff from the glcanvas module since DA's PyOpenGL
is better and compatible with the wxGLCanvas. You can get it at
http://starship.python.net:9673/crew/da/Code/PyOpenGL.
Added some missing EVT_ functions.
Added Dirk Holtwic's editor classes to the wxPython.lib.editor
package.
Changed all the "LIST" parameter names to "choices" to match the docs.
More fixes for the wxFloatBar, and it now works on wxGTK even better
than wxMSW! (The feat is accomplished by using the wxTB_DOCKABLE
style flag instead of trying to float it ourselves.)
What's new in 2.1.11
--------------------
Skipped a few version numbers so wxMSW, wxGTK and wxPython are all
syncronized.
wxImage.SetData now makes a copy of the image data before giving it to
wxImage. I mistakenly thought that wxImage would copy the data
itself.
Fixed wxMSW's notebook so the pages get their size set as they are
being added. This should remove the need for our
wxNotebook.ResizeChildren hack.
wxPanels now support AutoLayout, and wxNotebooks and wxSplitterWindows
no longer tell their children to Layout() themselves. This will
probably only effect you if you have a wxWindow with AutoLayout inside
a notebook or splitter. If so, either change it to a wxPanel or add
an EVT_SIZE handler that calls Layout().
Fixed deadlock problem that happened when using threads.
Added new HTML printing classes.
Added wxWindow.GetHandle
Apparently wxMouseEvent.Position has been depreciated in wxWindows as
it is no longer available by default. You can use GetPositionTuple
(returning a tuple with x,y) instead, or GetPosition (returning a
wxPoint.)
Added wxPostEvent function that allows events to be posted and then
processed later. This is a thread-safe way to interact with the GUI
thread from other threads.
Added Clipboard and Drag-and-Drop classes.
Added wxFontEnumerator.
Many updates to wxMenu, wxMenuBar.
wxPyEvent and wxPyCommandEvent derived classes now give you the actual
Python object in the event handler instead of a new shadow.
Added a Calendar widget from Lorne White to the library.
Made some fixes to the wxFloatbar. It still has some troubles on
wxGTK...
Added an MVC tree control from Bryn Keller to the library.
What's new in 2.1.5
-------------------
This is a quick bug-fix release to take care of a few nasties that
crept in at the last minute before 2.1.4 was called done. No new
major features.
What's new in 2.1.4
--------------------
This release is NOT syncronized with a snapshot release of wxGTK or
wxMSW. For MSW this isn't much of a problem since you can get the
binaries from the web site. For other platforms you'll have to build
wxGTK from CVS. (See http://web.ukonline.co.uk/julian.smart/wxwin/cvs.htm)
To get the same set of sources from CVS that I used, checkout using
the wxPy-2-1-4 tag.
Now back to what's new...
Much more support for event-less callbacks and add-on modules.
Created add-on module with wxOGL classes.
Added wxWindow.GetChildren(). Be careful of this. It returns a *copy*
of the list of the window's children. While you are using the list if
anything changes in the real list (a child is deleted, etc.) then the
list you are holding will suddenly have window references to garbage
memory and your app will likely crash. But if you are careful it works
great!
Added a bunch of new and missing methods to wxTreeCrtl. The
SortChildren method is now supported, but currently only for the
default sort order.
Added typemaps for wxSize, wxPoint, wxRealPoint, and wxRect that allow
either the actual objects or Python sequence values to be used. For
example, the following are equivallent:
win = wxWindow(parent, size = wxSize(100, 100))
win = wxWindow(parent, size = (100, 100))
Super-charged the wxHtml module. You can now create your own tag
handlers and also have access to the parser and cell classes. There
is a tag handler in the library at wxPython.lib.wxpTag that
understands the WXP tag and is able to place wxPython windows on HTML
pages. See the demo for an example.
A bunch of the methods of wxMenuBar were previously ifdef'd out for
wxGTK. Added them back in since the methods exist now.
Wrapped the wxHtmlHelpController and related classes.
Wrapped the C++ versions of wxSizer and friends. The Python-only
versions are still in the library, but depreciated. (You will get a
warning message if you try to use them, but the warning can be
disabled.) The usage of the C++ versions is slightly different, and
the functionality of wxBorderSizer is now part of wxBoxSizer. I have
added a few methods to wxSizer to try and make the transition as
smooth as possible, I combined all Add methods into a single method
that handles all cases, added an AddMany method, etc. One step I did
not take was to make the default value of flag in the Add method be
wxGROW. This would have made it more backward compatible, but less
portable to and from wxWin C++ code. Please see the docs and demo for
further details.
Added wxPyEvent and wxPyCommandEvent classes, derived from wxEvent and
wxCommandEvent. Each of them has SetPyData and GetPyData methods that
accept or return a single Python object. You can use these classes
directly or derive from them to create your own types of event objects
that can pass through the wxWindows event system without loosing their
Python parts (as long as they are stored with SetPyData.) Stay tuned
for more info and examples in future releases.
Added wxPython.lib.grids as an example of how to derive a new sizer
from the C++ sizers. In this module you will find wxGridSizer and
wxFlexGridSizer. wxGridSizer arrainges its items in a grid in which
all the widths and heights are the same. wxFlexgridSizer allows
different widths and heights, and you can also specify rows and/or
columns that are growable. See the demo for a couple examples for how
to use them.
Added the wxValidator class, and created a class named wxPyValidator
that should be used for the base class of any Python validators. See
the demo for an example. Please note that you MUST implement a Clone
method in your validator classes because of the way some things work
in the underlying C++ library. I did not add wxTextValidator because
of some issues of how it transfers data to and from a wxString, which
in wxPython is automatically translated to and from Python strings, so
there would never be a concrete wxString that would hang around long
enough for the validator to do its job. On the other hand, it should
be real easy to duplicate the functionality of wxTextValidator in a
pure Python class derived from wxPyValidator.
I've finally added a feature that has been on my list for close to two
years! Ever wondered what that zero is for when you create your app
object? Well now you can leave it out or explicitly set it to a true
value. This value now controls what is to be done with sys.stdout and
sys.stderr. A false value leaves them alone, and a true value sets
them to an instance of wxPyOnDemandOutputWindow. (On windows the
default is true, on unix platforms the default is false.) This class
creates a frame containing a wxTextCtrl as soon as anything is written
to sys.stdout or sys.stderr. If you close the window it will come
back again the next time something is written. (You can call
app.RestoreStdio to turn this off.) If you would rather that the stdio be
redirected to a file, you can provide a second parameter to your app
object's constructor that is a filename. If you want to use your own
class instead of wxPyOnDemandOutputWindow you can either implement
RedirectStdio() in you app class or change the value of
wxApp.outputWindowClass like this:
class MyApp(wxApp):
outputWindowClass = MyClass
def OnInit(self):
frame = MyFrame()
self.SetTopWindow(frame)
return true
Please see the implementation of wxPyOnDemandOutputWindow and wxApp in
wx.py for more details. A few words of caution: if you are running
your app in a debugger, changing sys.stdout and sys.stderr is likely
to really screw things up.
Added wxCaret. Unfortunately it's author has still not documented it
in the wxWindows docs...
Some new 3rd party contributions in wxPython.lib. PyShell, in
shell.py is an interesting implementaion of an interactive Python
shell in wxWindows. floatbar.py has a class derived from wxToolBar
that can sense mouse drags and then reparent itself into another
frame. Moving the new frame close to where it came from puts the tool
bar back into the original parent. (Unfortunately there is currently
a bug in wxGTK's wxFrame.SetToolBar so the FloatBar has some
problems...)
What's new in 2.1b3
--------------------
This release is syncronized with release 2.1 snapshot 9 of wxWindows.
Switched to using SWIG from CVS (see http://swig.cs.uchicago.edu/cvs.html)
for some of the new features and such. Also they have encorporated my
patches so there is really no reason to stick with the current (very
old) release... This version of SWIG gives the following new
features:
1. Keyword arguments. You no longer have to specify all the
parameters with defaults to a method just to specify a
non-default value on the end. You can now do this instead:
win = wxWindow(parent, -1, style = mystyle)
2. There is now an an equivalence between Python's None and C++'s
NULL. This means that any methods that might return NULL will
now return None and you can use none where wxWindows might be
expecting NULL. This makes things much more snake-ish.
There is a new build system based on a new Python program instead of
raw makefiles. Now wxPython builds are virtually the same on MSW or
Unix systems. See the end of this file for new build instructions and
see distrib/build.py for more details.
wxDC.Bilt now includes the useMask parameter, and has been split into
two different versions. wxDC.BlitXY is like what was there before and
takes raw coordinants and sizes, and the new wxDC.Blit is for the new
interface using wxPoints and a wxSize.
What's new in 2.1b2
--------------------
Added the missing wxWindow.GetUpdateRegion() method.
Made a new change in SWIG (update your patches everybody) that
provides a fix for global shadow objects that get an exception in
their __del__ when their extension module has already been deleted.
It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about
line 496 if you want to do it by hand.
It is now possible to run through MainLoop more than once in any one
process. The cleanup that used to happen as MainLoop completed (and
prevented it from running again) has been delayed until the wxc module
is being unloaded by Python.
I fixed a bunch of stuff in the C++ version of wxGrid so it wouldn't
make wxPython look bad.
wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added
wxWindow.PopupMenuXY to be consistent with some other methods.
Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace.
You can now provide your own app.MainLoop method. See
wxPython/demo/demoMainLoop.py for an example and some explaination.
Got the in-place-edit for the wxTreeCtrl fixed and added some demo
code to show how to use it.
Put the wxIcon constructor back in for GTK as it now has one that
matches MSW's.
Added wxGrid.GetCells
Added wxSystemSettings static methods as functions with names like
wxSystemSettings_GetSystemColour.
Removed wxPyMenu since using menu callbacks have been depreciated in
wxWindows. Use wxMenu and events instead.
Added alternate wxBitmap constructor (for MSW only) as
wxBitmapFromData(data, type, width, height, depth = 1)
Added a helper function named wxPyTypeCast that can convert shadow
objects of one type into shadow objects of another type. (Like doing
a down-cast.) See the implementation in wx.py for some docs.
Fixed wxImage GetData and SetData to properly use String objects for
data transfer.
Added access methods to wxGridEvent.
New Makefile/Setup files supporting multiple dynamic extension modules
for unix systems.
Fixes for the wxGLCanvas demo to work around a strange bug in gtk.
SWIG support routines now compiled separately instead of being bundled
in wx.cpp.
What's new in 2.1b1
--------------------
Fixed wxComboBox.SetSelection so that it actually sets the selected
item. (Actually just removed it from wxPython and let it default to
wxChoice.SetSelection which was already doing the right thing.)
Added the Printing Framework.
Switched back to using the wxWindows DLL for the pre-built Win32
version. The problem was needing to reinitialize static class info
data after loading each extension module.
Lots of little tweaks and additions to reflect changes to various
wxWindows classes.
Fixed a bug with attaching objects to tree items. Actually was a
symptom of a larger problem with not obtaining the interpreter lock
when doing any Py_DECREFs.
wxSizer and friends. Sizers are layout tools that manage a colection
of windows and sizers. Different types of sizers apply different
types of layout algorithms. You saw it here first! These classes are
not even in the wxWindows C++ library yet!
What's new in 2.0b9
-------------------
Bug fix for ListCtrl in test4.py (Was a missing file... DSM!)
Bug fix for occassional GPF on Win32 systems upon termination of a
wxPython application.
Added wxListBox.GetSelections returning selections as a Tuple.
Added a wxTreeItemData that is able to hold any Python object and be
associated with items in a wxTreeCtrl. Added test pytree.py to show
this feature off.
Added wxSafeYield function.
OpenGL Canvas can be optionally compiled in to wxPython.
Awesome new Demo Framework for showing off wxPython and for learning
how it all works.
The pre-built Win32 version is no longer distributing the wxWindows
DLL. It is statically linked with the wxWindows library instead.
Added a couple missing items from the docs.
Added wxImage, wxImageHandler, wxPNGHandler, wxJPEGHandler,
wxGIFHandler and wxBMPHandler.
Added new methods to wxTextCtrl.
Fixed some problems with how SWIG was wrapping some wxTreeCtrl
methods.
What's new in 2.0b8
-------------------
Support for using Python threads in wxPython apps.
Several missing methods from various classes.
Various bug fixes.
What's new in 2.0b7
-------------------
Added DLG_PNT and DLG_SZE convienience methods to wxWindow class.
Added missing constructor and other methods for wxMenuItem.
What's new in 2.0b6
-------------------
Just a quickie update to fix the self-installer to be compatible with
Python 1.5.2b2's Registry settings.
What's new in 2.0b5
-------------------
Well obviously the numbering scheme has changed. I did this to
reflect the fact that this truly is the second major revision of
wxPython, (well the third actually if you count the one I did for
wxWindows 1.68 and then threw away...) and also that it is associated
with the 2.0 version of wxWindows.
I have finally started documenting wxPython. There are several pages
in the wxWindows documentation tree specifically about wxPython, and I
have added notes within the class references about where and how wxPython
diverges from wxWindows.
Added wxWindow_FromHWND(hWnd) for wxMSW to construct a wxWindow from a
window handle. If you can get the window handle into the python code,
it should just work... More news on this later.
Added wxImageList, wxToolTip.
Re-enabled wxConfig.DeleteAll() since it is reportedly fixed for the
wxRegConfig class.
As usual, some bug fixes, tweaks, etc.
What's new in 0.5.3
-------------------
Added wxSashWindow, wxSashEvent, wxLayoutAlgorithm, etc.
Various cleanup, tweaks, minor additions, etc. to maintain
compatibility with the current wxWindows.
What's new in 0.5.0
-------------------
Changed the import semantics from "from wxPython import *" to "from
wxPython.wx import *" This is for people who are worried about
namespace pollution, they can use "from wxPython import wx" and then
prefix all the wxPython identifiers with "wx."
Added wxTaskbarIcon for wxMSW.
Made the events work for wxGrid.
Added wxConfig.
Added wxMiniFrame for wxGTK.
Changed many of the args and return values that were pointers to gdi
objects to references to reflect changes in the wxWindows API.
Other assorted fixes and additions.
What's new in 0.4.2
-------------------
wxPython on wxGTK works!!! Both dynamic and static on Linux and
static on Solaris have been tested. Many thanks go to Harm
<H.v.d.Heijden@phys.tue.nl> for his astute detective work on tracking
down a nasty DECREF bug. Okay so I have to confess that it was just a
DSM (Dumb Stupid Mistake) on my part but it was nasty none the less
because the behavior was so different on different platforms.
The dynamicly loaded module on Solaris is still segfaulting, so it
must have been a different issue all along...
What's New in 0.4
-----------------
1. Worked on wxGTK compatibility. It is partially working. On a
Solaris/Sparc box wxPython is working but only when it is statically
linked with the Python interpreter. When built as a dyamically loaded
extension module, things start acting weirdly and it soon seg-faults.
And on Linux both the statically linked and the dynamically linked
version segfault shortly after starting up.
2. Added Toolbar, StatusBar and SplitterWindow classes.
3. Varioius bug fixes, enhancements, etc.
----------------------------------------------------------------------

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@@ -1,18 +0,0 @@
#----------------------------------------------------------------------
# Convenience makefile to drive the build script in a more user
# friendly manner.
#----------------------------------------------------------------------
all:
./buildall -b
install: all
./buildall -i
clean:
./buildall -c
uninstall:
./buildall -u

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wxPython README
---------------
Welcome to the wonderful world of wxPython!
Once you have installed the wxPython extension module, you can try it
out by going to the [install dir]\wxPython\demo directory and typing:
python demo.py
There are also some other sample files there for you to play with and
learn from.
If you selected to install the documentation then point your browser
to [install dir]\wxPython\docs\index.htm and you will then be looking
at the docs for wxWindows. For the most part you can use the C++ docs
as most classes and methods are used identically. Where there are
differences they are documented with a "wxPython Note."
On Win32 systems the binary self-installer creates a program group on
the Start Menu that contains a link to running the demo and a link to
the help file. To help you save disk space I'm now using Microsoft's
HTML Help format. If your system doesn't know what to do with the help
file, you can install the HTML Help Viewer as part of IE 4+, NT
Service Pack 4+, or the HTML Workshop at
http://msdn.microsoft.com/workshop/author/htmlhelp/download.asp.
Getting Help
------------
Since wxPython is a blending of multiple technologies, help comes from
multiple sources. See the http://alldunn.com/wxPython for details on
various sources of help, but probably the best source is the
wxPython-users mail list. You can view the archive or subscribe by
going to
http://starship.python.net/mailman/listinfo/wxpython-users
Or you can send mail directly to the list using this address:
wxpython-users@starship.python.net
Other Info
----------
Please also see the following files in this directory:
CHANGES.txt Information about new features, fixes, etc. in
each release.
BUILD.txt Instructions for building wxPython on various
platforms.
licence.txt Text of the wxWindows license.
----------------
Robin Dunn
robin@alldunn.com

View File

@@ -1,139 +0,0 @@
*** swig.h.old Wed Feb 04 15:59:40 1998
--- swig.h Fri Aug 28 15:46:32 1998
***************
*** 178,185 ****
--- 178,211 ----
char *firstkey();
char *nextkey();
};
+ // -------------------------------------------------------------------
+ // Simple Vector class
+ // User is responsible for deleting contents before deleteing Vector
+ // -------------------------------------------------------------------
+
+ class Vector {
+ public:
+ Vector(size_t allocSize=8);
+ ~Vector();
+
+ size_t size() { return m_size; }
+ size_t count() { return m_count; }
+ size_t append(void* object);
+ size_t extend(size_t newSize);
+
+ void*& operator[] (size_t idx);
+
+ static void* s_nullPtr;
+
+ private:
+ size_t m_size;
+ size_t m_count;
+ void** m_data;
+ };
+
+
/************************************************************************
* class DataType
*
* Defines the basic datatypes supported by the translator.
***************
*** 684,691 ****
--- 710,761 ----
extern char *name_get(char *vname, int suppress=0);
extern char *name_set(char *vname, int suppress=0);
extern char *name_construct(char *classname, int suppress=0);
extern char *name_destroy(char *classname, int suppress=0);
+
+ // ----------------------------------------------------------------------
+ // class CPP_class
+ //
+ // Class for managing class members (internally)
+ // ----------------------------------------------------------------------
+
+ class CPP_member;
+
+ class CPP_class {
+ public:
+ char *classname; // Real class name
+ char *classrename; // New name of class (if applicable)
+ char *classtype; // class type (struct, union, class)
+ int strip; // Strip off class declarator
+ int wextern; // Value of extern wrapper variable for this class
+ int have_constructor; // Status bit indicating if we've seen a constructor
+ int have_destructor; // Status bit indicating if a destructor has been seen
+ int is_abstract; // Status bit indicating if this is an abstract class
+ int generate_default; // Generate default constructors
+ int objective_c; // Set if this is an objective C class
+ int error; // Set if this class can't be generated
+ int line; // Line number
+ char **baseclass; // Base classes (if any)
+ Hash *local; // Hash table for local types
+ Hash *scope; // Local scope hash table
+ DocEntry *de; // Documentation entry of class
+ CPP_member *members; // Linked list of members
+ CPP_class *next; // Next class
+ static CPP_class *classlist; // List of all classes stored
+
+ Vector addPragmas;
+
+ CPP_class(char *name, char *ctype);
+ void add_member(CPP_member *m);
+ CPP_member *search_member(char *name);
+ void inherit_decls(int mode);
+ void emit_decls();
+ static CPP_class *search(char *name);
+ void create_default();
+ static void create_all();
+ };
+
+ extern CPP_class *current_class;
/***********************************************************************
* -- Revision History
* $Log$
* Revision 1.2 1999/07/31 07:54:05 RD
* wxPython 2.1b1:
*
* Added the missing wxWindow.GetUpdateRegion() method.
*
* Made a new change in SWIG (update your patches everybody) that
* provides a fix for global shadow objects that get an exception in
* their __del__ when their extension module has already been deleted.
* It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about
* line 496 if you want to do it by hand.
*
* It is now possible to run through MainLoop more than once in any one
* process. The cleanup that used to happen as MainLoop completed (and
* prevented it from running again) has been delayed until the wxc module
* is being unloaded by Python.
*
* wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added
* wxWindow.PopupMenuXY to be consistent with some other methods.
*
* Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace.
*
* You can now provide your own app.MainLoop method. See
* wxPython/demo/demoMainLoop.py for an example and some explaination.
*
* Got the in-place-edit for the wxTreeCtrl fixed and added some demo
* code to show how to use it.
*
* Put the wxIcon constructor back in for GTK as it now has one that
* matches MSW's.
*
* Added wxGrid.GetCells
*
* Added wxSystemSettings static methods as functions with names like
* wxSystemSettings_GetSystemColour.
*
* Removed wxPyMenu since using menu callbacks have been depreciated in
* wxWindows. Use wxMenu and events instead.
*
* Added alternate wxBitmap constructor (for MSW only) as
* wxBitmapFromData(data, type, width, height, depth = 1)
*
* Added a helper function named wxPyTypeCast that can convert shadow
* objects of one type into shadow objects of another type. (Like doing
* a down-cast.) See the implementation in wx.py for some docs.
*

View File

@@ -1,202 +0,0 @@
*** python.cxx.old Fri Jan 02 23:17:40 1998
--- python.cxx Fri Aug 28 15:49:18 1998
***************
*** 1678,1685 ****
--- 1678,1702 ----
fprintf(stderr,"%s : Line %d. Unable to locate file %s\n", input_file, line_number, value);
}
}
}
+ } else if (strcmp(cmd, "addtomethod") == 0) {
+ // parse value, expected to be in the form "methodName:line"
+ char* txtptr = strchr(value, ':');
+ if (txtptr) {
+ // add name and line to a list in current_class
+ *txtptr = 0;
+ txtptr++;
+ AddPragmaData* apData = new AddPragmaData(value, txtptr);
+ current_class->addPragmas.append(apData);
+
+ } else {
+ fprintf(stderr,"%s : Line %d. Malformed addtomethod pragma. Should be \"methodName:text\"\n",
+ input_file, line_number);
+ }
+ } else if (strcmp(cmd, "addtoclass") == 0) {
+ AddPragmaData* apData = new AddPragmaData("__class__", value);
+ current_class->addPragmas.append(apData);
} else {
fprintf(stderr,"%s : Line %d. Unrecognized pragma.\n", input_file, line_number);
}
}
*** python.h.old Thu Jul 24 23:18:50 1997
--- python.h Fri Aug 28 15:46:08 1998
***************
*** 184,191 ****
--- 184,203 ----
void cpp_declare_const(char *name, char *iname, DataType *type, char *value);
void cpp_class_decl(char *, char *,char *);
void pragma(char *, char *, char *);
void add_typedef(DataType *t, char *name);
+
+ void emitAddPragmas(String& output, char* name, char* spacing);
};
#define PYSHADOW_MEMBER 0x2
+
+ struct AddPragmaData {
+ String m_method;
+ String m_text;
+
+ AddPragmaData(char* method, char* text)
+ : m_method(method),
+ m_text(text)
+ {}
+ };
*** pycpp.cxx.old Fri Jan 02 21:23:22 1998
--- pycpp.cxx Tue Jul 20 14:34:36 1999
***************
*** 275,282 ****
--- 275,283 ----
#endif
}
}
// if ((t->type != T_VOID) || (t->is_pointer))
+ emitAddPragmas(*pyclass, realname, tab8);
*pyclass << tab8 << "return val\n";
// Change the usage string to reflect our shadow class
***************
*** 393,400 ****
--- 394,402 ----
}
}
*construct << ")\n";
*construct << tab8 << "self.thisown = 1\n";
+ emitAddPragmas(*construct, "__init__", tab8);
have_constructor = 1;
} else {
// Hmmm. We seem to be creating a different constructor. We're just going to create a
***************
*** 490,503 ****
if (class_renamed) realname = class_name;
else realname = name;
}
! *pyclass << tab4 << "def __del__(self):\n"
<< tab8 << "if self.thisown == 1 :\n"
<< tab8 << tab4 << module << "." << name_destroy(realname) << "(self.this)\n";
!
have_destructor = 1;
-
if (doc_entry) {
doc_entry->usage = "";
doc_entry->usage << "del this";
}
--- 492,504 ----
if (class_renamed) realname = class_name;
else realname = name;
}
! *pyclass << tab4 << "def __del__(self, " << module << "=" << module << "):\n"
<< tab8 << "if self.thisown == 1 :\n"
<< tab8 << tab4 << module << "." << name_destroy(realname) << "(self.this)\n";
! emitAddPragmas(*pyclass, "__del__", tab8);
have_destructor = 1;
if (doc_entry) {
doc_entry->usage = "";
doc_entry->usage << "del this";
}
***************
*** 551,558 ****
--- 552,561 ----
repr << tab4 << "def __repr__(self):\n"
<< tab8 << "return \"<C " << class_name <<" instance>\"\n";
classes << repr;
+ emitAddPragmas(classes, "__class__", tab4);
+
}
// Now build the real class with a normal constructor
***************
*** 746,753 ****
--- 749,778 ----
hash.add(name,copy_string((char *) hash.lookup(t->name)));
}
}
+ // --------------------------------------------------------------------------------
+ // PYTHON::emitAddPragmas(String& output, char* name, char* spacing);
+ //
+ // Search the current_class->addPragmas vector for any text belonging to name.
+ // Append the text properly spcaed to the output string.
+ //
+ // --------------------------------------------------------------------------------
+
+ void PYTHON::emitAddPragmas(String& output, char* name, char* spacing)
+ {
+ AddPragmaData* apData;
+ size_t count;
+ int i;
+
+ count = current_class->addPragmas.count();
+ for (i=0; i<count; i++) {
+ apData = (AddPragmaData*)current_class->addPragmas[i];
+ if (strcmp(apData->m_method, name) == 0) {
+ output << spacing << apData->m_text << "\n";
+ }
+ }
+ }
/*********************************************************************************
*
* $Log$
* Revision 1.2 1999/07/31 07:54:05 RD
* wxPython 2.1b1:
*
* Added the missing wxWindow.GetUpdateRegion() method.
*
* Made a new change in SWIG (update your patches everybody) that
* provides a fix for global shadow objects that get an exception in
* their __del__ when their extension module has already been deleted.
* It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about
* line 496 if you want to do it by hand.
*
* It is now possible to run through MainLoop more than once in any one
* process. The cleanup that used to happen as MainLoop completed (and
* prevented it from running again) has been delayed until the wxc module
* is being unloaded by Python.
*
* wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added
* wxWindow.PopupMenuXY to be consistent with some other methods.
*
* Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace.
*
* You can now provide your own app.MainLoop method. See
* wxPython/demo/demoMainLoop.py for an example and some explaination.
*
* Got the in-place-edit for the wxTreeCtrl fixed and added some demo
* code to show how to use it.
*
* Put the wxIcon constructor back in for GTK as it now has one that
* matches MSW's.
*
* Added wxGrid.GetCells
*
* Added wxSystemSettings static methods as functions with names like
* wxSystemSettings_GetSystemColour.
*
* Removed wxPyMenu since using menu callbacks have been depreciated in
* wxWindows. Use wxMenu and events instead.
*
* Added alternate wxBitmap constructor (for MSW only) as
* wxBitmapFromData(data, type, width, height, depth = 1)
*
* Added a helper function named wxPyTypeCast that can convert shadow
* objects of one type into shadow objects of another type. (Like doing
* a down-cast.) See the implementation in wx.py for some docs.
*

View File

@@ -1,530 +0,0 @@
*** cplus.cxx.old Mon Feb 02 15:55:42 1998
--- cplus.cxx Fri Aug 28 13:02:50 1998
***************
*** 581,612 ****
// Class for managing class members (internally)
// ----------------------------------------------------------------------
static char *inherit_base_class = 0;
- class CPP_class {
- public:
- char *classname; // Real class name
- char *classrename; // New name of class (if applicable)
- char *classtype; // class type (struct, union, class)
- int strip; // Strip off class declarator
- int wextern; // Value of extern wrapper variable for this class
- int have_constructor; // Status bit indicating if we've seen a constructor
- int have_destructor; // Status bit indicating if a destructor has been seen
- int is_abstract; // Status bit indicating if this is an abstract class
- int generate_default; // Generate default constructors
- int objective_c; // Set if this is an objective C class
- int error; // Set if this class can't be generated
- int line; // Line number
- char **baseclass; // Base classes (if any)
- Hash *local; // Hash table for local types
- Hash *scope; // Local scope hash table
- DocEntry *de; // Documentation entry of class
- CPP_member *members; // Linked list of members
- CPP_class *next; // Next class
- static CPP_class *classlist; // List of all classes stored
! CPP_class(char *name, char *ctype) {
CPP_class *c;
classname = copy_string(name);
classtype = copy_string(ctype);
classrename = 0;
--- 581,593 ----
// Class for managing class members (internally)
// ----------------------------------------------------------------------
static char *inherit_base_class = 0;
+ CPP_class *CPP_class::classlist = 0;
+ CPP_class *current_class;
! CPP_class::CPP_class(char *name, char *ctype) {
CPP_class *c;
classname = copy_string(name);
classtype = copy_string(ctype);
classrename = 0;
***************
*** 642,650 ****
// ------------------------------------------------------------------------------
// Add a new C++ member to this class
// ------------------------------------------------------------------------------
! void add_member(CPP_member *m) {
CPP_member *cm;
// Set base class where this was defined
if (inherit_base_class)
--- 623,631 ----
// ------------------------------------------------------------------------------
// Add a new C++ member to this class
// ------------------------------------------------------------------------------
! void CPP_class::add_member(CPP_member *m) {
CPP_member *cm;
// Set base class where this was defined
if (inherit_base_class)
***************
*** 664,672 ****
// ------------------------------------------------------------------------------
// Search for a member with the given name. Returns the member on success, 0 on failure
// ------------------------------------------------------------------------------
! CPP_member *search_member(char *name) {
CPP_member *m;
char *c;
m = members;
while (m) {
--- 645,653 ----
// ------------------------------------------------------------------------------
// Search for a member with the given name. Returns the member on success, 0 on failure
// ------------------------------------------------------------------------------
! CPP_member *CPP_class::search_member(char *name) {
CPP_member *m;
char *c;
m = members;
while (m) {
***************
*** 680,688 ****
// ------------------------------------------------------------------------------
// Inherit. Put all the declarations associated with this class into the current
// ------------------------------------------------------------------------------
! void inherit_decls(int mode) {
CPP_member *m;
m = members;
while (m) {
inherit_base_class = m->base;
--- 661,669 ----
// ------------------------------------------------------------------------------
// Inherit. Put all the declarations associated with this class into the current
// ------------------------------------------------------------------------------
! void CPP_class::inherit_decls(int mode) {
CPP_member *m;
m = members;
while (m) {
inherit_base_class = m->base;
***************
*** 696,704 ****
// ------------------------------------------------------------------------------
// Emit all of the declarations associated with this class
// ------------------------------------------------------------------------------
! void emit_decls() {
CPP_member *m = members;
int last_scope = name_scope(0);
abstract = is_abstract;
while (m) {
--- 677,685 ----
// ------------------------------------------------------------------------------
// Emit all of the declarations associated with this class
// ------------------------------------------------------------------------------
! void CPP_class::emit_decls() {
CPP_member *m = members;
int last_scope = name_scope(0);
abstract = is_abstract;
while (m) {
***************
*** 713,721 ****
// ------------------------------------------------------------------------------
// Search for a given class in the list
// ------------------------------------------------------------------------------
! static CPP_class *search(char *name) {
CPP_class *c;
c = classlist;
if (!name) return 0;
while (c) {
--- 694,702 ----
// ------------------------------------------------------------------------------
// Search for a given class in the list
// ------------------------------------------------------------------------------
! CPP_class *CPP_class::search(char *name) {
CPP_class *c;
c = classlist;
if (!name) return 0;
while (c) {
***************
*** 729,737 ****
// Add default constructors and destructors
//
// ------------------------------------------------------------------------------
! void create_default() {
if (!generate_default) return;
// Try to generate a constructor if not available.
--- 710,718 ----
// Add default constructors and destructors
//
// ------------------------------------------------------------------------------
! void CPP_class::create_default() {
if (!generate_default) return;
// Try to generate a constructor if not available.
***************
*** 751,764 ****
// ------------------------------------------------------------------------------
// Dump *all* of the classes saved out to the various
// language modules (this does what cplus_close_class used to do)
// ------------------------------------------------------------------------------
- static void create_all();
- };
-
- CPP_class *CPP_class::classlist = 0;
- static CPP_class *current_class;
-
void CPP_class::create_all() {
CPP_class *c;
c = classlist;
while (c) {
--- 732,739 ----
*** vector.cxx.old Fri Aug 28 15:23:16 1998
--- vector.cxx Fri Aug 28 15:46:52 1998
***************
*** 0 ****
--- 1,182 ----
+
+ /*******************************************************************************
+ * Simplified Wrapper and Interface Generator (SWIG)
+ *
+ * Dave Beazley
+ *
+ * Department of Computer Science Theoretical Division (T-11)
+ * University of Utah Los Alamos National Laboratory
+ * Salt Lake City, Utah 84112 Los Alamos, New Mexico 87545
+ * beazley@cs.utah.edu beazley@lanl.gov
+ *
+ * Copyright (c) 1995-1997
+ * The University of Utah and the Regents of the University of California
+ * All Rights Reserved
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that
+ * (1) The above copyright notice and the following two paragraphs
+ * appear in all copies of the source code and (2) redistributions
+ * including binaries reproduces these notices in the supporting
+ * documentation. Substantial modifications to this software may be
+ * copyrighted by their authors and need not follow the licensing terms
+ * described here, provided that the new terms are clearly indicated in
+ * all files where they apply.
+ *
+ * IN NO EVENT SHALL THE AUTHOR, THE UNIVERSITY OF CALIFORNIA, THE
+ * UNIVERSITY OF UTAH OR DISTRIBUTORS OF THIS SOFTWARE BE LIABLE TO ANY
+ * PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
+ * DAMAGES ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION,
+ * EVEN IF THE AUTHORS OR ANY OF THE ABOVE PARTIES HAVE BEEN ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * THE AUTHOR, THE UNIVERSITY OF CALIFORNIA, AND THE UNIVERSITY OF UTAH
+ * SPECIFICALLY DISCLAIM ANY WARRANTIES,INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" BASIS, AND
+ * THE AUTHORS AND DISTRIBUTORS HAVE NO OBLIGATION TO PROVIDE MAINTENANCE,
+ * SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ *******************************************************************************/
+
+ #include "internal.h"
+
+ /*******************************************************************************
+ * $Header$
+ *
+ * File : vector.cxx
+ *
+ * A very simple Vector class. Allways assumes that memory allocations are
+ * successful. Should be made more robust...
+ *
+ *******************************************************************************/
+
+ void* Vector::s_nullPtr = NULL;
+
+ // -----------------------------------------------------------------------------
+ // Vector::Vector(size_t allocSize = 8)
+ //
+ // Constructor. Creates a new Vector.
+ //
+ // Inputs : initial allocation size (optional)
+ //
+ // Output : New Vector object.
+ //
+ // Side Effects : None
+ // -----------------------------------------------------------------------------
+
+ Vector::Vector(size_t allocSize)
+ : m_size(allocSize),
+ m_count(0),
+ m_data(0)
+ {
+ if (m_size) {
+ m_data = new void*[m_size];
+ int i;
+ for (i=0; i<m_size;i++)
+ m_data[i] = 0;
+ }
+ }
+
+
+ // -----------------------------------------------------------------------------
+ // Vector::~Vector
+ //
+ // Destructor. Only cleans up the vector, not its contents!
+ //
+ // -----------------------------------------------------------------------------
+
+
+ Vector::~Vector() {
+ if (m_data) {
+ delete [] m_data;
+ }
+
+ m_data = 0;
+ m_size = m_count = 0;
+ }
+
+
+
+ // -----------------------------------------------------------------------------
+ // size_t Vector::extend(size_t newSize)
+ //
+ // Extends the vector to at least newSize length. Won't do anything if newSize
+ // is smaller than the current size of the vector.
+ //
+ // Returns the new allocated size.
+ //
+ // -----------------------------------------------------------------------------
+
+ #define GRANULARITY 16
+
+ size_t Vector::extend(size_t newSize) {
+
+ if (newSize > m_size) {
+ newSize = newSize + (GRANULARITY - (newSize % GRANULARITY));
+
+ void** temp = new void*[newSize];
+ memcpy(temp, m_data, m_size*sizeof(void*));
+
+ int i;
+ for (i=m_size; i<newSize; i++)
+ temp[i] = 0;
+
+ delete [] m_data;
+ m_data = temp;
+ m_size = newSize;
+ }
+ return m_size;
+ }
+
+
+ // -----------------------------------------------------------------------------
+ // Vector::append(void* object)
+ //
+ // Appends the object pointer to vector at index m_count. Increments m_count.
+ // Returns the new count.
+ // -----------------------------------------------------------------------------
+
+ size_t Vector::append(void* object) {
+ if (m_count >= m_size) {
+ extend(m_count + 1);
+ }
+
+ m_data[m_count] = object;
+ m_count += 1;
+
+ return m_count;
+ }
+
+
+ // -----------------------------------------------------------------------------
+ // Vector::operator[] (size_t idx)
+ //
+ // Returns a reference to the void pointer at idx. If idx is beyond the range
+ // of the vector, returns a reference to s_nullPtr.
+ //
+ // -----------------------------------------------------------------------------
+
+ void*& Vector::operator[] (size_t idx) {
+ if (idx >= m_size) {
+ s_nullPtr = 0;
+ return s_nullPtr;
+ }
+
+ return m_data[idx];
+ }
+
+
+ /***********************************************************************
+ *
+ * -- Revision History
+ * $Log$
+ * Revision 1.3 1999/07/31 07:54:05 RD
+ * wxPython 2.1b1:
+ *
+ * Added the missing wxWindow.GetUpdateRegion() method.
+ *
+ * Made a new change in SWIG (update your patches everybody) that
+ * provides a fix for global shadow objects that get an exception in
+ * their __del__ when their extension module has already been deleted.
+ * It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about
+ * line 496 if you want to do it by hand.
+ *
+ * It is now possible to run through MainLoop more than once in any one
+ * process. The cleanup that used to happen as MainLoop completed (and
+ * prevented it from running again) has been delayed until the wxc module
+ * is being unloaded by Python.
+ *
+ * wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added
+ * wxWindow.PopupMenuXY to be consistent with some other methods.
+ *
+ * Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace.
+ *
+ * You can now provide your own app.MainLoop method. See
+ * wxPython/demo/demoMainLoop.py for an example and some explaination.
+ *
+ * Got the in-place-edit for the wxTreeCtrl fixed and added some demo
+ * code to show how to use it.
+ *
+ * Put the wxIcon constructor back in for GTK as it now has one that
+ * matches MSW's.
+ *
+ * Added wxGrid.GetCells
+ *
+ * Added wxSystemSettings static methods as functions with names like
+ * wxSystemSettings_GetSystemColour.
+ *
+ * Removed wxPyMenu since using menu callbacks have been depreciated in
+ * wxWindows. Use wxMenu and events instead.
+ *
+ * Added alternate wxBitmap constructor (for MSW only) as
+ * wxBitmapFromData(data, type, width, height, depth = 1)
+ *
+ * Added a helper function named wxPyTypeCast that can convert shadow
+ * objects of one type into shadow objects of another type. (Like doing
+ * a down-cast.) See the implementation in wx.py for some docs.
+ *
+ *
+ ***********************************************************************/
+
+
+
+
+
+
*** makefile.msc.old Mon Jun 23 16:15:32 1997
--- makefile.msc Fri Aug 28 11:21:58 1998
***************
*** 33,50 ****
# Normally, you shouldn't have to change anything below this point #
########################################################################
LIBOBJS = main.obj scanner.obj symbol.obj include.obj types.obj parms.obj emit.obj newdoc.obj ascii.obj \
! html.obj latex.obj cplus.obj lang.obj hash.obj sstring.obj wrapfunc.obj getopt.obj comment.obj typemap.obj naming.obj
LIBSRCS = main.cxx scanner.cxx symbol.cxx include.cxx types.cxx parms.cxx emit.cxx \
! newdoc.cxx ascii.cxx html.cxx latex.cxx cplus.cxx lang.cxx hash.cxx \
sstring.cxx wrapfunc.cxx getopt.cxx comment.cxx typemap.cxx naming.cxx
LIBHEADERS = internal.h ../Include/swig.h latex.h ascii.h html.h nodoc.h
LIBNAME = ..\libswig.lib
INCLUDE = -I../Include -I$(STD_INC)
! CFLAGS = -Zi -nologo -DSWIG_LIB="\"$(SWIG_LIB)\"" -DSWIG_CC="\"$(CC)\"" -DMSDOS -DSTDC_HEADERS=1 -DHAVE_LIBDL=1 $(SWIG_OPTS)
LD_FLAGS = -VERBOSE
#
--- 33,50 ----
# Normally, you shouldn't have to change anything below this point #
########################################################################
LIBOBJS = main.obj scanner.obj symbol.obj include.obj types.obj parms.obj emit.obj newdoc.obj ascii.obj \
! html.obj latex.obj cplus.obj lang.obj hash.obj vector.obj sstring.obj wrapfunc.obj getopt.obj comment.obj typemap.obj naming.obj
LIBSRCS = main.cxx scanner.cxx symbol.cxx include.cxx types.cxx parms.cxx emit.cxx \
! newdoc.cxx ascii.cxx html.cxx latex.cxx cplus.cxx lang.cxx hash.cxx vector.cxx \
sstring.cxx wrapfunc.cxx getopt.cxx comment.cxx typemap.cxx naming.cxx
LIBHEADERS = internal.h ../Include/swig.h latex.h ascii.h html.h nodoc.h
LIBNAME = ..\libswig.lib
INCLUDE = -I../Include -I$(STD_INC)
! CFLAGS = -Zi -nologo -DSWIG_LIB="\"$(SWIG_LIB)\"" -DSWIG_CC="\"$(CC)\"" -DMSDOS -DSTDC_HEADERS=1 -DHAVE_LIBDL=1 $(SWIG_OPTS) $(OTHERFLAGS)
LD_FLAGS = -VERBOSE
#
*** makefile.bc.old Sun Jan 04 13:49:24 1998
--- makefile.bc Fri Aug 28 15:42:58 1998
***************
*** 34,47 ****
########################################################################
LIBOBJS = main.obj scanner.obj symbol.obj include.obj types.obj parms.obj \
emit.obj newdoc.obj ascii.obj \
! html.obj latex.obj cplus.obj lang.obj hash.obj sstring.obj \
wrapfunc.obj getopt.obj comment.obj typemap.obj naming.obj
LIBSRCS = main.cxx scanner.cxx symbol.cxx include.cxx types.cxx parms.cxx \
emit.cxx newdoc.cxx ascii.cxx html.cxx latex.cxx cplus.cxx lang.cxx hash.cxx \
! sstring.cxx wrapfunc.cxx getopt.cxx comment.cxx typemap.cxx naming.cxx
LIBHEADERS = internal.h ../Include/swig.h latex.h ascii.h html.h nodoc.h
LIBNAME = ..\libswig.lib
INCLUDE = -I../Include -I$(STD_INC)
--- 34,47 ----
########################################################################
LIBOBJS = main.obj scanner.obj symbol.obj include.obj types.obj parms.obj \
emit.obj newdoc.obj ascii.obj \
! html.obj latex.obj cplus.obj lang.obj hash.obj vector.obj sstring.obj \
wrapfunc.obj getopt.obj comment.obj typemap.obj naming.obj
LIBSRCS = main.cxx scanner.cxx symbol.cxx include.cxx types.cxx parms.cxx \
emit.cxx newdoc.cxx ascii.cxx html.cxx latex.cxx cplus.cxx lang.cxx hash.cxx \
! vector.cxx sstring.cxx wrapfunc.cxx getopt.cxx comment.cxx typemap.cxx naming.cxx
LIBHEADERS = internal.h ../Include/swig.h latex.h ascii.h html.h nodoc.h
LIBNAME = ..\libswig.lib
INCLUDE = -I../Include -I$(STD_INC)
*** Makefile.in.old Wed May 28 23:56:56 1997
--- Makefile.in Fri Aug 28 15:43:36 1998
***************
*** 51,63 ****
# Normally, you shouldn't have to change anything below this point #
########################################################################
LIBOBJS = main.o scanner.o symbol.o include.o types.o parms.o emit.o newdoc.o ascii.o \
! html.o latex.o cplus.o lang.o hash.o sstring.o wrapfunc.o getopt.o comment.o \
typemap.o naming.o
LIBSRCS = main.cxx scanner.cxx symbol.cxx include.cxx types.cxx parms.cxx emit.cxx \
! newdoc.cxx ascii.cxx html.cxx latex.cxx cplus.cxx lang.cxx hash.cxx \
sstring.cxx wrapfunc.cxx getopt.cxx comment.cxx typemap.cxx naming.cxx
LIBHEADERS = internal.h ../Include/swig.h latex.h ascii.h html.h nodoc.h
LIB = ../libswig.a
--- 51,63 ----
# Normally, you shouldn't have to change anything below this point #
########################################################################
LIBOBJS = main.o scanner.o symbol.o include.o types.o parms.o emit.o newdoc.o ascii.o \
! html.o latex.o cplus.o lang.o hash.o vector.o sstring.o wrapfunc.o getopt.o comment.o \
typemap.o naming.o
LIBSRCS = main.cxx scanner.cxx symbol.cxx include.cxx types.cxx parms.cxx emit.cxx \
! newdoc.cxx ascii.cxx html.cxx latex.cxx cplus.cxx lang.cxx hash.cxx vector.cxx \
sstring.cxx wrapfunc.cxx getopt.cxx comment.cxx typemap.cxx naming.cxx
LIBHEADERS = internal.h ../Include/swig.h latex.h ascii.h html.h nodoc.h
LIB = ../libswig.a

View File

@@ -1,11 +0,0 @@
#!/bin/bash
cd src
python ../distrib/build.py $*
if [ "$?" != "0" ]; then
exit 1
fi
cd ../modules
python buildall.py $*
cd ..

View File

@@ -1,10 +0,0 @@
cd src
python ..\distrib\build.py %1 %2 %3 %4 %5 %6 %7 %8 %9
cd ..\modules
python .\buildall.py %1 %2 %3 %4 %5 %6 %7 %8 %9
cd ..

View File

@@ -1,6 +0,0 @@
*.pyc
.emacs.desktop
hangman_dict.txt
setup.bat
test.out
tmphtml.txt

View File

@@ -1,64 +0,0 @@
from wxPython.wx import *
from wxPython.html import *
import wxPython.lib.wxpTag
#---------------------------------------------------------------------------
class MyAboutBox(wxDialog):
text = '''
<html>
<body bgcolor="#AC76DE">
<center><table bgcolor="#458154" width="100%%" cellspacing="0"
cellpadding="0" border="1">
<tr>
<td align="center"><h1>wxPython %s</h1></td>
</tr>
</table>
<p><b>wxPython</b> is a Python extension module that
encapsulates the wxWindows GUI classes.</p>
<p>This demo shows off some of the capabilities
of <b>wxPython</b>. Select items from the menu or tree control,
sit back and enjoy. Be sure to take a peek at the source code for each
demo item so you can learn how to use the classes yourself.</p>
<p><b>wxPython</b> is brought to you by <b>Robin Dunn</b> and<br>
<b>Total Control Software</b>, Copyright (c) 1997-1999.</p>
<p>
<font size="-1">Please see <i>license.txt</i> for licensing information.</font>
</p>
<p><wxp class="wxButton">
<param name="label" value="Okay">
<param name="id" value="wxID_OK">
</wxp></p>
</center>
</body>
</html>
'''
def __init__(self, parent):
wxDialog.__init__(self, parent, -1, 'About the wxPython demo',
size=wxSize(420, 380))
self.html = wxHtmlWindow(self, -1)
self.html.SetPage(self.text % wx.__version__)
self.SetAutoLayout(true)
lc = wxLayoutConstraints()
lc.top.SameAs(self, wxTop, 5)
lc.left.SameAs(self, wxLeft, 5)
lc.bottom.SameAs(self, wxBottom, 5)
lc.right.SameAs(self, wxRight, 5)
self.html.SetConstraints(lc)
self.Layout()
self.CentreOnParent(wxBOTH)
#---------------------------------------------------------------------------

View File

@@ -1,13 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class ColoredPanel(wxWindow):
def __init__(self, parent, color):
wxWindow.__init__(self, parent, -1,
wxDefaultPosition, wxDefaultSize, wxRAISED_BORDER)
self.SetBackgroundColour(color)
#---------------------------------------------------------------------------

View File

@@ -1,273 +0,0 @@
from wxPython.wx import *
import cPickle
#----------------------------------------------------------------------
class DoodlePad(wxWindow):
def __init__(self, parent, log):
wxWindow.__init__(self, parent, -1, style=wxSUNKEN_BORDER)
self.log = log
self.SetBackgroundColour(wxWHITE)
self.lines = []
self.x = self.y = 0
self.SetCursor(wxStockCursor(wxCURSOR_PENCIL))
EVT_LEFT_DOWN(self, self.OnLeftDown)
EVT_LEFT_UP(self, self.OnLeftUp)
EVT_RIGHT_UP(self, self.OnRightUp)
EVT_MOTION(self, self.OnMotion)
def OnPaint(self, event):
dc = wxPaintDC(self)
self.DrawSavedLines(dc)
def DrawSavedLines(self, dc):
dc.BeginDrawing()
dc.SetPen(wxPen(wxBLUE, 3))
for line in self.lines:
for coords in line:
apply(dc.DrawLine, coords)
dc.EndDrawing()
def OnLeftDown(self, event):
if event.ControlDown():
self.StartDragOpperation()
else:
self.curLine = []
self.x, self.y = event.GetPositionTuple()
self.CaptureMouse()
def OnLeftUp(self, event):
self.lines.append(self.curLine)
self.curLine = []
self.ReleaseMouse()
def OnRightUp(self, event):
self.lines = []
self.Refresh()
def OnMotion(self, event):
if event.Dragging() and not event.ControlDown():
dc = wxClientDC(self)
dc.BeginDrawing()
dc.SetPen(wxPen(wxBLUE, 3))
coords = (self.x, self.y) + event.GetPositionTuple()
self.curLine.append(coords)
apply(dc.DrawLine, coords)
self.x, self.y = event.GetPositionTuple()
dc.EndDrawing()
def StartDragOpperation(self):
# pickle the lines list
linesdata = cPickle.dumps(self.lines, 1)
# create our own data format and use it in a
# custom data object
ldata = wxCustomDataObject(wxCustomDataFormat("DoodleLines"))
ldata.SetData(linesdata)
# Also create a Bitmap version of the drawing
size = self.GetSize()
bmp = wxEmptyBitmap(size.width, size.height)
dc = wxMemoryDC()
dc.SelectObject(bmp)
dc.SetBackground(wxWHITE_BRUSH)
dc.Clear()
self.DrawSavedLines(dc)
dc.SelectObject(wxNullBitmap)
# Now make a data object for the bitmap and also a composite
# data object holding both of the others.
bdata = wxBitmapDataObject(bmp)
data = wxDataObjectComposite()
data.Add(ldata)
data.Add(bdata)
# And finally, create the drop source and begin the drag
# and drop opperation
dropSource = wxDropSource(self)
dropSource.SetData(data)
self.log.WriteText("Begining DragDrop\n")
result = dropSource.DoDragDrop()
self.log.WriteText("DragDrop completed: %d\n" % result)
#----------------------------------------------------------------------
class DoodleDropTarget(wxPyDropTarget):
def __init__(self, window, log):
wxPyDropTarget.__init__(self)
self.log = log
self.dv = window
self.data = wxCustomDataObject(wxCustomDataFormat("DoodleLines"))
self.SetDataObject(self.data)
def OnEnter(self, x, y, d):
self.log.WriteText("OnEnter: %d, %d, %d\n" % (x, y, d))
return wxDragCopy
def OnLeave(self):
self.log.WriteText("OnLeave\n")
def OnDrop(self, x, y):
self.log.WriteText("OnDrop: %d %d\n" % (x, y))
return true
def OnData(self, x, y, d):
self.log.WriteText("OnData: %d, %d, %d\n" % (x, y, d))
if self.GetData():
linesdata = self.data.GetData()
lines = cPickle.loads(linesdata)
self.dv.SetLines(lines)
return d
#def OnDragOver(self, x, y, d):
# self.log.WriteText("OnDragOver: %d, %d, %d\n" % (x, y, d))
# return wxDragCopy
class DoodleViewer(wxWindow):
def __init__(self, parent, log):
wxWindow.__init__(self, parent, -1, style=wxSUNKEN_BORDER)
self.log = log
self.SetBackgroundColour(wxWHITE)
self.lines = []
self.x = self.y = 0
dt = DoodleDropTarget(self, log)
self.SetDropTarget(dt)
def SetLines(self, lines):
self.lines = lines
self.Refresh()
def OnPaint(self, event):
dc = wxPaintDC(self)
self.DrawSavedLines(dc)
def DrawSavedLines(self, dc):
dc.BeginDrawing()
dc.SetPen(wxPen(wxRED, 3))
for line in self.lines:
for coords in line:
apply(dc.DrawLine, coords)
dc.EndDrawing()
#----------------------------------------------------------------------
class CustomDnDPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.SetFont(wxFont(10, wxSWISS, wxNORMAL, wxBOLD, false))
sizer = wxBoxSizer(wxHORIZONTAL)
text = wxStaticText(self, -1,
"Draw a little picture in this window\n"
"then Ctrl-Drag it to the lower \n"
"window or to another application\n"
"that accepts BMP's as a drop target.\n\n"
"The lower window is accepting a\n"
"custom data type that is a pickled\n"
"Python list of lines data.")
sizer.Add(text, 1, wxALL, 10)
insizer = wxBoxSizer(wxVERTICAL)
insizer.Add(DoodlePad(self, log), 1, wxEXPAND|wxALL, 5)
insizer.Add(DoodleViewer(self, log), 1, wxEXPAND|wxALL, 5)
sizer.Add(insizer, 1, wxEXPAND)
self.SetAutoLayout(true)
self.SetSizer(sizer)
#----------------------------------------------------------------------
#----------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.SetAutoLayout(true)
sizer = wxBoxSizer(wxVERTICAL)
msg = "Custom Drag-And-Drop"
text = wxStaticText(self, -1, "", style=wxALIGN_CENTRE)
text.SetFont(wxFont(24, wxSWISS, wxNORMAL, wxBOLD, false))
text.SetLabel(msg)
w,h = text.GetTextExtent(msg)
text.SetSize(wxSize(w,h+1))
text.SetForegroundColour(wxBLUE)
sizer.Add(text, 0, wxEXPAND|wxALL, 5)
sizer.Add(wxStaticLine(self, -1), 0, wxEXPAND)
sizer.Add(CustomDnDPanel(self, log), 1, wxEXPAND)
self.SetSizer(sizer)
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
if __name__ == '__main__':
import sys
class DummyLog:
def WriteText(self, text):
sys.stdout.write(text)
class TestApp(wxApp):
def OnInit(self):
self.MakeFrame()
return true
def MakeFrame(self, event=None):
frame = wxFrame(None, -1, "Custom Drag and Drop", size=(550,400))
menu = wxMenu()
menu.Append(6543, "Window")
mb = wxMenuBar()
mb.Append(menu, "New")
frame.SetMenuBar(mb)
EVT_MENU(frame, 6543, self.MakeFrame)
panel = TestPanel(frame, DummyLog())
frame.Show(true)
self.SetTopWindow(frame)
app = TestApp(0)
app.MainLoop()
#----------------------------------------------------------------------
overview = """\
This demo shows Drag and Drop using a custom data type and a custom data object. A type called "DoodleLines" is created and a Python Pickle of a list is actually transfered in the drag and drop opperation.
A second data object is also created containing a bitmap of the image and is made available to any drop target that accepts bitmaps, such as MS Word.
The two data objects are combined in a wxDataObjectComposite and the rest is handled by the framework.
"""

View File

@@ -1,126 +0,0 @@
#!/usr/bin/env python
#----------------------------------------------------------------------------
# Name: DialogUnits.py
# Purpose: A minimal wxPython program that is a bit smarter than test1.
#
# Author: Robin Dunn
#
# Created: A long time ago, in a galaxy far, far away...
# RCS-ID: $Id$
# Copyright: (c) 1998 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------------
## import all of the wxPython GUI package
from wxPython.wx import *
#---------------------------------------------------------------------------
## Create a new frame class, derived from the wxPython Frame.
class MyFrame(wxFrame):
def __init__(self, parent, id, title):
# First, call the base class' __init__ method to create the frame
wxFrame.__init__(self, parent, id, title,
wxPoint(100, 100), wxSize(160, 100))
# Associate some events with methods of this class
EVT_SIZE(self, self.OnSize)
EVT_MOVE(self, self.OnMove)
# Add a panel and some controls to display the size and position
panel = wxPanel(self, -1)
wxStaticText(panel, -1, "Size:",
wxDLG_PNT(panel, wxPoint(4, 4)), wxDefaultSize)
wxStaticText(panel, -1, "Pos:",
wxDLG_PNT(panel, wxPoint(4, 16)), wxDefaultSize)
self.sizeCtrl = wxTextCtrl(panel, -1, "",
wxDLG_PNT(panel, wxPoint(24, 4)),
wxDLG_SZE(panel, wxSize(36, -1)),
wxTE_READONLY)
self.posCtrl = wxTextCtrl(panel, -1, "",
wxDLG_PNT(panel, wxPoint(24, 16)),
wxDLG_SZE(panel, wxSize(36, -1)),
wxTE_READONLY)
#print wxDLG_PNT(panel, wxPoint(24, 4)), wxDLG_SZE(panel, wxSize(36, -1))
#print wxDLG_PNT(panel, wxPoint(24, 16)),wxDLG_SZE(panel, wxSize(36, -1))
# This method is called automatically when the CLOSE event is
# sent to this window
def OnCloseWindow(self, event):
# tell the window to kill itself
self.Destroy()
# This method is called by the System when the window is resized,
# because of the association above.
def OnSize(self, event):
size = event.GetSize()
self.sizeCtrl.SetValue("%s, %s" % (size.width, size.height))
# tell the event system to continue looking for an event handler,
# so the default handler will get called.
event.Skip()
# This method is called by the System when the window is moved,
# because of the association above.
def OnMove(self, event):
pos = event.GetPosition()
self.posCtrl.SetValue("%s, %s" % (pos.x, pos.y))
#---------------------------------------------------------------------------
# if running standalone
if __name__ == "__main__":
# Every wxWindows application must have a class derived from wxApp
class MyApp(wxApp):
# wxWindows calls this method to initialize the application
def OnInit(self):
# Create an instance of our customized Frame class
frame = MyFrame(NULL, -1, "This is a test")
frame.Show(true)
# Tell wxWindows that this is our main window
self.SetTopWindow(frame)
# Return a success flag
return true
app = MyApp(0) # Create an instance of the application class
app.MainLoop() # Tell it to start processing events
#---------------------------------------------------------------------------
# if running as part of the Demo Framework...
def runTest(frame, nb, log):
win = MyFrame(frame, -1, "This is a test")
frame.otherWin = win
win.Show(true)
overview = """\
A simple example that shows how to use Dialog Units.
"""
#----------------------------------------------------------------------------
#

View File

@@ -1,196 +0,0 @@
from wxPython.wx import *
#----------------------------------------------------------------------
class ClipTextPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
#self.SetFont(wxFont(10, wxSWISS, wxNORMAL, wxBOLD, false))
sizer = wxBoxSizer(wxVERTICAL)
sizer.Add(wxStaticText(self, -1,
"Copy/Paste text to/from\n"
"this window and other apps"), 0, wxEXPAND|wxALL, 2)
self.text = wxTextCtrl(self, -1, "", style=wxTE_MULTILINE|wxHSCROLL)
sizer.Add(self.text, 1, wxEXPAND)
hsz = wxBoxSizer(wxHORIZONTAL)
hsz.Add(wxButton(self, 6050, " Copy "), 1, wxEXPAND|wxALL, 2)
hsz.Add(wxButton(self, 6051, " Paste "), 1, wxEXPAND|wxALL, 2)
sizer.Add(hsz, 0, wxEXPAND)
sizer.Add(wxButton(self, 6052, " Copy Bitmap "), 0, wxEXPAND|wxALL, 2)
EVT_BUTTON(self, 6050, self.OnCopy)
EVT_BUTTON(self, 6051, self.OnPaste)
EVT_BUTTON(self, 6052, self.OnCopyBitmap)
self.SetAutoLayout(true)
self.SetSizer(sizer)
def OnCopy(self, evt):
self.do = wxTextDataObject()
self.do.SetText(self.text.GetValue())
wxTheClipboard.Open()
wxTheClipboard.SetData(self.do)
wxTheClipboard.Close()
def OnPaste(self, evt):
do = wxTextDataObject()
wxTheClipboard.Open()
success = wxTheClipboard.GetData(do)
wxTheClipboard.Close()
if success:
self.text.SetValue(do.GetText())
else:
wxMessageBox("There is no data in the clipboard in the required format",
"Error")
def OnCopyBitmap(self, evt):
dlg = wxFileDialog(self, "Choose a bitmap to copy", wildcard="*.bmp")
if dlg.ShowModal() == wxID_OK:
bmp = wxBitmap(dlg.GetFilename(), wxBITMAP_TYPE_BMP)
bmpdo = wxBitmapDataObject(bmp)
wxTheClipboard.Open()
wxTheClipboard.SetData(bmpdo)
wxTheClipboard.Close()
wxMessageBox("The bitmap is now in the Clipboard. Switch to a graphics\n"
"editor and try pasting it in...")
dlg.Destroy()
#----------------------------------------------------------------------
class OtherDropTarget(wxPyDropTarget):
def __init__(self, window, log):
wxPyDropTarget.__init__(self)
self.log = log
self.do = wxFileDataObject()
self.SetDataObject(self.do)
def OnEnter(self, x, y, d):
self.log.WriteText("OnEnter: %d, %d, %d\n" % (x, y, d))
return wxDragCopy
#def OnDragOver(self, x, y, d):
# self.log.WriteText("OnDragOver: %d, %d, %d\n" % (x, y, d))
# return wxDragCopy
def OnLeave(self):
self.log.WriteText("OnLeave\n")
def OnDrop(self, x, y):
self.log.WriteText("OnDrop: %d %d\n" % (x, y))
return true
def OnData(self, x, y, d):
self.log.WriteText("OnData: %d, %d, %d\n" % (x, y, d))
self.GetData()
self.log.WriteText("%s\n" % self.do.GetFilenames())
return d
class MyFileDropTarget(wxFileDropTarget):
def __init__(self, window, log):
wxFileDropTarget.__init__(self)
self.window = window
self.log = log
def OnDropFiles(self, x, y, filenames):
self.window.SetInsertionPointEnd()
self.window.WriteText("\n%d file(s) dropped at %d,%d:\n" %
(len(filenames), x, y))
for file in filenames:
self.window.WriteText(file + '\n')
class FileDropPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
#self.SetFont(wxFont(10, wxSWISS, wxNORMAL, wxBOLD, false))
sizer = wxBoxSizer(wxVERTICAL)
sizer.Add(wxStaticText(self, -1, " \nDrag some files here:"),
0, wxEXPAND|wxALL, 2)
self.text = wxTextCtrl(self, -1, "",
style = wxTE_MULTILINE|wxHSCROLL|wxTE_READONLY)
dt = MyFileDropTarget(self, log)
self.text.SetDropTarget(dt)
sizer.Add(self.text, 1, wxEXPAND)
self.SetAutoLayout(true)
self.SetSizer(sizer)
def WriteText(self, text):
self.text.WriteText(text)
def SetInsertionPointEnd(self):
self.text.SetInsertionPointEnd()
#----------------------------------------------------------------------
#----------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.SetAutoLayout(true)
outsideSizer = wxBoxSizer(wxVERTICAL)
msg = "Clipboard / Drag-And-Drop"
text = wxStaticText(self, -1, "", style=wxALIGN_CENTRE)
text.SetFont(wxFont(24, wxSWISS, wxNORMAL, wxBOLD, false))
text.SetLabel(msg)
w,h = text.GetTextExtent(msg)
text.SetSize(wxSize(w,h+1))
text.SetForegroundColour(wxBLUE)
outsideSizer.Add(text, 0, wxEXPAND|wxALL, 5)
outsideSizer.Add(wxStaticLine(self, -1), 0, wxEXPAND)
inSizer = wxBoxSizer(wxHORIZONTAL)
inSizer.Add(ClipTextPanel(self, log), 1, wxEXPAND)
inSizer.Add(FileDropPanel(self, log), 1, wxEXPAND)
outsideSizer.Add(inSizer, 1, wxEXPAND)
self.SetSizer(outsideSizer)
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#----------------------------------------------------------------------
overview = """\
This demo shows some examples of data transfer through clipboard or drag and drop. In wxWindows, these two ways to transfer data (either between different applications or inside one and the same) are very similar which allows to implement both of them using almost the same code - or, in other words, if you implement drag and drop support for your application, you get clipboard support for free and vice versa.
At the heart of both clipboard and drag and drop operations lies the wxDataObject class. The objects of this class (or, to be precise, classes derived from it) represent the data which is being carried by the mouse during drag and drop operation or copied to or pasted from the clipboard. wxDataObject is a "smart" piece of data because it knows which formats it supports (see GetFormatCount and GetAllFormats) and knows how to render itself in any of them (see GetDataHere). It can also receive its value from the outside in a format it supports if it implements the SetData method. Please see the documentation of this class for more details.
Both clipboard and drag and drop operations have two sides: the source and target, the data provider and the data receiver. These which may be in the same application and even the same window when, for example, you drag some text from one position to another in a word processor. Let us describe what each of them should do.
"""

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@@ -1,19 +0,0 @@
from wxPython.wx import *
from wxPython.lib.filebrowsebutton import FileBrowseButton
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = wxPanel(nb, -1)
fbb = FileBrowseButton(win, -1, wxPoint(20,20), wxSize(350, -1))
return win
#----------------------------------------------------------------------
overview = FileBrowseButton.__doc__

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@@ -1,61 +0,0 @@
from wxPython.wx import *
#----------------------------------------------------------------------
## class MyFontEnumerator(wxFontEnumerator):
## def __init__(self, list):
## wxFontEnumerator.__init__(self)
## self.list = list
## def OnFacename(self, face):
## self.list.append(face)
## return true
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
## list = []
## e = MyFontEnumerator(list)
## e.EnumerateFacenames()
e = wxFontEnumerator()
e.EnumerateFacenames()
list = e.GetFacenames()
list.sort()
wxStaticText(self, -1, "Face names:", wxPoint(15, 50), wxSize(65, 18))
self.lb1 = wxListBox(self, 60, wxPoint(80, 50), wxSize(200, 250),
list, wxLB_SINGLE)
self.lb1.SetSelection(0)
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#----------------------------------------------------------------------
overview = """\
wxFontEnumerator enumerates either all available fonts on the system or only the ones with given attributes - either only fixed-width (suited for use in programs such as terminal emulators and the like) or the fonts available in the given encoding.
"""

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@@ -1,92 +0,0 @@
from wxPython.wx import *
from wxPython.lib.buttons import wxGenButton, wxGenBitmapButton, \
wxGenToggleButton, wxGenBitmapToggleButton
#----------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
b = wxButton(self, -1, "A real button", (10,10))
b.SetDefault()
EVT_BUTTON(self, b.GetId(), self.OnButton)
b = wxButton(self, -1, "non-default", (140, 10))
EVT_BUTTON(self, b.GetId(), self.OnButton)
#wxTextCtrl(self, -1, "", (10,40))
b = wxGenButton(self, -1, 'Hello', (10,65))
EVT_BUTTON(self, b.GetId(), self.OnButton)
b = wxGenButton(self, -1, 'disabled', (140,65))
EVT_BUTTON(self, b.GetId(), self.OnButton)
b.Enable(false)
b = wxGenButton(self, -1, 'bigger', (250,50))
EVT_BUTTON(self, b.GetId(), self.OnButton)
b.SetFont(wxFont(20, wxSWISS, wxNORMAL, wxBOLD, false))
b.SetBezelWidth(5)
b.SetBestSize()
b.SetBackgroundColour(wxNamedColour("Navy"))
b.SetForegroundColour(wxWHITE)
#b.SetUseFocusIndicator(false)
bmp = wxBitmap('bitmaps/test2.bmp', wxBITMAP_TYPE_BMP)
b = wxGenBitmapButton(self, -1, bmp, (10, 130))
EVT_BUTTON(self, b.GetId(), self.OnButton)
b = wxGenBitmapButton(self, -1, None, (140, 130))
EVT_BUTTON(self, b.GetId(), self.OnButton)
bmp = wxBitmap('bitmaps/lb1.bmp', wxBITMAP_TYPE_BMP)
mask = wxMaskColour(bmp, wxBLUE)
bmp.SetMask(mask)
b.SetBitmapLabel(bmp)
bmp = wxBitmap('bitmaps/lb2.bmp', wxBITMAP_TYPE_BMP)
mask = wxMaskColour(bmp, wxBLUE)
bmp.SetMask(mask)
b.SetBitmapSelected(bmp)
b.SetBestSize()
b = wxGenToggleButton(self, -1, "Toggle Button", (10, 230))
EVT_BUTTON(self, b.GetId(), self.OnToggleButton)
b = wxGenBitmapToggleButton(self, -1, None, (140, 230))
EVT_BUTTON(self, b.GetId(), self.OnToggleButton)
bmp = wxBitmap('bitmaps/lb1.bmp', wxBITMAP_TYPE_BMP)
mask = wxMaskColour(bmp, wxBLUE)
bmp.SetMask(mask)
b.SetBitmapLabel(bmp)
bmp = wxBitmap('bitmaps/lb2.bmp', wxBITMAP_TYPE_BMP)
mask = wxMaskColour(bmp, wxBLUE)
bmp.SetMask(mask)
b.SetBitmapSelected(bmp)
b.SetToggle(true)
b.SetBestSize()
def OnButton(self, event):
self.log.WriteText("Button Clicked: %d\n" % event.GetId())
def OnToggleButton(self, event):
msg = (event.GetIsDown() and "on") or "off"
self.log.WriteText("Button %d Toggled: %s\n" % (event.GetId(), msg))
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#----------------------------------------------------------------------
import wxPython.lib.buttons
overview = wxPython.lib.buttons.__doc__

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@@ -1,62 +0,0 @@
from wxPython.wx import *
from wxPython.lib.layoutf import Layoutf
#---------------------------------------------------------------------------
class TestLayoutf(wxPanel):
def __init__(self, parent):
wxPanel.__init__(self, parent, -1)
self.SetAutoLayout(true)
EVT_BUTTON(self, 100, self.OnButton)
self.panelA = wxWindow(self, -1, wxPyDefaultPosition, wxPyDefaultSize, wxSIMPLE_BORDER)
self.panelA.SetBackgroundColour(wxBLUE)
self.panelA.SetConstraints(Layoutf('t=t10#1;l=l10#1;b=b10#1;r%r50#1',(self,)))
self.panelB = wxWindow(self, -1, wxPyDefaultPosition, wxPyDefaultSize, wxSIMPLE_BORDER)
self.panelB.SetBackgroundColour(wxRED)
self.panelB.SetConstraints(Layoutf('t=t10#1;r=r10#1;b%b30#1;l>10#2', (self,self.panelA)))
self.panelC = wxWindow(self, -1, wxPyDefaultPosition, wxPyDefaultSize, wxSIMPLE_BORDER)
self.panelC.SetBackgroundColour(wxWHITE)
self.panelC.SetConstraints(Layoutf('t_10#3;r=r10#1;b=b10#1;l>10#2', (self,self.panelA,self.panelB)))
b = wxButton(self.panelA, 100, ' Panel A ')
b.SetConstraints(Layoutf('X=X#1;Y=Y#1;h*;w%w50#1', (self.panelA,)))
b = wxButton(self.panelB, 100, ' Panel B ')
b.SetConstraints(Layoutf('t=t2#1;r=r4#1;h*;w*', (self.panelB,)))
self.panelD = wxWindow(self.panelC, -1, wxPyDefaultPosition, wxPyDefaultSize, wxSIMPLE_BORDER)
self.panelD.SetBackgroundColour(wxGREEN)
self.panelD.SetConstraints(Layoutf('b%h50#1;r%w50#1;h=h#2;w=w#2', (self.panelC, b)))
b = wxButton(self.panelC, 100, ' Panel C ')
b.SetConstraints(Layoutf('t_#1;l>#1;h*;w*', (self.panelD,)))
wxStaticText(self.panelD, -1, "Panel D", wxPoint(4, 4)).SetBackgroundColour(wxGREEN)
def OnButton(self, event):
wxBell()
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestLayoutf(nb)
return win
#---------------------------------------------------------------------------
overview = Layoutf.__doc__

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@@ -1,54 +0,0 @@
#!/usr/bin/env python
from wxPython.wx import *
from wxScrolledWindow import MyCanvas
#----------------------------------------------------------------------
class MyParentFrame(wxMDIParentFrame):
def __init__(self):
wxMDIParentFrame.__init__(self, None, -1, "MDI Parent", size=(600,400))
self.winCount = 0
menu = wxMenu()
menu.Append(5000, "&New Window")
menu.AppendSeparator()
menu.Append(5001, "E&xit")
menubar = wxMenuBar()
menubar.Append(menu, "&File")
self.SetMenuBar(menubar)
#self.CreateStatusBar()
EVT_MENU(self, 5000, self.OnNewWindow)
EVT_MENU(self, 5001, self.OnExit)
def OnExit(self, evt):
self.Close(true)
def OnNewWindow(self, evt):
self.winCount = self.winCount + 1
win = wxMDIChildFrame(self, -1, "Child Window: %d" % self.winCount)
cs = win.GetClientSize()
canvas = MyCanvas(win, size=cs)
win.Show(true)
#----------------------------------------------------------------------
class MyApp(wxApp):
def OnInit(self):
frame = MyParentFrame()
frame.Show(true)
self.SetTopWindow(frame)
return true
app = MyApp(0)
app.MainLoop()

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@@ -1,440 +0,0 @@
#!/bin/env python
#----------------------------------------------------------------------------
# Name: Main.py
# Purpose: Testing lots of stuff, controls, window types, etc.
#
# Author: Robin Dunn & Gary Dumer
#
# Created:
# RCS-ID: $Id$
# Copyright: (c) 1999 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------------
import sys, os
from wxPython.wx import *
from wxPython.lib.splashscreen import SplashScreen
#---------------------------------------------------------------------------
_useSplitter = true
_useNestedSplitter = true
_treeList = [
('New since last release', []),
('Managed Windows', ['wxFrame', 'wxDialog', 'wxMiniFrame']),
('Non-Managed Windows', ['wxGrid', 'wxSashWindow',
'wxScrolledWindow', 'wxSplitterWindow',
'wxStatusBar', 'wxNotebook',
'wxHtmlWindow']),
('Common Dialogs', ['wxColourDialog', 'wxDirDialog', 'wxFileDialog',
'wxSingleChoiceDialog', 'wxTextEntryDialog',
'wxFontDialog', 'wxPageSetupDialog', 'wxPrintDialog',
'wxMessageDialog', 'wxProgressDialog']),
('Controls', ['wxButton', 'wxCheckBox', 'wxCheckListBox', 'wxChoice',
'wxComboBox', 'wxGauge', 'wxListBox', 'wxListCtrl', 'wxTextCtrl',
'wxTreeCtrl', 'wxSpinButton', 'wxStaticText', 'wxStaticBitmap',
'wxRadioBox', 'wxSlider', 'wxToolBar', #'wxToggleButton'
]),
('Window Layout', ['wxLayoutConstraints', 'Sizers', 'OldSizers']),
('Miscellaneous', [ 'DragAndDrop', 'CustomDragAndDrop', 'FontEnumerator',
'wxTimer', 'wxValidator', 'wxGLCanvas', 'DialogUnits',
'wxImage', 'wxMask', 'PrintFramework', 'wxOGL',
'PythonEvents', 'Threads']),
('wxPython Library', ['Layoutf', 'wxScrolledMessageDialog',
'wxMultipleChoiceDialog', 'wxPlotCanvas', 'wxFloatBar',
'PyShell', 'wxCalendar', 'wxMVCTree', 'wxVTKRenderWindow',
'FileBrowseButton', 'GenericButtons', 'wxEditor']),
('Cool Contribs', ['pyTree', 'hangman', 'SlashDot', 'XMLtreeview']),
]
#---------------------------------------------------------------------------
class wxPythonDemo(wxFrame):
def __init__(self, parent, id, title):
wxFrame.__init__(self, parent, -1, title, size = (725, 550))
self.cwd = os.getcwd()
if wxPlatform == '__WXMSW__':
self.icon = wxIcon('bitmaps/mondrian.ico', wxBITMAP_TYPE_ICO)
self.SetIcon(self.icon)
self.otherWin = None
EVT_IDLE(self, self.OnIdle)
self.Centre(wxBOTH)
self.CreateStatusBar(1, wxST_SIZEGRIP)
if _useSplitter:
splitter = wxSplitterWindow(self, -1)
if _useNestedSplitter:
splitter2 = wxSplitterWindow(splitter, -1)
logParent = nbParent = splitter2
else:
nbParent = splitter
logParent = wxFrame(self, -1, "wxPython Demo: log window",
(0,0), (500, 150))
logParent.Show(true)
else:
nbParent = self
logParent = wxFrame(self, -1, "wxPython Demo: log window",
(0,0), (500, 150))
logParent.Show(true)
# Prevent TreeCtrl from displaying all items after destruction
self.dying = false
# Make a File menu
self.mainmenu = wxMenuBar()
menu = wxMenu()
exitID = wxNewId()
menu.Append(exitID, 'E&xit\tAlt-X', 'Get the heck outta here!')
EVT_MENU(self, exitID, self.OnFileExit)
self.mainmenu.Append(menu, '&File')
# Make a Demo menu
menu = wxMenu()
for item in _treeList:
submenu = wxMenu()
for childItem in item[1]:
mID = wxNewId()
submenu.Append(mID, childItem)
EVT_MENU(self, mID, self.OnDemoMenu)
menu.AppendMenu(wxNewId(), item[0], submenu)
self.mainmenu.Append(menu, '&Demo')
# Make a Help menu
helpID = wxNewId()
menu = wxMenu()
menu.Append(helpID, '&About\tCtrl-H', 'wxPython RULES!!!')
EVT_MENU(self, helpID, self.OnHelpAbout)
self.mainmenu.Append(menu, '&Help')
self.SetMenuBar(self.mainmenu)
# set the menu accellerator table...
aTable = wxAcceleratorTable([(wxACCEL_ALT, ord('X'), exitID),
(wxACCEL_CTRL, ord('H'), helpID)])
self.SetAcceleratorTable(aTable)
# Create a TreeCtrl
if _useSplitter:
tID = wxNewId()
self.treeMap = {}
self.tree = wxTreeCtrl(splitter, tID)
#self.tree.SetBackgroundColour(wxNamedColour("Pink"))
root = self.tree.AddRoot("Overview")
firstChild = None
for item in _treeList:
child = self.tree.AppendItem(root, item[0])
if not firstChild: firstChild = child
for childItem in item[1]:
theDemo = self.tree.AppendItem(child, childItem)
self.treeMap[childItem] = theDemo
self.tree.Expand(root)
self.tree.Expand(firstChild)
EVT_TREE_ITEM_EXPANDED (self.tree, tID, self.OnItemExpanded)
EVT_TREE_ITEM_COLLAPSED (self.tree, tID, self.OnItemCollapsed)
EVT_TREE_SEL_CHANGED (self.tree, tID, self.OnSelChanged)
# Create a Notebook
self.nb = wxNotebook(nbParent, -1)
# Set up a TextCtrl on the Overview Notebook page
self.ovr = wxTextCtrl(self.nb, -1, style = wxTE_MULTILINE|wxTE_READONLY)
self.nb.AddPage(self.ovr, "Overview")
# Set up a TextCtrl on the Demo Code Notebook page
self.txt = wxTextCtrl(self.nb, -1,
style = wxTE_MULTILINE|wxTE_READONLY|wxHSCROLL)
self.txt.SetFont(wxFont(9, wxMODERN, wxNORMAL, wxNORMAL, false))
self.nb.AddPage(self.txt, "Demo Code")
# Set up a log on the View Log Notebook page
self.log = wxTextCtrl(logParent, -1,
style = wxTE_MULTILINE|wxTE_READONLY|wxHSCROLL)
(w, self.charHeight) = self.log.GetTextExtent('X')
self.WriteText('wxPython Demo Log:\n')
self.Show(true)
# add the windows to the splitter and split it.
if _useSplitter:
if _useNestedSplitter:
splitter2.SplitHorizontally(self.nb, self.log)
splitter2.SetSashPosition(360, true)
splitter2.SetMinimumPaneSize(20)
splitter.SplitVertically(self.tree, splitter2)
else:
splitter.SplitVertically(self.tree, self.nb)
splitter.SetSashPosition(180, true)
splitter.SetMinimumPaneSize(20)
# make our log window be stdout
#sys.stdout = self
# select initial items
self.nb.SetSelection(0)
if _useSplitter:
self.tree.SelectItem(root)
if len(sys.argv) == 2:
try:
selectedDemo = self.treeMap[sys.argv[1]]
except:
selectedDemo = None
if selectedDemo and _useSplitter:
self.tree.SelectItem(selectedDemo)
self.tree.EnsureVisible(selectedDemo)
self.WriteText('window handle: %s\n' % self.GetHandle())
#---------------------------------------------
def WriteText(self, text):
self.log.WriteText(text)
w, h = self.log.GetClientSizeTuple()
numLines = h/self.charHeight
x, y = self.log.PositionToXY(self.log.GetLastPosition())
if y > numLines:
self.log.ShowPosition(self.log.XYToPosition(x, y-numLines))
##self.log.ShowPosition(self.log.GetLastPosition())
self.log.SetInsertionPointEnd()
def write(self, txt):
self.WriteText(txt)
#---------------------------------------------
def OnItemExpanded(self, event):
item = event.GetItem()
self.log.WriteText("OnItemExpanded: %s\n" % self.tree.GetItemText(item))
#---------------------------------------------
def OnItemCollapsed(self, event):
item = event.GetItem()
self.log.WriteText("OnItemCollapsed: %s\n" % self.tree.GetItemText(item))
#---------------------------------------------
def OnSelChanged(self, event):
if self.dying:
return
item = event.GetItem()
itemText = self.tree.GetItemText(item)
self.RunDemo(itemText)
#---------------------------------------------
def RunDemo(self, itemText):
os.chdir(self.cwd)
if self.nb.GetPageCount() == 3:
if self.nb.GetSelection() == 2:
self.nb.SetSelection(0)
self.nb.DeletePage(2)
if itemText == 'Overview':
self.GetDemoFile('Main.py')
self.SetOverview('Overview', overview)
self.nb.Refresh();
self.window = None
else:
if os.path.exists(itemText + '.py'):
wxBeginBusyCursor()
self.GetDemoFile(itemText + '.py')
module = __import__(itemText, globals())
self.SetOverview(itemText, module.overview)
wxEndBusyCursor()
# in case runTest is modal, make sure things look right...
self.nb.Refresh();
wxYield()
self.window = module.runTest(self, self.nb, self)
if self.window:
self.nb.AddPage(self.window, 'Demo')
wxYield()
self.nb.SetSelection(2)
else:
self.ovr.Clear()
self.txt.Clear()
self.window = None
#---------------------------------------------
# Get the Demo files
def GetDemoFile(self, filename):
self.txt.Clear()
#if not self.txt.LoadFile(filename):
# self.txt.WriteText("Cannot open %s file." % filename)
try:
self.txt.SetValue(open(filename).read())
except IOError:
self.txt.WriteText("Cannot open %s file." % filename)
self.txt.SetInsertionPoint(0)
self.txt.ShowPosition(0)
#---------------------------------------------
def SetOverview(self, name, text):
self.ovr.Clear()
self.ovr.WriteText(text)
self.nb.SetPageText(0, name)
self.ovr.SetInsertionPoint(0)
self.ovr.ShowPosition(0)
#---------------------------------------------
# Menu methods
def OnFileExit(self, event):
self.Close()
def OnHelpAbout(self, event):
#about = wxMessageDialog(self,
# "wxPython is a Python extension module that\n"
# "encapsulates the wxWindows GUI classes.\n\n"
# "This demo shows off some of the capabilities\n"
# "of wxPython.\n\n"
# " Developed by Robin Dunn",
# "About wxPython", wxOK)
from About import MyAboutBox
about = MyAboutBox(self)
about.ShowModal()
about.Destroy()
#---------------------------------------------
def OnCloseWindow(self, event):
self.dying = true
self.window = None
self.mainmenu = None
self.Destroy()
#---------------------------------------------
def OnIdle(self, event):
if self.otherWin:
self.otherWin.Raise()
self.window = self.otherWin
self.otherWin = None
#---------------------------------------------
def OnDemoMenu(self, event):
if _useSplitter:
try:
selectedDemo = self.treeMap[self.mainmenu.GetLabel(event.GetId())]
except:
selectedDemo = None
if selectedDemo:
self.tree.SelectItem(selectedDemo)
self.tree.EnsureVisible(selectedDemo)
else:
self.RunDemo(self.mainmenu.GetLabel(event.GetId()))
#---------------------------------------------------------------------------
#---------------------------------------------------------------------------
class MyApp(wxApp):
def OnInit(self):
wxImage_AddHandler(wxJPEGHandler())
wxImage_AddHandler(wxPNGHandler())
wxImage_AddHandler(wxGIFHandler())
self.splash = SplashScreen(None, bitmapfile='bitmaps/splash.gif',
duration=4000, callback=self.AfterSplash)
self.splash.Show(true)
wxYield()
return true
def AfterSplash(self):
self.splash.Close(true)
frame = wxPythonDemo(None, -1, "wxPython: (A Demonstration)")
frame.Show(true)
self.SetTopWindow(frame)
return true
#---------------------------------------------------------------------------
def main():
try:
demoPath = os.path.split(__file__)[0]
os.chdir(demoPath)
except:
pass
app = MyApp(0)
app.MainLoop()
#---------------------------------------------------------------------------
overview = """\
Python
------------
Python is an interpreted, interactive, object-oriented programming language often compared to Tcl, Perl, Scheme, or Java.
Python combines remarkable power with very clear syntax. It has modules, classes, exceptions, very high level dynamic data types, and dynamic typing. There are interfaces to many system calls and libraries, and new built-in modules are easily written in C or C++. Python is also usable as an extension language for applications that need a programmable interface.
wxWindows
--------------------
wxWindows is a free C++ framework designed to make cross-platform programming child's play. Well, almost. wxWindows 2 supports Windows 3.1/95/98/NT, Unix with GTK/Motif/Lesstif, with a Mac version underway. Other ports are under consideration.
wxWindows is a set of libraries that allows C++ applications to compile and run on several different types of computers, with minimal source code changes. There is one library per supported GUI (such as Motif, or Windows). As well as providing a common API (Application Programming Interface) for GUI functionality, it provides functionality for accessing some commonly-used operating system facilities, such as copying or deleting files. wxWindows is a 'framework' in the sense that it provides a lot of built-in functionality, which the application can use or replace as required, thus saving a great deal of coding effort. Basic data structures such as strings, linked lists and hash tables are also supported.
wxPython
----------------
wxPython is a Python extension module that encapsulates the wxWindows GUI classes. Currently it is only available for the Win32 and GTK ports of wxWindows, but as soon as the other ports are brought up to the same level as Win32 and GTK, it should be fairly trivial to enable wxPython to be used with the new GUI.
The wxPython extension module attempts to mirror the class heiarchy of wxWindows as closely as possible. This means that there is a wxFrame class in wxPython that looks, smells, tastes and acts almost the same as the wxFrame class in the C++ version. Unfortunately, because of differences in the languages, wxPython doesn't match wxWindows exactly, but the differences should be easy to absorb because they are natural to Python. For example, some methods that return multiple values via argument pointers in C++ will return a tuple of values in Python.
There is still much to be done for wxPython, many classes still need to be mirrored. Also, wxWindows is still somewhat of a moving target so it is a bit of an effort just keeping wxPython up to date. On the other hand, there are enough of the core classes completed that useful applications can be written.
wxPython is close enough to the C++ version that the majority of the wxPython documentation is actually just notes attached to the C++ documents that describe the places where wxPython is different. There is also a series of sample programs included, and a series of documentation pages that assist the programmer in getting started with wxPython.
"""
#----------------------------------------------------------------------------
#----------------------------------------------------------------------------
if __name__ == '__main__':
main()
#----------------------------------------------------------------------------

View File

@@ -1,400 +0,0 @@
#----------------------------------------------------------------------
# sizer test code
#----------------------------------------------------------------------
from wxPython.wx import *
from wxPython.lib.sizers import *
#----------------------------------------------------------------------
def makeSimpleBox1(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 0)
box.Add(wxButton(win, 1010, "two"), 0)
box.Add(wxButton(win, 1010, "three"), 0)
box.Add(wxButton(win, 1010, "four"), 0)
return box
#----------------------------------------------------------------------
def makeSimpleBox2(win):
box = wxBoxSizer(wxVERTICAL)
box.Add(wxButton(win, 1010, "one"), 0)
box.Add(wxButton(win, 1010, "two"), 0)
box.Add(wxButton(win, 1010, "three"), 0)
box.Add(wxButton(win, 1010, "four"), 0)
return box
#----------------------------------------------------------------------
def makeSimpleBox3(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 0)
box.Add(wxButton(win, 1010, "two"), 0)
box.Add(wxButton(win, 1010, "three"), 0)
box.Add(wxButton(win, 1010, "four"), 0)
box.Add(wxButton(win, 1010, "five"), 1)
return box
#----------------------------------------------------------------------
def makeSimpleBox4(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 0)
box.Add(wxButton(win, 1010, "two"), 0)
box.Add(wxButton(win, 1010, "three"), 1)
box.Add(wxButton(win, 1010, "four"), 1)
box.Add(wxButton(win, 1010, "five"), 1)
return box
#----------------------------------------------------------------------
def makeSimpleBox5(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 0)
box.Add(wxButton(win, 1010, "two"), 0)
box.Add(wxButton(win, 1010, "three"), 3)
box.Add(wxButton(win, 1010, "four"), 1)
box.Add(wxButton(win, 1010, "five"), 1)
return box
#----------------------------------------------------------------------
def makeSimpleBox6(win):
box = wxBoxSizer(wxHORIZONTAL, wxSize(250, 50))
box.Add(wxButton(win, 1010, "10"), 10)
box.Add(wxButton(win, 1010, "20"), 20)
box.Add(wxButton(win, 1010, "30"), 30)
box.Add(wxButton(win, 1010, "15"), 15)
box.Add(wxButton(win, 1010, "5"), 5)
return box
#----------------------------------------------------------------------
def makeSimpleBorder1(win):
bdr = wxBorderSizer(wxALL)
btn = wxButton(win, 1010, "border")
btn.SetSize(wxSize(80, 80))
bdr.Add(btn, 15)
return bdr
#----------------------------------------------------------------------
def makeSimpleBorder2(win):
bdr = wxBorderSizer(wxEAST | wxWEST)
btn = wxButton(win, 1010, "border")
btn.SetSize(wxSize(80, 80))
bdr.Add(btn, 15)
return bdr
#----------------------------------------------------------------------
def makeSimpleBorder3(win):
bdr = wxBorderSizer(wxNORTH | wxWEST)
btn = wxButton(win, 1010, "border")
btn.SetSize(wxSize(80, 80))
bdr.Add(btn, 15)
return bdr
#----------------------------------------------------------------------
def makeShapes(win):
box =wxBoxSizer(wxVERTICAL)
box.Add(wxStaticLine(win, -1), 0)
for line in (
(wxANCHOR_NW, "NorthWest"),
(wxANCHOR_NORTH, "North"),
(wxANCHOR_NE, "NorthEast")
), (
(wxANCHOR_WEST, "West"),
(wxANCHOR_NONE, "Center"),
(wxANCHOR_EAST, "East")
), (
(wxANCHOR_SW, "SouthWest"),
(wxANCHOR_SOUTH, "South"),
(wxANCHOR_SE, "SouthEast")
):
linebox =wxBoxSizer(wxHORIZONTAL)
linebox.Add(wxStaticLine(win, -1, style=wxVERTICAL), 0)
for (anchor, label) in line:
sizer =wxShapeSizer(anchor)
sizer.Add(wxButton(win, -1, label, size=wxSize(100, 50)))
linebox.Add(sizer, 1)
linebox.Add(wxStaticLine(win, -1, style=wxVERTICAL), 0)
box.Add(linebox, 1)
box.Add(wxStaticLine(win, -1), 0)
return box
#----------------------------------------------------------------------
def makeBoxInBox(win):
box = wxBoxSizer(wxVERTICAL)
box.Add(wxButton(win, 1010, "one"))
box2 = wxBoxSizer(wxHORIZONTAL)
box2.AddMany([ wxButton(win, 1010, "two"),
wxButton(win, 1010, "three"),
wxButton(win, 1010, "four"),
wxButton(win, 1010, "five"),
])
box3 = wxBoxSizer(wxVERTICAL)
box3.AddMany([ (wxButton(win, 1010, "six"), 0),
(wxButton(win, 1010, "seven"), 2),
(wxButton(win, 1010, "eight"), 1),
(wxButton(win, 1010, "nine"), 1),
])
box2.Add(box3, 1)
box.Add(box2, 1)
box.Add(wxButton(win, 1010, "ten"))
return box
#----------------------------------------------------------------------
def makeBoxInBorder(win):
bdr = wxBorderSizer(wxALL)
box = makeSimpleBox3(win)
bdr.Add(box, 15)
return bdr
#----------------------------------------------------------------------
def makeBorderInBox(win):
insideBox = wxBoxSizer(wxHORIZONTAL)
box2 = wxBoxSizer(wxHORIZONTAL)
box2.AddMany([ wxButton(win, 1010, "one"),
wxButton(win, 1010, "two"),
wxButton(win, 1010, "three"),
wxButton(win, 1010, "four"),
wxButton(win, 1010, "five"),
])
insideBox.Add(box2, 0)
bdr = wxBorderSizer(wxALL)
bdr.Add(wxButton(win, 1010, "border"), 20)
insideBox.Add(bdr, 1)
box3 = wxBoxSizer(wxVERTICAL)
box3.AddMany([ (wxButton(win, 1010, "six"), 0),
(wxButton(win, 1010, "seven"), 2),
(wxButton(win, 1010, "eight"), 1),
(wxButton(win, 1010, "nine"), 1),
])
insideBox.Add(box3, 1)
outsideBox = wxBoxSizer(wxVERTICAL)
outsideBox.Add(wxButton(win, 1010, "top"))
outsideBox.Add(insideBox, 1)
outsideBox.Add(wxButton(win, 1010, "bottom"))
return outsideBox
#----------------------------------------------------------------------
theTests = [
("Simple horizontal boxes", makeSimpleBox1,
"This is a HORIZONTAL box sizer with four non-stretchable buttons held "
"within it. Notice that the buttons are added and aligned in the horizontal "
"dimension. Also notice that they are fixed size in the horizontal dimension, "
"but will stretch vertically."
),
("Simple vertical boxes", makeSimpleBox2,
"Exactly the same as the previous sample but using a VERTICAL box sizer "
"instead of a HORIZONTAL one."
),
("Add a stretchable", makeSimpleBox3,
"We've added one more button with the strechable flag turned on. Notice "
"how it grows to fill the extra space in the otherwise fixed dimension."
),
("More than one stretchable", makeSimpleBox4,
"Here there are several items that are stretchable, they all divide up the "
"extra space evenly."
),
("Weighting factor", makeSimpleBox5,
"This one shows more than one strechable, but one of them has a weighting "
"factor so it gets more of the free space."
),
# ("Percent Sizer", makeSimpleBox6,
# "You can use the wxBoxSizer like a Percent Sizer. Just make sure that all "
# "the weighting factors add up to 100!"
# ),
("", None, ""),
("Simple border sizer", makeSimpleBorder1,
"The wxBorderSizer leaves empty space around its contents. This one "
"gives a border all the way around."
),
("East and West border", makeSimpleBorder2,
"You can pick and choose which sides have borders."
),
("North and West border", makeSimpleBorder3,
"You can pick and choose which sides have borders."
),
("", None, ""),
("Proportional resize", makeShapes,
"The wxShapeSizer preserves the original proportions of the window."
),
("", None, ""),
("Boxes inside of boxes", makeBoxInBox,
"This one shows nesting of boxes within boxes within boxes, using both "
"orientations. Notice also that button seven has a greater weighting "
"factor than its siblings."
),
("Boxes inside a Border", makeBoxInBorder,
"Sizers of different types can be nested withing each other as well. "
"Here is a box sizer with several buttons embedded within a border sizer."
),
("Border in a Box", makeBorderInBox,
"Another nesting example. This one has Boxes and a Border inside another Box."
),
]
#----------------------------------------------------------------------
class TestFrame(wxFrame):
def __init__(self, parent, title, sizerFunc):
wxFrame.__init__(self, parent, -1, title)
EVT_BUTTON(self, 1010, self.OnButton)
self.sizer = sizerFunc(self)
self.CreateStatusBar()
self.SetStatusText("Resize this frame to see how the sizers respond...")
self.sizer.FitWindow(self)
def OnSize(self, event):
size = self.GetClientSize()
self.sizer.Layout(size)
def OnCloseWindow(self, event):
self.MakeModal(false)
self.Destroy()
def OnButton(self, event):
self.Close(true)
#----------------------------------------------------------------------
class TestSelectionPanel(wxPanel):
def __init__(self, parent, frame=NULL):
wxPanel.__init__(self, parent, -1)
self.frame = frame
self.list = wxListBox(self, 401,
wxDLG_PNT(self, 10, 10), wxDLG_SZE(self, 100, 60),
[])
EVT_LISTBOX(self, 401, self.OnSelect)
EVT_LISTBOX_DCLICK(self, 401, self.OnDClick)
wxButton(self, 402, "Try it!", wxDLG_PNT(self, 120, 10)).SetDefault()
EVT_BUTTON(self, 402, self.OnDClick)
self.text = wxTextCtrl(self, -1, "",
wxDLG_PNT(self, 10, 80),
wxDLG_SZE(self, 200, 60),
wxTE_MULTILINE | wxTE_READONLY)
for item in theTests:
self.list.Append(item[0])
def OnSelect(self, event):
pos = self.list.GetSelection()
self.text.SetValue(theTests[pos][2])
def OnDClick(self, event):
pos = self.list.GetSelection()
title = theTests[pos][0]
func = theTests[pos][1]
if func:
win = TestFrame(self, title, func)
win.CentreOnParent(wxBOTH)
win.Show(true)
win.MakeModal(true)
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestSelectionPanel(nb, frame)
return win
overview = wxSizer.__doc__ + '\n' + '-' * 80 + '\n' + \
wxBoxSizer.__doc__ + '\n' + '-' * 80 + '\n' + \
wxBorderSizer.__doc__
#----------------------------------------------------------------------
if __name__ == '__main__':
class MainFrame(wxFrame):
def __init__(self):
wxFrame.__init__(self, NULL, -1, "Testing...")
self.CreateStatusBar()
mainmenu = wxMenuBar()
menu = wxMenu()
menu.Append(200, 'E&xit', 'Get the heck outta here!')
mainmenu.Append(menu, "&File")
self.SetMenuBar(mainmenu)
EVT_MENU(self, 200, self.OnExit)
self.panel = TestSelectionPanel(self, self)
self.SetSize(wxSize(400, 380))
def OnCloseWindow(self, event):
self.Destroy()
def OnExit(self, event):
self.Close(true)
class TestApp(wxApp):
def OnInit(self):
frame = MainFrame()
frame.Show(true)
self.SetTopWindow(frame)
return true
app = TestApp(0)
app.MainLoop()
#----------------------------------------------------------------------

View File

@@ -1,176 +0,0 @@
from wxPython.wx import *
from wxScrolledWindow import MyCanvas
#----------------------------------------------------------------------
class MyPrintout(wxPrintout):
def __init__(self, canvas, log):
wxPrintout.__init__(self)
self.canvas = canvas
self.log = log
def OnBeginDocument(self, start, end):
self.log.WriteText("wxPrintout.OnBeginDocument\n")
return self.base_OnBeginDocument(start, end)
def OnEndDocument(self):
self.log.WriteText("wxPrintout.OnEndDocument\n")
self.base_OnEndDocument()
def OnBeginPrinting(self):
self.log.WriteText("wxPrintout.OnBeginPrinting\n")
self.base_OnBeginPrinting()
def OnEndPrinting(self):
self.log.WriteText("wxPrintout.OnEndPrinting\n")
self.base_OnEndPrinting()
def OnPreparePrinting(self):
self.log.WriteText("wxPrintout.OnPreparePrinting\n")
self.base_OnPreparePrinting()
def HasPage(self, page):
self.log.WriteText("wxPrintout.HasPage\n")
if page == 1:
return true
else:
return false
def GetPageInfo(self):
self.log.WriteText("wxPrintout.GetPageInfo\n")
return (1, 1, 1, 1)
def OnPrintPage(self, page):
self.log.WriteText("wxPrintout.OnPrintPage\n")
dc = self.GetDC()
#-------------------------------------------
# One possible method of setting scaling factors...
maxX = self.canvas.getWidth()
maxY = self.canvas.getHeight()
# Let's have at least 50 device units margin
marginX = 50
marginY = 50
# Add the margin to the graphic size
maxX = maxX + (2 * marginX)
maxY = maxY + (2 * marginY)
# Get the size of the DC in pixels
(w, h) = dc.GetSizeTuple()
# Calculate a suitable scaling factor
scaleX = float(w) / maxX
scaleY = float(h) / maxY
# Use x or y scaling factor, whichever fits on the DC
actualScale = min(scaleX, scaleY)
# Calculate the position on the DC for centring the graphic
posX = (w - (self.canvas.getWidth() * actualScale)) / 2.0
posY = (h - (self.canvas.getHeight() * actualScale)) / 2.0
# Set the scale and origin
dc.SetUserScale(actualScale, actualScale)
dc.SetDeviceOrigin(int(posX), int(posY))
#-------------------------------------------
self.canvas.DoDrawing(dc)
return true
#----------------------------------------------------------------------
class TestPrintPanel(wxPanel):
def __init__(self, parent, frame, log):
wxPanel.__init__(self, parent, -1)
self.log = log
self.frame = frame
self.printData = wxPrintData()
self.printData.SetPaperId(wxPAPER_LETTER)
self.box = wxBoxSizer(wxVERTICAL)
self.canvas = MyCanvas(self)
self.box.Add(self.canvas, 1, wxGROW)
subbox = wxBoxSizer(wxHORIZONTAL)
btn = wxButton(self, 1201, "Print Setup")
EVT_BUTTON(self, 1201, self.OnPrintSetup)
subbox.Add(btn, 1, wxGROW | wxALL, 2)
btn = wxButton(self, 1202, "Print Preview")
EVT_BUTTON(self, 1202, self.OnPrintPreview)
subbox.Add(btn, 1, wxGROW | wxALL, 2)
btn = wxButton(self, 1203, "Print")
EVT_BUTTON(self, 1203, self.OnDoPrint)
subbox.Add(btn, 1, wxGROW | wxALL, 2)
self.box.Add(subbox, 0, wxGROW)
self.SetAutoLayout(true)
self.SetSizer(self.box)
def OnPrintSetup(self, event):
printerDialog = wxPrintDialog(self)
printerDialog.GetPrintDialogData().SetPrintData(self.printData)
printerDialog.GetPrintDialogData().SetSetupDialog(true)
printerDialog.ShowModal();
self.printData = printerDialog.GetPrintDialogData().GetPrintData()
printerDialog.Destroy()
def OnPrintPreview(self, event):
self.log.WriteText("OnPrintPreview\n")
printout = MyPrintout(self.canvas, self.log)
printout2 = MyPrintout(self.canvas, self.log)
self.preview = wxPrintPreview(printout, printout2, self.printData)
if not self.preview.Ok():
self.log.WriteText("Houston, we have a problem...\n")
return
frame = wxPreviewFrame(self.preview, self.frame, "This is a print preview")
frame.Initialize()
frame.SetPosition(self.frame.GetPosition())
frame.SetSize(self.frame.GetSize())
frame.Show(true)
def OnDoPrint(self, event):
pdd = wxPrintDialogData()
pdd.SetPrintData(self.printData)
printer = wxPrinter(pdd)
printout = MyPrintout(self.canvas, self.log)
if not printer.Print(self.frame, printout):
wxMessageBox("There was a problem printing.\nPerhaps your current printer is not set correctly?", "Printing", wxOK)
else:
self.printData = printer.GetPrintDialogData().GetPrintData()
printout.Destroy()
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPrintPanel(nb, frame, log)
return win
#----------------------------------------------------------------------
overview = """\
"""

View File

@@ -1,20 +0,0 @@
from wxPython.wx import *
from wxPython.lib.shell import PyShell
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = PyShell(nb)
win.Show(true)
return win
#----------------------------------------------------------------------
overview = """
A simple GUI version of the interactive interpreter.
"""

View File

@@ -1,85 +0,0 @@
from wxPython.wx import *
import sys
#----------------------------------------------------------------------
myEVT_BUTTON_CLICKPOS = 5015
def EVT_BUTTON_CLICKPOS(win, id, func):
win.Connect(id, -1, myEVT_BUTTON_CLICKPOS, func)
class MyEvent(wxPyCommandEvent):
def __init__(self, evtType, id):
wxPyCommandEvent.__init__(self, evtType, id)
self.myVal = None
#def __del__(self):
# print '__del__'
# wxPyCommandEvent.__del__(self)
def SetMyVal(self, val):
self.myVal = val
def GetMyVal(self):
return self.myVal
class MyButton(wxButton):
def __init__(self, parent, id, txt, pos):
wxButton.__init__(self, parent, id, txt, pos)
EVT_LEFT_DOWN(self, self.OnLeftDown)
def OnLeftDown(self, event):
pt = event.GetPosition()
evt = MyEvent(myEVT_BUTTON_CLICKPOS, self.GetId())
evt.SetMyVal(pt)
#print id(evt), sys.getrefcount(evt)
self.GetEventHandler().ProcessEvent(evt)
#print id(evt), sys.getrefcount(evt)
event.Skip()
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
b = MyButton(self, -1, " Click me ", wxPoint(30,30))
EVT_BUTTON(self, b.GetId(), self.OnClick)
EVT_BUTTON_CLICKPOS(self, b.GetId(), self.OnMyEvent)
wxStaticText(self, -1, "Please see the Overview and Demo Code for details...",
wxPoint(30, 80))
def OnClick(self, event):
self.log.WriteText("OnClick\n")
def OnMyEvent(self, event):
#print id(event), sys.getrefcount(event)
self.log.WriteText("MyEvent: %s\n" % (event.GetMyVal(), ) )
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#----------------------------------------------------------------------
overview = """\
This demo is a contrived example of defining an event class in wxPython and sending it up the containment heirachy for processing.
"""

View File

@@ -1,7 +0,0 @@
To run the main demo in this directory, execute demo.py. In other
words, one of the following commands should do it:
demo.py
python demo.py
pythonw demo.py

View File

@@ -1,585 +0,0 @@
#----------------------------------------------------------------------
# sizer test code
#----------------------------------------------------------------------
from wxPython.wx import *
from wxPython.lib.grids import wxGridSizer, wxFlexGridSizer
#----------------------------------------------------------------------
def makeSimpleBox1(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "two"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "three"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "four"), 0, wxEXPAND)
return box
#----------------------------------------------------------------------
def makeSimpleBox2(win):
box = wxBoxSizer(wxVERTICAL)
box.Add(wxButton(win, 1010, "one"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "two"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "three"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "four"), 0, wxEXPAND)
return box
#----------------------------------------------------------------------
def makeSimpleBox3(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "two"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "three"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "four"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "five"), 1, wxEXPAND)
return box
#----------------------------------------------------------------------
def makeSimpleBox4(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "two"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "three"), 1, wxEXPAND)
box.Add(wxButton(win, 1010, "four"), 1, wxEXPAND)
box.Add(wxButton(win, 1010, "five"), 1, wxEXPAND)
return box
#----------------------------------------------------------------------
def makeSimpleBox5(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "two"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "three"), 3, wxEXPAND)
box.Add(wxButton(win, 1010, "four"), 1, wxEXPAND)
box.Add(wxButton(win, 1010, "five"), 1, wxEXPAND)
return box
#----------------------------------------------------------------------
def makeSimpleBox6(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 1, wxALIGN_TOP)
box.Add(wxButton(win, 1010, "two"), 1, wxEXPAND)
box.Add(wxButton(win, 1010, "three"), 1, wxALIGN_CENTER)
box.Add(wxButton(win, 1010, "four"), 1, wxEXPAND)
box.Add(wxButton(win, 1010, "five"), 1, wxALIGN_BOTTOM)
return box
#----------------------------------------------------------------------
def makeSimpleBox7(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "two"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "three"), 0, wxEXPAND)
box.Add(60, 20, 0, wxEXPAND)
box.Add(wxButton(win, 1010, "five"), 1, wxEXPAND)
return box
#----------------------------------------------------------------------
def makeSimpleBox8(win):
box = wxBoxSizer(wxVERTICAL)
box.Add(wxButton(win, 1010, "one"), 0, wxEXPAND)
box.Add(0,0, 1)
box.Add(wxButton(win, 1010, "two"), 0, wxALIGN_CENTER)
box.Add(0,0, 1)
box.Add(wxButton(win, 1010, "three"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "four"), 0, wxEXPAND)
# box.Add(wxButton(win, 1010, "five"), 1, wxEXPAND)
return box
#----------------------------------------------------------------------
#----------------------------------------------------------------------
def makeSimpleBorder1(win):
bdr = wxBoxSizer(wxHORIZONTAL)
btn = wxButton(win, 1010, "border")
btn.SetSize(wxSize(80, 80))
bdr.Add(btn, 1, wxEXPAND|wxALL, 15)
return bdr
#----------------------------------------------------------------------
def makeSimpleBorder2(win):
bdr = wxBoxSizer(wxHORIZONTAL)
btn = wxButton(win, 1010, "border")
btn.SetSize(wxSize(80, 80))
bdr.Add(btn, 1, wxEXPAND | wxEAST | wxWEST, 15)
return bdr
#----------------------------------------------------------------------
def makeSimpleBorder3(win):
bdr = wxBoxSizer(wxHORIZONTAL)
btn = wxButton(win, 1010, "border")
btn.SetSize(wxSize(80, 80))
bdr.Add(btn, 1, wxEXPAND | wxNORTH | wxWEST, 15)
return bdr
#----------------------------------------------------------------------
#----------------------------------------------------------------------
def makeBoxInBox(win):
box = wxBoxSizer(wxVERTICAL)
box.Add(wxButton(win, 1010, "one"), 0, wxEXPAND)
box2 = wxBoxSizer(wxHORIZONTAL)
box2.AddMany([ (wxButton(win, 1010, "two"), 0, wxEXPAND),
(wxButton(win, 1010, "three"), 0, wxEXPAND),
(wxButton(win, 1010, "four"), 0, wxEXPAND),
(wxButton(win, 1010, "five"), 0, wxEXPAND),
])
box3 = wxBoxSizer(wxVERTICAL)
box3.AddMany([ (wxButton(win, 1010, "six"), 0, wxEXPAND),
(wxButton(win, 1010, "seven"), 2, wxEXPAND),
(wxButton(win, 1010, "eight"), 1, wxEXPAND),
(wxButton(win, 1010, "nine"), 1, wxEXPAND),
])
box2.Add(box3, 1, wxEXPAND)
box.Add(box2, 1, wxEXPAND)
box.Add(wxButton(win, 1010, "ten"), 0, wxEXPAND)
return box
#----------------------------------------------------------------------
def makeBoxInBorder(win):
bdr = wxBoxSizer(wxHORIZONTAL)
box = makeSimpleBox3(win)
bdr.Add(box, 1, wxEXPAND | wxALL, 15)
return bdr
#----------------------------------------------------------------------
def makeBorderInBox(win):
insideBox = wxBoxSizer(wxHORIZONTAL)
box2 = wxBoxSizer(wxHORIZONTAL)
box2.AddMany([ (wxButton(win, 1010, "one"), 0, wxEXPAND),
(wxButton(win, 1010, "two"), 0, wxEXPAND),
(wxButton(win, 1010, "three"), 0, wxEXPAND),
(wxButton(win, 1010, "four"), 0, wxEXPAND),
(wxButton(win, 1010, "five"), 0, wxEXPAND),
])
insideBox.Add(box2, 0, wxEXPAND)
bdr = wxBoxSizer(wxHORIZONTAL)
bdr.Add(wxButton(win, 1010, "border"), 1, wxEXPAND | wxALL)
insideBox.Add(bdr, 1, wxEXPAND | wxALL, 20)
box3 = wxBoxSizer(wxVERTICAL)
box3.AddMany([ (wxButton(win, 1010, "six"), 0, wxEXPAND),
(wxButton(win, 1010, "seven"), 2, wxEXPAND),
(wxButton(win, 1010, "eight"), 1, wxEXPAND),
(wxButton(win, 1010, "nine"), 1, wxEXPAND),
])
insideBox.Add(box3, 1, wxEXPAND)
outsideBox = wxBoxSizer(wxVERTICAL)
outsideBox.Add(wxButton(win, 1010, "top"), 0, wxEXPAND)
outsideBox.Add(insideBox, 1, wxEXPAND)
outsideBox.Add(wxButton(win, 1010, "bottom"), 0, wxEXPAND)
return outsideBox
#----------------------------------------------------------------------
def makeGrid1(win):
gs = wxGridSizer(3, 3, 2, 2) # rows, cols, hgap, vgap
gs.AddMany([ (wxButton(win, 1010, 'one'), 0, wxEXPAND),
(wxButton(win, 1010, 'two'), 0, wxEXPAND),
(wxButton(win, 1010, 'three'), 0, wxEXPAND),
(wxButton(win, 1010, 'four'), 0, wxEXPAND),
(wxButton(win, 1010, 'five'), 0, wxEXPAND),
#(75, 50),
(wxButton(win, 1010, 'six'), 0, wxEXPAND),
(wxButton(win, 1010, 'seven'), 0, wxEXPAND),
(wxButton(win, 1010, 'eight'), 0, wxEXPAND),
(wxButton(win, 1010, 'nine'), 0, wxEXPAND),
])
return gs
#----------------------------------------------------------------------
def makeGrid2(win):
gs = wxGridSizer(3, 3) # rows, cols, hgap, vgap
box = wxBoxSizer(wxVERTICAL)
box.Add(wxButton(win, 1010, 'A'), 0, wxEXPAND)
box.Add(wxButton(win, 1010, 'B'), 1, wxEXPAND)
gs2 = wxGridSizer(2,2, 4, 4)
gs2.AddMany([ (wxButton(win, 1010, 'C'), 0, wxEXPAND),
(wxButton(win, 1010, 'E'), 0, wxEXPAND),
(wxButton(win, 1010, 'F'), 0, wxEXPAND),
(wxButton(win, 1010, 'G'), 0, wxEXPAND)])
gs.AddMany([ (wxButton(win, 1010, 'one'), 0, wxALIGN_RIGHT | wxALIGN_BOTTOM),
(wxButton(win, 1010, 'two'), 0, wxEXPAND),
(wxButton(win, 1010, 'three'), 0, wxALIGN_LEFT | wxALIGN_BOTTOM),
(wxButton(win, 1010, 'four'), 0, wxEXPAND),
(wxButton(win, 1010, 'five'), 0, wxALIGN_CENTER),
(wxButton(win, 1010, 'six'), 0, wxEXPAND),
(box, 0, wxEXPAND | wxALL, 10),
(wxButton(win, 1010, 'eight'), 0, wxEXPAND),
(gs2, 0, wxEXPAND | wxALL, 4),
])
return gs
#----------------------------------------------------------------------
def makeGrid3(win):
gs = wxFlexGridSizer(3, 3, 2, 2) # rows, cols, hgap, vgap
gs.AddMany([ (wxButton(win, 1010, 'one'), 0, wxEXPAND),
(wxButton(win, 1010, 'two'), 0, wxEXPAND),
(wxButton(win, 1010, 'three'), 0, wxEXPAND),
(wxButton(win, 1010, 'four'), 0, wxEXPAND),
#(wxButton(win, 1010, 'five'), 0, wxEXPAND),
(175, 50),
(wxButton(win, 1010, 'six'), 0, wxEXPAND),
(wxButton(win, 1010, 'seven'), 0, wxEXPAND),
(wxButton(win, 1010, 'eight'), 0, wxEXPAND),
(wxButton(win, 1010, 'nine'), 0, wxEXPAND),
])
gs.AddGrowableRow(0)
gs.AddGrowableRow(2)
gs.AddGrowableCol(1)
return gs
#----------------------------------------------------------------------
def makeGrid4(win):
bpos = wxDefaultPosition
bsize = wxSize(100, 50)
gs = wxGridSizer(3, 3, 2, 2) # rows, cols, hgap, vgap
gs.AddMany([ (wxButton(win, 1010, 'one', bpos, bsize),
0, wxALIGN_TOP | wxALIGN_LEFT ),
(wxButton(win, 1010, 'two', bpos, bsize),
0, wxALIGN_TOP | wxALIGN_CENTER_HORIZONTAL ),
(wxButton(win, 1010, 'three', bpos, bsize),
0, wxALIGN_TOP | wxALIGN_RIGHT ),
(wxButton(win, 1010, 'four', bpos, bsize),
0, wxALIGN_CENTER_VERTICAL | wxALIGN_LEFT ),
(wxButton(win, 1010, 'five', bpos, bsize),
0, wxALIGN_CENTER ),
(wxButton(win, 1010, 'six', bpos, bsize),
0, wxALIGN_CENTER_VERTICAL | wxALIGN_RIGHT ),
(wxButton(win, 1010, 'seven', bpos, bsize),
0, wxALIGN_BOTTOM | wxALIGN_LEFT ),
(wxButton(win, 1010, 'eight', bpos, bsize),
0, wxALIGN_BOTTOM | wxALIGN_CENTER_HORIZONTAL ),
(wxButton(win, 1010, 'nine', bpos, bsize),
0, wxALIGN_BOTTOM | wxALIGN_RIGHT ),
])
return gs
#----------------------------------------------------------------------
def makeShapes(win):
bpos = wxDefaultPosition
bsize = wxSize(100, 50)
gs = wxGridSizer(3, 3, 2, 2) # rows, cols, hgap, vgap
gs.AddMany([ (wxButton(win, 1010, 'one', bpos, bsize),
0, wxSHAPED | wxALIGN_TOP | wxALIGN_LEFT ),
(wxButton(win, 1010, 'two', bpos, bsize),
0, wxSHAPED | wxALIGN_TOP | wxALIGN_CENTER_HORIZONTAL ),
(wxButton(win, 1010, 'three', bpos, bsize),
0, wxSHAPED | wxALIGN_TOP | wxALIGN_RIGHT ),
(wxButton(win, 1010, 'four', bpos, bsize),
0, wxSHAPED | wxALIGN_CENTER_VERTICAL | wxALIGN_LEFT ),
(wxButton(win, 1010, 'five', bpos, bsize),
0, wxSHAPED | wxALIGN_CENTER ),
(wxButton(win, 1010, 'six', bpos, bsize),
0, wxSHAPED | wxALIGN_CENTER_VERTICAL | wxALIGN_RIGHT ),
(wxButton(win, 1010, 'seven', bpos, bsize),
0, wxSHAPED | wxALIGN_BOTTOM | wxALIGN_LEFT ),
(wxButton(win, 1010, 'eight', bpos, bsize),
0, wxSHAPED | wxALIGN_BOTTOM | wxALIGN_CENTER_HORIZONTAL ),
(wxButton(win, 1010, 'nine', bpos, bsize),
0, wxSHAPED | wxALIGN_BOTTOM | wxALIGN_RIGHT ),
])
return gs
#----------------------------------------------------------------------
def makeSimpleBoxShaped(win):
box = wxBoxSizer(wxHORIZONTAL)
box.Add(wxButton(win, 1010, "one"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "two"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "three"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "four"), 0, wxEXPAND)
box.Add(wxButton(win, 1010, "five"), 1, wxSHAPED)
return box
#----------------------------------------------------------------------
theTests = [
("Simple horizontal boxes", makeSimpleBox1,
"This is a HORIZONTAL box sizer with four non-stretchable buttons held "
"within it. Notice that the buttons are added and aligned in the horizontal "
"dimension. Also notice that they are fixed size in the horizontal dimension, "
"but will stretch vertically."
),
("Simple vertical boxes", makeSimpleBox2,
"Exactly the same as the previous sample but using a VERTICAL box sizer "
"instead of a HORIZONTAL one."
),
("Add a stretchable", makeSimpleBox3,
"We've added one more button with the strechable flag turned on. Notice "
"how it grows to fill the extra space in the otherwise fixed dimension."
),
("More than one stretchable", makeSimpleBox4,
"Here there are several items that are stretchable, they all divide up the "
"extra space evenly."
),
("Weighting factor", makeSimpleBox5,
"This one shows more than one strechable, but one of them has a weighting "
"factor so it gets more of the free space."
),
("Edge Affinity", makeSimpleBox6,
"For items that don't completly fill their allotted space, and don't "
"stretch, you can specify which side (or the center) they should stay "
"attached to."
),
("Spacer", makeSimpleBox7,
"You can add empty space to be managed by a Sizer just as if it were a "
"window or another Sizer."
),
("Centering in available space", makeSimpleBox8,
"This one shows an item that does not expand to fill it's space, but rather"
"stays centered within it."
),
# ("Percent Sizer", makeSimpleBox6,
# "You can use the wxBoxSizer like a Percent Sizer. Just make sure that all "
# "the weighting factors add up to 100!"
# ),
("", None, ""),
("Simple border sizer", makeSimpleBorder1,
"The wxBoxSizer can leave empty space around its contents. This one "
"gives a border all the way around."
),
("East and West border", makeSimpleBorder2,
"You can pick and choose which sides have borders."
),
("North and West border", makeSimpleBorder3,
"You can pick and choose which sides have borders."
),
("", None, ""),
("Boxes inside of boxes", makeBoxInBox,
"This one shows nesting of boxes within boxes within boxes, using both "
"orientations. Notice also that button seven has a greater weighting "
"factor than its siblings."
),
("Boxes inside a Border", makeBoxInBorder,
"Sizers of different types can be nested withing each other as well. "
"Here is a box sizer with several buttons embedded within a border sizer."
),
("Border in a Box", makeBorderInBox,
"Another nesting example. This one has Boxes and a Border inside another Box."
),
("", None, ""),
("Simple Grid", makeGrid1,
"This is an example of the wxGridSizer. In this case all row heights "
"and column widths are kept the same as all the others and all items "
"fill their available space. The horzontal and vertical gaps are set to "
"2 pixels each."
),
("More Grid Features", makeGrid2,
"This is another example of the wxGridSizer. This one has no gaps in the grid, "
"but various cells are given different alignment options and some of them "
"hold nested sizers."
),
("Flexible Grid", makeGrid3,
"This grid allows the rows to have different heights and the columns to have "
"different widths. You can also specify rows and columns that are growable, "
"which we have done for the first and last row and the middle column for "
"this example.\n"
"\nThere is also a spacer in the middle cell instead of an actual window."
),
("Grid with Alignment", makeGrid4,
"New alignment flags allow for the positioning of items in any corner or centered "
"position."
),
("", None, ""),
("Proportional resize", makeSimpleBoxShaped,
"Managed items can preserve their original aspect ratio. The last item has the "
"wxSHAPED flag set and will resize proportional to its origingal size."
),
("Proportional resize with Alignments", makeShapes,
"This one shows various alignments as well as proportional resizing for all items."
),
]
#----------------------------------------------------------------------
class TestFrame(wxFrame):
def __init__(self, parent, title, sizerFunc):
wxFrame.__init__(self, parent, -1, title)
EVT_BUTTON(self, 1010, self.OnButton)
self.sizer = sizerFunc(self)
self.CreateStatusBar()
self.SetStatusText("Resize this frame to see how the sizers respond...")
self.sizer.Fit(self)
self.SetAutoLayout(true)
self.SetSizer(self.sizer)
def OnCloseWindow(self, event):
self.MakeModal(false)
self.Destroy()
def OnButton(self, event):
self.Close(true)
#----------------------------------------------------------------------
class TestSelectionPanel(wxPanel):
def __init__(self, parent, frame):
wxPanel.__init__(self, parent, -1)
self.frame = frame
self.list = wxListBox(self, 401,
wxDLG_PNT(self, 10, 10), wxDLG_SZE(self, 100, 100),
[])
EVT_LISTBOX(self, 401, self.OnSelect)
EVT_LISTBOX_DCLICK(self, 401, self.OnDClick)
self.btn = wxButton(self, 402, "Try it!", wxDLG_PNT(self, 120, 10)).SetDefault()
EVT_BUTTON(self, 402, self.OnDClick)
self.text = wxTextCtrl(self, -1, "",
wxDLG_PNT(self, 10, 115),
wxDLG_SZE(self, 200, 50),
wxTE_MULTILINE | wxTE_READONLY)
for item in theTests:
self.list.Append(item[0])
def OnSelect(self, event):
pos = self.list.GetSelection()
self.text.SetValue(theTests[pos][2])
def OnDClick(self, event):
pos = self.list.GetSelection()
title = theTests[pos][0]
func = theTests[pos][1]
if func:
win = TestFrame(self, title, func)
win.CentreOnParent(wxBOTH)
win.Show(true)
win.MakeModal(true)
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestSelectionPanel(nb, frame)
return win
overview = ""
#wxSizer.__doc__ + '\n' + '-' * 80 + '\n' + \
#wxBoxSizer.__doc__ + '\n' + '-' * 80 + '\n' + \
#wxBorderSizer.__doc__
#----------------------------------------------------------------------
if __name__ == '__main__':
class MainFrame(wxFrame):
def __init__(self):
wxFrame.__init__(self, NULL, -1, "Testing...")
self.CreateStatusBar()
mainmenu = wxMenuBar()
menu = wxMenu()
menu.Append(200, 'E&xit', 'Get the heck outta here!')
mainmenu.Append(menu, "&File")
self.SetMenuBar(mainmenu)
EVT_MENU(self, 200, self.OnExit)
self.panel = TestSelectionPanel(self, self)
self.SetSize(wxSize(400, 380))
def OnCloseWindow(self, event):
self.Destroy()
def OnExit(self, event):
self.Close(true)
class TestApp(wxApp):
def OnInit(self):
frame = MainFrame()
frame.Show(true)
self.SetTopWindow(frame)
return true
app = TestApp(0)
app.MainLoop()
#----------------------------------------------------------------------

View File

@@ -1,377 +0,0 @@
#!/usr/bin/python
"""This is SlashDot 1.2
It's the obligatory Slashdot.org headlines reader that
any modern widget set/library must have in order to be taken
seriously :-)
Usage is quite simple; wxSlash attempts to download the
'ultramode.txt' file from http://slashdot.org, which
contains the headlines in a computer friendly format. It
then displays said headlines in a wxWindows list control.
You can read articles using either Python's html library
or an external browser. Uncheck the 'browser->internal' menu
item to use the latter option. Use the settings dialog box
to set which external browser is started.
This code is available under the wxWindows license, see
elsewhere. If you modify this code, be aware of the fact
that slashdot.org's maintainer, CmdrTaco, explicitly asks
'ultramode.txt' downloaders not to do this automatically
more than twice per hour. If this feature is abused,
CmdrTaco may remove the ultramode file completely and that
will make a *lot* of people unhappy.
I want to thank Alex Shnitman whose slashes.pl
(Perl/GTK) script gave me the idea for this applet.
Have fun with it,
Harm van der Heijden (H.v.d.Heijden@phys.tue.nl)
"""
from wxPython.wx import *
from httplib import HTTP
from htmllib import HTMLParser
import os
import re
import formatter
class HTMLTextView(wxFrame):
def __init__(self, parent, id, title='HTMLTextView', url=None):
wxFrame.__init__(self, parent, id, title, wxPyDefaultPosition,
wxSize(600,400))
self.mainmenu = wxMenuBar()
menu = wxMenu()
menu.Append(201, '&Open URL...', 'Open URL')
EVT_MENU(self, 201, self.OnFileOpen)
menu.Append(209, 'E&xit', 'Exit viewer')
EVT_MENU(self, 209, self.OnFileExit)
self.mainmenu.Append(menu, '&File')
self.SetMenuBar(self.mainmenu)
self.CreateStatusBar(1)
self.text = wxTextCtrl(self, -1, "", wxPyDefaultPosition,
wxPyDefaultSize, wxTE_MULTILINE | wxTE_READONLY)
if (url):
self.OpenURL(url)
def logprint(self, x):
self.SetStatusText(x)
def OpenURL(self, url):
self.url = url
m = re.match('file:(\S+)\s*', url)
if m:
f = open(m.groups()[0],'r')
else:
m = re.match('http://([^/]+)(/\S*)\s*', url)
if m:
host = m.groups()[0]
path = m.groups()[1]
else:
m = re.match('http://(\S+)\s*', url)
if not m:
# Invalid URL
self.logprint("Invalid or unsupported URL: %s" % (url))
return
host = m.groups()[0]
path = ''
f = RetrieveAsFile(host,path,self.logprint)
if not f:
self.logprint("Could not open %s" % (url))
return
self.logprint("Receiving data...")
data = f.read()
tmp = open('tmphtml.txt','w')
fmt = formatter.AbstractFormatter(formatter.DumbWriter(tmp))
p = HTMLParser(fmt)
self.logprint("Parsing data...")
p.feed(data)
p.close()
tmp.close()
tmp = open('tmphtml.txt', 'r')
self.text.SetValue(tmp.read())
self.SetTitle(url)
self.logprint(url)
def OnFileOpen(self, event):
dlg = wxTextEntryDialog(self, "Enter URL to open:", "")
if dlg.ShowModal() == wxID_OK:
url = dlg.GetValue()
else:
url = None
if url:
self.OpenURL(url)
def OnFileExit(self, event):
self.Close()
def OnCloseWindow(self, event):
self.Destroy()
def ParseSlashdot(f):
art_sep = re.compile('%%\r?\n')
line_sep = re.compile('\r?\n')
data = f.read()
list = art_sep.split(data)
art_list = []
for i in range(1,len(list)-1):
art_list.append(line_sep.split(list[i]))
return art_list
def myprint(x):
print x
def RetrieveAsFile(host, path='', logprint = myprint):
try:
h = HTTP(host)
except:
logprint("Failed to create HTTP connection to %s... is the network available?" % (host))
return None
h.putrequest('GET',path)
h.putheader('Accept','text/html')
h.putheader('Accept','text/plain')
h.endheaders()
errcode, errmsg, headers = h.getreply()
if errcode != 200:
logprint("HTTP error code %d: %s" % (errcode, errmsg))
return None
f = h.getfile()
# f = open('/home/harm/ultramode.txt','r')
return f
class AppStatusBar(wxStatusBar):
def __init__(self, parent):
wxStatusBar.__init__(self,parent, -1)
self.SetFieldsCount(2)
self.SetStatusWidths([-1, 100])
self.but = wxButton(self, 1001, "Refresh")
EVT_BUTTON(self, 1001, parent.OnViewRefresh)
self.OnSize(None)
def logprint(self,x):
self.SetStatusText(x,0)
def OnSize(self, event):
rect = self.GetFieldRect(1)
self.but.SetPosition(wxPoint(rect.x+2, rect.y+2))
self.but.SetSize(wxSize(rect.width-4, rect.height-4))
# This is a simple timer class to start a function after a short delay;
class QuickTimer(wxTimer):
def __init__(self, func, wait=100):
wxTimer.__init__(self)
self.callback = func
self.Start(wait); # wait .1 second (.001 second doesn't work. why?)
def Notify(self):
self.Stop();
apply(self.callback, ());
class AppFrame(wxFrame):
def __init__(self, parent, id, title):
wxFrame.__init__(self, parent, id, title, wxPyDefaultPosition,
wxSize(650, 250))
# if the window manager closes the window:
EVT_CLOSE(self, self.OnCloseWindow);
# Now Create the menu bar and items
self.mainmenu = wxMenuBar()
menu = wxMenu()
menu.Append(209, 'E&xit', 'Enough of this already!')
EVT_MENU(self, 209, self.OnFileExit)
self.mainmenu.Append(menu, '&File')
menu = wxMenu()
menu.Append(210, '&Refresh', 'Refresh headlines')
EVT_MENU(self, 210, self.OnViewRefresh)
menu.Append(211, '&Slashdot Index', 'View Slashdot index')
EVT_MENU(self, 211, self.OnViewIndex)
menu.Append(212, 'Selected &Article', 'View selected article')
EVT_MENU(self, 212, self.OnViewArticle)
self.mainmenu.Append(menu, '&View')
menu = wxMenu()
menu.Append(220, '&Internal', 'Use internal text browser',TRUE)
menu.Check(220, true)
self.UseInternal = 1;
EVT_MENU(self, 220, self.OnBrowserInternal)
menu.Append(222, '&Settings...', 'External browser Settings')
EVT_MENU(self, 222, self.OnBrowserSettings)
self.mainmenu.Append(menu, '&Browser')
menu = wxMenu()
menu.Append(230, '&About', 'Some documentation');
EVT_MENU(self, 230, self.OnAbout)
self.mainmenu.Append(menu, '&Help')
self.SetMenuBar(self.mainmenu)
if wxPlatform == '__WXGTK__':
# I like lynx. Also Netscape 4.5 doesn't react to my cmdline opts
self.BrowserSettings = "xterm -e lynx %s &"
elif wxPlatform == '__WXMSW__':
# netscape 4.x likes to hang out here...
self.BrowserSettings = '\\progra~1\\Netscape\\Communicator\\Program\\netscape.exe %s'
else:
# a wild guess...
self.BrowserSettings = 'netscape %s'
# A status bar to tell people what's happening
self.sb = AppStatusBar(self)
self.SetStatusBar(self.sb)
self.list = wxListCtrl(self, 1100, style=wxLC_REPORT)
self.list.InsertColumn(0, 'Subject')
self.list.InsertColumn(1, 'Date')
self.list.InsertColumn(2, 'Posted by')
self.list.InsertColumn(3, 'Comments')
self.list.SetColumnWidth(0, 300)
self.list.SetColumnWidth(1, 150)
self.list.SetColumnWidth(2, 100)
self.list.SetColumnWidth(3, 100)
EVT_LIST_ITEM_SELECTED(self, 1100, self.OnItemSelected)
EVT_LEFT_DCLICK(self.list, self.OnLeftDClick)
self.logprint("Connecting to slashdot... Please wait.")
# wxYield doesn't yet work here. That's why we use a timer
# to make sure that we see some GUI stuff before the slashdot
# file is transfered.
self.timer = QuickTimer(self.DoRefresh, 1000)
def logprint(self, x):
self.sb.logprint(x)
def OnFileExit(self, event):
self.Destroy()
def DoRefresh(self):
f = RetrieveAsFile('slashdot.org','/ultramode.txt',self.sb.logprint)
art_list = ParseSlashdot(f)
self.list.DeleteAllItems()
self.url = []
self.current = -1
i = 0;
for article in art_list:
self.list.InsertStringItem(i, article[0])
self.list.SetStringItem(i, 1, article[2])
self.list.SetStringItem(i, 2, article[3])
self.list.SetStringItem(i, 3, article[6])
self.url.append(article[1])
i = i + 1
self.logprint("File retrieved OK.")
def OnViewRefresh(self, event):
self.logprint("Connecting to slashdot... Please wait.");
wxYield()
self.DoRefresh()
def DoViewIndex(self):
if self.UseInternal:
self.view = HTMLTextView(self, -1, 'slashdot.org',
'http://slashdot.org')
self.view.Show(true)
else:
self.logprint(self.BrowserSettings % ('http://slashdot.org'))
#os.system(self.BrowserSettings % ('http://slashdot.org'))
wxExecute(self.BrowserSettings % ('http://slashdot.org'))
self.logprint("OK")
def OnViewIndex(self, event):
self.logprint("Starting browser... Please wait.")
wxYield()
self.DoViewIndex()
def DoViewArticle(self):
if self.current<0: return
url = self.url[self.current]
if self.UseInternal:
self.view = HTMLTextView(self, -1, url, url)
self.view.Show(true)
else:
self.logprint(self.BrowserSettings % (url))
os.system(self.BrowserSettings % (url))
self.logprint("OK")
def OnViewArticle(self, event):
self.logprint("Starting browser... Please wait.")
wxYield()
self.DoViewArticle()
def OnBrowserInternal(self, event):
if self.mainmenu.Checked(220):
self.UseInternal = 1
else:
self.UseInternal = 0
def OnBrowserSettings(self, event):
dlg = wxTextEntryDialog(self, "Enter command to view URL.\nUse %s as a placeholder for the URL.", "", self.BrowserSettings);
if dlg.ShowModal() == wxID_OK:
self.BrowserSettings = dlg.GetValue()
def OnAbout(self, event):
dlg = wxMessageDialog(self, __doc__, "wxSlash", wxOK | wxICON_INFORMATION)
dlg.ShowModal()
def OnItemSelected(self, event):
self.current = event.m_itemIndex
self.logprint("URL: %s" % (self.url[self.current]))
def OnLeftDClick(self, event):
(x,y) = event.Position();
# Actually, we should convert x,y to logical coords using
# a dc, but only for a wxScrolledWindow widget.
# Now wxGTK derives wxListCtrl from wxScrolledWindow,
# and wxMSW from wxControl... So that doesn't work.
#dc = wxClientDC(self.list)
##self.list.PrepareDC(dc)
#x = dc.DeviceToLogicalX( event.GetX() )
#y = dc.DeviceToLogicalY( event.GetY() )
id = self.list.HitTest(wxPoint(x,y))
#print "Double click at %d %d" % (x,y), id
# Okay, we got a double click. Let's assume it's the current selection
wxYield()
self.OnViewArticle(event)
def OnCloseWindow(self, event):
self.Destroy()
#---------------------------------------------------------------------------
# if running standalone
if __name__ == '__main__':
class MyApp(wxApp):
def OnInit(self):
frame = AppFrame(NULL, -1, "Slashdot Breaking News")
frame.Show(true)
self.SetTopWindow(frame)
return true
app = MyApp(0)
app.MainLoop()
#---------------------------------------------------------------------------
# if running as part of the Demo Framework...
def runTest(frame, nb, log):
win = AppFrame(NULL, -1, "Slashdot Breaking News")
frame.otherWin = win
win.Show(true)
overview = __doc__
#----------------------------------------------------------------------------

View File

@@ -1,240 +0,0 @@
from wxPython.wx import *
import thread
import time
from whrandom import random
#----------------------------------------------------------------------
wxEVT_UPDATE_BARGRAPH = 25015
def EVT_UPDATE_BARGRAPH(win, func):
win.Connect(-1, -1, wxEVT_UPDATE_BARGRAPH, func)
class UpdateBarEvent(wxPyEvent):
def __init__(self, barNum, value):
wxPyEvent.__init__(self)
self.SetEventType(wxEVT_UPDATE_BARGRAPH)
self.barNum = barNum
self.value = value
#----------------------------------------------------------------------
class CalcBarThread:
def __init__(self, win, barNum, val):
self.win = win
self.barNum = barNum
self.val = val
def Start(self):
self.keepGoing = self.running = true
thread.start_new_thread(self.Run, ())
def Stop(self):
self.keepGoing = false
def IsRunning(self):
return self.running
def Run(self):
while self.keepGoing:
evt = UpdateBarEvent(self.barNum, int(self.val))
wxPostEvent(self.win, evt)
del evt
sleeptime = (random() * 2) + 0.5
#print self.barNum, 'sleeping for', sleeptime
time.sleep(sleeptime)
sleeptime = sleeptime * 5
if int(random() * 2):
self.val = self.val + sleeptime
else:
self.val = self.val - sleeptime
if self.val < 0: self.val = 0
if self.val > 300: self.val = 300
self.running = false
#----------------------------------------------------------------------
class GraphWindow(wxWindow):
def __init__(self, parent, labels):
wxWindow.__init__(self, parent, -1)
self.values = []
for label in labels:
self.values.append((label, 0))
self.font = wxFont(12, wxSWISS, wxNORMAL, wxBOLD)
self.SetFont(self.font)
self.colors = [ wxRED, wxGREEN, wxBLUE, wxCYAN,
wxNamedColour("Yellow"), wxNamedColor("Navy") ]
def SetValue(self, index, value):
assert index < len(self.values)
cur = self.values[index]
self.values[index:index+1] = [(cur[0], value)]
def SetFont(self, font):
wxWindow.SetFont(self, font)
wmax = hmax = 0
for label, val in self.values:
w,h = self.GetTextExtent(label)
if w > wmax: wmax = w
if h > hmax: hmax = h
self.linePos = wmax + 10
self.barHeight = hmax
def Draw(self, dc, size):
dc.SetFont(self.font)
dc.SetTextForeground(wxBLUE)
dc.SetBackground(wxBrush(self.GetBackgroundColour()))
dc.Clear()
dc.SetPen(wxPen(wxBLACK, 3, wxSOLID))
dc.DrawLine(self.linePos, 0, self.linePos, size.height-10)
bh = ypos = self.barHeight
for x in range(len(self.values)):
label, val = self.values[x]
dc.DrawText(label, 5, ypos)
if val:
color = self.colors[ x % len(self.colors) ]
dc.SetPen(wxPen(color))
dc.SetBrush(wxBrush(color))
dc.DrawRectangle(self.linePos+3, ypos, val, bh)
ypos = ypos + 2*bh
if ypos > size.height-10:
break
def OnPaint(self, evt):
size = self.GetSize()
bmp = wxEmptyBitmap(size.width, size.height)
dc = wxMemoryDC()
dc.SelectObject(bmp)
self.Draw(dc, size)
wdc = wxPaintDC(self)
wdc.BeginDrawing()
wdc.Blit(0,0, size.width, size.height, dc, 0,0)
wdc.EndDrawing()
dc.SelectObject(wxNullBitmap)
def OnEraseBackground(self, evt):
pass
#----------------------------------------------------------------------
class TestFrame(wxFrame):
def __init__(self, parent, log):
wxFrame.__init__(self, parent, -1, "Thread Test", size=(450,300))
self.log = log
#self.CenterOnParent()
panel = wxPanel(self, -1)
panel.SetFont(wxFont(10, wxSWISS, wxNORMAL, wxBOLD))
wxStaticText(panel, -1,
"This demo shows multiple threads interacting with this\n"
"window by sending events to it.", wxPoint(5,5))
panel.Fit()
self.graph = GraphWindow(self, ['Zero', 'One', 'Two', 'Three', 'Four',
'Five', 'Six', 'Seven'])
sizer = wxBoxSizer(wxVERTICAL)
sizer.Add(panel, 0, wxEXPAND)
sizer.Add(self.graph, 1, wxEXPAND)
self.SetSizer(sizer)
self.SetAutoLayout(true)
#self.graph.SetValue(0, 25)
#self.graph.SetValue(1, 50)
#self.graph.SetValue(2, 75)
#self.graph.SetValue(3, 100)
EVT_UPDATE_BARGRAPH(self, self.OnUpdate)
self.threads = []
self.threads.append(CalcBarThread(self, 0, 50))
self.threads.append(CalcBarThread(self, 1, 75))
self.threads.append(CalcBarThread(self, 2, 100))
self.threads.append(CalcBarThread(self, 3, 150))
self.threads.append(CalcBarThread(self, 4, 225))
self.threads.append(CalcBarThread(self, 5, 300))
self.threads.append(CalcBarThread(self, 6, 250))
self.threads.append(CalcBarThread(self, 7, 175))
for t in self.threads:
t.Start()
def OnUpdate(self, evt):
self.graph.SetValue(evt.barNum, evt.value)
self.graph.Refresh(false)
def OnCloseWindow(self, evt):
busy = wxBusyInfo("One moment please, waiting for threads to die...")
for t in self.threads:
t.Stop()
running = 1
while running:
running = 0
for t in self.threads:
running = running + t.IsRunning()
time.sleep(0.1)
self.Destroy()
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestFrame(frame, log)
frame.otherWin = win
win.Show(true)
return None
#----------------------------------------------------------------------
overview = """\
The main issue with multi-threaded GUI programming is the thread safty
of the GUI itself. On most platforms the GUI is not thread safe and
so any cross platform GUI Toolkit and applications written with it
need to take that into account.
The solution is to only allow interaction with the GUI from a single
thread, but this often severly limits what can be done in an
application and makes it difficult to use additional threads at all.
Since wxPython already makes extensive use of event handlers, it is a
logical extension to allow events to be sent to GUI objects from
alternate threads. A function called wxPostEvent allows you to do
this. It accepts an event and an event handler (window) and instead
of sending the event immediately in the current context like
ProcessEvent does, it processes it later from the context of the GUI
thread.
"""

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import string
from wxPython.wx import *
try:
from xml.parsers import pyexpat
haveXML = true
except ImportError:
haveXML = false
#----------------------------------------------------------------------
if not haveXML:
def runTest(frame, nb, log):
dlg = wxMessageDialog(frame, 'This demo requires the XML package. See http://www.python.org/sigs/xml-sig/',
'Sorry', wxOK | wxICON_INFORMATION)
dlg.ShowModal()
dlg.Destroy()
else:
class XMLTree(wxTreeCtrl):
def __init__(self, parent, ID):
wxTreeCtrl.__init__(self, parent, ID)
self.nodeStack = [self.AddRoot("Root")]
# Define a handler for start element events
def StartElement(self, name, attrs ):
id = self.AppendItem(self.nodeStack[-1], name)
self.nodeStack.append(id)
def EndElement(self, name ):
self.nodeStack = self.nodeStack[:-1]
def CharacterData(self, data ):
if string.strip(data):
self.AppendItem(self.nodeStack[-1], data)
def LoadTree(self, filename):
# Create a parser
Parser = pyexpat.ParserCreate()
# Tell the parser what the start element handler is
Parser.StartElementHandler = self.StartElement
Parser.EndElementHandler = self.EndElement
Parser.CharacterDataHandler = self.CharacterData
# Parse the XML File
ParserStatus = Parser.Parse(open(filename,'r').read(), 1)
def runTest(frame, nb, log):
win = XMLTree(nb, -1)
win.LoadTree("paper.xml")
return win
#----------------------------------------------------------------------
overview = """\
"""

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<html>
<head>
<title>ImageMap Test</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
</head>
<body bgcolor="#FFFFFF" text="#FFFFFF">
This is test.
<img src="imagemap.png" width="269" height="249" border="0" usemap="#mymap">
<map name="mymap">
<area shape="poly" coords="187,85,160,121,163,153,180,129,166,225,241,223,230,155,201,121,187,86" href="test.htm">
<area shape="circle" coords="96,89,36" href="fft.html">
<area shape="rect" coords="43,168,124,213" href="tables.htm">
</map>
<img src="imagemap.png" usemap="#mymap">
</body>
</html>

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<META NAME="GENERATOR" CONTENT="Mozilla/4.06 [en] (X11; I; Linux 2.0.35 i686) [Netscape]">
</HEAD>
<BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#0000EF" VLINK="#51188E" ALINK="#FF0000">
<H3>
This is TABLES
tests page...</H3>
(yes, really, see bellow:)
<BR>Click <a href="test.htm">here</a> to go to original testing page...
<BR>Click
<a href="http://www.lpthe.jussieu.fr/~zeitlin/wxWindows/docs/">here</a>
to go to manuals...
<BR>&nbsp;
<CENTER><TABLE CELLSPACING=5 BORDER COLS=2 WIDTH="40%" NOSAVE >
<TR ALIGN=CENTER NOSAVE>
<TD WIDTH="40%" NOSAVE>Top left
<BR>(two lines expression)
<P>paragraph done</TD>
<TD NOSAVE>Top right</TD>
</TR>
<TR>
<TD>Bottom left</TD>
<TD>Bottom right</TD>
</TR>
</TABLE></CENTER>
<P>Subsampling is shown there:
<BR>&nbsp;
<TABLE BORDER COLS=2 WIDTH="100%" NOSAVE >
<TR NOSAVE>
<TD VALIGN=BOTTOM NOSAVE>
<TABLE BORDER COLS=2 WIDTH="50%" NOSAVE >
<TR ALIGN=CENTER BGCOLOR="#3366FF" NOSAVE>
<TD>a</TD>
<TD WIDTH="10%" NOSAVE>b</TD>
</TR>
<TR NOSAVE>
<TD>c</TD>
<TD NOSAVE>d</TD>
</TR>
</TABLE>
</TD>
<TD VALIGN=BOTTOM NOSAVE>2</TD>
</TR>
<TR NOSAVE>
<TD>3 dflkj lkjfl dkjldkfjl flk jflkf lkjflkj ljlf ajlfj alff h khg hgj
gjg jg gjhfg fg gjh gjf jgf jgj f gjfgj kfajg&nbsp;</TD>
<TD ALIGN=CENTER VALIGN=BOTTOM BGCOLOR="#FFFF99" NOSAVE>4
<BR>gh
<BR>gfh
<BR>gh
<BR>hg
<BR>5</TD>
</TR>
</TABLE>
<P>This is "default" table - with no sizes givev:
<BR>&nbsp;
<TABLE BORDER COLS=4 WIDTH="100%" NOSAVE >
<TR NOSAVE>
<TD>Hello</TD>
<TD NOSAVE>lkfdsjlk fj dlfj lkfj lkjflk jlfk lk fjlk elwkf lkejflek f jlekjflkj
ljlk lk jlkf lefjl j flkj ljl lf lfj lfjl lj lwe lekf;eh kfejh lkh kjh
kjhkj hkj hkj lkh kjh kjlh kj</TD>
<TD>shortebn formo lr lk</TD>
<TD>djsf lkjlf poer oi pjr po kpk&nbsp;</TD>
</TR>
<TR>
<TD>a</TD>
<TD>b</TD>
<TD>c</TD>
<TD>d</TD>
</TR>
<TR NOSAVE>
<TD>1</TD>
<TD>2</TD>
<TD COLSPAN="2" ROWSPAN="2" NOSAVE>3</TD>
</TR>
<TR>
<TD>A</TD>
<TD>B</Td>
</TR>
</TABLE>

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@@ -1,248 +0,0 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<META NAME="GENERATOR" CONTENT="Mozilla/4.06 [en] (X11; I; Linux
2.0.35 i686) [Netscape]">
<TITLE>wxPython does wxHTML!</TITLE>
</HEAD>
<BODY TEXT="#000000" BGCOLOR="#007f00" LINK="#0000FF" VLINK="#FF0000" ALINK="#000088">
<b><a href="tables.htm">click here to go to tables test page!</a></b>
<p>
<b><a href="imagemap.htm">click here to go to IMAGEMAPs test page!</a></b>
<p>
This is - - default text, now switching to
<CENTER>
<P>center, now still ctr, now exiting</CENTER>
exited!.<A HREF="#downtown">[link to down]</A>
<P>Hello, this *is* default charset (helvetica, probably) and it is displayed
with one&nbsp; <FONT COLOR="#FF0000">COLOR CHANGE</FONT>. Of course we
can have as many color changes as we can, what about this <FONT COLOR="#FF0000">M</FONT><FONT COLOR="#FFFF00">A</FONT><FONT COLOR="#33FF33">D</FONT><B><FONT COLOR="#FFFFFF"><FONT SIZE=+1>N</FONT></FONT></B>E<FONT COLOR="#999999">S</FONT><FONT COLOR="#CC33CC">S?</FONT>
<P><FONT COLOR="#000000">There was a space above.</FONT>
<BR>
<HR WIDTH="100%">This was a line. <TT>(BTW we are in <B>fixed</B> font
/ <I><U>typewriter</U> font</I> right now :-)</TT>
<BR>This is in <B>BOLD</B> face. This is <I>ITALIC.</I> This is <B><I><U>E
V E R Y T H I N G</U></I></B>.
<BR>&nbsp;
<P><BR>
<CENTER>
<P>Right now, <FONT COLOR="#0000FF"><FONT SIZE=+4>centered REALLY Big Text</FONT></FONT>,
how do you like (space) it?</CENTER>
<DIV ALIGN=right>RIGHT: <FONT SIZE=-2>text-2, </FONT><FONT SIZE=-1>text-1,
</FONT>text+0,
<FONT SIZE=+1>text+1,
</FONT><FONT COLOR="#FF0000"><FONT SIZE=+2>text+2,
</FONT></FONT><FONT SIZE=+3>text+3,
</FONT><FONT SIZE=+4>text+4</FONT>
<BR><U><FONT SIZE=+1>we are right now</FONT></U></DIV>
<CENTER><U><FONT SIZE=+1>we are center now</FONT></U></CENTER>
<U><FONT SIZE=+1>we are left now.</FONT></U>
<P><I><FONT COLOR="#3366FF">Blue italic text is displayed there....</FONT></I>
<H1>
<HR ALIGN=LEFT SIZE=10 WIDTH="50%">This is heading one.</H1>
this is normal
<CENTER>
<H1>
This is <FONT COLOR="#33FF33">CENTERED</FONT> heading one</H1></CENTER>
<FONT COLOR="#FFFF00">Yes, hmmmmmmmmm........, right now, <TT>we should
display some tiny nice image</TT>, he?</FONT>
<BR><IMG SRC="pic.png" ALT="Testing image image" ><IMG SRC="pic2.bmp">and this is text......
<P><IMG SRC="pic.png" ALT="Testing image image" HEIGHT=200 WIDTH=327 ALIGN=CENTER>and
this is text......
<BR><A HREF="pic.png"><IMG SRC="pic.png" ALT="Testing image image" HEIGHT=160 WIDTH=100 ALIGN=TEXTTOP></A> (try clicking on the image :-) and
this is text......
<BR>&nbsp;
<BR>&nbsp;
<UL>
<LI>
item 1</LI>
<LI>
item 2</LI>
<UL>
<LI>
nested item</LI>
<LI>
nested item 2</LI>
</UL>
<LI>
item 3</LI>
</UL>
<OL>
<LI>
item one</LI>
<LI>
item two</LI>
<OL>
<LI>
nsted item</LI>
</OL>
<LI>
last numbered item</LI>
</OL>
<H1>
Heading 1</H1>
<I>Italic text now...</I>
<H2>
<I>Heading 2</I></H2>
<I>and now?</I>
<H3>
Heading 3</H3>
<H4>
Heading 4</H4>
<H5>
Heading 5</H5>
<H6>
Heading 6</H6>
And this is normal text, once again :-)
<BR>&nbsp;
<BR>&nbsp;
<BR>&nbsp;
<BR>&nbsp;
<BR>&nbsp;
<BR>&nbsp;
<P>And yes, we're in <FONT SIZE=+4>HTML DOCUMENT</FONT>
<P>hello?
<BR>&nbsp;
<P><BR>
<CENTER>
<P>This is <A NAME="downtown"></a>centered paragraph</CENTER>
<P>This is new par?
<P><B>We switched to BOLD</B>
<P><B>This is new paragraph</B> Bold is off now.
<P>new par
<P>&nbsp; -----------
<P><FONT SIZE=-2>Hello</FONT>
<OL><FONT SIZE=-2>this is standalone :-)</FONT>
<LI>
<FONT SIZE=-2>This is item number one. iti lkdjfdl kjd lk jlkjdl kjlk jlf
jflkj d lfkjlkf jl jflkj flkwe lkhelf ;fk;fl kw;lfke ;ffj lkjflk wj lfjl
fkw ;k;ekf;lkfe ;kf;lk; ;j ;lrj;wfj;f ;eljfw; lfj;ewlfj dagdja gdj chga
kjegiquw iuqdb qiud iquwd hurray googoo.</FONT></LI>
<LI>
<FONT SIZE=-2>two two two two two two twotwo TWO two two two two two two
twotwo TWO two two two two two two twotwo TWO two two two two two two twotwo
TWO two two two two two two twotwo TWO two two two two two two twotwo TWO
two two two two two two twotwo TWO</FONT></LI>
<BLOCKQUOTE><FONT SIZE=+0><B>(blockquote)</B>two two two two two two twotwo
TWO two two two two two two twotwo TWO two two two two two two twotwo TWO</FONT>
<BLOCKQUOTE><FONT SIZE=+0>two two two two two two twotwo TWO two two two</FONT></BLOCKQUOTE>
<FONT SIZE=+0>two two two twotwo TWO two two two two two two twotwo TWO
two two two two two two twotwo TWO</FONT></BLOCKQUOTE>
<FONT SIZE=-2>two two two two two two twotwo TWO two two two two two two
twotwo TWO</FONT>
<LI>
<FONT SIZE=-2>This is item nyumber 3.</FONT></LI>
<LI>
<FONT SIZE=-2>This is item number one. iti lkdjfdl kjd lk jlkjdl kjlk jlf
jflkj d lfkjlkf jl jflkj flkwe lkhelf ;fk;fl kw;lfke ;ffj lkjflk wj lfjl
fkw ;k;ekf;lkfe ;kf;lk; ;j ;lrj;wfj;f ;eljfw; lfj;ewlfj dagdja gdj chga
kjegiquw iuqdb qiud iquwd hurray googoo.</FONT></LI>
<LI>
<FONT SIZE=-2>two two two two two two twotwo TWO two two two two two two
twotwo TWO two two two two two two twotwo TWO two two two two two two twotwo
TWO two two two two two two twotwo TWO two two two two two two twotwo TWO
two two two two two two twotwo TWO two two two two two two twotwo TWO two
two two two two two twotwo TWO two two two two two two twotwo TWO two two
two two two two twotwo TWO two two two two two two twotwo TWO two two two
two two two twotwo TWO two two two two two two twotwo TWO two two two two
two two twotwo TWO two two two two two two twotwo TWO</FONT></LI>
<LI>
<FONT SIZE=-2>This is item nyumber 3.</FONT></LI>
<LI>
<FONT SIZE=-2>This is item number one. iti lkdjfdl kjd lk jlkjdl kjlk jlf
jflkj d lfkjlkf jl jflkj flkwe lkhelf ;fk;fl kw;lfke ;ffj lkjflk wj lfjl
fkw ;k;ekf;lkfe ;kf;lk; ;j ;lrj;wfj;f ;eljfw; lfj;ewlfj dagdja gdj chga
kjegiquw iuqdb qiud iquwd hurray googoo.</FONT></LI>
<LI>
<FONT SIZE=-2>two two two two two two twotwo TWO two two two two two two
twotwo TWO two two two two two two twotwo TWO two two two two two two twotwo
TWO two two two two two two twotwo TWO two two two two two two twotwo TWO
two two two two two two twotwo TWO two two two two two two twotwo TWO two
two two two two two twotwo TWO two two two two two two twotwo TWO two two
two two two two twotwo TWO two two two two two two twotwo TWO two two two
two two two twotwo TWO two two two two two two twotwo TWO two two two two
two two twotwo TWO two two two two two two twotwo TWO</FONT></LI>
<LI>
<FONT SIZE=-2>This is item nyumber 3.</FONT></LI>
<LI>
<FONT SIZE=-2>This is item number one. iti lkdjfdl kjd lk jlkjdl kjlk jlf
jflkj d lfkjlkf jl jflkj flkwe lkhelf ;fk;fl kw;lfke ;ffj lkjflk wj lfjl
fkw ;k;ekf;lkfe ;kf;lk; ;j ;lrj;wfj;f ;eljfw; lfj;ewlfj dagdja gdj chga
kjegiquw iuqdb qiud iquwd hurray googoo.</FONT></LI>
<LI>
<FONT SIZE=-2>two two two two two two twotwo TWO two two two two two two
twotwo TWO two two two two two two twotwo TWO two two two two two two twotwo
TWO two two two two two two twotwo TWO two two two two two two twotwo TWO
two two two two two two twotwo TWO two two two two two two twotwo TWO two
two two two two two twotwo TWO two two two two two two twotwo TWO two two
two two two two twotwo TWO two two two two two two twotwo TWO two two two
two two two twotwo TWO two two two two two two twotwo TWO two two two two
two two twotwo TWO two two two two two two twotwo TWO</FONT></LI>
<LI>
<FONT SIZE=-2>This is item nyumber 3.</FONT></LI>
<LI>
<FONT SIZE=-2>This is item number one. iti lkdjfdl kjd lk jlkjdl kjlk jlf
jflkj d lfkjlkf jl jflkj flkwe lkhelf ;fk;fl kw;lfke ;ffj lkjflk wj lfjl
fkw ;k;ekf;lkfe ;kf;lk; ;j ;lrj;wfj;f ;eljfw; lfj;ewlfj dagdja gdj chga
kjegiquw iuqdb qiud iquwd hurray googoo.</FONT></LI>
<LI>
<FONT SIZE=-2>two two two two two two twotwo TWO two two two two two two
twotwo TWO two two two two two two twotwo TWO two two two two two two twotwo
TWO two two two two two two twotwo TWO two two two two two two twotwo TWO
two two two two two two twotwo TWO two two two two two two twotwo TWO</FONT></LI>
<P><BR><FONT SIZE=-2>two two two two two two twotwo TWO two two two two
two two twotwo TWO two two two two two two twotwo TWO two two two two two
two twotwo TWO</FONT>
<P><FONT SIZE=-2>two two two two two two twotwo TWO two two two two two
two twotwo TWO two two two two two two twotwo TWO two two two two two two
twotwo TWO</FONT>
<LI>
<FONT SIZE=-2>This is item nyumber 3.</FONT></LI>
</OL>
Now, you will see some PRE text:<p>
<PRE>// This is sample C++ code:
void main(int argc, char *argv[])
{
&nbsp;&nbsp;&nbsp; printf("Go away, man!\n");
&nbsp;&nbsp;&nbsp; i = 666;
&nbsp;&nbsp;&nbsp; printf("\n\n\nCRASH\n&nbsp; DOWN NOW. . .&nbsp; \n");
}</PRE>
</BODY>
</HTML>

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@@ -1,58 +0,0 @@
<html>
<head>
<title>wxHTML does wxPython!</title>
</head>
<body bgcolor="#00CCFF">
<h2>Mixing wxPython and wxHTML</h2>
The widgets on this page were created dynamically on the fly by a custom
wxTagHandler found in wxPython.lib.wxpTag. You can look at the sources
and doc-string <a href="../../lib/wxpTag.py">here</a>.
<p>
The button below is added to the page like this:
<pre>
&lt;center>&lt;wxp class="wxButton" width="50%">
&lt;param name="label" value="It works!">
&lt;param name="id" value="wxID_OK">
&lt;/wxp>&lt;/center>
</pre>
<hr>
<center>
<wxp class="wxButton" width="50%">
<param name="label" value="It works!">
<param name="id" value="wxID_OK">
</wxp>
</center>
<p>
Notice that the <b>button click</b> event is actually caught by the panel
that contains this window, which then logs it in the window below.
<p>
<hr>
<p>
This is the same widget reused three times, each with a different
parameter value. Source code is <a href="../widgetTest.py">here</a>.
<p>
<wxp module="widgetTest" class="TestPanel" width=180 height=100>
</wxp>
<wxp module="widgetTest" class="TestPanel" width=180 height=100>
<param name="bgcolor" value="#00CCFF">
</wxp>
<wxp module="widgetTest" class="TestPanel" width=180 height=100>
<param name="bgcolor" value="#0000FF">
</wxp>
<p><hr><p>
Recognize this one?<br>
<wxp module="wxScrolledWindow" class="MyCanvas" height=300 width=100%>
</wxp>
<p><hr><p>
You can also embed other wxHtmlWindows!<br>
<center>
<wxp module="widgetTest" class="TestHtmlPanel">
</wxp>
</center>
</body></html>

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#!/usr/bin/env python
import Main
Main.main()

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@@ -1,121 +0,0 @@
#!/usr/bin/env python
#---------------------------------------------------------------------------
"""
This demo attempts to override the C++ MainLoop and implement it
in Python. This is not part of the demo framework.
THIS FEATURE IS STILL EXPERIMENTAL...
"""
from wxPython.wx import *
import time
#---------------------------------------------------------------------------
class MyFrame(wxFrame):
def __init__(self, parent, id, title):
wxFrame.__init__(self, parent, id, title,
wxPoint(100, 100), wxSize(160, 150))
EVT_SIZE(self, self.OnSize)
EVT_MOVE(self, self.OnMove)
EVT_CLOSE(self, self.OnCloseWindow)
EVT_IDLE(self, self.OnIdle)
self.count = 0
panel = wxPanel(self, -1)
wxStaticText(panel, -1, "Size:",
wxDLG_PNT(panel, wxPoint(4, 4)), wxDefaultSize)
wxStaticText(panel, -1, "Pos:",
wxDLG_PNT(panel, wxPoint(4, 16)), wxDefaultSize)
wxStaticText(panel, -1, "Idle:",
wxDLG_PNT(panel, wxPoint(4, 28)), wxDefaultSize)
self.sizeCtrl = wxTextCtrl(panel, -1, "",
wxDLG_PNT(panel, wxPoint(24, 4)),
wxDLG_SZE(panel, wxSize(36, -1)),
wxTE_READONLY)
self.posCtrl = wxTextCtrl(panel, -1, "",
wxDLG_PNT(panel, wxPoint(24, 16)),
wxDLG_SZE(panel, wxSize(36, -1)),
wxTE_READONLY)
self.idleCtrl = wxTextCtrl(panel, -1, "",
wxDLG_PNT(panel, wxPoint(24, 28)),
wxDLG_SZE(panel, wxSize(36, -1)),
wxTE_READONLY)
def OnCloseWindow(self, event):
app.keepGoing = false
self.Destroy()
def OnIdle(self, event):
self.idleCtrl.SetValue(str(self.count))
self.count = self.count + 1
def OnSize(self, event):
size = event.GetSize()
self.sizeCtrl.SetValue("%s, %s" % (size.width, size.height))
event.Skip()
def OnMove(self, event):
pos = event.GetPosition()
self.posCtrl.SetValue("%s, %s" % (pos.x, pos.y))
#---------------------------------------------------------------------------
class MyApp(wxApp):
def MainLoop(self):
# This outer loop determines when to exit the application, for
# this example we let the main frame reset this flag when it
# closes.
while self.keepGoing:
# At this point in the outer loop you could do whatever you
# implemented your own MainLoop for. It should be quick and
# non-blocking, otherwise your GUI will freeze. For example,
# call Fnorb's reactor.do_one_event(0), etc.
# call_your_code_here()
# This inner loop will process any GUI events until there
# are no more waiting.
while self.Pending():
self.Dispatch()
# Send idle events to idle handlers. You may want to throtle
# this back a bit so there is not too much CPU time spent in
# the idle handlers. For this example, I'll just snooze a
# little...
time.sleep(0.25)
self.ProcessIdle()
def OnInit(self):
frame = MyFrame(NULL, -1, "This is a test")
frame.Show(true)
self.SetTopWindow(frame)
self.keepGoing = true
return true
app = MyApp(0)
app.MainLoop()

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@@ -1,465 +0,0 @@
"""Hangman.py, a simple wxPython game, inspired by the
old bsd game by Ken Arnold.
From the original man page:
In hangman, the computer picks a word from the on-line
word list and you must try to guess it. The computer
keeps track of which letters have been guessed and how
many wrong guesses you have made on the screen in a
graphic fashion.
That says it all, doesn't it?
Have fun with it,
Harm van der Heijden (H.v.d.Heijden@phys.tue.nl)"""
import random,re,string
from wxPython.wx import *
class WordFetcher:
builtin_words = ' albatros banana electrometer eggshell'
def __init__(self, filename, min_length = 5):
self.min_length = min_length
print "Trying to open file %s" % (filename,)
try:
f = open(filename, "r")
except:
print "Couldn't open dictionary file %s, using builtins" % (filename,)
self.words = self.builtin_words
self.filename = None
return
self.words = f.read()
self.filename = filename
print "Got %d bytes." % (len(self.words),)
def SetMinLength(min_length):
self.min_length = min_length
def Get(self):
reg = re.compile('\s+([a-zA-Z]+)\s+')
n = 50 # safety valve; maximum number of tries to find a suitable word
while n:
index = int(random.random()*len(self.words))
m = reg.search(self.words[index:])
if m and len(m.groups()[0]) >= self.min_length: break
n = n - 1
if n: return string.lower(m.groups()[0])
return "error"
def stdprint(x):
print x
class URLWordFetcher(WordFetcher):
def __init__(self, url):
self.OpenURL(url)
WordFetcher.__init__(self, "hangman_dict.txt")
def logprint(self,x):
print x
def RetrieveAsFile(self, host, path=''):
from httplib import HTTP
try:
h = HTTP(host)
except:
self.logprint("Failed to create HTTP connection to %s... is the network available?" % (host))
return None
h.putrequest('GET',path)
h.putheader('Accept','text/html')
h.putheader('Accept','text/plain')
h.endheaders()
errcode, errmsg, headers = h.getreply()
if errcode != 200:
self.logprint("HTTP error code %d: %s" % (errcode, errmsg))
return None
f = h.getfile()
return f
def OpenURL(self,url):
from htmllib import HTMLParser
import formatter
self.url = url
m = re.match('http://([^/]+)(/\S*)\s*', url)
if m:
host = m.groups()[0]
path = m.groups()[1]
else:
m = re.match('http://(\S+)\s*', url)
if not m:
# Invalid URL
self.logprint("Invalid or unsupported URL: %s" % (url))
return
host = m.groups()[0]
path = ''
f = self.RetrieveAsFile(host,path)
if not f:
self.logprint("Could not open %s" % (url))
return
self.logprint("Receiving data...")
data = f.read()
tmp = open('hangman_dict.txt','w')
fmt = formatter.AbstractFormatter(formatter.DumbWriter(tmp))
p = HTMLParser(fmt)
self.logprint("Parsing data...")
p.feed(data)
p.close()
tmp.close()
class HangmanWnd(wxWindow):
def __init__(self, parent, id, pos=wxDefaultPosition, size=wxDefaultSize):
wxWindow.__init__(self, parent, id, pos, size)
self.SetBackgroundColour(wxNamedColour('white'))
if wxPlatform == '__WXGTK__':
self.font = wxFont(12, wxMODERN, wxNORMAL, wxNORMAL)
else:
self.font = wxFont(10, wxMODERN, wxNORMAL, wxNORMAL)
self.SetFocus()
def StartGame(self, word):
self.word = word
self.guess = []
self.tries = 0
self.misses = 0
self.Draw()
def EndGame(self):
self.misses = 7;
self.guess = map(chr, range(ord('a'),ord('z')+1))
self.Draw()
def HandleKey(self, key):
self.message = ""
if self.guess.count(key):
self.message = 'Already guessed %s' % (key,)
return 0
self.guess.append(key)
self.guess.sort()
self.tries = self.tries+1
if not key in self.word:
self.misses = self.misses+1
if self.misses == 7:
self.EndGame()
return 1
has_won = 1
for letter in self.word:
if not self.guess.count(letter):
has_won = 0
break
if has_won:
self.Draw()
return 2
self.Draw()
return 0
def Draw(self, dc = None):
if not dc:
dc = wxClientDC(self)
dc.SetFont(self.font)
dc.Clear()
(x,y) = self.GetSizeTuple()
x1 = x-200; y1 = 20
for letter in self.word:
if self.guess.count(letter):
dc.DrawText(letter, x1, y1)
else:
dc.DrawText('.', x1, y1)
x1 = x1 + 10
x1 = x-200
dc.DrawText("tries %d misses %d" % (self.tries,self.misses),x1,50)
guesses = ""
for letter in self.guess:
guesses = guesses + letter
dc.DrawText("guessed:", x1, 70)
dc.DrawText(guesses[:13], x1+80, 70)
dc.DrawText(guesses[13:], x1+80, 90)
dc.SetUserScale(x/1000.0, y/1000.0)
self.DrawVictim(dc)
def DrawVictim(self, dc):
dc.SetPen(wxPen(wxNamedColour('black'), 20))
dc.DrawLines([(10, 980), (10,900), (700,900), (700,940), (720,940),
(720,980), (900,980)])
dc.DrawLines([(100,900), (100, 100), (300,100)])
dc.DrawLine(100,200,200,100)
if ( self.misses == 0 ): return
dc.SetPen(wxPen(wxNamedColour('blue'), 10))
dc.DrawLine(300,100,300,200)
if ( self.misses == 1 ): return
dc.DrawEllipse(250,200,100,100)
if ( self.misses == 2 ): return
dc.DrawLine(300,300,300,600)
if ( self.misses == 3) : return
dc.DrawLine(300,300,250,550)
if ( self.misses == 4) : return
dc.DrawLine(300,300,350,550)
if ( self.misses == 5) : return
dc.DrawLine(300,600,350,850)
if ( self.misses == 6) : return
dc.DrawLine(300,600,250,850)
def OnPaint(self, event):
dc = wxPaintDC(self)
self.Draw(dc)
class HangmanDemo(HangmanWnd):
def __init__(self, wf, parent, id, pos, size):
HangmanWnd.__init__(self, parent, id, pos, size)
self.StartGame("dummy")
self.start_new = 1
self.wf = wf
self.delay = 500
self.timer = self.PlayTimer(self.MakeMove)
def MakeMove(self):
self.timer.Stop()
if self.start_new:
self.StartGame(self.wf.Get())
self.start_new = 0
self.left = list('aaaabcdeeeeefghiiiiijklmnnnoooopqrssssttttuuuuvwxyz')
else:
key = self.left[int(random.random()*len(self.left))]
while self.left.count(key): self.left.remove(key)
self.start_new = self.HandleKey(key)
self.timer.Start(self.delay)
def Stop(self):
self.timer.Stop()
class PlayTimer(wxTimer):
def __init__(self,func):
wxTimer.__init__(self)
self.func = func
self.Start(1000)
def Notify(self):
apply(self.func, ())
class HangmanDemoFrame(wxFrame):
def __init__(self, wf, parent, id, pos, size):
wxFrame.__init__(self, parent, id, "Hangman demo", pos, size)
self.demo = HangmanDemo(wf, self, -1, wxDefaultPosition, wxDefaultSize)
def OnCloseWindow(self, event):
self.demo.timer.Stop()
self.Destroy()
class AboutBox(wxDialog):
def __init__(self, parent,wf):
wxDialog.__init__(self, parent, -1, "About Hangman", wxDefaultPosition, wxSize(350,450))
self.wnd = HangmanDemo(wf, self, -1, wxPoint(1,1), wxSize(350,150))
self.static = wxStaticText(self, -1, __doc__, wxPoint(1,160), wxSize(350, 250))
self.button = wxButton(self, 2001, "OK", wxPoint(150,420), wxSize(50,-1))
EVT_BUTTON(self, 2001, self.OnOK)
def OnOK(self, event):
self.wnd.Stop()
self.EndModal(wxID_OK)
class MyFrame(wxFrame):
def __init__(self, parent, wf):
self.wf = wf
wxFrame.__init__(self, parent, -1, "hangman", wxDefaultPosition, wxSize(400,300))
self.wnd = HangmanWnd(self, -1)
menu = wxMenu()
menu.Append(1001, "New")
menu.Append(1002, "End")
menu.AppendSeparator()
menu.Append(1003, "Reset")
menu.Append(1004, "Demo...")
menu.AppendSeparator()
menu.Append(1005, "Exit")
menubar = wxMenuBar()
menubar.Append(menu, "Game")
menu = wxMenu()
#menu.Append(1010, "Internal", "Use internal dictionary", TRUE)
menu.Append(1011, "ASCII File...")
urls = [ 'wxPython home', 'http://alldunn.com/wxPython/main.html',
'slashdot.org', 'http://slashdot.org/',
'cnn.com', 'http://cnn.com',
'The New York Times', 'http://www.nytimes.com',
'De Volkskrant', 'http://www.volkskrant.nl/frameless/25000006.html',
'Gnu GPL', 'http://www.fsf.org/copyleft/gpl.html',
'Bijbel: Genesis', 'http://www.coas.com/bijbel/gn1.htm']
urlmenu = wxMenu()
for item in range(0,len(urls),2):
urlmenu.Append(1020+item/2, urls[item], urls[item+1])
urlmenu.Append(1080, 'Other...', 'Enter an URL')
menu.AppendMenu(1012, 'URL', urlmenu, 'Use a webpage')
menu.Append(1013, 'Dump', 'Write contents to stdout')
menubar.Append(menu, "Dictionary")
self.urls = urls
self.urloffset = 1020
menu = wxMenu()
menu.Append(1090, "About...")
menubar.Append(menu, "Help")
self.SetMenuBar(menubar)
self.CreateStatusBar(2)
EVT_MENU(self, 1001, self.OnGameNew)
EVT_MENU(self, 1002, self.OnGameEnd)
EVT_MENU(self, 1003, self.OnGameReset)
EVT_MENU(self, 1004, self.OnGameDemo)
EVT_MENU(self, 1005, self.OnWindowClose)
EVT_MENU(self, 1011, self.OnDictFile)
EVT_MENU_RANGE(self, 1020, 1020+len(urls)/2, self.OnDictURL)
EVT_MENU(self, 1080, self.OnDictURLSel)
EVT_MENU(self, 1013, self.OnDictDump)
EVT_MENU(self, 1090, self.OnHelpAbout)
EVT_CHAR(self.wnd, self.OnChar)
self.OnGameReset()
def OnGameNew(self, event):
word = self.wf.Get()
self.in_progress = 1
self.SetStatusText("",0)
self.wnd.StartGame(word)
def OnGameEnd(self, event):
self.UpdateAverages(0)
self.in_progress = 0
self.SetStatusText("",0)
self.wnd.EndGame()
def OnGameReset(self, event=None):
self.played = 0
self.won = 0
self.history = []
self.average = 0.0
self.OnGameNew(None)
def OnGameDemo(self, event):
frame = HangmanDemoFrame(self.wf, self, -1, wxDefaultPosition, self.GetSize())
frame.Show(TRUE)
def OnDictFile(self, event):
fd = wxFileDialog(self)
if (self.wf.filename):
fd.SetFilename(self.wf.filename)
if fd.ShowModal() == wxID_OK:
file = fd.GetPath()
self.wf = WordFetcher(file)
def OnDictURL(self, event):
item = (event.GetId() - self.urloffset)*2
print "Trying to open %s at %s" % (self.urls[item], self.urls[item+1])
self.wf = URLWordFetcher(self.urls[item+1])
def OnDictURLSel(self, event):
msg = wxTextEntryDialog(self, "Enter the URL of the dictionary document", "Enter URL")
if msg.ShowModal() == wxID_OK:
url = msg.GetValue()
self.wf = URLWordFetcher(url)
def OnDictDump(self, event):
print self.wf.words
def OnHelpAbout(self, event):
about = AboutBox(self, self.wf)
about.ShowModal()
about.wnd.Stop() # that damn timer won't stop!
def UpdateAverages(self, has_won):
if has_won:
self.won = self.won + 1
self.played = self.played+1
self.history.append(self.wnd.misses) # ugly
total = 0.0
for m in self.history:
total = total + m
self.average = float(total/len(self.history))
def OnChar(self, event):
if not self.in_progress:
#print "new"
self.OnGameNew(None)
return
key = event.KeyCode();
#print key
if key >= ord('A') and key <= ord('Z'):
key = key + ord('a') - ord('A')
key = chr(key)
if key < 'a' or key > 'z':
event.Skip()
return
res = self.wnd.HandleKey(key)
if res == 0:
self.SetStatusText(self.wnd.message)
elif res == 1:
self.UpdateAverages(0)
self.SetStatusText("Too bad, you're dead!",0)
self.in_progress = 0
elif res == 2:
self.in_progress = 0
self.UpdateAverages(1)
self.SetStatusText("Congratulations!",0)
if self.played:
percent = (100.*self.won)/self.played
else:
percent = 0.0
self.SetStatusText("p %d, w %d (%g %%), av %g" % (self.played,self.won, percent, self.average),1)
def OnWindowClose(self, event):
self.Destroy()
class MyApp(wxApp):
def OnInit(self):
if wxPlatform == '__WXGTK__':
defaultfile = "/usr/share/games/hangman-words"
elif wxPlatform == '__WXMSW__':
defaultfile = "c:\\windows\\hardware.txt"
else:
defaultfile = ""
wf = WordFetcher(defaultfile)
frame = MyFrame(NULL, wf)
self.SetTopWindow(frame)
frame.Show(TRUE)
return TRUE
if __name__ == '__main__':
app = MyApp(0)
app.MainLoop()
#----------------------------------------------------------------------
overview = __doc__
def runTest(frame, nb, log):
if wxPlatform == '__WXGTK__' or wxPlatform == '__WXMOTIF__':
defaultfile = "/usr/share/games/hangman-words"
elif wxPlatform == '__WXMSW__':
defaultfile = "c:\\windows\\hardware.txt"
else:
defaultfile = ""
wf = WordFetcher(defaultfile)
win = MyFrame(frame, wf)
frame.otherWin = win
win.Show(true)
#----------------------------------------------------------------------

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@@ -1,85 +0,0 @@
<?xml version="1.0"?>
<!DOCTYPE gcapaper SYSTEM "gcapap-X.dtd" [
<!ENTITY footprint SYSTEM "footprint.tif" NDATA tiff >
<!ENTITY footprint SYSTEM "footprint.eps" NDATA eps >
<!ENTITY shoes SYSTEM "shoes.tif" NDATA tiff >
<!ENTITY super1 "&#90;">
]>
<gcapaper><front><title>Using SGML to make footprints in the sand
</title><keyword>footprints</keyword><keyword>sand</keyword>
<author><fname>Jane</fname><surname>Doe</surname>
<jobtitle>Empress</jobtitle>
<address><affil>Universe Corporation</affil>
<aline>1 Main Street</aline>
<city>Perfect City</city>
<province>Dorado</province>
<cntry>Neutral</cntry><postcode>999999</postcode>
<phone>+55 555 555 5550</phone>
<fax>+55 555 555 5555</fax>
<email>jane@universe.com</email>
<web>www.universe.com</web>
</address>
<bio><para>Jane Doe is the Empress of the Universe <bibref refloc="jd000"/>, a position to which she has always aspired.</para></bio>
</author>
<author><fname>Fred</fname><surname>Bloggs</surname>
<jobtitle>Designer</jobtitle>
<address><affil>Fred (The Shoe) Bloggs Ltd</affil>
<aline>1 Shoe Lane</aline>
<city>Perfect City</city>
<province>Dorado</province>
<cntry>Neutral</cntry><postcode>999999</postcode>
<phone>+55 555 555 1122</phone>
<fax>+55 555 555 1133</fax>
<email>fred@shoebloggs.com</email>
<web>www.shoebloggs.com</web></address>
<bio><para>Fred has always wanted to create the perfect shoe for making footprints in the sand. Now with SGML and XML, he has been able to document his design.</para></bio>
</author>
<abstract>
<para><keyword>ease</keyword><keyword>documentation</keyword>It's not easy being an Empress of the Universe (<a href="http://www.universe.com"/>), but with the right pair of shoes and the right documentation on how to make footprints in the sand of life, it's easier than it was. Since the introduction of <acronym.grp><acronym>SGML</acronym><expansion>Standard Generalized Markup Language</expansion></acronym.grp> and <acronym.grp><acronym>XML</acronym><expansion>Extensible Markup Language</expansion></acronym.grp> it is now possible to identify and manage the key bits of information on this process.</para>
</abstract>
</front>
<body><section id="jd001"><title>Introduction</title>
<para><keyword>documentation</keyword>Since its inception, the Universe has always had sand, now it has an Empress, a good shoe design, and <acronym>SGML</acronym> / <acronym>XML</acronym> documentation. The time is now ripe for making <highlight style="ital">footprints</highlight> in the sand.</para></section>
<section id="jd002"><title>Footprints - truly a push technology</title><keyword>push</keyword>
<para>One could safely say that making footprints is a push technology. This is even more true when the footprint maker is the Empress of the Universe. </para>
<subsec1 id="jd003"><title>The sands of time</title><keyword>time</keyword>
<para>The 1<super>st</super> think to remember about the Universe is the time/space continuum to which it conforms. This then confuses the sands of time to be something more like the sands of time/space continuum because if you wait on those sands long enough they may be somewhere else - not necessarily because of the time/space continuum but because the winds will <highlight style="ital">push</highlight> them down the beach.</para></subsec1>
<subsec1 id="jd004"><title>Identifying the footprints</title>
<para>In order to truly understand who has walked on the sands and left the footprints, it is important to identify the <keyword>characteristics</keyword>characteristics of the footprint. In the graphic <xref refloc="jd005" type="title"/>, we can see the footprints are large, well shaped, and evenly distributed from front to back and side to side.</para>
<figure id="jd005"><title>Footprint in Sand</title><caption><para>Note the evenly distributed shape and indention</para></caption><graphic figname="footprint"/></figure>
<para>This footprint begs the question, 'What kind of remarkable <keyword>shoe</keyword>shoe could make such a wonderful footprint?'</para>
<table id="t1">
<tgroup cols="2">
<thead><row><entry>Shoe Type</entry><entry>Remarkability Rating</entry></row></thead>
<tbody><row><entry>Acme Shoe</entry><entry>Unremarkable</entry></row>
<row><entry>Budget Shoe</entry><entry>Not worth remarking on</entry></row>
<row><entry>Super Duper Shoe</entry><entry>Absolutely Remarkable</entry></row></tbody>
</tgroup></table></subsec1>
<subsec1 id="jd006"><title>The Shoe What Made the Footprint</title>
<para>The remarkable footprint is made by a combination of a terrific shoe worn on a fantastic foot propelled by a one-of-a-kind Empress. As can be seen in Figure <xref refloc="jd007" type="number"/>, the shoe is worthy of an Empress.</para>
<figure id="jd007"><title>The Terrific Shoe</title><graphic figname="shoes"/></figure>
<para>The design goals of the shoe were:
<randlist style = "bulleted">
<li><para>to minimize time-consuming manual tasks such as shoelace tying;</para></li>
<li><para>to allow different decorations to be placed on the toes; and</para></li>
<li><para>to enforce a good arch.</para></li></randlist></para></subsec1></section>
<section id="jd008"><title>Documenting the Shoe</title>
<para>Documenting the shoe was the best part for Fred Bloggs. His superior design could be captured for all time in a neutrally-encoded, content-specific manner. An excerpt from his DTD gives an insight into the type of information he captured in his documentation.</para>
<code.block>&lt;!DOCTYPE shoedoc [
&lt;!ELEMENT shoedoc - - (design, mfg, care, recycle) >
&lt;!ATTLIST shoedoc designer CDATA #REQUIRED
date CDATA #REQUIRED>
&lt;!ELEMENT design - - (specs, desc) >
etc.
</code.block>
<para>An excerpt from the documentation also gives us insights.</para>
<code.block><![CDATA[<design>
<specs sizerange="4-12" widthrange="aa-d" color="navy black white red taupe">
<para>The arch shall be high. The toe shall be narrow, but not pinch. The heel shall not come off in grates. Sand shall not get in.</para></specs>]]>
</code.block>
</section></body>
<rear><acknowl>
<para>The authors wish to express our thanks to the Universe for being there and to gravity for holding the sand down long enough to see the footprints.</para></acknowl>
<bibliog>
<bibitem id="jd000"><bib>Barrett 00</bib><pub>Barrett, B., Being Empress Made Easy, Galaxy Division of Universal Publishers. 0000</pub></bibitem></bibliog></rear></gcapaper>

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@@ -1,211 +0,0 @@
"""
Hello, and welcome to this test of the wxTreeItemData
class.
The wxTreeItemData class can be used to associate a python
object with a wxTreeCtrl item. In this sample, its use is
demonstrated via a tree control that shows the contents of a
python namespace according to the standard dir()
command. Every item in the tree has its label taken from the
dir() output, and 'behind it' a reference to the python
object is stored in a wxTreeItemData object.
As you may have guessed by now, this sample automatically
displays '__doc__' strings if the selected python object
happens to have one. Please expand the pyTree object to
learn more about the implementation.
Version 1.0, April 4 1999.
Harm van der Heijden (H.v.d.Heijden@phys.tue.nl)
P.S. Check out the string module. It's imported in this
sample not because it's used, but because it's so
beautifully documented...
"""
from wxPython import wx
import string # Don't use it, but it's fun expanding :-)
#----------------------------------------------------------------------
def _getindent(line):
"""Returns the indentation level of the given line."""
indent = 0
for c in line:
if c == ' ': indent = indent + 1
elif c == '\t': indent = indent + 8
else: break
return indent
def _sourcefinder(func):
"""Given a func_code object, this function tries to find and return
the python source code of the function."""
try:
f = open(func.co_filename,"r")
except:
return "(could not open file %s)" % (func.co_filename,)
for i in range(func.co_firstlineno):
line = f.readline()
ind = _getindent(line)
msg = ""
while line:
msg = msg + line
line = f.readline()
# the following should be <= ind, but then we get
# confused by multiline docstrings. Using == works most of
# the time... but not always!
if _getindent(line) == ind: break
return msg
#----------------------------------------------------------------------
class pyTree(wx.wxTreeCtrl):
"""
This wxTreeCtrl derivative displays a tree view of a Python namespace.
Anything from which the dir() command returns a non-empty list is a branch
in this tree.
"""
def __init__(self, parent, id, root):
"""
Initialize function; because we insert branches into the tree
as needed, we use the ITEM_EXPANDING event handler. The
ITEM_COLLAPSED handler removes the stuff afterwards. The
SEL_CHANGED handler attempts to display interesting
information about the selected object.
"""
wx.wxTreeCtrl.__init__(self, parent, id)
self.root = self.AddRoot(str(root), -1, -1, wx.wxTreeItemData(root))
if dir(root):
self.SetItemHasChildren(self.root, wx.TRUE)
wx.EVT_TREE_ITEM_EXPANDING(self, self.GetId(), self.OnItemExpanding)
wx.EVT_TREE_ITEM_COLLAPSED(self, self.GetId(), self.OnItemCollapsed)
wx.EVT_TREE_SEL_CHANGED(self, self.GetId(), self.OnSelChanged)
self.output = None
def SetOutput(self, output):
"""
Set output function (accepts single string). Used to display string
representation of the selected object by OnSelChanged.
"""
self.output = output
def OnItemExpanding(self,event):
"""
The real workhorse of this class. First we retrieve the object
(parent) belonging to the branch that is to be expanded. This
is done by calling GetPyData(parent), which is a short-cut for
GetPyItemData(parent).Get().
Then we get the dir() list of that object. For each item in
this list, a tree item is created with associated
wxTreeItemData referencing the child object. We get this
object using child = getattr(parent, item).
Finally, we check wether the child returns a non-empty dir()
list. If so, it is labeled as 'having children', so that it
may be expanded. When it actually is expanded, this function
will again figure out what the offspring is.
"""
item = event.GetItem()
obj = self.GetPyData( item )
lst = dir(obj)
for key in lst:
new_obj = getattr(obj,key)
new_item = self.AppendItem( item, key, -1, -1,
wx.wxTreeItemData(new_obj) )
if dir(new_obj):
self.SetItemHasChildren(new_item, wx.TRUE)
def OnItemCollapsed(self, event):
"""
We need to remove all children here, otherwise we'll see all
that old rubbish again after the next expansion.
"""
item = event.GetItem()
self.DeleteChildren(item)
def OnSelChanged(self, event):
"""
If an output function is defined, we try to print some
informative, interesting and thought-provoking stuff to it.
If it has a __doc__ string, we print it. If it's a function or
unbound class method, we attempt to find the python source.
"""
if not self.output:
return
obj = self.GetPyData( event.GetItem() )
msg = str(obj)
if hasattr(obj, '__doc__'):
msg = msg+"\n\nDocumentation string:\n\n%s" % ( getattr(obj, '__doc__'),)
# Is it a function?
func = None
if hasattr(obj, "func_code"): # normal function
func = getattr(obj, "func_code")
elif hasattr(obj, "im_func"): # unbound class method
func = getattr(getattr(obj, "im_func"), "func_code")
if func: # if we found one, let's try to print the source
msg = msg+"\n\nFunction source:\n\n" + _sourcefinder(func)
apply(self.output, (msg,))
#----------------------------------------------------------------------
overview = __doc__
def runTest(frame, nb, log):
"""
This method is used by the wxPython Demo Framework for integrating
this demo with the rest.
"""
thisModule = __import__(__name__, globals())
win = wx.wxFrame(frame, -1, "PyTreeItemData Test")
split = wx.wxSplitterWindow(win, -1)
tree = pyTree(split, -1, thisModule)
text = wx.wxTextCtrl(split, -1, "", wx.wxDefaultPosition,
wx.wxDefaultSize, wx.wxTE_MULTILINE)
split.SplitVertically(tree, text, 200)
tree.SetOutput(text.SetValue)
tree.SelectItem(tree.root)
win.SetSize(wx.wxSize(800,500))
frame.otherWin = win
win.Show(1)
#----------------------------------------------------------------------
if __name__ == '__main__':
class MyFrame(wx.wxFrame):
"""Very standard Frame class. Nothing special here!"""
def __init__(self):
"""Make a splitter window; left a tree, right a textctrl. Wow."""
import __main__
wx.wxFrame.__init__(self, wx.NULL, -1, "PyTreeItemData Test",
wx.wxDefaultPosition, wx.wxSize(800,500))
split = wx.wxSplitterWindow(self, -1)
tree = pyTree(split, -1, __main__)
text = wx.wxTextCtrl(split, -1, "", wx.wxDefaultPosition,
wx.wxDefaultSize, wx.wxTE_MULTILINE)
split.SplitVertically(tree, text, 200)
tree.SetOutput(text.SetValue)
tree.SelectItem(tree.root)
class MyApp(wx.wxApp):
"""This class is even less interesting than MyFrame."""
def OnInit(self):
"""OnInit. Boring, boring, boring!"""
frame = MyFrame()
frame.Show(wx.TRUE)
self.SetTopWindow(frame)
return wx.TRUE
app = MyApp(0)
app.MainLoop()

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@@ -1,13 +0,0 @@
<?xml version="1.0"?>
<!DOCTYPE quotations [
<!ELEMENT collection (quotation)*>
<!ELEMENT em (#PCDATA) >
<!ELEMENT foreign (#PCDATA) >
<!ELEMENT cite (#PCDATA) >
<!ELEMENT author (#PCDATA)>
<!ELEMENT source (#PCDATA|cite)*>
<!ELEMENT quotation (#PCDATA|author|source)* >
]>
<collection><quotation>We will perhaps eventually be writing only small modules which are identified by name as they are used to build larger ones, so that devices like indentation, rather than delimiters, might become feasible for expressing local structure in the source language. <source>Donald E. Knuth, "Structured Programming with goto Statements", Computing Surveys, Vol 6 No 4, Dec. 1974</source> </quotation> <quotation> The infinities aren't contagious except in that they often appear that way due to to their large size. <source>Tim Peters on the IEEE 754 floating point standard, 27 Apr 1998</source> </quotation> </collection>

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@@ -1,92 +0,0 @@
#!/bin/env python
#----------------------------------------------------------------------------
# Name: run.py
# Purpose: Simple framework for running individual demos
#
# Author: Robin Dunn
#
# Created: 6-March-2000
# RCS-ID: $Id$
# Copyright: (c) 2000 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------------
"""
This program will load and run one of the individual demos in this
directory within its own frame window. Just specify the module name
on the command line.
"""
import sys
from wxPython.wx import *
#----------------------------------------------------------------------------
class Log:
def WriteText(self, text):
sys.stdout.write(text)
write = WriteText
class RunDemoApp(wxApp):
def __init__(self, name, module):
self.name = name
self.demoModule = module
wxApp.__init__(self, 0)
def OnInit(self):
wxInitAllImageHandlers()
frame = wxFrame(None, -1, "RunDemo: " + self.name, size=(0,0))
frame.CreateStatusBar()
frame.Show(true)
win = self.demoModule.runTest(frame, frame, Log())
# a window will be returned if the demo does not create
# its own top-level window
if win:
# so set the frame to a good size for showing stuff
frame.SetSize((600, 450))
else:
# otherwise the demo made its own frame, so just put a
# button in this one
if hasattr(frame, 'otherWin'):
wxButton(frame, 1101, " Exit ")
frame.SetSize((200, 100))
EVT_BUTTON(frame, 1101, self.OnButton)
else:
# It was probably a dialog or something that is already
# gone, so we're done.
frame.Destroy()
return true
self.SetTopWindow(frame)
self.frame = frame
return true
def OnButton(self, evt):
self.frame.Close(true)
#----------------------------------------------------------------------------
def main(argv):
if len(argv) != 2:
print "Please specify a demo module name on the command-line"
raise SystemExit
name = argv[1]
module = __import__(name)
app = RunDemoApp(name, module)
app.MainLoop()
if __name__ == "__main__":
main(sys.argv)

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@@ -1,49 +0,0 @@
from wxPython.wx import *
from wxPython.html import *
#----------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent, id=-1, size=wxDefaultSize, bgcolor=None):
wxPanel.__init__(self, parent, id, size=size)
if bgcolor:
self.SetBackgroundColour(bgcolor)
wxStaticText(self, -1, 'Name:', wxPoint(10, 10))
wxStaticText(self, -1, 'Email:', wxPoint(10, 40))
self.name = wxTextCtrl(self, -1, '', wxPoint(50, 10), wxSize(100, -1))
self.email = wxTextCtrl(self, -1, '', wxPoint(50, 40), wxSize(100, -1))
wxButton(self, 12121, 'Okay', wxPoint(50, 70))
EVT_BUTTON(self, 12121, self.OnButton)
def OnButton(self, event):
name = self.name.GetValue()
email = self.email.GetValue()
dlg = wxMessageDialog(self,
'You entered:\n %s\n %s' % (name, email),
'Results', style = wxOK | wxICON_INFORMATION)
dlg.ShowModal()
dlg.Destroy()
#----------------------------------------------------------------------
class TestHtmlPanel(wxPanel):
def __init__(self, parent, id=-1, size=wxDefaultSize):
import About
wxPanel.__init__(self, parent, id, size=size)
self.html = wxHtmlWindow(self, -1, wxPoint(5,5), wxSize(400, 350))
self.html.SetPage(About.MyAboutBox.text % wx.__version__)
self.Fit()
#----------------------------------------------------------------------

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@@ -1,56 +0,0 @@
from wxPython.wx import *
#----------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
b = wxButton(self, 10, "Hello", wxPoint(20, 20))
EVT_BUTTON(self, 10, self.OnClick)
b.SetBackgroundColour(wxBLUE)
b.SetForegroundColour(wxWHITE)
b.SetDefault()
wxButton(self, 20, "HELLO AGAIN!", wxPoint(20, 60), wxSize(90, 45))
EVT_BUTTON(self, 20, self.OnClick)
bmp = wxBitmap('bitmaps/test2.bmp', wxBITMAP_TYPE_BMP)
mask = wxMaskColour(bmp, wxBLUE)
bmp.SetMask(mask)
print bmp.GetWidth(), bmp.GetHeight()
wxBitmapButton(self, 30, bmp, wxPoint(140, 20),
wxSize(bmp.GetWidth()+10, bmp.GetHeight()+10))
EVT_BUTTON(self, 30, self.OnClick)
def OnClick(self, event):
self.log.WriteText("Click! (%d)\n" % event.GetId())
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#----------------------------------------------------------------------
overview = """\
"""

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@@ -1,442 +0,0 @@
#! /usr/local/bin/python
#----------------------------------------------------------------------------
# Name: CalendPanel.py
# Purpose: Calendar control display testing on panel
#
# Author: Lorne White (email: lwhite1@planet.eon.net)
#
# Created:
# Version 0.5 1999/11/03
# Licence: wxWindows license
#----------------------------------------------------------------------------
from wxPython.wx import *
from wxPython.lib.calendar import wxCalendar, Month
import os
dir_path = os.getcwd()
# highlighted days in month
test_days ={ 0: [],
1: [3, 7, 9, 21],
2: [2, 10, 4, 9],
3: [4, 20, 29],
4: [1, 12, 22],
5: [2, 10, 15],
6: [4, 8, 17],
7: [6, 7, 8],
8: [5, 10, 20],
9: [1, 2, 5, 29],
10: [2, 4, 6, 22],
11: [6, 9, 12, 28, 29],
12: [8, 9, 10, 11, 20] }
# test of full window calendar control functions
def GetMonthList():
monthlist = []
for i in range(13):
name = Month[i]
if name != None:
monthlist.append(name)
return monthlist
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
self.calend = wxCalendar(self, -1, wxPoint(100, 50), wxSize(200, 180))
start_month = 11
start_year = 1999
# month list from DateTime module
monthlist = GetMonthList()
self.date = wxComboBox(self, 10, Month[start_month], wxPoint(100, 20), wxSize(90, -1), monthlist, wxCB_DROPDOWN)
EVT_COMBOBOX(self, 10, self.EvtComboBox)
# set start month and year
self.calend.SetMonth(start_month)
self.calend.SetYear(start_year)
# set attributes of calendar
self.calend.HideTitle()
self.calend.HideGrid()
# display routine
self.ResetDisplay()
# mouse click event
self.Connect(self.calend.GetId(), -1, 2100, self.MouseClick)
# scroll bar for month selection
self.scroll = wxScrollBar(self, 40, wxPoint(100, 240), wxSize(200, 20), wxSB_HORIZONTAL)
self.scroll.SetScrollbar(start_month-1, 1, 12, 1, TRUE)
EVT_COMMAND_SCROLL(self, 40, self.Scroll)
# spin control for year selection
self.dtext = wxTextCtrl(self, -1, str(start_year), wxPoint(200, 20), wxSize(60, -1))
h = self.dtext.GetSize().height
self.spin = wxSpinButton(self, 20, wxPoint(270, 20), wxSize(h*2, h))
self.spin.SetRange(1980, 2010)
self.spin.SetValue(start_year)
EVT_SPIN(self, 20, self.OnSpin)
# button for calendar dialog test
wxStaticText(self, -1, "Test Calendar Dialog", wxPoint(350, 50)).SetBackgroundColour(wxNamedColour('Red'))
bmp = wxBitmap('bitmaps/Calend.bmp', wxBITMAP_TYPE_BMP)
self.but = wxBitmapButton(self, 60, bmp, wxPoint(380, 80))#, wxSize(30, 30))
EVT_BUTTON(self, 60, self.TestDlg)
# button for calendar window test
wxStaticText(self, -1, "Test Calendar Window", wxPoint(350, 150)).SetBackgroundColour(wxNamedColour('Blue'))
bmp = wxBitmap('bitmaps/Calend.bmp', wxBITMAP_TYPE_BMP)
self.but = wxBitmapButton(self, 160, bmp, wxPoint(380, 180))#, wxSize(30, 30))
EVT_BUTTON(self, 160, self.TestFrame)
# calendar dialog
def TestDlg(self, event):
dlg = CalenDlg(self, self.log)
dlg.Centre()
dlg.ShowModal()
dlg.Destroy()
# calendar window test
def TestFrame(self, event):
frame = CalendFrame(self, -1, "Test Calendar", self.log)
frame.Show(true)
return true
# month and year control events
def OnSpin(self, event):
year = event.GetPosition()
self.dtext.SetValue(str(year))
self.calend.SetYear(year)
self.calend.Refresh()
def EvtComboBox(self, event):
name = event.GetString()
self.log.WriteText('EvtComboBox: %s\n' % name)
monthval = self.date.FindString(name)
self.scroll.SetScrollbar(monthval, 1, 12, 1, TRUE)
self.calend.SetMonth(monthval+1)
self.ResetDisplay()
def Scroll(self, event):
value = self.scroll.GetThumbPosition()
monthval = int(value)+1
self.calend.SetMonth(monthval)
self.ResetDisplay()
self.log.WriteText('Month: %s\n' % value)
name = Month[monthval]
self.date.SetValue(name)
# log mouse events
def MouseClick(self, evt):
text = '%s CLICK %02d/%02d/%d' % (evt.click, evt.day, evt.month, evt.year) # format date
self.log.WriteText('Date Selected: ' + text + '\n')
def OnCloseWindow(self, event):
self.Destroy()
# set the highlighted days for the calendar
def ResetDisplay(self):
month = self.calend.GetMonth()
try:
set_days = test_days[month]
except:
set_days = [1, 5, 12]
self.calend.SetSelDay(set_days)
self.calend.Refresh()
# increment and decrement toolbar controls
def OnIncYear(self, event):
self.calend.IncYear()
self.ResetDisplay()
def OnDecYear(self, event):
self.calend.DecYear()
self.ResetDisplay()
def OnIncMonth(self, event):
self.calend.IncMonth()
self.ResetDisplay()
def OnDecMonth(self, event):
self.calend.DecMonth()
self.ResetDisplay()
def OnCurrent(self, event):
self.calend.SetCurrentDay()
self.ResetDisplay()
# test the calendar control in a dialog
class CalenDlg(wxDialog):
def __init__(self, parent, log):
self.log = log
wxDialog.__init__(self, parent, -1, "Test Calendar", wxPyDefaultPosition, wxSize(280, 300))
start_month = 2
start_year = 1999
# get month list from DateTime
monthlist = GetMonthList()
# select the month
self.date = wxComboBox(self, 100, Month[start_month], wxPoint(20, 20), wxSize(90, -1), monthlist, wxCB_DROPDOWN)
EVT_COMBOBOX(self, 100, self.EvtComboBox)
# alternate spin button to control the month
h = self.date.GetSize().height
self.m_spin = wxSpinButton(self, 120, wxPoint(130, 20), wxSize(h*2, h), wxSP_VERTICAL)
self.m_spin.SetRange(1, 12)
self.m_spin.SetValue(start_month)
EVT_SPIN(self, 120, self.OnMonthSpin)
# spin button to conrol the year
self.dtext = wxTextCtrl(self, -1, str(start_year), wxPoint(160, 20), wxSize(60, -1))
h = self.dtext.GetSize().height
self.y_spin = wxSpinButton(self, 20, wxPoint(220, 20), wxSize(h*2, h), wxSP_VERTICAL)
self.y_spin.SetRange(1980, 2010)
self.y_spin.SetValue(start_year)
EVT_SPIN(self, 20, self.OnYrSpin)
# set the calendar and attributes
self.calend = wxCalendar(self, -1, wxPoint(20, 60), wxSize(240, 200))
self.calend.SetMonth(start_month)
self.calend.SetYear(start_year)
self.calend.HideTitle()
self.ResetDisplay()
self.Connect(self.calend.GetId(), -1, 2100, self.MouseClick)
# log the mouse clicks
def MouseClick(self, evt):
text = '%s CLICK %02d/%02d/%d' % (evt.click, evt.day, evt.month, evt.year) # format date
self.log.WriteText('Date Selected: ' + text + '\n')
if evt.click == 'DLEFT':
self.EndModal(wxID_OK)
# month and year spin selection routines
def OnMonthSpin(self, event):
month = event.GetPosition()
self.date.SetValue(Month[month])
self.calend.SetMonth(month)
self.calend.Refresh()
def OnYrSpin(self, event):
year = event.GetPosition()
self.dtext.SetValue(str(year))
self.calend.SetYear(year)
self.calend.Refresh()
def EvtComboBox(self, event):
name = event.GetString()
self.log.WriteText('EvtComboBox: %s\n' % name)
monthval = self.date.FindString(name)
self.m_spin.SetValue(monthval+1)
self.calend.SetMonth(monthval+1)
self.ResetDisplay()
# set the calendar for highlighted days
def ResetDisplay(self):
month = self.calend.GetMonth()
try:
set_days = test_days[month]
except:
set_days = [1, 5, 12]
self.calend.SetSelDay(set_days)
self.calend.Refresh()
# test of full window calendar control functions
class CalendFrame(wxFrame):
def __init__(self, parent, id, title, log):
wxFrame.__init__(self, parent, id, title, wxPyDefaultPosition, wxSize(400, 400))
self.log = log
self.CreateStatusBar()
self.mainmenu = wxMenuBar()
menu = wxMenu()
menu = self.MakeFileMenu()
self.mainmenu.Append(menu, '&File')
self.MakeToolMenu() # toolbar
self.SetMenuBar(self.mainmenu)
self.calend = wxCalendar(self, -1)
self.calend.SetCurrentDay()
self.calend.grid_color = 'BLUE'
self.ResetDisplay()
self.Connect(self.calend.GetId(), -1, 2100, self.MouseClick)
def MouseClick(self, evt):
text = '%s CLICK %02d/%02d/%d' % (evt.click, evt.day, evt.month, evt.year) # format date
self.log.WriteText('Date Selected: ' + text + '\n')
def OnCloseWindow(self, event):
self.Destroy()
def ResetDisplay(self):
month = self.calend.GetMonth()
try:
set_days = test_days[month]
except:
set_days = [1, 5, 12]
self.calend.SetSelDay(set_days)
self.calend.Refresh()
def OnIncYear(self, event):
self.calend.IncYear()
self.ResetDisplay()
def OnDecYear(self, event):
self.calend.DecYear()
self.ResetDisplay()
def OnIncMonth(self, event):
self.calend.IncMonth()
self.ResetDisplay()
def OnDecMonth(self, event):
self.calend.DecMonth()
self.ResetDisplay()
def OnCurrent(self, event):
self.calend.SetCurrentDay()
self.ResetDisplay()
def MakeFileMenu(self):
menu = wxMenu()
mID = NewId()
menu.Append(mID, 'Decrement', 'Next')
EVT_MENU(self, mID, self.OnDecMonth)
mID = NewId()
menu.Append(mID, 'Increment', 'Dec')
EVT_MENU(self, mID, self.OnIncMonth)
menu.AppendSeparator()
mID = NewId()
menu.Append(mID, 'E&xit', 'Exit')
EVT_MENU(self, mID, self.OnCloseWindow)
return menu
def MakeToolMenu(self):
tb = self.CreateToolBar(wxTB_HORIZONTAL|wxNO_BORDER)
bmp_path = 'bitmaps/'
SetToolPath(self, tb, 10, bmp_path + 'DbDec.bmp', 'Dec Year')
EVT_TOOL(self, 10, self.OnDecYear)
SetToolPath(self, tb, 15, bmp_path + 'Dec.bmp', 'Dec Month')
EVT_TOOL(self, 15, self.OnDecMonth)
SetToolPath(self, tb, 30, bmp_path + 'Pt.bmp', 'Current Month')
EVT_TOOL(self, 30, self.OnCurrent)
SetToolPath(self, tb, 40, bmp_path + 'Inc.bmp', 'Inc Month')
EVT_TOOL(self, 40, self.OnIncMonth)
SetToolPath(self, tb, 45, bmp_path + 'DbInc.bmp', 'Inc Year')
EVT_TOOL(self, 45, self.OnIncYear)
tb.Realize()
def SetToolPath(self, tb, id, bmp, title):
global dir_path
tb.AddSimpleTool(id, wxBitmap(os.path.join(dir_path, bmp), wxBITMAP_TYPE_BMP),
title, title)
class MyApp(wxApp):
def OnInit(self):
frame = CalendFrame(NULL, -1, "Test Calendar")
frame.Show(true)
self.SetTopWindow(frame)
return true
#---------------------------------------------------------------------------
def MessageDlg(self, message, type = 'Message'):
dlg = wxMessageDialog(self, message, type, wxOK | wxICON_INFORMATION)
dlg.ShowModal()
dlg.Destroy()
#---------------------------------------------------------------------------
def main():
app = MyApp(0)
app.MainLoop()
if __name__ == '__main__':
main()
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
This control provides a calendar control class for displaying and selecting dates.
See example for various methods used to set display month, year, and highlighted dates (different colour).
by Lorne White
"""

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@@ -1,80 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class TestCheckBox(wxPanel):
def __init__(self, parent, log):
self.log = log
wxPanel.__init__(self, parent, -1)
wxStaticText(self, -1, "This example uses the wxCheckBox control.",
wxPoint(10, 10))
cID = NewId()
cb1 = wxCheckBox(self, cID, " Apples", wxPoint(65, 40), wxSize(150, 20), wxNO_BORDER)
cb2 = wxCheckBox(self, cID+1, " Oranges", wxPoint(65, 60), wxSize(150, 20), wxNO_BORDER)
cb2.SetValue(true)
cb3 = wxCheckBox(self, cID+2, " Pears", wxPoint(65, 80), wxSize(150, 20), wxNO_BORDER)
EVT_CHECKBOX(self, cID, self.EvtCheckBox)
EVT_CHECKBOX(self, cID+1, self.EvtCheckBox)
EVT_CHECKBOX(self, cID+2, self.EvtCheckBox)
def EvtCheckBox(self, event):
self.log.WriteText('EvtCheckBox: %d\n' % event.Checked())
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestCheckBox(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
A checkbox is a labelled box which is either on (checkmark is visible) or off (no checkmark).
wxCheckBox()
-----------------------
Default constructor.
wxCheckBox(wxWindow* parent, wxWindowID id, const wxString& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& val, const wxString& name = "checkBox")
Constructor, creating and showing a checkbox.
Parameters
-------------------
parent = Parent window. Must not be NULL.
id = Checkbox identifier. A value of -1 indicates a default value.
label = Text to be displayed next to the checkbox.
pos = Checkbox position. If the position (-1, -1) is specified then a default position is chosen.
size = Checkbox size. If the default size (-1, -1) is specified then a default size is chosen.
style = Window style. See wxCheckBox.
validator = Window validator.
name = Window name.
"""

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@@ -1,53 +0,0 @@
from wxPython.wx import *
#----------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
sampleList = ['zero', 'one', 'two', 'three', 'four', 'five',
'six', 'seven', 'eight', 'nine', 'ten', 'eleven',
'twelve', 'thirteen', 'fourteen']
wxStaticText(self, -1, "This example uses the wxCheckListBox control.",
wxPoint(45, 15))
lb = wxCheckListBox(self, 60, wxPoint(80, 50), wxSize(80, 120),
sampleList)
EVT_LISTBOX(self, 60, self.EvtListBox)
EVT_LISTBOX_DCLICK(self, 60, self.EvtListBoxDClick)
lb.SetSelection(0)
def EvtListBox(self, event):
self.log.WriteText('EvtListBox: %s\n' % event.GetString())
def EvtListBoxDClick(self, event):
self.log.WriteText('EvtListBoxDClick:\n')
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#----------------------------------------------------------------------
overview = """\
"""

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@@ -1,76 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class TestChoice(wxPanel):
def __init__(self, parent, log):
self.log = log
wxPanel.__init__(self, parent, -1)
sampleList = ['zero', 'one', 'two', 'three', 'four', 'five',
'six', 'seven', 'eight']
wxStaticText(self, -1, "This example uses the wxChoice control.",
wxPoint(15, 10))
wxStaticText(self, -1, "Select one:", wxPoint(15, 50), wxSize(75, 20))
wxChoice(self, 40, wxPoint(80, 50), wxSize(95, 20), #wxDefaultSize,
sampleList)
EVT_CHOICE(self, 40, self.EvtChoice)
def EvtChoice(self, event):
self.log.WriteText('EvtChoice: %s\n' % event.GetString())
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestChoice(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
A choice item is used to select one of a list of strings. Unlike a listbox, only the selection is visible until the user pulls down the menu of choices.
wxChoice()
-------------------
Default constructor.
wxChoice(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, int n, const wxString choices[], long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = "choice")
Constructor, creating and showing a choice.
Parameters
-------------------
parent = Parent window. Must not be NULL.
id = Window identifier. A value of -1 indicates a default value.
pos = Window position.
size = Window size. If the default size (-1, -1) is specified then the choice is sized appropriately.
n = Number of strings with which to initialise the choice control.
choices = An array of strings with which to initialise the choice control.
style = Window style. See wxChoice.
validator = Window validator.
name = Window name.
"""

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from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
data = wxColourData()
data.SetChooseFull(true)
dlg = wxColourDialog(frame, data)
if dlg.ShowModal() == wxID_OK:
data = dlg.GetColourData()
log.WriteText('You selected: %s\n' % str(data.GetColour().Get()))
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
This class represents the colour chooser dialog.
wxColourDialog()
------------------------------
wxColourDialog(wxWindow* parent, wxColourData* data = NULL)
Constructor. Pass a parent window, and optionally a pointer to a block of colour data, which will be copied to the colour dialog's colour data.
"""

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from wxPython.wx import *
#---------------------------------------------------------------------------
class TestComboBox(wxPanel):
def __init__(self, parent, log):
self.log = log
wxPanel.__init__(self, parent, -1)
sampleList = ['zero', 'one', 'two', 'three', 'four', 'five',
'six', 'seven', 'eight']
wxStaticText(self, -1, "This example uses the wxComboBox control.",
wxPoint(8, 10))
wxStaticText(self, -1, "Select one:", wxPoint(15, 50), wxSize(75, 18))
wxComboBox(self, 500, "default value", wxPoint(80, 50), wxSize(95, -1),
sampleList, wxCB_DROPDOWN)
EVT_COMBOBOX(self, 500, self.EvtComboBox)
def EvtComboBox(self, event):
self.log.WriteText('EvtComboBox: %s\n' % event.GetString())
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestComboBox(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
A combobox is like a combination of an edit control and a listbox. It can be displayed as static list with editable or read-only text field; or a drop-down list with text field; or a drop-down list without a text field.
A combobox permits a single selection only. Combobox items are numbered from zero.
wxComboBox()
-----------------------
Default constructor.
wxComboBox(wxWindow* parent, wxWindowID id, const wxString& value = "", const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, int n, const wxString choices[], long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = "comboBox")
Constructor, creating and showing a combobox.
Parameters
-------------------
parent = Parent window. Must not be NULL.
id = Window identifier. A value of -1 indicates a default value.
pos = Window position.
size = Window size. If the default size (-1, -1) is specified then the window is sized appropriately.
n = Number of strings with which to initialise the control.
choices = An array of strings with which to initialise the control.
style = Window style. See wxComboBox.
validator = Window validator.
name = Window name.
"""

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from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = wxDialog(frame, -1, "This is a wxDialog", wxDefaultPosition, wxSize(350, 200))
wxStaticText(win, -1, "This is a wxDialog", wxPoint(20, 20))
wxButton(win, wxID_OK, " OK ", wxPoint(75, 120), wxDefaultSize).SetDefault()
wxButton(win, wxID_CANCEL, " Cancel ", wxPoint(200, 120), wxDefaultSize)
val = win.ShowModal()
if val == wxID_OK:
log.WriteText("You pressed OK\n")
else:
log.WriteText("You pressed Cancel\n")
#---------------------------------------------------------------------------
overview = """\
"""

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@@ -1,53 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
dlg = wxDirDialog(frame)
if dlg.ShowModal() == wxID_OK:
log.WriteText('You selected: %s\n' % dlg.GetPath())
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
This class represents the directory chooser dialog.
wxDirDialog()
------------------------
wxDirDialog(wxWindow* parent, const wxString& message = "Choose a directory", const wxString& defaultPath = "", long style = 0, const wxPoint& pos = wxDefaultPosition)
Constructor. Use wxDirDialog::ShowModal to show the dialog.
Parameters
-------------------
parent = Parent window.
message = Message to show on the dialog.
defaultPath = The default path, or the empty string.
style = A dialog style, currently unused.
pos = Dialog position.
"""

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@@ -1,43 +0,0 @@
from wxPython.wx import *
from wxPython.lib.editor import wxEditor, wxPyEditor
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = wxPanel(nb, -1)
ed = wxEditor(win, -1, style=wxSUNKEN_BORDER)
pyed = wxPyEditor(win, -1, style=wxSUNKEN_BORDER)
box = wxBoxSizer(wxVERTICAL)
box.Add(ed, 1, wxALL|wxGROW, 5)
box.Add(pyed, 1, wxALL|wxGROW, 5)
win.SetSizer(box)
win.SetAutoLayout(true)
ed.SetText(["",
"This is a simple text editor, the class name is",
"wxEditor. Type a few lines and try it out.",
""])
pyed.SetText(["# This one is a derived class named wxPyEditor.",
"# It adds syntax highlighting, folding (press",
"# F12 on the \"def\" line below) and other stuff.",
"import sys",
"def hello():",
" print 'hello'",
" for x in sys.path:",
" print x",
""])
return win
#----------------------------------------------------------------------
overview = """\
"""

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@@ -1,62 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
dlg = wxFileDialog(frame, "Choose a file", ".", "", "*.*", wxOPEN)
if dlg.ShowModal() == wxID_OK:
log.WriteText('You selected: %s\n' % dlg.GetPath())
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
This class represents the file chooser dialog.
wxFileDialog()
----------------------------
wxFileDialog(wxWindow* parent, const wxString& message = "Choose a file", const wxString& defaultDir = ""
, const wxString& defaultFile = "", const wxString& wildcard = "*.*", long style = 0, const wxPoint& pos = wxDefaultPosition)
Constructor. Use wxFileDialog::ShowModal to show the dialog.
Parameters
-------------------
parent = Parent window.
message = Message to show on the dialog.
defaultDir = The default directory, or the empty string.
defaultFile = The default filename, or the empty string.
wildcard = A wildcard, such as "*.*".
style = A dialog style. A bitlist of:
wxOPEN This is an open dialog (Windows only).
wxSAVE This is a save dialog (Windows only).
wxHIDE_READONLY Hide read-only files (Windows only).
wxOVERWRITE_PROMPT Prompt for a conformation if a file will be overridden (Windows only).
pos = Dialog position.
"""

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from wxPython.wx import *
from wxPython.lib.floatbar import *
class TestFloatBar(wxFrame):
def __init__(self, parent, log):
wxFrame.__init__(self, parent, -1, 'Test ToolBar',
wxPoint(0,0), wxSize(500, 300))
self.log = log
win = wxWindow(self, -1)
win.SetBackgroundColour(wxNamedColour("WHITE"))
wxStaticText(win, -1, "Drag the toolbar to float it,\n"
"Toggle the last tool to remove\nthe title.", wxPoint(15,15))
tb = wxFloatBar(self, -1)
self.SetToolBar(tb)
tb.SetFloatable(1)
tb.SetTitle("Floating!")
self.CreateStatusBar()
tb.AddSimpleTool(10, wxBitmap('bitmaps/new.bmp', wxBITMAP_TYPE_BMP),
"New", "Long help for 'New'")
EVT_TOOL(self, 10, self.OnToolClick)
EVT_TOOL_RCLICKED(self, 10, self.OnToolRClick)
tb.AddSimpleTool(20, wxBitmap('bitmaps/open.bmp', wxBITMAP_TYPE_BMP),
"Open")
EVT_TOOL(self, 20, self.OnToolClick)
EVT_TOOL_RCLICKED(self, 20, self.OnToolRClick)
tb.AddSeparator()
tb.AddSimpleTool(30, wxBitmap('bitmaps/copy.bmp', wxBITMAP_TYPE_BMP),
"Copy")
EVT_TOOL(self, 30, self.OnToolClick)
EVT_TOOL_RCLICKED(self, 30, self.OnToolRClick)
tb.AddSimpleTool(40, wxBitmap('bitmaps/paste.bmp', wxBITMAP_TYPE_BMP),
"Paste")
EVT_TOOL(self, 40, self.OnToolClick)
EVT_TOOL_RCLICKED(self, 40, self.OnToolRClick)
tb.AddSeparator()
tb.AddTool(60, wxBitmap('bitmaps/tog1.bmp', wxBITMAP_TYPE_BMP),
wxBitmap('bitmaps/tog2.bmp', wxBITMAP_TYPE_BMP),
shortHelpString="Toggle with 2 bitmaps", toggle=true)
EVT_TOOL(self, 60, self.OnToolClick)
EVT_TOOL_RCLICKED(self, 60, self.OnToolRClick)
tb.Realize()
self.tb = tb
def OnCloseWindow(self, event):
self.Destroy()
def OnToolClick(self, event):
self.log.WriteText("tool %s clicked\n" % event.GetId())
if event.GetId() == 60:
print event.GetExtraLong(), event.Checked(), event.GetInt(), self.tb.GetToolState(60)
if event.GetExtraLong():
self.tb.SetTitle("")
else:
self.tb.SetTitle("Floating!")
def OnToolRClick(self, event):
self.log.WriteText("tool %s right-clicked\n" % event.GetId())
# def test(self, event):
# self.log.WriteText("Button clicked!")
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestFloatBar(frame, log)
frame.otherWin = win
win.Show(true)
#---------------------------------------------------------------------------
overview = """\
wxFloatBar is a subclass of wxToolBar, implemented in Python, which can be detached from its frame.
Drag the toolbar with the mouse to make it float, and drag it back, or close it to make the toolbar return to its original position.
"""

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from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
data = wxFontData()
dlg = wxFontDialog(frame, data)
if dlg.ShowModal() == wxID_OK:
data = dlg.GetFontData()
font = data.GetChosenFont()
log.WriteText('You selected: "%s", %d points, color %s\n' %
(font.GetFaceName(), font.GetPointSize(),
data.GetColour().Get()))
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
This class represents the font chooser dialog.
wxFontDialog()
----------------------------
wxFontDialog(wxWindow* parent, wxFontData* data)
Constructor. Pass a parent window and a font data object, which will be copied to the font dialog's font data.
"""

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from wxPython.wx import *
#---------------------------------------------------------------------------
class MyFrame(wxFrame):
def __init__(self, parent, ID, title, pos, size):
wxFrame.__init__(self, parent, ID, title, pos, size)
panel = wxPanel(self, -1)
button = wxButton(panel, 1003, "Close Me")
button.SetPosition(wxPoint(15, 15))
EVT_BUTTON(self, 1003, self.OnCloseMe)
def OnCloseMe(self, event):
self.Close(true)
def OnCloseWindow(self, event):
self.Destroy()
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = MyFrame(frame, -1, "This is a wxFrame", wxDefaultPosition, wxSize(350, 200))
frame.otherWin = win
win.Show(true)
#---------------------------------------------------------------------------
overview = """\
"""

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@@ -1,242 +0,0 @@
from wxPython.wx import *
try:
from wxPython.glcanvas import *
haveGLCanvas = true
except ImportError:
haveGLCanvas = false
try:
# The Python OpenGL package can be found at
# http://starship.python.net:9673/crew/da/Code/PyOpenGL/
from OpenGL.GL import *
from OpenGL.GLUT import *
haveOpenGL = true
except ImportError:
haveOpenGL = false
#----------------------------------------------------------------------
if not haveGLCanvas:
def runTest(frame, nb, log):
dlg = wxMessageDialog(frame, 'The wxGLCanvas has not been included with this build of wxPython!',
'Sorry', wxOK | wxICON_INFORMATION)
dlg.ShowModal()
dlg.Destroy()
elif not haveOpenGL:
def runTest(frame, nb, log):
dlg = wxMessageDialog(frame,
'The OpenGL package was not found. You can get it at\n'
'http://starship.python.net:9673/crew/da/Code/PyOpenGL/',
'Sorry', wxOK | wxICON_INFORMATION)
dlg.ShowModal()
dlg.Destroy()
else:
def runTest(frame, nb, log):
win = wxFrame(frame, -1, "GL Demos", wxDefaultPosition, wxSize(300,300))
CubeCanvas(win)
#MySplitter(win)
frame.otherWin = win
win.Show(true)
return None
class MySplitter(wxSplitterWindow):
def __init__(self, parent):
wxSplitterWindow.__init__(self, parent, -1)
cube = CubeCanvas(self)
cone = ConeCanvas(self)
self.SplitVertically(cube, cone)
self.SetSashPosition(300)
class CubeCanvas(wxGLCanvas):
def __init__(self, parent):
wxGLCanvas.__init__(self, parent, -1)
EVT_ERASE_BACKGROUND(self, self.OnEraseBackground)
self.init = false
def OnEraseBackground(self, event):
pass # Do nothing, to avoid flashing.
def OnSize(self, event):
size = self.GetClientSize()
if self.GetContext():
self.SetCurrent()
glViewport(0, 0, size.width, size.height)
def OnPaint(self, event):
dc = wxPaintDC(self)
self.SetCurrent()
if not self.init:
self.InitGL()
self.init = true
# clear color and depth buffers
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
# draw six faces of a cube
glBegin(GL_QUADS)
glNormal3f( 0.0, 0.0, 1.0)
glVertex3f( 0.5, 0.5, 0.5)
glVertex3f(-0.5, 0.5, 0.5)
glVertex3f(-0.5,-0.5, 0.5)
glVertex3f( 0.5,-0.5, 0.5)
glNormal3f( 0.0, 0.0,-1.0)
glVertex3f(-0.5,-0.5,-0.5)
glVertex3f(-0.5, 0.5,-0.5)
glVertex3f( 0.5, 0.5,-0.5)
glVertex3f( 0.5,-0.5,-0.5)
glNormal3f( 0.0, 1.0, 0.0)
glVertex3f( 0.5, 0.5, 0.5)
glVertex3f( 0.5, 0.5,-0.5)
glVertex3f(-0.5, 0.5,-0.5)
glVertex3f(-0.5, 0.5, 0.5)
glNormal3f( 0.0,-1.0, 0.0)
glVertex3f(-0.5,-0.5,-0.5)
glVertex3f( 0.5,-0.5,-0.5)
glVertex3f( 0.5,-0.5, 0.5)
glVertex3f(-0.5,-0.5, 0.5)
glNormal3f( 1.0, 0.0, 0.0)
glVertex3f( 0.5, 0.5, 0.5)
glVertex3f( 0.5,-0.5, 0.5)
glVertex3f( 0.5,-0.5,-0.5)
glVertex3f( 0.5, 0.5,-0.5)
glNormal3f(-1.0, 0.0, 0.0)
glVertex3f(-0.5,-0.5,-0.5)
glVertex3f(-0.5,-0.5, 0.5)
glVertex3f(-0.5, 0.5, 0.5)
glVertex3f(-0.5, 0.5,-0.5)
glEnd()
self.SwapBuffers()
def InitGL(self):
# set viewing projection
glMatrixMode(GL_PROJECTION);
glFrustum(-0.5, 0.5, -0.5, 0.5, 1.0, 3.0);
# position viewer
glMatrixMode(GL_MODELVIEW);
glTranslatef(0.0, 0.0, -2.0);
# position object
glRotatef(30.0, 1.0, 0.0, 0.0);
glRotatef(30.0, 0.0, 1.0, 0.0);
glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
class ConeCanvas(wxGLCanvas):
def __init__(self, parent):
wxGLCanvas.__init__(self, parent, -1)
EVT_ERASE_BACKGROUND(self, self.OnEraseBackground)
self.init = false
def OnEraseBackground(self, event):
pass # Do nothing, to avoid flashing.
def OnSize(self, event):
size = self.GetClientSize()
if self.GetContext():
self.SetCurrent()
glViewport(0, 0, size.width, size.height)
def GLInit( self ):
glMatrixMode(GL_PROJECTION);
# camera frustrum setup
glFrustum(-0.5, 0.5, -0.5, 0.5, 1.0, 3.0);
glMaterial(GL_FRONT, GL_AMBIENT, [0.2, 0.2, 0.2, 1.0])
glMaterial(GL_FRONT, GL_DIFFUSE, [0.8, 0.8, 0.8, 1.0])
glMaterial(GL_FRONT, GL_SPECULAR, [1.0, 0.0, 1.0, 1.0])
glMaterial(GL_FRONT, GL_SHININESS, 50.0)
glLight(GL_LIGHT0, GL_AMBIENT, [0.0, 1.0, 0.0, 1.0])
glLight(GL_LIGHT0, GL_DIFFUSE, [1.0, 1.0, 1.0, 1.0])
glLight(GL_LIGHT0, GL_SPECULAR, [1.0, 1.0, 1.0, 1.0])
glLight(GL_LIGHT0, GL_POSITION, [1.0, 1.0, 1.0, 0.0]);
glLightModel(GL_LIGHT_MODEL_AMBIENT, [0.2, 0.2, 0.2, 1.0])
glEnable(GL_LIGHTING)
glEnable(GL_LIGHT0)
glDepthFunc(GL_LESS)
glEnable(GL_DEPTH_TEST)
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
def OnPaint( self, event ):
dc = wxPaintDC(self)
if not self.init:
self.GLInit()
self.init = true
### Tell system to use _this_ glcanvas for all commands
self.SetCurrent()
# clear color and depth buffers
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
# position viewer
glMatrixMode(GL_MODELVIEW);
# use a fresh transformation matrix
glPushMatrix()
# position object
glTranslate(0.0, 0.0, -2.0);
glRotate(30.0, 1.0, 0.0, 0.0);
glRotate(30.0, 0.0, 1.0, 0.0);
### From cone.py
glTranslate(0, -1, 0)
glRotate(250, 1, 0, 0)
glutSolidCone(1, 2, 50, 10)
glPopMatrix()
# push into visible buffer
self.SwapBuffers()
#----------------------------------------------------------------------
overview = """\
"""
#----------------------------------------------------------------------
def _test():
class MyApp(wxApp):
def OnInit(self):
frame = wxFrame(NULL, -1, "GL Demos", wxDefaultPosition, wxSize(600,300))
#win = ConeCanvas(frame)
MySplitter(frame)
frame.Show(TRUE)
self.SetTopWindow(frame)
return TRUE
app = MyApp(0)
app.MainLoop()
if __name__ == '__main__':
_test()

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@@ -1,55 +0,0 @@
from wxPython.wx import *
#----------------------------------------------------------------------
class TestPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
self.count = 0
wxStaticText(self, -1, "This example uses the wxGauge control.",
wxPoint(45, 15))
#self.g1 = wxGauge(self, -1, 50, wxPoint(40, 50), wxSize(40, 160),
# wxGA_VERTICAL)
#self.g1.SetBezelFace(3)
#self.g1.SetShadowWidth(3)
self.g2 = wxGauge(self, -1, 50, wxPoint(110, 50), wxSize(250, 25),
wxGA_HORIZONTAL)
self.g2.SetBezelFace(5)
self.g2.SetShadowWidth(5)
EVT_IDLE(self, self.IdleHandler)
def IdleHandler(self, event):
self.count = self.count + 1
if self.count >= 50:
self.count = 0
#self.g1.SetValue(self.count)
self.g2.SetValue(self.count)
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#----------------------------------------------------------------------
overview = """\
"""

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@@ -1,87 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class TestGrid(wxGrid):
def __init__(self, parent, log):
wxGrid.__init__(self, parent, -1)
self.log = log
self.CreateGrid(16, 16)
self.SetColumnWidth(3, 200)
self.SetRowHeight(4, 45)
self.SetCellValue("First cell", 0, 0)
self.SetCellValue("Another cell", 1, 1)
self.SetCellValue("Yet another cell", 2, 2)
self.SetCellTextFont(wxFont(12, wxROMAN, wxITALIC, wxNORMAL), 0, 0)
self.SetCellTextColour(wxRED, 1, 1)
self.SetCellBackgroundColour(wxCYAN, 2, 2)
self.UpdateDimensions()
self.AdjustScrollbars()
EVT_GRID_SELECT_CELL(self, self.OnSelectCell)
EVT_GRID_CELL_CHANGE(self, self.OnCellChange)
EVT_GRID_CELL_LCLICK(self, self.OnCellClick)
EVT_GRID_LABEL_LCLICK(self, self.OnLabelClick)
self.SetEditInPlace(true)
#print self.GetCells()
def OnSelectCell(self, event):
self.log.WriteText("OnSelectCell: (%d, %d)\n" % (event.m_row, event.m_col))
def OnCellChange(self, event):
self.log.WriteText("OnCellChange: (%d, %d)\n" % (event.m_row, event.m_col))
def OnCellClick(self, event):
self.log.WriteText("OnCellClick: (%d, %d)\n" % (event.m_row, event.m_col))
def OnLabelClick(self, event):
self.log.WriteText("OnLabelClick: (%d, %d)\n" % (event.m_row, event.m_col))
#if event.m_row >= 10:
# self.SetLabelValue(wxVERTICAL, 'XX', event.m_row)
# self.Refresh()
#else:
# size = self.GetLabelSize(wxVERTICAL)
# print size
# self.SetLabelSize(wxVERTICAL, size+10)
# self.Refresh()
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestGrid(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
wxGrid is a class for displaying and editing tabular information.
wxGrid()
-----------------
wxGrid(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style=0, const wxString& name="grid")
Constructor. Before using a wxGrid object, you must call CreateGrid to set up the required rows and columns.
"""

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import sys, os
from wxPython.wx import *
from wxPython.html import *
import wxPython.lib.wxpTag
#----------------------------------------------------------------------
# This shows how to catch the OnLinkClicked non-event. (It's a virtual
# method in the C++ code...)
class MyHtmlWindow(wxHtmlWindow):
def __init__(self, parent, id, log):
wxHtmlWindow.__init__(self, parent, id)
self.log = log
def OnLinkClicked(self, linkinfo):
self.log.WriteText('OnLinkClicked: %s\n' % linkinfo.GetHref())
# Virtuals in the base class have been renamed with base_ on the front.
self.base_OnLinkClicked(linkinfo)
def OnSetTitle(self, title):
self.log.WriteText('OnSetTitle: %s\n' % title)
self.base_OnSetTitle(title)
## def __del__(self):
## print 'MyHtmlWindow.__del__'
class TestHtmlPanel(wxPanel):
def __init__(self, parent, frame, log):
wxPanel.__init__(self, parent, -1)
self.log = log
self.frame = frame
self.cwd = os.path.split(sys.argv[0])[0]
if not self.cwd:
self.cwd = os.getcwd()
self.html = MyHtmlWindow(self, -1, log)
self.html.SetRelatedFrame(frame, "wxPython: (A Demonstration) -- %s")
self.html.SetRelatedStatusBar(0)
self.printer = wxHtmlEasyPrinting()
self.box = wxBoxSizer(wxVERTICAL)
self.box.Add(self.html, 1, wxGROW)
subbox = wxBoxSizer(wxHORIZONTAL)
## btn = wxButton(self, 1201, "Show Default")
## EVT_BUTTON(self, 1201, self.OnShowDefault)
## subbox.Add(btn, 1, wxGROW | wxALL, 2)
btn = wxButton(self, 1202, "Load File")
EVT_BUTTON(self, 1202, self.OnLoadFile)
subbox.Add(btn, 1, wxGROW | wxALL, 2)
btn = wxButton(self, 1203, "With Widgets")
EVT_BUTTON(self, 1203, self.OnWithWidgets)
subbox.Add(btn, 1, wxGROW | wxALL, 2)
btn = wxButton(self, 1204, "Back")
EVT_BUTTON(self, 1204, self.OnBack)
subbox.Add(btn, 1, wxGROW | wxALL, 2)
btn = wxButton(self, 1205, "Forward")
EVT_BUTTON(self, 1205, self.OnForward)
subbox.Add(btn, 1, wxGROW | wxALL, 2)
btn = wxButton(self, 1207, "Print")
EVT_BUTTON(self, 1207, self.OnPrint)
subbox.Add(btn, 1, wxGROW | wxALL, 2)
btn = wxButton(self, 1206, "View Source")
EVT_BUTTON(self, 1206, self.OnViewSource)
subbox.Add(btn, 1, wxGROW | wxALL, 2)
self.box.Add(subbox, 0, wxGROW)
self.SetSizer(self.box)
self.SetAutoLayout(true)
# A button with this ID is created on the widget test page.
EVT_BUTTON(self, wxID_OK, self.OnOk)
self.OnShowDefault(None)
## def __del__(self):
## print 'TestHtmlPanel.__del__'
def OnShowDefault(self, event):
name = os.path.join(self.cwd, 'data/test.htm')
self.html.LoadPage(name)
def OnLoadFile(self, event):
dlg = wxFileDialog(self, wildcard = '*.htm*', style=wxOPEN)
if dlg.ShowModal():
path = dlg.GetPath()
self.html.LoadPage(path)
dlg.Destroy()
def OnWithWidgets(self, event):
os.chdir(self.cwd)
name = os.path.join(self.cwd, 'data/widgetTest.htm')
self.html.LoadPage(name)
def OnOk(self, event):
self.log.WriteText("It works!\n")
def OnBack(self, event):
if not self.html.HistoryBack():
wxMessageBox("No more items in history!")
def OnForward(self, event):
if not self.html.HistoryForward():
wxMessageBox("No more items in history!")
def OnViewSource(self, event):
from wxPython.lib.dialogs import wxScrolledMessageDialog
source = self.html.GetParser().GetSource()
dlg = wxScrolledMessageDialog(self, source, 'HTML Source')
dlg.ShowModal()
dlg.Destroy()
def OnPrint(self, event):
self.printer.PrintFile(self.html.GetOpenedPage())
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestHtmlPanel(nb, frame, log)
return win
#----------------------------------------------------------------------
overview = """\
wxHtmlWindow is capable of parsing and rendering most simple HTML tags.
It is not intended to be a high-end HTML browser. If you're looking for something like that try http://www.mozilla.org - there's a chance you'll be able to make their widget wxWindows-compatible. I'm sure everyone will enjoy your work in that case...
"""

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from wxPython.wx import *
#----------------------------------------------------------------------
def runTest(frame, nb, log):
bmp = wxImage('bitmaps/image.bmp', wxBITMAP_TYPE_BMP).ConvertToBitmap()
gif = wxImage('bitmaps/image.gif', wxBITMAP_TYPE_GIF).ConvertToBitmap()
png = wxImage('bitmaps/image.png', wxBITMAP_TYPE_PNG).ConvertToBitmap()
jpg = wxImage('bitmaps/image.jpg', wxBITMAP_TYPE_JPEG).ConvertToBitmap()
panel = wxPanel(nb, -1)
pos = 10
wxStaticBitmap(panel, -1, bmp, wxPoint(10, pos),
wxSize(bmp.GetWidth(), bmp.GetHeight()))
pos = pos + bmp.GetHeight() + 10
wxStaticBitmap(panel, -1, gif, wxPoint(10, pos),
wxSize(gif.GetWidth(), gif.GetHeight()))
pos = pos + gif.GetHeight() + 10
wxStaticBitmap(panel, -1, png, wxPoint(10, pos),
wxSize(png.GetWidth(), png.GetHeight()))
pos = pos + png.GetHeight() + 10
wxStaticBitmap(panel, -1, jpg, wxPoint(10, pos),
wxSize(jpg.GetWidth(), jpg.GetHeight()))
return panel
#----------------------------------------------------------------------
overview = """\
"""

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@@ -1,144 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class TestLayoutConstraints(wxPanel):
def __init__(self, parent):
wxPanel.__init__(self, parent, -1)
self.SetAutoLayout(true)
EVT_BUTTON(self, 100, self.OnButton)
self.SetBackgroundColour(wxNamedColour("MEDIUM ORCHID"))
self.panelA = wxWindow(self, -1, wxDefaultPosition, wxDefaultSize,
wxSIMPLE_BORDER)
self.panelA.SetBackgroundColour(wxBLUE)
txt = wxStaticText(self.panelA, -1,
"Resize the window and see\n"
"what happens... Notice that\n"
"there is no OnSize handler.",
wxPoint(5,5), wxSize(-1, 50))
txt.SetBackgroundColour(wxBLUE)
txt.SetForegroundColour(wxWHITE)
lc = wxLayoutConstraints()
lc.top.SameAs(self, wxTop, 10)
lc.left.SameAs(self, wxLeft, 10)
lc.bottom.SameAs(self, wxBottom, 10)
lc.right.PercentOf(self, wxRight, 50)
self.panelA.SetConstraints(lc)
self.panelB = wxWindow(self, -1, wxDefaultPosition, wxDefaultSize,
wxSIMPLE_BORDER)
self.panelB.SetBackgroundColour(wxRED)
lc = wxLayoutConstraints()
lc.top.SameAs(self, wxTop, 10)
lc.right.SameAs(self, wxRight, 10)
lc.bottom.PercentOf(self, wxBottom, 30)
lc.left.RightOf(self.panelA, 10)
self.panelB.SetConstraints(lc)
self.panelC = wxWindow(self, -1, wxDefaultPosition, wxDefaultSize,
wxSIMPLE_BORDER)
self.panelC.SetBackgroundColour(wxWHITE)
lc = wxLayoutConstraints()
lc.top.Below(self.panelB, 10)
lc.right.SameAs(self, wxRight, 10)
lc.bottom.SameAs(self, wxBottom, 10)
lc.left.RightOf(self.panelA, 10)
self.panelC.SetConstraints(lc)
b = wxButton(self.panelA, 100, ' Panel A ')
lc = wxLayoutConstraints()
lc.centreX.SameAs (self.panelA, wxCentreX)
lc.centreY.SameAs (self.panelA, wxCentreY)
lc.height.AsIs ()
lc.width.PercentOf (self.panelA, wxWidth, 50)
b.SetConstraints(lc);
b = wxButton(self.panelB, 100, ' Panel B ')
lc = wxLayoutConstraints()
lc.top.SameAs (self.panelB, wxTop, 2)
lc.right.SameAs (self.panelB, wxRight, 4)
lc.height.AsIs ()
lc.width.AsIs ()
b.SetConstraints(lc);
self.panelD = wxWindow(self.panelC, -1, wxDefaultPosition, wxDefaultSize,
wxSIMPLE_BORDER)
self.panelD.SetBackgroundColour(wxGREEN)
wxStaticText(self.panelD, -1, "Panel D", wxPoint(4, 4)).SetBackgroundColour(wxGREEN)
b = wxButton(self.panelC, 100, ' Panel C ')
lc = wxLayoutConstraints()
lc.top.Below (self.panelD)
lc.left.RightOf (self.panelD)
lc.height.AsIs ()
lc.width.AsIs ()
b.SetConstraints(lc);
lc = wxLayoutConstraints()
lc.bottom.PercentOf (self.panelC, wxHeight, 50)
lc.right.PercentOf (self.panelC, wxWidth, 50)
lc.height.SameAs (b, wxHeight)
lc.width.SameAs (b, wxWidth)
self.panelD.SetConstraints(lc);
def OnButton(self, event):
wxBell()
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestLayoutConstraints(nb)
return win
#---------------------------------------------------------------------------
overview = """\
Objects of this class can be associated with a window to define its layout constraints, with respect to siblings or its parent.
The class consists of the following eight constraints of class wxIndividualLayoutConstraint, some or all of which should be accessed directly to set the appropriate constraints.
left: represents the left hand edge of the window
right: represents the right hand edge of the window
top: represents the top edge of the window
bottom: represents the bottom edge of the window
width: represents the width of the window
height: represents the height of the window
centreX: represents the horizontal centre point of the window
centreY: represents the vertical centre point of the window
Most constraints are initially set to have the relationship wxUnconstrained, which means that their values should be calculated by looking at known constraints. The exceptions are width and height, which are set to wxAsIs to ensure that if the user does not specify a constraint, the existing width and height will be used, to be compatible with panel items which often have take a default size. If the constraint is wxAsIs, the dimension will not be changed.
wxLayoutConstraints()
-------------------------------------------
Constructor.
"""

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from wxPython.wx import *
#---------------------------------------------------------------------------
class TestListBox(wxPanel):
def __init__(self, parent, log):
self.log = log
wxPanel.__init__(self, parent, -1)
sampleList = ['zero', 'one', 'two', 'three', 'four', 'five',
'six', 'seven', 'eight', 'nine', 'ten', 'eleven',
'twelve', 'thirteen', 'fourteen']
wxStaticText(self, -1, "This example uses the wxListBox control.",
wxPoint(45, 10))
wxStaticText(self, -1, "Select one:", wxPoint(15, 50), wxSize(65, 18))
self.lb1 = wxListBox(self, 60, wxPoint(80, 50), wxSize(80, 120),
sampleList, wxLB_SINGLE)
EVT_LISTBOX(self, 60, self.EvtListBox)
EVT_LISTBOX_DCLICK(self, 60, self.EvtListBoxDClick)
EVT_RIGHT_UP(self.lb1, self.EvtRightButton)
self.lb1.SetSelection(0)
wxStaticText(self, -1, "Select many:", wxPoint(200, 50), wxSize(65, 18))
self.lb2 = wxListBox(self, 70, wxPoint(280, 50), wxSize(80, 120),
sampleList, wxLB_EXTENDED)
EVT_LISTBOX(self, 70, self.EvtMultiListBox)
EVT_LISTBOX_DCLICK(self, 70, self.EvtListBoxDClick)
self.lb2.SetSelection(0)
def EvtListBox(self, event):
self.log.WriteText('EvtListBox: %s\n' % event.GetString())
def EvtListBoxDClick(self, event):
self.log.WriteText('EvtListBoxDClick: %s\n' % self.lb1.GetSelection())
self.lb1.Delete(self.lb1.GetSelection())
def EvtMultiListBox(self, event):
self.log.WriteText('EvtMultiListBox: %s\n' % str(self.lb2.GetSelections()))
def EvtRightButton(self, event):
self.log.WriteText('EvtRightButton: %s\n' % event.GetPosition())
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestListBox(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
A listbox is used to select one or more of a list of strings. The strings are displayed in a scrolling box, with the selected string(s) marked in reverse video. A listbox can be single selection (if an item is selected, the previous selection is removed) or multiple selection (clicking an item toggles the item on or off independently of other selections).
List box elements are numbered from zero.
wxListBox()
---------------------
Default constructor.
wxListBox(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, int n, const wxString choices[] = NULL, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = "listBox")
Constructor, creating and showing a list box.
Parameters
-------------------
parent = Parent window. Must not be NULL.
id = Window identifier. A value of -1 indicates a default value.
pos = Window position.
size = Window size. If the default size (-1, -1) is specified then the window is sized appropriately.
n = Number of strings with which to initialise the control.
choices = An array of strings with which to initialise the control.
style = Window style. See wxListBox.
validator = Window validator.
name = Window name.
"""

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#!/bin/env python
#----------------------------------------------------------------------------
# Name: ListCtrl.py
# Purpose: Testing lots of stuff, controls, window types, etc.
#
# Author: Robin Dunn & Gary Dumer
#
# Created:
# RCS-ID: $Id$
# Copyright: (c) 1998 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------------
from wxPython.wx import *
#---------------------------------------------------------------------------
musicdata = {
1 : ("Bad English", "The Price Of Love", "Rock"),
2 : ("DNA featuring Suzanne Vega", "Tom's Diner", "Rock"),
3 : ("George Michael", "Praying For Time", "Rock"),
4 : ("Gloria Estefan", "Here We Are", "Rock"),
5 : ("Linda Ronstadt", "Don't Know Much", "Rock"),
6 : ("Michael Bolton", "How Am I Supposed To Live Without You", "Blues"),
7 : ("Paul Young", "Oh Girl", "Rock"),
8 : ("Paula Abdul", "Opposites Attract", "Rock"),
9 : ("Richard Marx", "Should've Known Better", "Rock"),
10: ("Rod Stewart", "Forever Young", "Rock"),
11: ("Roxette", "Dangerous", "Rock"),
12: ("Sheena Easton", "The Lover In Me", "Rock"),
13: ("Sinead O'Connor", "Nothing Compares 2 U", "Rock"),
14: ("Stevie B.", "Because I Love You", "Rock"),
15: ("Taylor Dayne", "Love Will Lead You Back", "Rock"),
16: ("The Bangles", "Eternal Flame", "Rock"),
17: ("Wilson Phillips", "Release Me", "Rock"),
18: ("Billy Joel", "Blonde Over Blue", "Rock"),
19: ("Billy Joel", "Famous Last Words", "Rock"),
20: ("Billy Joel", "Lullabye (Goodnight, My Angel)", "Rock"),
21: ("Billy Joel", "The River Of Dreams", "Rock"),
22: ("Billy Joel", "Two Thousand Years", "Rock"),
23: ("Janet Jackson", "Alright", "Rock"),
24: ("Janet Jackson", "Black Cat", "Rock"),
25: ("Janet Jackson", "Come Back To Me", "Rock"),
26: ("Janet Jackson", "Escapade", "Rock"),
27: ("Janet Jackson", "Love Will Never Do (Without You)", "Rock"),
28: ("Janet Jackson", "Miss You Much", "Rock"),
29: ("Janet Jackson", "Rhythm Nation", "Rock"),
30: ("Janet Jackson", "State Of The World", "Rock"),
31: ("Janet Jackson", "The Knowledge", "Rock"),
32: ("Spyro Gyra", "End of Romanticism", "Jazz"),
33: ("Spyro Gyra", "Heliopolis", "Jazz"),
34: ("Spyro Gyra", "Jubilee", "Jazz"),
35: ("Spyro Gyra", "Little Linda", "Jazz"),
36: ("Spyro Gyra", "Morning Dance", "Jazz"),
37: ("Spyro Gyra", "Song for Lorraine", "Jazz"),
38: ("Yes", "Owner Of A Lonely Heart", "Rock"),
39: ("Yes", "Rhythm Of Love", "Rock"),
}
class TestListCtrlPanel(wxPanel):
def __init__(self, parent, log):
wxPanel.__init__(self, parent, -1)
self.log = log
tID = NewId()
self.il = wxImageList(16, 16)
idx1 = self.il.Add(wxBitmap('bitmaps/smiles.bmp', wxBITMAP_TYPE_BMP))
self.list = wxListCtrl(self, tID, wxDefaultPosition, wxDefaultSize,
wxLC_REPORT|wxSUNKEN_BORDER)
self.list.SetImageList(self.il, wxIMAGE_LIST_SMALL)
self.list.SetToolTip(wxToolTip("This is a ToolTip!"))
wxToolTip_Enable(true)
self.list.InsertColumn(0, "Artist")
self.list.InsertColumn(1, "Title")
self.list.InsertColumn(2, "Genre")
items = musicdata.items()
for x in range(len(items)):
key, data = items[x]
self.list.InsertImageStringItem(x, data[0], idx1)
self.list.SetStringItem(x, 1, data[1])
self.list.SetStringItem(x, 2, data[2])
self.list.SetItemData(x, key)
self.list.SetColumnWidth(0, wxLIST_AUTOSIZE)
self.list.SetColumnWidth(1, wxLIST_AUTOSIZE)
##self.list.SetColumnWidth(2, wxLIST_AUTOSIZE)
self.list.SetItemState(5, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED)
self.currentItem = 0
EVT_LIST_ITEM_SELECTED(self, tID, self.OnItemSelected)
EVT_LIST_DELETE_ITEM(self, tID, self.OnItemDelete)
EVT_LIST_COL_CLICK(self, tID, self.OnColClick)
EVT_LEFT_DCLICK(self.list, self.OnDoubleClick)
EVT_RIGHT_DOWN(self.list, self.OnRightDown)
# for wxMSW
EVT_COMMAND_RIGHT_CLICK(self.list, tID, self.OnRightClick)
# for wxGTK
EVT_RIGHT_UP(self.list, self.OnRightClick)
def OnRightDown(self, event):
self.x = event.GetX()
self.y = event.GetY()
self.log.WriteText("x, y = %s\n" % str((self.x, self.y)))
event.Skip()
def OnItemSelected(self, event):
self.currentItem = event.m_itemIndex
self.log.WriteText("OnItemSelected: %s\n" % self.list.GetItemText(self.currentItem))
def OnItemDelete(self, event):
self.log.WriteText("OnItemDelete\n")
def OnColClick(self, event):
self.log.WriteText("OnColClick: %d\n" % event.m_col)
self.col = event.m_col
self.list.SortItems(self.ColumnSorter)
def ColumnSorter(self, key1, key2):
item1 = musicdata[key1][self.col]
item2 = musicdata[key2][self.col]
if item1 == item2: return 0
elif item1 < item2: return -1
else: return 1
def OnDoubleClick(self, event):
self.log.WriteText("OnDoubleClick item %s\n" % self.list.GetItemText(self.currentItem))
def OnRightClick(self, event):
self.log.WriteText("OnRightClick %s\n" % self.list.GetItemText(self.currentItem))
menu = wxMenu()
tPopupID1 = 0
tPopupID2 = 1
tPopupID3 = 2
tPopupID4 = 3
tPopupID5 = 5
menu.Append(tPopupID1, "One")
menu.Append(tPopupID2, "Two")
menu.Append(tPopupID3, "Three")
menu.Append(tPopupID4, "DeleteAllItems")
menu.Append(tPopupID5, "GetItem")
EVT_MENU(self, tPopupID1, self.OnPopupOne)
EVT_MENU(self, tPopupID2, self.OnPopupTwo)
EVT_MENU(self, tPopupID3, self.OnPopupThree)
EVT_MENU(self, tPopupID4, self.OnPopupFour)
EVT_MENU(self, tPopupID5, self.OnPopupFive)
self.PopupMenu(menu, wxPoint(self.x, self.y))
menu.Destroy()
def OnPopupOne(self, event):
self.log.WriteText("Popup one\n")
def OnPopupTwo(self, event):
self.log.WriteText("Popup two\n")
def OnPopupThree(self, event):
self.log.WriteText("Popup three\n")
def OnPopupFour(self, event):
self.list.DeleteAllItems()
def OnPopupFive(self, event):
item = self.list.GetItem(self.currentItem)
print item.m_text, item.m_itemId, self.list.GetItemData(self.currentItem)
def OnSize(self, event):
w,h = self.GetClientSizeTuple()
self.list.SetDimensions(0, 0, w, h)
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestListCtrlPanel(nb, log)
return win
#---------------------------------------------------------------------------
overview = """\
A list control presents lists in a number of formats: list view, report view, icon view and small icon view. Elements are numbered from zero.
wxListCtrl()
------------------------
Default constructor.
wxListCtrl(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxLC_ICON, const wxValidator& validator = wxDefaultValidator, const wxString& name = "listCtrl")
Constructor, creating and showing a list control.
Parameters
-------------------
parent = Parent window. Must not be NULL.
id = Window identifier. A value of -1 indicates a default value.
pos = Window position.
size = Window size. If the default size (-1, -1) is specified then the window is sized appropriately.
style = Window style. See wxListCtrl.
validator = Window validator.
name = Window name.
"""

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import sys, os
from wxPython.wx import *
from wxPython.lib.mvctree import *
logger = None
def selchanging(evt):
logger.write("SelChanging!\n")
def selchanged(evt):
logger.write("SelChange!\n")
logger.write(str(evt.node))
def expanded(evt):
logger.write("Expanded\n")
def closed(evt):
logger.write("Closed!\n")
def key(evt):
logger.write("Key\n")
def add(evt):
logger.write("Add\n")
def delitem(evt):
logger.write("Delete\n")
def runTest(frame, nb, log):
#f = wxFrame(frame, -1, "wxMVCTree", wxPoint(0,0), wxSize(200,500))
global logger
logger = log
p = wxMVCTree(nb, -1)
#f = wxFrame(frame, -1, "wxMVCTree")
#p = wxMVCTree(f, -1)
p.SetAssumeChildren(true)
p.SetModel(LateFSTreeModel(os.path.normpath(os.getcwd() + os.sep +'..')))
#Uncomment this to enable live filename editing!
# p.AddEditor(FileEditor(p))
p.SetMultiSelect(true)
EVT_MVCTREE_SEL_CHANGING(p, p.GetId(), selchanging)
EVT_MVCTREE_SEL_CHANGED(p, p.GetId(), selchanged)
EVT_MVCTREE_ITEM_EXPANDED(p, p.GetId(), expanded)
EVT_MVCTREE_ITEM_COLLAPSED(p, p.GetId(), closed)
EVT_MVCTREE_ADD_ITEM(p, p.GetId(), add)
EVT_MVCTREE_DELETE_ITEM(p, p.GetId(), delitem)
EVT_MVCTREE_KEY_DOWN(p, p.GetId(), key)
return p
#frame.otherWin = f
#f.Show(true)
#return None
overview = """\
wxMVCTree is a control which handles hierarchical data. It is constructed in model-view-controller architecture, so the display of that data, and the content of the data can be changed greatly without affecting the other parts.
Multiple selections are possible by holding down the Ctrl key.
This demo shows the wxPython directory structure. The interesting part is that the tree model is late-bound to the filesystem, so the filenames are not retrieved until the directory is expanded. In mvctree.py are models for generic data, and both the early and late-bound filesystem models.
There is also support for editing, though it's not enabled in this demo, to avoid accidentally renaming files!
"""

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from wxPython.wx import *
#----------------------------------------------------------------------
logicList = [
('wxAND', wxAND),
('wxAND_INVERT', wxAND_INVERT),
('wxAND_REVERSE', wxAND_REVERSE),
('wxCLEAR', wxCLEAR),
('wxCOPY', wxCOPY),
('wxEQUIV', wxEQUIV),
('wxINVERT', wxINVERT),
('wxNAND', wxNAND),
# this one causes an assert on wxGTK, and doesn't seem to
# do much on MSW anyway, so I'll just take it out....
#('wxNOR', wxNOR),
('wxNO_OP', wxNO_OP),
('wxOR', wxOR),
('wxOR_INVERT', wxOR_INVERT),
('wxOR_REVERSE', wxOR_REVERSE),
('wxSET', wxSET),
('wxSRC_INVERT', wxSRC_INVERT),
('wxXOR', wxXOR),
]
class TestMaskWindow(wxScrolledWindow):
def __init__(self, parent):
wxScrolledWindow.__init__(self, parent, -1)
self.SetBackgroundColour(wxColour(0,128,0))
# A reference bitmap that we won't mask
self.bmp_nomask = wxBitmap('bitmaps/test_image.png', wxBITMAP_TYPE_PNG)
# One that we will
self.bmp_withmask = wxBitmap('bitmaps/test_image.png', wxBITMAP_TYPE_PNG)
# this mask comes from a monochrome bitmap
self.bmp_themask = wxBitmap('bitmaps/test_mask.bmp', wxBITMAP_TYPE_BMP)
self.bmp_themask.SetDepth(1)
mask = wxMask(self.bmp_themask)
# set the mask on our bitmap
self.bmp_withmask.SetMask(mask)
# Now we'll create a mask in a bit of an easier way, by picking a
# colour in the image that is to be the transparent colour.
self.bmp_withcolourmask = wxBitmap('bitmaps/test_image.png', wxBITMAP_TYPE_PNG)
mask = wxMaskColour(self.bmp_withcolourmask, wxWHITE)
self.bmp_withcolourmask.SetMask(mask)
self.SetScrollbars(20, 20, 600/20, 460/20)
def OnPaint (self, e):
dc = wxPaintDC(self)
self.PrepareDC(dc)
dc.SetTextForeground(wxWHITE)
# make an interesting background...
dc.SetPen(wxMEDIUM_GREY_PEN)
for i in range(100):
dc.DrawLine(0,i*10,i*10,0)
# draw raw image, mask, and masked images
dc.DrawText('original image', 0,0)
dc.DrawBitmap(self.bmp_nomask, 0,20, 0)
dc.DrawText('with colour mask', 0,100)
dc.DrawBitmap(self.bmp_withcolourmask, 0,120, 1)
dc.DrawText('the mask image', 0,200)
dc.DrawBitmap(self.bmp_themask, 0,220, 0)
dc.DrawText('masked image', 0,300)
dc.DrawBitmap(self.bmp_withmask, 0,320, 1)
cx,cy = self.bmp_themask.GetWidth(), self.bmp_themask.GetHeight()
# draw array of assorted blit operations
mdc = wxMemoryDC()
i = 0
for text, code in logicList:
x,y = 120+150*(i%4), 20+100*(i/4)
dc.DrawText(text, x, y-20)
mdc.SelectObject(self.bmp_withcolourmask)
dc.Blit(x,y, cx,cy, mdc, 0,0, code, true)
i = i + 1
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestMaskWindow(nb)
return win
#----------------------------------------------------------------------
overview = """\
"""

View File

@@ -1,63 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
dlg = wxMessageDialog(frame, 'Hello from Python and wxPython!',
'A Message Box', wxOK | wxICON_INFORMATION)
#wxYES_NO | wxNO_DEFAULT | wxCANCEL | wxICON_INFORMATION)
dlg.ShowModal()
dlg.Destroy()
#---------------------------------------------------------------------------
overview = """\
wxMessageDialog()
----------------------------------
wxMessageDialog(wxWindow* parent, const wxString& message, const wxString& caption = "Message box", long style = wxOK | wxCANCEL | wxCENTRE, const wxPoint& pos = wxDefaultPosition)
Constructor. Use wxMessageDialog::ShowModal to show the dialog.
Parameters
-------------------
parent = Parent window.
message = Message to show on the dialog.
caption = The dialog caption.
style = A dialog style (bitlist) containing flags chosen from the following:
wxOK Show an OK button.
wxCANCEL Show a Cancel button.
wxYES_NO Show Yes and No buttons.
wxCENTRE Centre the message. Not Windows.
wxICON_EXCLAMATION Shows an exclamation mark icon. Windows only.
wxICON_HAND Shows a hand icon. Windows only.
wxICON_QUESTION Shows a question mark icon. Windows only.
wxICON_INFORMATION Shows an information (i) icon. Windows only.
pos = Dialog position.
"""

View File

@@ -1,42 +0,0 @@
from wxPython.wx import *
#---------------------------------------------------------------------------
class MyMiniFrame(wxMiniFrame):
def __init__(self, parent, ID, title, pos, size, style):
wxMiniFrame.__init__(self, parent, ID, title, pos, size, style)
panel = wxPanel(self, -1)
button = wxButton(panel, 1003, "Close Me")
button.SetPosition(wxPoint(15, 15))
EVT_BUTTON(self, 1003, self.OnCloseMe)
def OnCloseMe(self, event):
self.Close(true)
def OnCloseWindow(self, event):
self.Destroy()
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
win = MyMiniFrame(frame, -1, "This is a wxMiniFrame",
wxDefaultPosition, wxSize(200, 200),
wxDEFAULT_FRAME_STYLE | wxTINY_CAPTION_HORIZ)
frame.otherWin = win
win.Show(true)
#---------------------------------------------------------------------------
overview = """\
"""

View File

@@ -1,27 +0,0 @@
from wxPython.wx import *
from wxPython.lib.dialogs import wxMultipleChoiceDialog
#---------------------------------------------------------------------------
def runTest(frame, nb, log):
lst = [ 'apple', 'pear', 'banana', 'coconut', 'orange',
'etc', 'etc..', 'etc...' ]
dlg = wxMultipleChoiceDialog(frame,
"Pick some from\n this list\nblah blah...",
"m.s.d.", lst)
if (dlg.ShowModal() == wxID_OK):
print "Selection:", dlg.GetValue(), " -> ", dlg.GetValueString()
#---------------------------------------------------------------------------
overview = """\
"""

View File

@@ -1,87 +0,0 @@
from wxPython.wx import *
import ColorPanel
import wxGrid
import wxListCtrl
import wxScrolledWindow
#----------------------------------------------------------------------------
class TestNB(wxNotebook):
def __init__(self, parent, id, log):
wxNotebook.__init__(self, parent, id, style=wxNB_BOTTOM)
self.log = log
win = ColorPanel.ColoredPanel(self, wxBLUE)
self.AddPage(win, "Blue")
st = wxStaticText(win, -1,
"You can put nearly any type of window here,\n"
"and the tabs can be on any side... (look below.)",
wxPoint(10, 10))
st.SetForegroundColour(wxWHITE)
st.SetBackgroundColour(wxBLUE)
win = ColorPanel.ColoredPanel(self, wxRED)
self.AddPage(win, "Red")
win = wxScrolledWindow.MyCanvas(self)
self.AddPage(win, 'ScrolledWindow')
win = ColorPanel.ColoredPanel(self, wxGREEN)
self.AddPage(win, "Green")
win = wxGrid.TestGrid(self, log)
self.AddPage(win, "Grid")
win = wxListCtrl.TestListCtrlPanel(self, log)
self.AddPage(win, 'List')
win = ColorPanel.ColoredPanel(self, wxCYAN)
self.AddPage(win, "Cyan")
win = ColorPanel.ColoredPanel(self, wxWHITE)
self.AddPage(win, "White")
win = ColorPanel.ColoredPanel(self, wxBLACK)
self.AddPage(win, "Black")
win = ColorPanel.ColoredPanel(self, wxNamedColour('MIDNIGHT BLUE'))
self.AddPage(win, "MIDNIGHT BLUE")
win = ColorPanel.ColoredPanel(self, wxNamedColour('INDIAN RED'))
self.AddPage(win, "INDIAN RED")
EVT_NOTEBOOK_PAGE_CHANGED(self, self.GetId(), self.OnPageChanged)
def OnPageChanged(self, event):
self.log.write('OnPageChanged\n')
event.Skip()
#----------------------------------------------------------------------------
def runTest(frame, nb, log):
testWin = TestNB(nb, -1, log)
return testWin
#----------------------------------------------------------------------------
overview = """\
This class represents a notebook control, which manages multiple windows with associated tabs.
To use the class, create a wxNotebook object and call AddPage or InsertPage, passing a window to be used as the page. Do not explicitly delete the window for a page that is currently managed by wxNotebook.
"""

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