merged 2.2 branch

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7748 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Bryan Petty
2000-07-15 19:51:35 +00:00
parent 8a693e6e04
commit f6bcfd974e
1835 changed files with 237729 additions and 67990 deletions

View File

@@ -48,6 +48,11 @@ wxClassInfo wxObject::sm_classwxObject((wxChar *) wxT("wxObject"), (wxChar *) NU
wxClassInfo* wxClassInfo::sm_first = (wxClassInfo *) NULL;
wxHashTable* wxClassInfo::sm_classTable = (wxHashTable*) NULL;
// These are here so we can avoid 'always true/false' warnings
// by referring to these instead of TRUE/FALSE
const bool wxTrue = TRUE;
const bool wxFalse = FALSE;
/*
* wxWindows root object.
*/
@@ -129,7 +134,7 @@ void wxObject::operator delete (void * buf)
// VC++ 6.0
#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
void wxObject::operator delete(void* pData, char* /* fileName */, int /* lineNum */)
void wxObject::operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
{
::operator delete(pData);
}
@@ -197,16 +202,6 @@ bool wxClassInfo::IsKindOf(wxClassInfo *info) const
if (info == NULL)
return FALSE;
// For some reason, when making/using a DLL, static data has to be included
// in both the DLL and the application. This can lead to duplicate
// wxClassInfo objects, so we have to test the name instead of the pointers.
// PROBABLY NO LONGER TRUE now I've done DLL creation right.
/*
#if WXMAKINGDLL
if (GetClassName() && info->GetClassName() && (wxStrcmp(GetClassName(), info->GetClassName()) == 0))
return TRUE;
#else
*/
if (this == info)
return TRUE;
@@ -243,9 +238,7 @@ void wxClassInfo::InitializeClasses()
if (info->m_className)
{
wxASSERT_MSG( ++nClass < nMaxClasses,
_T("an infinite loop detected - have you used "
"IMPLEMENT_DYNAMIC_CLASS() twice (may be by "
"linking some object module(s) twice)?") );
_T("an infinite loop detected - have you used IMPLEMENT_DYNAMIC_CLASS() twice (may be by linking some object module(s) twice)?") );
sm_classTable->Put(info->m_className, (wxObject *)info);
}
@@ -391,8 +384,3 @@ wxObjectRefData::wxObjectRefData(void) : m_count(1)
wxObjectRefData::~wxObjectRefData()
{
}
// These are here so we can avoid 'always true/false' warnings
// by referring to these instead of TRUE/FALSE
const bool wxTrue = TRUE;
const bool wxFalse = FALSE;