merged 2.2 branch

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7748 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Bryan Petty
2000-07-15 19:51:35 +00:00
parent 8a693e6e04
commit f6bcfd974e
1835 changed files with 237729 additions and 67990 deletions

View File

@@ -16,8 +16,11 @@
// global settings
// ----------------------------------------------------------------------------
// define this to 0 when building wxBase library
#define wxUSE_GUI 1
// define this to 0 when building wxBase library - this can also be done from
// makefile/project file overriding the value here
#ifndef wxUSE_GUI
#define wxUSE_GUI 1
#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// compatibility settings
@@ -118,6 +121,33 @@
#define wxUSE_ON_FATAL_EXCEPTION 0
#endif
// ----------------------------------------------------------------------------
// Unicode support
// ----------------------------------------------------------------------------
// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
// defined as wchar_t, wxString will use Unicode internally. If you set this
// to 1, you must use wxT() macro for all literal strings in the program.
//
// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
// doesn't support it and the programs compiled in Unicode mode will not run
// under 9x).
//
// Default is 0
//
// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
#define wxUSE_UNICODE 0
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
// compiling the program in Unicode mode. More precisely, it will be possible
// to construct wxString from a wide (Unicode) string and convert any wxString
// to Unicode.
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_WCHAR_T 1
// ----------------------------------------------------------------------------
// global features
// ----------------------------------------------------------------------------
@@ -442,9 +472,10 @@
#define wxUSE_IPC 1
// 0 for no interprocess comms
// Note: wxHELP uses IPC under X so these are interdependent!
#define wxUSE_HELP 1
// 0 for no help facility
#define wxUSE_MS_HTML_HELP 0
// 0 for no MS HTML Help
#define wxUSE_RESOURCES 1
// 0 for no wxGetResource/wxWriteResource
#define wxUSE_CONSTRAINTS 1
@@ -502,6 +533,14 @@
// Support for backward scrolling cursors is dependent on the
// data source as well as the ODBC driver being used.
#define wxODBC_BACKWARD_COMPATABILITY 0
// Default is 0. Set to 1 to use the deprecated classes, enum
// types, function, member variables. With a setting of 1, full
// backward compatability with the 2.0.x release is possible.
// It is STRONGLY recommended that this be set to 0, as
// future development will be done only on the non-deprecated
// functions/classes/member variables/etc.
// ----------------------------------------------------------------------------
// other compiler (mis)features
// ----------------------------------------------------------------------------
@@ -545,8 +584,6 @@
// Windows-only settings
// ----------------------------------------------------------------------------
// Most of the settings in this section are obsolete or not used
// Make settings compatible with MFC
#define wxUSE_MFC 0
@@ -557,7 +594,6 @@
#define wxUSE_CTL3D 0
#else
// Define 1 to use Microsoft CTL3D library.
// See note above about using FAFA and CTL3D.
#define wxUSE_CTL3D 1
#endif
@@ -580,6 +616,10 @@
// Define 1 for font size to be backward compatible
// to 1.63 and earlier. 1.64 and later define point
// sizes to be compatible with Windows.
#define wxDIALOG_UNIT_COMPATIBILITY 0
// Set to 0 for accurate dialog units, else
// 1 to be as per 2.1.16 and before. If migrating
// between versions, your dialogs may seem to shrink.
#define wxUSE_PENWINDOWS 0
// Set to 1 to use PenWindows
@@ -596,8 +636,8 @@
// disable the settings which don't work for some compilers
// ----------------------------------------------------------------------------
// These don't work as expected for mingw32 and cygwin32
#if defined(__GNUWIN32__)
// These don't work as expected for mingw32 and cygwin32
#undef wxUSE_MEMORY_TRACING
#define wxUSE_MEMORY_TRACING 0
@@ -606,8 +646,18 @@
#undef wxUSE_DEBUG_NEW_ALWAYS
#define wxUSE_DEBUG_NEW_ALWAYS 0
#undef wxUSE_MS_HTML_HELP
#define wxUSE_MS_HTML_HELP 0
#endif // __GNUWIN32__
// Cygwin b20 doesn't have wcslen
#if defined(__GNUWIN32__) && !defined(__MINGW32__)
#undef wxUSE_WCHAR_T
#define wxUSE_WCHAR_T 0
#endif
// MFC duplicates these operators
#if wxUSE_MFC
#undef wxUSE_GLOBAL_MEMORY_OPERATORS
@@ -617,6 +667,12 @@
#define wxUSE_DEBUG_NEW_ALWAYS 0
#endif // wxUSE_MFC
// ODBC classes aren't Unicode-compatible yet
#if wxUSE_UNICODE
#undef wxUSE_ODBC
#define wxUSE_ODBC 0
#endif
#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
// to implement UUIDs
@@ -631,6 +687,11 @@
#define wxUSE_NATIVE_STATUSBAR 0
#endif
#if !wxUSE_OWNER_DRAWN
#undef wxUSE_CHECKLISTBOX
#define wxUSE_CHECKLISTBOX 0
#endif
// Salford C++ doesn't like some of the memory operator definitions
#ifdef __SALFORDC__
#undef wxUSE_MEMORY_TRACING
@@ -647,7 +708,7 @@
#undef wxUSE_OWNER_DRAWN
#define wxUSE_OWNER_DRAWN 0
#endif
#endif // __SALFORDC__
#ifdef __TWIN32__
@@ -657,7 +718,7 @@
#undef wxUSE_ODBC
#define wxUSE_ODBC 0
#endif
#endif // __TWIN32__
// BC++/Win16 can't cope with the amount of data in resource.cpp
#if defined(__WIN16__) && defined(__BORLANDC__)
@@ -677,15 +738,29 @@
#define wxUSE_LIBJPEG 0
#endif
#if defined(__BORLANDC__)
// Need a BC++-specific htmlhelp.lib before we can enable this
#undef wxUSE_MS_HTML_HELP
#define wxUSE_MS_HTML_HELP 0
#endif
// wxUSE_DBEUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
#undef wxUSE_DEBUG_NEW_ALWAYS
#define wxUSE_DEBUG_NEW_ALWAYS 0
#endif
#if defined(__WXMSW__) && defined(__WATCOMC__)
#undef wxUSE_LIBJPEG
#define wxUSE_LIBJPEG 0
#undef wxUSE_LIBTIFF
#define wxUSE_LIBTIFF 0
/*
#undef wxUSE_GLCANVAS
#define wxUSE_GLCANVAS 0
*/
#undef wxUSE_MS_HTML_HELP
#define wxUSE_MS_HTML_HELP 0
#undef wxUSE_WCHAR_T
#define wxUSE_WCHAR_T 0
#endif
#if defined(__WXMSW__) && !defined(__WIN32__)
@@ -726,7 +801,37 @@
#undef wxUSE_GLCANVAS
#define wxUSE_GLCANVAS 0
#undef wxUSE_MS_HTML_HELP
#define wxUSE_MS_HTML_HELP 0
#undef wxUSE_WCHAR_T
#define wxUSE_WCHAR_T 0
#endif // Win16
// ----------------------------------------------------------------------------
// check the settings consistency: do it here to abort compilation immediately
// and not almost in the very end when the relevant file fails to compile and
// you need to modify setup.h and rebuild everything
// ----------------------------------------------------------------------------
#if wxUSE_TIMEDATE && !wxUSE_LONGLONG
#error wxDateTime requires wxLongLong
#endif
#if wxUSE_TEXTFILE && !wxUSE_FILE
#error You cannot compile wxTextFile without wxFile
#endif
#if wxUSE_FILESYSTEM && !wxUSE_STREAMS
#error You cannot compile virtual file systems without wxUSE_STREAMS
#endif
#if wxUSE_HTML && !wxUSE_FILESYSTEM
#error You cannot compile wxHTML without virtual file systems
#endif
// add more tests here...
#endif
// _WX_SETUP_H_