merged 2.2 branch
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7748 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -14,6 +14,8 @@
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#include <ctype.h>
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#include "ScintillaWX.h"
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#include "wx/stc/stc.h"
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@@ -60,6 +62,29 @@ void wxSTCDropTarget::OnLeave() {
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}
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class wxSTCCallTip : public wxWindow {
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public:
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wxSTCCallTip(wxWindow* parent, int ID, CallTip* ct)
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: wxWindow(parent, ID)
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{
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m_ct = ct;
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}
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void OnPaint(wxPaintEvent& evt) {
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wxPaintDC dc(this);
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Surface surfaceWindow;
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surfaceWindow.Init(&dc);
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m_ct->PaintCT(&surfaceWindow);
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surfaceWindow.Release();
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}
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CallTip* m_ct;
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DECLARE_EVENT_TABLE()
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};
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BEGIN_EVENT_TABLE(wxSTCCallTip, wxWindow)
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EVT_PAINT(wxSTCCallTip::OnPaint)
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END_EVENT_TABLE()
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//----------------------------------------------------------------------
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// Constructor/Destructor
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@@ -193,9 +218,8 @@ void ScintillaWX::NotifyParent(SCNotification scn) {
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void ScintillaWX::Copy() {
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if (currentPos != anchor) {
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char* text = CopySelectionRange();
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textDO.SetText(text);
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wxTheClipboard->Open();
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wxTheClipboard->SetData(&textDO);
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wxTheClipboard->SetData(new wxTextDataObject(text));
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wxTheClipboard->Close();
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}
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}
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@@ -236,7 +260,7 @@ bool ScintillaWX::CanPaste() {
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}
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void ScintillaWX::CreateCallTipWindow(PRectangle) {
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ct.wCallTip = new wxWindow(wDraw.GetID(), -1);
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ct.wCallTip = new wxSTCCallTip(wDraw.GetID(), -1, &ct);
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ct.wDraw = ct.wCallTip;
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}
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@@ -384,7 +408,10 @@ void ScintillaWX::DoButtonMove(Point pt) {
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void ScintillaWX::DoAddChar(char ch) {
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//bool acActiveBeforeCharAdded = ac.Active();
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AddChar(ch);
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//if (acActiveBeforeCharAdded)
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// AutoCompleteChanged(ch);
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}
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int ScintillaWX::DoKeyDown(int key, bool shift, bool ctrl, bool alt) {
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@@ -401,6 +428,9 @@ void ScintillaWX::DoContextMenu(Point pt) {
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ContextMenu(pt);
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}
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void ScintillaWX::DoOnListBox() {
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AutoCompleteCompleted();
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}
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//----------------------------------------------------------------------
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@@ -433,12 +463,13 @@ void ScintillaWX::DoDragLeave() {
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// Redraw all of text area. This paint will not be abandoned.
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void ScintillaWX::FullPaint() {
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paintState = painting;
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rcPaint = GetTextRectangle();
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wxClientDC dc(wMain.GetID());
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Surface surfaceWindow;
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surfaceWindow.Init(&dc);
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Paint(&surfaceWindow, rcPaint);
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surfaceWindow.Release();
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// rcPaint = GetTextRectangle();
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// wxClientDC dc(wMain.GetID());
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// Surface surfaceWindow;
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// surfaceWindow.Init(&dc);
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// Paint(&surfaceWindow, rcPaint);
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// surfaceWindow.Release();
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wMain.GetID()->Refresh(FALSE);
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paintState = notPainting;
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}
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