wxIconBundle implementation.
wxTLW::SetIcons() properly implemented for wxMotif, wxGTK, wxMSW, wxX11, wxUniversal Placeholders that just call SetIcon for wxOS2 and wxMac. Regenerated makefiles. Added hardwired wxSYS_ICON_X/Y = 32 for wxGTK. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14809 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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114
src/common/iconbndl.cpp
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114
src/common/iconbndl.cpp
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/////////////////////////////////////////////////////////////////////////////
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// Name: iconbndl.cpp
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// Purpose: wxIconBundle
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// Author: Mattia Barbon
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// Created: 23.03.2002
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// RCS-ID: $Id$
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// Copyright: (c) Mattia barbon
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "iconbndl.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/settings.h"
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#include "wx/image.h"
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#include "wx/icon.h"
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#include "wx/log.h"
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#include "wx/intl.h"
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#endif
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#include "wx/iconbndl.h"
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#include "wx/arrimpl.cpp"
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WX_DEFINE_OBJARRAY(wxIconArray)
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const wxIconBundle& wxIconBundle::operator =( const wxIconBundle& ic )
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{
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if( this == &ic ) return *this;
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size_t i, max = ic.m_icons.GetCount();
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DeleteIcons();
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for( i = 0; i < max; ++i )
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m_icons.Add( ic.m_icons[i] );
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return *this;
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}
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void wxIconBundle::DeleteIcons()
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{
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m_icons.Empty();
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}
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void wxIconBundle::AddIcon( const wxString& file, long type )
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{
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size_t count = wxImage::GetImageCount( file, type );
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size_t i;
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wxImage image;
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wxIcon tmp;
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for( i = 0; i < count; ++i )
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{
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if( !image.LoadFile( file, type, i ) )
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{
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wxLogError( _("Failed to load image %d from file '%s'."),
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i, file.c_str() );
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continue;
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}
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tmp.CopyFromBitmap( wxBitmap( image ) );
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AddIcon( tmp );
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}
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}
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const wxIcon& wxIconBundle::GetIcon( const wxSize& size ) const
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{
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size_t i, max = m_icons.GetCount();
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wxCoord sysX = wxSystemSettings::GetMetric( wxSYS_ICON_X ),
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sysY = wxSystemSettings::GetMetric( wxSYS_ICON_Y );
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wxIcon* sysIcon = 0;
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for( i = 0; i < max; ++i )
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{
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wxCoord sx = m_icons[i].GetWidth(), sy = m_icons[i].GetHeight();
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// requested size
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if( sx == size.x && sy == size.y )
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return m_icons[i];
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// keep track if there is a system-size icon
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if( sx == sysX && sy == sysY )
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sysIcon = &m_icons[i];
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}
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// return the system-sized icon if we've got one
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if( sysIcon ) return *sysIcon;
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// return the first icon, if we have one
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return max > 0 ? m_icons[0] : wxNullIcon;
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}
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void wxIconBundle::AddIcon( const wxIcon& icon )
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{
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size_t i, max = m_icons.GetCount();
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for( i = 0; i < max; ++i )
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{
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wxIcon& tmp = m_icons[i];
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if( tmp.GetWidth() == icon.GetWidth() &&
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tmp.GetHeight() == icon.GetHeight() )
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{
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tmp = icon;
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return;
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}
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}
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m_icons.Add( icon );
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}
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