Remove obsolete symbols from the samples
Mostly don't mention OS/2 in the comments about the icons. Also replace a couple of occurrences of "wxWindows" with "wxWidgets". Closes https://github.com/wxWidgets/wxWidgets/pull/138
This commit is contained in:
@@ -57,7 +57,7 @@
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// resources
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// resources
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// the application icon (under Windows and OS/2 it is in resources)
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// the application icon (under Windows it is in resources)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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#endif
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#endif
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@@ -704,7 +704,7 @@ MyPanel::MyPanel(wxWindow *parent)
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m_calendar = DoCreateCalendar(wxDefaultDateTime,
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m_calendar = DoCreateCalendar(wxDefaultDateTime,
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wxCAL_MONDAY_FIRST | wxCAL_SHOW_HOLIDAYS);
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wxCAL_MONDAY_FIRST | wxCAL_SHOW_HOLIDAYS);
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// adjust to vertical/horizontal display, check mostly dedicated to WinCE
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// adjust to vertical/horizontal display
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bool horizontal = ( wxSystemSettings::GetMetric(wxSYS_SCREEN_X) > wxSystemSettings::GetMetric(wxSYS_SCREEN_Y) );
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bool horizontal = ( wxSystemSettings::GetMetric(wxSYS_SCREEN_X) > wxSystemSettings::GetMetric(wxSYS_SCREEN_Y) );
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m_sizer = new wxBoxSizer( horizontal ? wxHORIZONTAL : wxVERTICAL );
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m_sizer = new wxBoxSizer( horizontal ? wxHORIZONTAL : wxVERTICAL );
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@@ -42,7 +42,7 @@
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// resources
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// resources
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// the application icon (under Windows and OS/2 it is in resources and even
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// the application icon (under Windows it is in resources and even
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// though we could still include the XPM here it would be unused)
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// though we could still include the XPM here it would be unused)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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@@ -35,7 +35,7 @@
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#include "wx/display.h"
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#include "wx/display.h"
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// the application icon (under Windows and OS/2 it is in resources)
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// the application icon (under Windows it is in resources)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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#endif
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#endif
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@@ -1,4 +1,4 @@
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Drag-and-Drop Support in wxWindows
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Drag-and-Drop Support in wxWidgets
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==================================
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==================================
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1. Overview
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1. Overview
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@@ -7,9 +7,7 @@
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a) What is it?
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a) What is it?
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We're calling drag-and-drop (or d&d for short) the OLE mechanism of data
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We're calling drag-and-drop (or d&d for short) the OLE mechanism of data
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transfer. Please note that it's not the same thing as the file oriented d&d
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transfer.
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of Windows 3.1 "File Manager" which is designed for and limited to the file
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names only.
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OLE d&d allows application to transfer data of any type to the same or
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OLE d&d allows application to transfer data of any type to the same or
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another process.
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another process.
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@@ -822,7 +822,7 @@ void MyCanvas::DrawText(wxDC& dc)
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dc.DrawRotatedText( wxT("That is text"), 20, 10, -45 );
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dc.DrawRotatedText( wxT("That is text"), 20, 10, -45 );
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// use wxSWISS_FONT and not wxNORMAL_FONT as the latter can't be rotated
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// use wxSWISS_FONT and not wxNORMAL_FONT as the latter can't be rotated
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// under Win9x (it is not TrueType)
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// under MSW (it is not TrueType)
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dc.SetFont( *wxSWISS_FONT );
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dc.SetFont( *wxSWISS_FONT );
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wxString text;
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wxString text;
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@@ -53,7 +53,7 @@
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// resources
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// resources
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// the application icon (under Windows and OS/2 it is in resources)
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// the application icon (under Windows it is in resources)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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#endif
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#endif
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@@ -28,7 +28,7 @@
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#include "joytest.h"
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#include "joytest.h"
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// the application icon (under Windows and OS/2 it is in resources and even
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// the application icon (under Windows it is in resources and even
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// though we could still include the XPM here it would be unused)
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// though we could still include the XPM here it would be unused)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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@@ -33,7 +33,7 @@
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// resources
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// resources
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// the application icon (under Windows and OS/2 it is in resources and even
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// the application icon (under Windows it is in resources and even
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// though we could still include the XPM here it would be unused)
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// though we could still include the XPM here it would be unused)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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@@ -36,7 +36,7 @@
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// resources
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// resources
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// the application icon (under Windows and OS/2 it is in resources and even
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// the application icon (under Windows it is in resources and even
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// though we could still include the XPM here it would be unused)
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// though we could still include the XPM here it would be unused)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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@@ -45,7 +45,7 @@
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// resources
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// resources
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// the application icon (under Windows and OS/2 it is in resources)
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// the application icon (under Windows it is in resources)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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#endif
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#endif
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@@ -870,7 +870,7 @@ MyFrame::MyFrame(const wxString& title, wxWindowID id, const wxPoint& pos,
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SetMenuBar(menuBar);
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SetMenuBar(menuBar);
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// create a status bar just for fun (by default with 1 pane only)
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// create a status bar just for fun (by default with 1 pane only)
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// but don't create it on limited screen space (WinCE)
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// but don't create it on limited screen space (mobile device)
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bool is_pda = wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA;
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bool is_pda = wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA;
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#if wxUSE_STATUSBAR
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#if wxUSE_STATUSBAR
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@@ -1,20 +1,20 @@
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Name: samples/samples.rc
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// Name: samples/samples.rc
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// Purpose: a standard Win32 .rc file for the wxWindows samples
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// Purpose: a standard MSW .rc file for the wxWidgets samples
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// Author: Vadim Zeitlin
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// Author: Vadim Zeitlin
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// Modified by:
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// Modified by:
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// Created: 04.08.03
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// Created: 04.08.03
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// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
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// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// this minimal resource file is all what is needed for most of the wxWindows
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// this minimal resource file is all what is needed for most of the wxWidgets
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// samples
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// samples
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// note that the icon used by the Explorer (i.e. the programs icon) is the
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// note that the icon used by the Explorer (i.e. the programs icon) is the
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// first icon in the executable and the icons are sorted both by their order
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// first icon in the executable and the icons are sorted both by their order
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// (Win9x) and by alphabetically (!) (NT), so put this icon first and give it
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// and alphabetically (!), so put this icon first and give it a name
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// a name starting with "a"
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// starting with "a"
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aaaaaaaa ICON "sample.ico"
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aaaaaaaa ICON "sample.ico"
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// this icon is used with wxFrame::SetIcon()
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// this icon is used with wxFrame::SetIcon()
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@@ -34,7 +34,7 @@
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// resources
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// resources
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// the application icon (under Windows and OS/2 it is in resources)
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// the application icon (under Windows it is in resources)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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#endif
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#endif
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@@ -37,7 +37,7 @@
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// resources
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// resources
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// the application icon (under Windows and OS/2 it is in resources and even
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// the application icon (under Windows it is in resources and even
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// though we could still include the XPM here it would be unused)
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// though we could still include the XPM here it would be unused)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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@@ -42,7 +42,7 @@
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// resources
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// resources
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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// the application icon (under Windows and OS/2 it is in resources)
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// the application icon (under Windows it is in resources)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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#endif
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#endif
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@@ -27,7 +27,7 @@
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#include "wx/wx.h"
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#include "wx/wx.h"
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#endif
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#endif
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// the application icon (under Windows and OS/2 it is in resources)
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// the application icon (under Windows it is in resources)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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#endif
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#endif
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@@ -125,8 +125,7 @@ MyDialog::MyDialog(const wxString& title)
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m_taskBarIcon = new MyTaskBarIcon();
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m_taskBarIcon = new MyTaskBarIcon();
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// we should be able to show up to 128 characters on recent Windows versions
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// we should be able to show up to 128 characters on Windows
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// (and 64 on Win9x)
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if ( !m_taskBarIcon->SetIcon(wxICON(sample),
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if ( !m_taskBarIcon->SetIcon(wxICON(sample),
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"wxTaskBarIcon Sample\n"
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"wxTaskBarIcon Sample\n"
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"With a very, very, very, very\n"
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"With a very, very, very, very\n"
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@@ -1164,7 +1164,7 @@ MyPanel::MyPanel( wxFrame *frame, int x, int y, int w, int h )
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m_enter->SetClientData((void *)wxT("enter"));
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m_enter->SetClientData((void *)wxT("enter"));
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m_textrich = new MyTextCtrl(this, wxID_ANY, wxT("Allows more than 30Kb of text\n")
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m_textrich = new MyTextCtrl(this, wxID_ANY, wxT("Allows more than 30Kb of text\n")
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wxT("(even under broken Win9x)\n")
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wxT("(on all Windows versions)\n")
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wxT("and a very very very very very ")
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wxT("and a very very very very very ")
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wxT("very very very long line to test ")
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wxT("very very very long line to test ")
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wxT("wxHSCROLL style\n")
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wxT("wxHSCROLL style\n")
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@@ -1545,7 +1545,7 @@ void MyFrame::OnFileSave(wxCommandEvent& WXUNUSED(event))
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if ( m_panel->m_textrich->SaveFile(wxT("dummy.txt")) )
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if ( m_panel->m_textrich->SaveFile(wxT("dummy.txt")) )
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{
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{
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#if wxUSE_FILE
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#if wxUSE_FILE
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// verify that the fil length is correct (it wasn't under Win95)
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// verify that the file length is correct
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wxFile file(wxT("dummy.txt"));
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wxFile file(wxT("dummy.txt"));
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wxLogStatus(this,
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wxLogStatus(this,
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wxT("Successfully saved file (text len = %lu, file size = %ld)"),
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wxT("Successfully saved file (text len = %lu, file size = %ld)"),
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@@ -37,7 +37,7 @@
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// resources
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// resources
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// the application icon (under Windows and OS/2 it is in resources and even
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// the application icon (under Windows it is in resources and even
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// though we could still include the XPM here it would be unused)
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// though we could still include the XPM here it would be unused)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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@@ -38,7 +38,7 @@
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// resources
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// resources
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// the application icon (under Windows and OS/2 it is in resources)
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// the application icon (under Windows it is in resources)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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#endif
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#endif
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@@ -277,7 +277,7 @@ void SliderWidgetsPage::CreateContent()
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m_chkBothSides = CreateCheckBoxAndAddToSizer
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m_chkBothSides = CreateCheckBoxAndAddToSizer
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(sizerLeft, wxT("&Both sides"), SliderPage_BothSides);
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(sizerLeft, wxT("&Both sides"), SliderPage_BothSides);
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#if wxUSE_TOOLTIPS
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#if wxUSE_TOOLTIPS
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m_chkBothSides->SetToolTip( wxT("\"Both sides\" is only supported \nin Win95 and Universal") );
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m_chkBothSides->SetToolTip( wxT("\"Both sides\" is only supported \nin Universal") );
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#endif // wxUSE_TOOLTIPS
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#endif // wxUSE_TOOLTIPS
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sizerLeft->Add(5, 5, 0, wxGROW | wxALL, 5); // spacer
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sizerLeft->Add(5, 5, 0, wxGROW | wxALL, 5); // spacer
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@@ -59,7 +59,7 @@
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// Regular resources (the non-XRC kind).
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// Regular resources (the non-XRC kind).
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// the application icon (under Windows and OS/2 it is in resources and even
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// the application icon (under Windows it is in resources and even
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// though we could still include the XPM here it would be unused)
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// though we could still include the XPM here it would be unused)
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "../sample.xpm"
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Reference in New Issue
Block a user