Add wxUSE_MARKUP and wrap SetLabelMarkup() in it.
Make it possible to disable all the new markup-related code by setting wxUSE_MARKUP to 0 in setup.h or using configure --disable-markup option. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67062 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -829,6 +829,14 @@
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# endif
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#endif /* !defined(wxUSE_LOG_DIALOG) */
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#ifndef wxUSE_MARKUP
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# ifdef wxABORT_ON_CONFIG_ERROR
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# error "wxUSE_MARKUP must be defined, please read comment near the top of this file."
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# else
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# define wxUSE_MARKUP 0
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# endif
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#endif /* !defined(wxUSE_MARKUP) */
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#ifndef wxUSE_MDI
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# ifdef wxABORT_ON_CONFIG_ERROR
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# error "wxUSE_MDI must be defined, please read comment near the top of this file."
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@@ -95,6 +95,7 @@ public:
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virtual wxString GetLabelText() const { return GetLabelText(GetLabel()); }
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#if wxUSE_MARKUP
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// Set the label with markup (and mnemonics). Markup is a simple subset of
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// HTML with tags such as <b>, <i> and <span>. By default it is not
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// supported i.e. all the markup is simply stripped and SetLabel() is
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@@ -113,6 +114,7 @@ public:
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{
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return DoSetLabelMarkup(markup);
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}
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#endif // wxUSE_MARKUP
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// controls by default inherit the colours of their parents, if a
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@@ -183,10 +185,12 @@ protected:
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const wxValidator& validator,
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const wxString& name);
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#if wxUSE_MARKUP
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// This function may be overridden in the derived classes to implement
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// support for labels with markup. The base class version simply strips the
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// markup and calls SetLabel() with the remaining text.
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virtual bool DoSetLabelMarkup(const wxString& markup);
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#endif // wxUSE_MARKUP
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// initialize the common fields of wxCommandEvent
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@@ -197,9 +201,11 @@ protected:
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wxEllipsizeMode mode, int maxWidth,
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int replacementWidth);
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#if wxUSE_MARKUP
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// Remove markup from the given string, returns empty string on error i.e.
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// if markup was syntactically invalid.
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static wxString RemoveMarkup(const wxString& markup);
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#endif // wxUSE_MARKUP
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// this field contains the label in wx format, i.e. with '&' mnemonics,
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@@ -52,7 +52,9 @@ protected:
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// sets the label to the given string and also sets it for the given widget
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void GTKSetLabelForLabel(GtkLabel *w, const wxString& label);
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#if wxUSE_MARKUP
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void GTKSetLabelWithMarkupForLabel(GtkLabel *w, const wxString& label);
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#endif // wxUSE_MARKUP
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// GtkFrame helpers
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GtkWidget* GTKCreateFrame(const wxString& label);
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@@ -56,7 +56,9 @@ protected:
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virtual wxString DoGetLabel() const;
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virtual void DoSetLabel(const wxString& str);
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#if wxUSE_MARKUP
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virtual bool DoSetLabelMarkup(const wxString& markup);
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#endif // wxUSE_MARKUP
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private:
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// Common part of SetLabel() and DoSetLabelMarkup().
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@@ -714,6 +714,15 @@
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// Recommended setting: 1 (don't change except for very special programs)
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#define wxUSE_CONTROLS 1
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// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
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// Currently markup is supported only by a few controls and only some ports but
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// their number will increase with time.
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//
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// Default is 1
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//
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// Recommended setting: 1 (may be set to 0 if you want to save on code size)
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#define wxUSE_MARKUP 1
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// wxPopupWindow class is a top level transient window. It is currently used
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// to implement wxTipWindow
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//
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@@ -714,6 +714,15 @@
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// Recommended setting: 1 (don't change except for very special programs)
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#define wxUSE_CONTROLS 1
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// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
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// Currently markup is supported only by a few controls and only some ports but
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// their number will increase with time.
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//
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// Default is 1
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//
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// Recommended setting: 1 (may be set to 0 if you want to save on code size)
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#define wxUSE_MARKUP 1
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// wxPopupWindow class is a top level transient window. It is currently used
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// to implement wxTipWindow
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//
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@@ -714,6 +714,15 @@
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// Recommended setting: 1 (don't change except for very special programs)
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#define wxUSE_CONTROLS 1
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// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
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// Currently markup is supported only by a few controls and only some ports but
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// their number will increase with time.
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//
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// Default is 1
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//
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// Recommended setting: 1 (may be set to 0 if you want to save on code size)
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#define wxUSE_MARKUP 1
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// wxPopupWindow class is a top level transient window. It is currently used
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// to implement wxTipWindow
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//
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@@ -714,6 +714,15 @@
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// Recommended setting: 1 (don't change except for very special programs)
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#define wxUSE_CONTROLS 1
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// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
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// Currently markup is supported only by a few controls and only some ports but
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// their number will increase with time.
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//
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// Default is 1
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//
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// Recommended setting: 1 (may be set to 0 if you want to save on code size)
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#define wxUSE_MARKUP 1
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// wxPopupWindow class is a top level transient window. It is currently used
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// to implement wxTipWindow
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//
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@@ -715,6 +715,15 @@
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// Recommended setting: 1 (don't change except for very special programs)
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#define wxUSE_CONTROLS 1
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// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
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// Currently markup is supported only by a few controls and only some ports but
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// their number will increase with time.
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//
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// Default is 1
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//
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// Recommended setting: 1 (may be set to 0 if you want to save on code size)
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#define wxUSE_MARKUP 1
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// wxPopupWindow class is a top level transient window. It is currently used
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// to implement wxTipWindow
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//
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@@ -714,6 +714,15 @@
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// Recommended setting: 1 (don't change except for very special programs)
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#define wxUSE_CONTROLS 1
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// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
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// Currently markup is supported only by a few controls and only some ports but
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// their number will increase with time.
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//
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// Default is 1
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//
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// Recommended setting: 1 (may be set to 0 if you want to save on code size)
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#define wxUSE_MARKUP 1
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// wxPopupWindow class is a top level transient window. It is currently used
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// to implement wxTipWindow
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//
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@@ -710,6 +710,15 @@
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// Recommended setting: 1 (don't change except for very special programs)
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#define wxUSE_CONTROLS 1
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// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
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// Currently markup is supported only by a few controls and only some ports but
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// their number will increase with time.
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//
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// Default is 1
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//
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// Recommended setting: 1 (may be set to 0 if you want to save on code size)
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#define wxUSE_MARKUP 1
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// wxPopupWindow class is a top level transient window. It is currently used
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// to implement wxTipWindow
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//
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@@ -713,6 +713,15 @@
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// Recommended setting: 1 (don't change except for very special programs)
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#define wxUSE_CONTROLS 1
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// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
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// Currently markup is supported only by a few controls and only some ports but
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// their number will increase with time.
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//
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// Default is 1
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//
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// Recommended setting: 1 (may be set to 0 if you want to save on code size)
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#define wxUSE_MARKUP 1
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// wxPopupWindow class is a top level transient window. It is currently used
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// to implement wxTipWindow
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//
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