Do not use variable-length array in WXQT wxRegion
This is not supported by MSVC compiler.
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@@ -10,6 +10,7 @@
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#include "wx/region.h"
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#include "wx/bitmap.h"
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#include "wx/scopedarray.h"
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#include "wx/qt/private/converter.h"
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#include "wx/qt/private/utils.h"
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@@ -106,8 +107,8 @@ wxRegion::wxRegion(const wxBitmap& bmp, const wxColour& transp, int tolerance)
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return;
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}
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unsigned char raw[bmp.GetWidth()*bmp.GetHeight()];
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memset(raw, 0, bmp.GetWidth()*bmp.GetHeight());
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wxScopedArray<unsigned char> raw(bmp.GetWidth()*bmp.GetHeight());
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memset(raw.get(), 0, bmp.GetWidth()*bmp.GetHeight());
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QImage img(bmp.GetHandle()->toImage());
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int r = transp.Red(), g = transp.Green(), b = transp.Blue();
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@@ -125,7 +126,7 @@ wxRegion::wxRegion(const wxBitmap& bmp, const wxColour& transp, int tolerance)
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}
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}
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m_refData = new wxRegionRefData(QBitmap::fromData(bmp.GetHandle()->size(), raw));
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m_refData = new wxRegionRefData(QBitmap::fromData(bmp.GetHandle()->size(), raw.get()));
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}
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bool wxRegion::IsEmpty() const
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