Remove (most) occurrences of wxT() macro from the samples

Also replace wxChar* with wxString.

Closes https://github.com/wxWidgets/wxWidgets/pull/945
This commit is contained in:
Blake-Eryx
2018-09-23 01:15:08 +02:00
committed by Vadim Zeitlin
parent e768046774
commit f58ea62596
93 changed files with 4362 additions and 4358 deletions

View File

@@ -66,20 +66,20 @@ static void CheckGLError()
// so check that we get a different error than the last time
if ( err == errLast )
{
wxLogError(wxT("OpenGL error state couldn't be reset."));
wxLogError("OpenGL error state couldn't be reset.");
return;
}
errLast = err;
wxLogError(wxT("OpenGL error %d"), err);
wxLogError("OpenGL error %d", err);
}
}
// function to draw the texture for cube faces
static wxImage DrawDice(int size, unsigned num)
{
wxASSERT_MSG( num >= 1 && num <= 6, wxT("invalid dice index") );
wxASSERT_MSG( num >= 1 && num <= 6, "invalid dice index" );
const int dot = size/16; // radius of a single dot
const int gap = 5*size/32; // gap between dots
@@ -459,7 +459,7 @@ wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
wxEND_EVENT_TABLE()
MyFrame::MyFrame( bool stereoWindow )
: wxFrame(NULL, wxID_ANY, wxT("wxWidgets OpenGL Cube Sample"))
: wxFrame(NULL, wxID_ANY, "wxWidgets OpenGL Cube Sample")
{
int stereoAttribList[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_STEREO, 0 };
@@ -474,7 +474,7 @@ MyFrame::MyFrame( bool stereoWindow )
menu->AppendSeparator();
menu->Append(wxID_CLOSE);
wxMenuBar *menuBar = new wxMenuBar;
menuBar->Append(menu, wxT("&Cube"));
menuBar->Append(menu, "&Cube");
SetMenuBar(menuBar);