Remove (most) occurrences of wxT() macro from the samples
Also replace wxChar* with wxString. Closes https://github.com/wxWidgets/wxWidgets/pull/945
This commit is contained in:
committed by
Vadim Zeitlin
parent
e768046774
commit
f58ea62596
@@ -66,20 +66,20 @@ static void CheckGLError()
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// so check that we get a different error than the last time
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if ( err == errLast )
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{
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wxLogError(wxT("OpenGL error state couldn't be reset."));
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wxLogError("OpenGL error state couldn't be reset.");
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return;
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}
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errLast = err;
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wxLogError(wxT("OpenGL error %d"), err);
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wxLogError("OpenGL error %d", err);
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}
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}
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// function to draw the texture for cube faces
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static wxImage DrawDice(int size, unsigned num)
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{
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wxASSERT_MSG( num >= 1 && num <= 6, wxT("invalid dice index") );
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wxASSERT_MSG( num >= 1 && num <= 6, "invalid dice index" );
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const int dot = size/16; // radius of a single dot
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const int gap = 5*size/32; // gap between dots
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@@ -459,7 +459,7 @@ wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
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wxEND_EVENT_TABLE()
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MyFrame::MyFrame( bool stereoWindow )
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: wxFrame(NULL, wxID_ANY, wxT("wxWidgets OpenGL Cube Sample"))
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: wxFrame(NULL, wxID_ANY, "wxWidgets OpenGL Cube Sample")
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{
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int stereoAttribList[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_STEREO, 0 };
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@@ -474,7 +474,7 @@ MyFrame::MyFrame( bool stereoWindow )
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menu->AppendSeparator();
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menu->Append(wxID_CLOSE);
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wxMenuBar *menuBar = new wxMenuBar;
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menuBar->Append(menu, wxT("&Cube"));
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menuBar->Append(menu, "&Cube");
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SetMenuBar(menuBar);
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