return persistent buffers from mb_str()/wc_str() to allow assigning the returned value to simple pointers

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@60116 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-04-12 19:49:45 +00:00
parent dbe31039f7
commit f54cb154d5
2 changed files with 232 additions and 188 deletions

View File

@@ -246,8 +246,15 @@ public:
operator const void*() const { return AsChar(); }
// returns buffers that are valid as long as the associated wxString exists
inline const wxScopedCharBuffer AsCharBuf() const;
inline const wxScopedWCharBuffer AsWCharBuf() const;
const wxScopedCharBuffer AsCharBuf() const
{
return wxScopedCharBuffer::CreateNonOwned(AsChar());
}
const wxScopedWCharBuffer AsWCharBuf() const
{
return wxScopedWCharBuffer::CreateNonOwned(AsWChar());
}
inline wxString AsString() const;
@@ -1786,21 +1793,34 @@ public:
// accepting the file names. The return value is always the same, but the
// type differs because a function may either return pointer to the buffer
// directly or have to use intermediate buffer for translation.
#if wxUSE_UNICODE
// this is an optimization: even though using mb_str(wxConvLibc) does the
// same thing (i.e. returns pointer to internal representation as locale is
// always an UTF-8 one) in wxUSE_UTF8_LOCALE_ONLY case, we can avoid the
// extra checks and the temporary buffer construction by providing a
// separate mb_str() overload
#if wxUSE_UTF8_LOCALE_ONLY
const char* mb_str() const { return wx_str(); }
const wxScopedCharBuffer mb_str(const wxMBConv& conv) const;
#else
const wxScopedCharBuffer mb_str(const wxMBConv& conv = wxConvLibc) const;
#endif
const wxScopedCharBuffer mb_str(const wxMBConv& conv) const
{
return AsCharBuf(conv);
}
#else // !wxUSE_UTF8_LOCALE_ONLY
const wxScopedCharBuffer mb_str(const wxMBConv& conv = wxConvLibc) const
{
return AsCharBuf(conv);
}
#endif // wxUSE_UTF8_LOCALE_ONLY/!wxUSE_UTF8_LOCALE_ONLY
const wxWX2MBbuf mbc_str() const { return mb_str(*wxConvCurrent); }
#if wxUSE_UNICODE_WCHAR
const wchar_t* wc_str() const { return wx_str(); }
#elif wxUSE_UNICODE_UTF8
const wxScopedWCharBuffer wc_str() const;
const wxScopedWCharBuffer wc_str() const
{ return AsWCharBuf(wxMBConvStrictUTF8()); }
#endif
// for compatibility with !wxUSE_UNICODE version
const wxWX2WCbuf wc_str(const wxMBConv& WXUNUSED(conv)) const
@@ -1813,16 +1833,16 @@ public:
#endif // wxMBFILES/!wxMBFILES
#else // ANSI
const wxChar* mb_str() const { return wx_str(); }
const char* mb_str() const { return wx_str(); }
// for compatibility with wxUSE_UNICODE version
const char* mb_str(const wxMBConv& WXUNUSED(conv)) const { return wx_str(); }
const wxWX2MBbuf mbc_str() const { return mb_str(); }
#if wxUSE_WCHAR_T
const wxScopedWCharBuffer wc_str(const wxMBConv& conv = wxConvLibc) const;
#endif // wxUSE_WCHAR_T
const wxScopedWCharBuffer wc_str(const wxMBConv& conv = wxConvLibc) const
{ return AsWCharBuf(conv); }
const wxScopedCharBuffer fn_str() const
{ return wxConvFile.cWC2WX( wc_str( wxConvLibc ) ); }
#endif // Unicode/ANSI
@@ -3421,36 +3441,105 @@ private:
wxStringImpl m_impl;
// buffers for compatibility conversion from (char*)c_str() and
// (wchar_t*)c_str():
// FIXME-UTF8: bechmark various approaches to keeping compatibility buffers
// (wchar_t*)c_str(): the pointers returned by these functions should remain
// valid until the string itself is modified for compatibility with the
// existing code and consistency with std::string::c_str() so returning a
// temporary buffer won't do and we need to cache the conversion results
// TODO-UTF8: benchmark various approaches to keeping compatibility buffers
template<typename T>
struct ConvertedBuffer
{
ConvertedBuffer() : m_buf(NULL) {}
// notice that there is no need to initialize m_len here as it's unused
// as long as m_str is NULL
ConvertedBuffer() : m_str(NULL) {}
~ConvertedBuffer()
{ free(m_buf); }
{ free(m_str); }
operator T*() const { return m_buf; }
ConvertedBuffer& operator=(T *str)
bool Extend(size_t len)
{
free(m_buf);
m_buf = str;
return *this;
// add extra 1 for the trailing NUL
void * const str = realloc(m_str, sizeof(T)*(len + 1));
if ( !str )
return false;
m_str = static_cast<T *>(str);
m_len = len;
return true;
}
T *m_buf;
const wxScopedCharTypeBuffer<T> AsScopedBuffer() const
{
return wxScopedCharTypeBuffer<T>::CreateNonOwned(m_str, m_len);
}
T *m_str; // pointer to the string data
size_t m_len; // length, not size, i.e. in chars and without last NUL
};
#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
#if wxUSE_UNICODE
// common mb_str() and wxCStrData::AsChar() helper: performs the conversion
// and returns either m_convertedToChar.m_str (in which case its m_len is
// also updated) or NULL if it failed
//
// there is an important exception: in wxUSE_UNICODE_UTF8 build if conv is a
// UTF-8 one, we return m_impl.c_str() directly, without doing any conversion
// as optimization and so the caller needs to check for this before using
// m_convertedToChar
//
// NB: AsChar() returns char* in any build, unlike mb_str()
const char *AsChar(const wxMBConv& conv) const;
// mb_str() implementation helper
wxScopedCharBuffer AsCharBuf(const wxMBConv& conv) const
{
#if wxUSE_UNICODE_UTF8
// avoid conversion if we can
if ( conv.IsUTF8() )
{
return wxScopedCharBuffer::CreateNonOwned(m_impl.c_str(),
m_impl.length());
}
#endif // wxUSE_UNICODE_UTF8
// call this solely in order to fill in m_convertedToChar as AsChar()
// updates it as a side effect: this is a bit ugly but it's a completely
// internal function so the users of this class shouldn't care or know
// about it and doing it like this, i.e. having a separate AsChar(),
// allows us to avoid the creation and destruction of a temporary buffer
// when using wxCStrData without duplicating any code
AsChar(conv);
return m_convertedToChar.AsScopedBuffer();
}
ConvertedBuffer<char> m_convertedToChar;
#endif
#endif // !wxUSE_UNICODE
#if !wxUSE_UNICODE_WCHAR
// common wc_str() and wxCStrData::AsWChar() helper for both UTF-8 and ANSI
// builds: converts the string contents into m_convertedToWChar and returns
// NULL if the conversion failed (this can only happen in ANSI build)
//
// NB: AsWChar() returns wchar_t* in any build, unlike wc_str()
const wchar_t *AsWChar(const wxMBConv& conv) const;
// wc_str() implementation helper
wxScopedWCharBuffer AsWCharBuf(const wxMBConv& conv) const
{
AsWChar(conv);
return m_convertedToWChar.AsScopedBuffer();
}
ConvertedBuffer<wchar_t> m_convertedToWChar;
#endif
#endif // !wxUSE_UNICODE_WCHAR
#if wxUSE_UNICODE_UTF8
// FIXME-UTF8: (try to) move this elsewhere (TLS) or solve differently
// assigning to character pointer to by wxString::interator may
// assigning to character pointer to by wxString::iterator may
// change the underlying wxStringImpl iterator, so we have to
// keep track of all iterators and update them as necessary:
struct wxStringIteratorNodeHead
@@ -3994,45 +4083,53 @@ inline wxCStrData::~wxCStrData()
delete const_cast<wxString*>(m_str); // cast to silence warnings
}
// simple cases for AsChar() and AsWChar(), the complicated ones are
// in string.cpp
#if wxUSE_UNICODE_WCHAR
// AsChar() and AsWChar() implementations simply forward to wxString methods
inline const wchar_t* wxCStrData::AsWChar() const
{
return m_str->wx_str() + m_offset;
}
#endif // wxUSE_UNICODE_WCHAR
const wchar_t * const p =
#if wxUSE_UNICODE_WCHAR
m_str->wc_str();
#elif wxUSE_UNICODE_UTF8
m_str->AsWChar(wxMBConvStrictUTF8());
#else
m_str->AsWChar(wxConvLibc);
#endif
// in Unicode build the string always has a valid Unicode representation
// and even if a conversion is needed (as in UTF8 case) it can't fail
//
// but in ANSI build the string contents might be not convertible to
// Unicode using the current locale encoding so we do need to check for
// errors
#if !wxUSE_UNICODE
inline const char* wxCStrData::AsChar() const
{
return m_str->wx_str() + m_offset;
}
if ( !p )
{
// if conversion fails, return empty string and not NULL to avoid
// crashes in code written with either wxWidgets 2 wxString or
// std::string behaviour in mind: neither of them ever returns NULL
// from its c_str() and so we shouldn't neither
//
// notice that the same is done in AsChar() below and
// wxString::wc_str() and mb_str() for the same reasons
return L"";
}
#endif // !wxUSE_UNICODE
#if wxUSE_UTF8_LOCALE_ONLY
return p + m_offset;
}
inline const char* wxCStrData::AsChar() const
{
return wxStringOperations::AddToIter(m_str->wx_str(), m_offset);
}
#endif // wxUSE_UTF8_LOCALE_ONLY
#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
const char * const p = m_str->AsChar(wxConvLibc);
if ( !p )
return "";
#else // !wxUSE_UNICODE || wxUSE_UTF8_LOCALE_ONLY
const char * const p = m_str->mb_str();
#endif // wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
inline const wxScopedCharBuffer wxCStrData::AsCharBuf() const
{
#if !wxUSE_UNICODE || wxUSE_UTF8_LOCALE_ONLY
return wxScopedCharBuffer::CreateNonOwned(AsChar());
#else
return AsString().mb_str();
#endif
}
inline const wxScopedWCharBuffer wxCStrData::AsWCharBuf() const
{
#if wxUSE_UNICODE_WCHAR
return wxScopedWCharBuffer::CreateNonOwned(AsWChar());
#else
return AsString().wc_str();
#endif
return p + m_offset;
}
inline wxString wxCStrData::AsString() const