return persistent buffers from mb_str()/wc_str() to allow assigning the returned value to simple pointers
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@60116 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -246,8 +246,15 @@ public:
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operator const void*() const { return AsChar(); }
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// returns buffers that are valid as long as the associated wxString exists
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inline const wxScopedCharBuffer AsCharBuf() const;
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inline const wxScopedWCharBuffer AsWCharBuf() const;
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const wxScopedCharBuffer AsCharBuf() const
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{
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return wxScopedCharBuffer::CreateNonOwned(AsChar());
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}
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const wxScopedWCharBuffer AsWCharBuf() const
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{
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return wxScopedWCharBuffer::CreateNonOwned(AsWChar());
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}
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inline wxString AsString() const;
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@@ -1786,21 +1793,34 @@ public:
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// accepting the file names. The return value is always the same, but the
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// type differs because a function may either return pointer to the buffer
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// directly or have to use intermediate buffer for translation.
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#if wxUSE_UNICODE
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// this is an optimization: even though using mb_str(wxConvLibc) does the
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// same thing (i.e. returns pointer to internal representation as locale is
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// always an UTF-8 one) in wxUSE_UTF8_LOCALE_ONLY case, we can avoid the
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// extra checks and the temporary buffer construction by providing a
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// separate mb_str() overload
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#if wxUSE_UTF8_LOCALE_ONLY
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const char* mb_str() const { return wx_str(); }
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const wxScopedCharBuffer mb_str(const wxMBConv& conv) const;
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#else
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const wxScopedCharBuffer mb_str(const wxMBConv& conv = wxConvLibc) const;
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#endif
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const wxScopedCharBuffer mb_str(const wxMBConv& conv) const
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{
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return AsCharBuf(conv);
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}
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#else // !wxUSE_UTF8_LOCALE_ONLY
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const wxScopedCharBuffer mb_str(const wxMBConv& conv = wxConvLibc) const
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{
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return AsCharBuf(conv);
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}
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#endif // wxUSE_UTF8_LOCALE_ONLY/!wxUSE_UTF8_LOCALE_ONLY
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const wxWX2MBbuf mbc_str() const { return mb_str(*wxConvCurrent); }
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#if wxUSE_UNICODE_WCHAR
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const wchar_t* wc_str() const { return wx_str(); }
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#elif wxUSE_UNICODE_UTF8
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const wxScopedWCharBuffer wc_str() const;
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const wxScopedWCharBuffer wc_str() const
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{ return AsWCharBuf(wxMBConvStrictUTF8()); }
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#endif
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// for compatibility with !wxUSE_UNICODE version
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const wxWX2WCbuf wc_str(const wxMBConv& WXUNUSED(conv)) const
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@@ -1813,16 +1833,16 @@ public:
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#endif // wxMBFILES/!wxMBFILES
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#else // ANSI
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const wxChar* mb_str() const { return wx_str(); }
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const char* mb_str() const { return wx_str(); }
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// for compatibility with wxUSE_UNICODE version
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const char* mb_str(const wxMBConv& WXUNUSED(conv)) const { return wx_str(); }
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const wxWX2MBbuf mbc_str() const { return mb_str(); }
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#if wxUSE_WCHAR_T
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const wxScopedWCharBuffer wc_str(const wxMBConv& conv = wxConvLibc) const;
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#endif // wxUSE_WCHAR_T
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const wxScopedWCharBuffer wc_str(const wxMBConv& conv = wxConvLibc) const
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{ return AsWCharBuf(conv); }
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const wxScopedCharBuffer fn_str() const
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{ return wxConvFile.cWC2WX( wc_str( wxConvLibc ) ); }
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#endif // Unicode/ANSI
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@@ -3421,36 +3441,105 @@ private:
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wxStringImpl m_impl;
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// buffers for compatibility conversion from (char*)c_str() and
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// (wchar_t*)c_str():
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// FIXME-UTF8: bechmark various approaches to keeping compatibility buffers
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// (wchar_t*)c_str(): the pointers returned by these functions should remain
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// valid until the string itself is modified for compatibility with the
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// existing code and consistency with std::string::c_str() so returning a
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// temporary buffer won't do and we need to cache the conversion results
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// TODO-UTF8: benchmark various approaches to keeping compatibility buffers
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template<typename T>
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struct ConvertedBuffer
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{
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ConvertedBuffer() : m_buf(NULL) {}
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// notice that there is no need to initialize m_len here as it's unused
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// as long as m_str is NULL
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ConvertedBuffer() : m_str(NULL) {}
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~ConvertedBuffer()
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{ free(m_buf); }
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{ free(m_str); }
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operator T*() const { return m_buf; }
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ConvertedBuffer& operator=(T *str)
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bool Extend(size_t len)
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{
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free(m_buf);
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m_buf = str;
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return *this;
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// add extra 1 for the trailing NUL
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void * const str = realloc(m_str, sizeof(T)*(len + 1));
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if ( !str )
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return false;
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m_str = static_cast<T *>(str);
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m_len = len;
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return true;
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}
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T *m_buf;
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const wxScopedCharTypeBuffer<T> AsScopedBuffer() const
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{
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return wxScopedCharTypeBuffer<T>::CreateNonOwned(m_str, m_len);
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}
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T *m_str; // pointer to the string data
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size_t m_len; // length, not size, i.e. in chars and without last NUL
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};
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#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
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#if wxUSE_UNICODE
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// common mb_str() and wxCStrData::AsChar() helper: performs the conversion
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// and returns either m_convertedToChar.m_str (in which case its m_len is
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// also updated) or NULL if it failed
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//
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// there is an important exception: in wxUSE_UNICODE_UTF8 build if conv is a
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// UTF-8 one, we return m_impl.c_str() directly, without doing any conversion
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// as optimization and so the caller needs to check for this before using
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// m_convertedToChar
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//
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// NB: AsChar() returns char* in any build, unlike mb_str()
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const char *AsChar(const wxMBConv& conv) const;
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// mb_str() implementation helper
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wxScopedCharBuffer AsCharBuf(const wxMBConv& conv) const
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{
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#if wxUSE_UNICODE_UTF8
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// avoid conversion if we can
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if ( conv.IsUTF8() )
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{
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return wxScopedCharBuffer::CreateNonOwned(m_impl.c_str(),
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m_impl.length());
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}
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#endif // wxUSE_UNICODE_UTF8
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// call this solely in order to fill in m_convertedToChar as AsChar()
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// updates it as a side effect: this is a bit ugly but it's a completely
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// internal function so the users of this class shouldn't care or know
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// about it and doing it like this, i.e. having a separate AsChar(),
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// allows us to avoid the creation and destruction of a temporary buffer
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// when using wxCStrData without duplicating any code
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AsChar(conv);
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return m_convertedToChar.AsScopedBuffer();
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}
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ConvertedBuffer<char> m_convertedToChar;
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#endif
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#endif // !wxUSE_UNICODE
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#if !wxUSE_UNICODE_WCHAR
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// common wc_str() and wxCStrData::AsWChar() helper for both UTF-8 and ANSI
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// builds: converts the string contents into m_convertedToWChar and returns
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// NULL if the conversion failed (this can only happen in ANSI build)
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//
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// NB: AsWChar() returns wchar_t* in any build, unlike wc_str()
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const wchar_t *AsWChar(const wxMBConv& conv) const;
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// wc_str() implementation helper
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wxScopedWCharBuffer AsWCharBuf(const wxMBConv& conv) const
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{
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AsWChar(conv);
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return m_convertedToWChar.AsScopedBuffer();
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}
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ConvertedBuffer<wchar_t> m_convertedToWChar;
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#endif
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#endif // !wxUSE_UNICODE_WCHAR
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#if wxUSE_UNICODE_UTF8
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// FIXME-UTF8: (try to) move this elsewhere (TLS) or solve differently
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// assigning to character pointer to by wxString::interator may
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// assigning to character pointer to by wxString::iterator may
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// change the underlying wxStringImpl iterator, so we have to
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// keep track of all iterators and update them as necessary:
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struct wxStringIteratorNodeHead
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@@ -3994,45 +4083,53 @@ inline wxCStrData::~wxCStrData()
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delete const_cast<wxString*>(m_str); // cast to silence warnings
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}
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// simple cases for AsChar() and AsWChar(), the complicated ones are
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// in string.cpp
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#if wxUSE_UNICODE_WCHAR
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// AsChar() and AsWChar() implementations simply forward to wxString methods
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inline const wchar_t* wxCStrData::AsWChar() const
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{
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return m_str->wx_str() + m_offset;
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}
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#endif // wxUSE_UNICODE_WCHAR
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const wchar_t * const p =
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#if wxUSE_UNICODE_WCHAR
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m_str->wc_str();
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#elif wxUSE_UNICODE_UTF8
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m_str->AsWChar(wxMBConvStrictUTF8());
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#else
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m_str->AsWChar(wxConvLibc);
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#endif
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// in Unicode build the string always has a valid Unicode representation
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// and even if a conversion is needed (as in UTF8 case) it can't fail
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//
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// but in ANSI build the string contents might be not convertible to
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// Unicode using the current locale encoding so we do need to check for
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// errors
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#if !wxUSE_UNICODE
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inline const char* wxCStrData::AsChar() const
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{
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return m_str->wx_str() + m_offset;
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}
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if ( !p )
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{
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// if conversion fails, return empty string and not NULL to avoid
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// crashes in code written with either wxWidgets 2 wxString or
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// std::string behaviour in mind: neither of them ever returns NULL
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// from its c_str() and so we shouldn't neither
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//
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// notice that the same is done in AsChar() below and
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// wxString::wc_str() and mb_str() for the same reasons
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return L"";
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}
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#endif // !wxUSE_UNICODE
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#if wxUSE_UTF8_LOCALE_ONLY
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return p + m_offset;
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}
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inline const char* wxCStrData::AsChar() const
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{
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return wxStringOperations::AddToIter(m_str->wx_str(), m_offset);
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}
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#endif // wxUSE_UTF8_LOCALE_ONLY
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#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
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const char * const p = m_str->AsChar(wxConvLibc);
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if ( !p )
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return "";
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#else // !wxUSE_UNICODE || wxUSE_UTF8_LOCALE_ONLY
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const char * const p = m_str->mb_str();
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#endif // wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
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inline const wxScopedCharBuffer wxCStrData::AsCharBuf() const
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{
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#if !wxUSE_UNICODE || wxUSE_UTF8_LOCALE_ONLY
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return wxScopedCharBuffer::CreateNonOwned(AsChar());
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#else
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return AsString().mb_str();
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#endif
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}
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inline const wxScopedWCharBuffer wxCStrData::AsWCharBuf() const
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{
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#if wxUSE_UNICODE_WCHAR
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return wxScopedWCharBuffer::CreateNonOwned(AsWChar());
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#else
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return AsString().wc_str();
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#endif
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return p + m_offset;
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}
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inline wxString wxCStrData::AsString() const
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