Left-align wxSpinCtrl contents by default
The default alignment of the text in wxSpinCtrl was changed to "right"
in 7e4952db83
, which added alignment
support (see #10621), but this made it inconsistent with the native
up-down control under MSW and, perhaps more importantly, with spin
controls created from XRC as the default style was never modified there
and did not include wxALIGN_RIGHT.
Resolve this inconsistency by reverting to left-aligning the text by
default.
This commit is contained in:
@@ -61,7 +61,7 @@ public:
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxSP_ARROW_KEYS | wxALIGN_RIGHT,
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long style = wxSP_ARROW_KEYS,
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int min = 0, int max = 100, int initial = 0,
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const wxString& name = wxT("wxSpinCtrl"));
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@@ -70,7 +70,7 @@ public:
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxSP_ARROW_KEYS | wxALIGN_RIGHT,
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long style = wxSP_ARROW_KEYS,
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int min = 0, int max = 100, int initial = 0,
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const wxString& name = wxT("wxSpinCtrl"));
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virtual int GetBase() const wxOVERRIDE { return m_base; }
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@@ -97,7 +97,7 @@ public:
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxSP_ARROW_KEYS | wxALIGN_RIGHT,
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long style = wxSP_ARROW_KEYS,
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double min = 0, double max = 100, double initial = 0,
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double inc = 1,
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const wxString& name = wxT("wxSpinCtrlDouble"));
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@@ -107,7 +107,7 @@ public:
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxSP_ARROW_KEYS | wxALIGN_RIGHT,
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long style = wxSP_ARROW_KEYS,
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double min = 0, double max = 100, double initial = 0,
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double inc = 1,
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const wxString& name = wxT("wxSpinCtrlDouble"));
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