Use 'wx/' for contrib samples and make wxTinderbox properly rebuilded after commits in core headers.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@37440 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,29 +1,29 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: Studio.h
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// Name: contrib/samples/ogl/studio/studio.h
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// Purpose: Studio application class
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// Author: Julian Smart
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// Modified by:
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// Created: 27/7/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence:
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _STUDIO_STUDIO_H_
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#define _STUDIO_STUDIO_H_
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#include <wx/docmdi.h>
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#include <wx/help.h>
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#include <wx/cshelp.h>
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#include <wx/helphtml.h>
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#include "wx/docmdi.h"
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#include "wx/help.h"
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#include "wx/cshelp.h"
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#include "wx/helphtml.h"
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#ifdef __WXMSW__
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#include <wx/msw/helpchm.h>
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#include "wx/msw/helpchm.h"
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#else
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#include <wx/html/helpctrl.h>
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#include "wx/html/helpctrl.h"
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#endif
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#include <wx/ogl/ogl.h>
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#include <wx/ogl/canvas.h>
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#include "wx/ogl/ogl.h"
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#include "wx/ogl/canvas.h"
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#include "shapes.h"
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class csEditorToolPalette;
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@@ -175,4 +175,3 @@ DECLARE_APP(csApp)
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#endif
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// _STUDIO_STUDIO_H_
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