* Added wxsocket lib and sample (I hope I don't forget some file)
* Updated some wx data and makefiles * Updates on wxStream (reorganization) makefile for Windows will nearly follow wxSocket should work on wxGTK (I've tested it) * IPC over Network is included git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@684 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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79
include/wx/protocol/protocol.h
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79
include/wx/protocol/protocol.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: protocol.h
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// Purpose: Protocol base class
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// Author: Guilhem Lavaux
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// Modified by:
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// Created: 10/07/1997
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// RCS-ID: $Id$
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// Copyright: (c) 1997, 1998 Guilhem Lavaux
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PROTOCOL_PROTOCOL_H
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#define _WX_PROTOCOL_PROTOCOL_H
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/stream.h"
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#include "wx/socket.h"
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typedef enum {
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wxPROTO_NOERR = 0,
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wxPROTO_NETERR,
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wxPROTO_PROTERR,
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wxPROTO_CONNERR,
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wxPROTO_INVVAL,
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wxPROTO_NOHNDLR,
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wxPROTO_NOFILE,
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wxPROTO_ABRT,
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wxPROTO_RCNCT,
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wxPROTO_STREAMING
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} wxProtocolError;
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// For protocols
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#define DECLARE_PROTOCOL(class) \
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public: \
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static wxProtoInfo g_proto_##class;
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#define IMPLEMENT_PROTOCOL(class, name, serv, host) \
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wxProtoInfo class::g_proto_##class(name, serv, host, CLASSINFO(class));
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class WXDLLEXPORT wxProtoInfo : public wxObject {
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DECLARE_DYNAMIC_CLASS(wxProtoInfo)
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protected:
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wxProtoInfo *next;
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wxString m_protoname;
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wxString prefix;
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wxString m_servname;
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wxClassInfo *m_cinfo;
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bool m_needhost;
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friend class wxURL;
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public:
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wxProtoInfo(const char *name, const char *serv_name, const bool need_host1,
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wxClassInfo *info);
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};
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class WXDLLEXPORT wxProtocol : public wxSocketClient {
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DECLARE_ABSTRACT_CLASS(wxProtocol)
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public:
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wxProtocol();
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bool Reconnect();
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virtual bool Connect(const wxString& host) { return FALSE; }
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virtual bool Connect(wxSockAddress& addr) { return wxSocketClient::Connect(addr); }
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virtual bool Abort() = 0;
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virtual wxInputStream *GetInputStream(const wxString& path) = 0;
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virtual wxProtocolError GetError() = 0;
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virtual wxString GetContentType() { return (char *)NULL; }
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virtual void SetUser(const wxString& user) {}
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virtual void SetPassword(const wxString& passwd) {}
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};
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wxProtocolError WXDLLEXPORT GetLine(wxSocketBase *sock, wxString& result);
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#endif
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