small refactoring to avoid code duplication; renamed wxProgressDialog::UpdatePulse() to just Pulse(); added test for it in the dialogs sample (part of the patch 1551409 which somehow wasn't applied before)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42253 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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		| @@ -56,7 +56,7 @@ public: | ||||
|  | ||||
|     /* Switches the dialog to use a gauge in indeterminate mode and calls | ||||
|        wxGauge::Pulse() to show to the user a bit of progress */ | ||||
|     virtual bool UpdatePulse(const wxString& newmsg = wxEmptyString, bool *skip = NULL); | ||||
|     virtual bool Pulse(const wxString& newmsg = wxEmptyString, bool *skip = NULL); | ||||
|  | ||||
|     // Must provide overload to avoid hiding it (and warnings about it) | ||||
|     virtual void Update() { wxDialog::Update(); } | ||||
| @@ -91,6 +91,9 @@ private: | ||||
|     // updates the label message | ||||
|    void UpdateMessage(const wxString &newmsg); | ||||
|  | ||||
|    // common part of Update() and Pulse(), returns true if not cancelled | ||||
|    bool DoAfterUpdate(bool *skip); | ||||
|  | ||||
|    // shortcuts for enabling buttons | ||||
|    void EnableClose(); | ||||
|    void EnableSkip(bool enable=true); | ||||
|   | ||||
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