* wxCreateDynamicObject() uses an hashtable now
* wxClassInfo::first = NULL after the hashtable is initialized * dynlib has been simplified. * Some fix in the serialization core and in wxObject::StoreObject()/LoadObject() * Updates in utils/serialize/sermain.cpp git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@645 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -172,6 +172,7 @@ const char *wxUserResourceStr = "TEXT";
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// Hand-coded IMPLEMENT... macro for wxObject (define static data)
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wxClassInfo wxObject::classwxObject((char *) "wxObject", (char *) NULL, (char *) NULL, (int ) sizeof(wxObject), (wxObjectConstructorFn) NULL);
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wxClassInfo *wxClassInfo::first = (wxClassInfo *) NULL;
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wxHashTable wxClassInfo::classTable(wxKEY_STRING);
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#include "wx/button.h"
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#include "wx/bmpbuttn.h"
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