fixed (?) bug 407974 (arrows not working)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9533 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -6,7 +6,7 @@
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// Created: 04/01/98
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// Created: 04/01/98
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// RCS-ID: $Id$
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#ifdef __GNUG__
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@@ -33,7 +33,7 @@
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#include "cube.h"
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#include "cube.h"
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#ifndef __WXMSW__ // for wxStopWatch, see remark below
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#ifndef __WXMSW__ // for wxStopWatch, see remark below
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#include <sys/time.h>
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#include <sys/time.h>
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#include <sys/unistd.h>
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#include <sys/unistd.h>
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#else
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#else
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@@ -86,19 +86,19 @@ class ScanCodeDialog : public wxDialog
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public:
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public:
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ScanCodeDialog( wxWindow* parent, wxWindowID id, const int code,
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ScanCodeDialog( wxWindow* parent, wxWindowID id, const int code,
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const wxString &descr, const wxString& title );
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const wxString &descr, const wxString& title );
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int GetValue();
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int GetValue();
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private:
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private:
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ScanCodeCtrl *m_ScanCode;
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ScanCodeCtrl *m_ScanCode;
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wxTextCtrl *m_Description;
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wxTextCtrl *m_Description;
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};
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};
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ScanCodeDialog::ScanCodeDialog( wxWindow* parent, wxWindowID id,
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ScanCodeDialog::ScanCodeDialog( wxWindow* parent, wxWindowID id,
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const int code, const wxString &descr, const wxString& title )
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const int code, const wxString &descr, const wxString& title )
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: wxDialog( parent, id, title, wxPoint(-1, -1), wxSize(96*2,76*2) )
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: wxDialog( parent, id, title, wxPoint(-1, -1), wxSize(96*2,76*2) )
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{
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{
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new wxStaticText( this, -1, "Scancode", wxPoint(4*2,3*2),
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new wxStaticText( this, -1, "Scancode", wxPoint(4*2,3*2),
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wxSize(31*2,12*2) );
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wxSize(31*2,12*2) );
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m_ScanCode = new ScanCodeCtrl( this, -1, code, wxPoint(37*2,6*2),
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m_ScanCode = new ScanCodeCtrl( this, -1, code, wxPoint(37*2,6*2),
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wxSize(53*2,14*2) );
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wxSize(53*2,14*2) );
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new wxStaticText( this, -1, "Description", wxPoint(4*2,24*2),
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new wxStaticText( this, -1, "Description", wxPoint(4*2,24*2),
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@@ -121,8 +121,8 @@ int ScanCodeDialog::GetValue()
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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Utility function to get the elapsed time (in msec) since a given point
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Utility function to get the elapsed time (in msec) since a given point
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in time (in sec) (because current version of wxGetElapsedTime doesn<73>t
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in time (in sec) (because current version of wxGetElapsedTime doesn<73>t
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works right with glibc-2.1 and linux, at least for me)
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works right with glibc-2.1 and linux, at least for me)
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-----------------------------------------------------------------------*/
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-----------------------------------------------------------------------*/
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unsigned long wxStopWatch( unsigned long *sec_base )
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unsigned long wxStopWatch( unsigned long *sec_base )
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{
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{
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@@ -146,7 +146,7 @@ unsigned long wxStopWatch( unsigned long *sec_base )
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if( *sec_base == 0 )
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if( *sec_base == 0 )
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*sec_base = secs;
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*sec_base = secs;
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return( (secs-*sec_base)*1000 + msec );
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return( (secs-*sec_base)*1000 + msec );
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}
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}
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@@ -178,7 +178,7 @@ TestGLCanvas::TestGLCanvas(wxWindow *parent, wxWindowID id,
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m_rright = WXK_RIGHT;
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m_rright = WXK_RIGHT;
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}
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}
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TestGLCanvas::TestGLCanvas(wxWindow *parent, const TestGLCanvas &other,
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TestGLCanvas::TestGLCanvas(wxWindow *parent, const TestGLCanvas &other,
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wxWindowID id, const wxPoint& pos, const wxSize& size, long style,
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wxWindowID id, const wxPoint& pos, const wxSize& size, long style,
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const wxString& name ) :
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const wxString& name ) :
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wxGLCanvas(parent, other.GetContext(), id, pos, size, style, name )
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wxGLCanvas(parent, other.GetContext(), id, pos, size, style, name )
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@@ -208,14 +208,14 @@ void TestGLCanvas::Render()
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InitGL();
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InitGL();
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m_init = TRUE;
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m_init = TRUE;
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}
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}
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/* clear color and depth buffers */
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/* clear color and depth buffers */
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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if( m_gllist == 0 )
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if( m_gllist == 0 )
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{
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{
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m_gllist = glGenLists( 1 );
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m_gllist = glGenLists( 1 );
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glNewList( m_gllist, GL_COMPILE_AND_EXECUTE );
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glNewList( m_gllist, GL_COMPILE_AND_EXECUTE );
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/* draw six faces of a cube */
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/* draw six faces of a cube */
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glBegin(GL_QUADS);
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glBegin(GL_QUADS);
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glNormal3f( 0.0F, 0.0F, 1.0F);
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glNormal3f( 0.0F, 0.0F, 1.0F);
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@@ -246,7 +246,7 @@ void TestGLCanvas::Render()
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glEndList();
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glEndList();
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}
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}
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else
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else
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glCallList( m_gllist );
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glCallList( m_gllist );
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glFlush();
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glFlush();
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SwapBuffers();
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SwapBuffers();
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@@ -284,7 +284,7 @@ void TestGLCanvas::OnEraseBackground(wxEraseEvent& event)
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void TestGLCanvas::InitGL()
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void TestGLCanvas::InitGL()
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{
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{
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SetCurrent();
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SetCurrent();
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/* set viewing projection */
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/* set viewing projection */
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glMatrixMode(GL_PROJECTION);
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glMatrixMode(GL_PROJECTION);
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glFrustum(-0.5F, 0.5F, -0.5F, 0.5F, 1.0F, 3.0F);
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glFrustum(-0.5F, 0.5F, -0.5F, 0.5F, 1.0F, 3.0F);
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@@ -326,7 +326,7 @@ GLfloat TestGLCanvas::CalcRotateAngle( unsigned long lasttime,
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t = ((GLfloat)(acceltime - lasttime)) / 1000.0f;
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t = ((GLfloat)(acceltime - lasttime)) / 1000.0f;
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s1 = CalcRotateSpeed( lasttime );
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s1 = CalcRotateSpeed( lasttime );
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s2 = CalcRotateSpeed( acceltime );
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s2 = CalcRotateSpeed( acceltime );
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return( t * (s1 + s2) * 135.0f );
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return( t * (s1 + s2) * 135.0f );
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}
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}
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@@ -335,9 +335,9 @@ void TestGLCanvas::Action( long code, unsigned long lasttime,
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{
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{
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GLfloat angle = CalcRotateAngle( lasttime, acceltime );
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GLfloat angle = CalcRotateAngle( lasttime, acceltime );
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if (code == m_rleft)
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if (code == m_rleft)
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Rotate( angle );
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Rotate( angle );
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else if (code == m_rright)
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else if (code == m_rright)
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Rotate( -angle );
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Rotate( -angle );
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}
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}
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@@ -359,8 +359,11 @@ void TestGLCanvas::OnKeyDown( wxKeyEvent& event )
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}
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}
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unsigned long currTime = event.m_timeStamp - m_xsynct;
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unsigned long currTime = event.m_timeStamp - m_xsynct;
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if (evkey != m_Key)
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// we have to test for m_Key != 0 because otherwise the test would be
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// always true because it is set to 0 in OnKeyUp() below - I don't know
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// why is it like this, just fixing blindly (VZ)
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if (evkey != m_Key && m_Key != 0)
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{
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{
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m_Key = evkey;
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m_Key = evkey;
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m_LastRedraw = m_StartTime = m_LastTime = currTime;
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m_LastRedraw = m_StartTime = m_LastTime = currTime;
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@@ -369,11 +372,11 @@ void TestGLCanvas::OnKeyDown( wxKeyEvent& event )
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if (currTime >= m_LastRedraw) // Redraw:
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if (currTime >= m_LastRedraw) // Redraw:
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{
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{
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Action( m_Key, m_LastTime-m_StartTime, currTime-m_StartTime );
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Action( m_Key, m_LastTime-m_StartTime, currTime-m_StartTime );
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m_LastRedraw = wxStopWatch(&m_secbase) - m_gsynct;
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m_LastRedraw = wxStopWatch(&m_secbase) - m_gsynct;
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m_LastTime = currTime;
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m_LastTime = currTime;
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}
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}
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event.Skip();
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event.Skip();
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}
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}
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@@ -383,7 +386,7 @@ void TestGLCanvas::OnKeyUp( wxKeyEvent& event )
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m_StartTime = 0;
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m_StartTime = 0;
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m_LastTime = 0;
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m_LastTime = 0;
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m_LastRedraw = 0;
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m_LastRedraw = 0;
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event.Skip();
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event.Skip();
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}
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}
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@@ -410,7 +413,7 @@ END_EVENT_TABLE()
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// My frame constructor
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// My frame constructor
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MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos,
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MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos,
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const wxSize& size, long style)
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const wxSize& size, long style)
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: wxFrame(frame, -1, title, pos, size, style)
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: wxFrame(frame, -1, title, pos, size, style)
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{
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{
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m_canvas = NULL;
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m_canvas = NULL;
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@@ -446,16 +449,16 @@ void MyFrame::OnNewWindow()
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frame->SetMenuBar(menuBar);
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frame->SetMenuBar(menuBar);
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frame->m_canvas = new TestGLCanvas( frame, *m_canvas, -1,
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frame->m_canvas = new TestGLCanvas( frame, *m_canvas, -1,
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wxPoint(0, 0), wxSize(200, 200) );
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wxPoint(0, 0), wxSize(200, 200) );
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// Show the frame
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// Show the frame
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frame->Show(TRUE);
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frame->Show(TRUE);
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}
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}
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void MyFrame::OnDefRotateLeftKey()
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void MyFrame::OnDefRotateLeftKey()
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{
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{
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ScanCodeDialog dial( this, -1, m_canvas->m_rleft,
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ScanCodeDialog dial( this, -1, m_canvas->m_rleft,
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wxString("Left"), "Define key" );
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wxString("Left"), "Define key" );
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int result = dial.ShowModal();
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int result = dial.ShowModal();
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if( result == wxID_OK )
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if( result == wxID_OK )
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@@ -463,7 +466,7 @@ void MyFrame::OnDefRotateLeftKey()
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}
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}
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void MyFrame::OnDefRotateRightKey()
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void MyFrame::OnDefRotateRightKey()
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{
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{
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ScanCodeDialog dial( this, -1, m_canvas->m_rright,
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ScanCodeDialog dial( this, -1, m_canvas->m_rright,
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wxString("Right"), "Define key" );
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wxString("Right"), "Define key" );
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int result = dial.ShowModal();
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int result = dial.ShowModal();
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if( result == wxID_OK )
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if( result == wxID_OK )
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@@ -507,6 +510,6 @@ bool MyApp::OnInit(void)
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// Show the frame
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// Show the frame
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frame->Show(TRUE);
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frame->Show(TRUE);
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return TRUE;
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return TRUE;
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}
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}
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