fixed (?) bug 407974 (arrows not working)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9533 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -360,7 +360,10 @@ void TestGLCanvas::OnKeyDown( wxKeyEvent& event )
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unsigned long currTime = event.m_timeStamp - m_xsynct;
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unsigned long currTime = event.m_timeStamp - m_xsynct;
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if (evkey != m_Key)
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// we have to test for m_Key != 0 because otherwise the test would be
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// always true because it is set to 0 in OnKeyUp() below - I don't know
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// why is it like this, just fixing blindly (VZ)
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if (evkey != m_Key && m_Key != 0)
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{
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{
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m_Key = evkey;
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m_Key = evkey;
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m_LastRedraw = m_StartTime = m_LastTime = currTime;
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m_LastRedraw = m_StartTime = m_LastTime = currTime;
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