Added intermediate state (m_showOnIdle) indicating that
time must be given to a window to get placed correctly before it is shown. The avoids jumping windows. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40745 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -117,9 +117,6 @@ public:
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virtual WXWidget GetHandle() const { return m_widget; }
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// I don't want users to override what's done in idle so everything that
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// has to be done in idle time in order for wxGTK to work is done in
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// OnInternalIdle
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virtual void OnInternalIdle();
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// Internal represention of Update()
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@@ -179,6 +176,12 @@ public:
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// the layouting functions have to be called later on
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// (i.e. in idle time, implemented in OnInternalIdle() ).
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void GtkUpdateSize() { m_sizeSet = false; }
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// Called when a window should delay showing itself
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// until idle time. This partly mimmicks defered
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// sizing under MSW.
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void GtkShowOnIdle() { m_showOnIdle = true; }
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// fix up the mouse event coords, used by wxListBox only so far
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virtual void FixUpMouseEvent(GtkWidget * WXUNUSED(widget),
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@@ -260,6 +263,8 @@ public:
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// background style until OnIdle
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bool m_mouseButtonDown:1;
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bool m_blockScrollEvent:1;
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bool m_showOnIdle:1; // postpone showing the window until idle
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// C++ has no virtual methods in the constrcutor of any class but we need
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// different methods of inserting a child window into a wxFrame,
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