the same event handler class, not object, can be used with multiple windows (patch 1728835)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46273 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -268,7 +268,8 @@ defining the appropriate event table, and then call
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\rtfsp\helpref{wxWindow::SetEventHandler}{wxwindowseteventhandler} (or, preferably,
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\rtfsp\helpref{wxWindow::SetEventHandler}{wxwindowseteventhandler} (or, preferably,
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\rtfsp\helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler}) to make this
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\rtfsp\helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler}) to make this
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event handler the object that responds to events. This way, you can avoid
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event handler the object that responds to events. This way, you can avoid
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a lot of class derivation, and use the same event handler object to
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a lot of class derivation, and use the same event handler class (but different
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objects as the same event handler object shouldn't be used more than once) to
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handle events from instances of different classes. If you ever have to call a window's event handler
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handle events from instances of different classes. If you ever have to call a window's event handler
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manually, use the GetEventHandler function to retrieve the window's event handler and use that
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manually, use the GetEventHandler function to retrieve the window's event handler and use that
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to call the member function. By default, GetEventHandler returns a pointer to the window itself
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to call the member function. By default, GetEventHandler returns a pointer to the window itself
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