Renamed internal GetClientWindow to GetClientAreaWindow so
as not to clash with the MDI function of the same name git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16346 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -108,7 +108,7 @@ void wxGLContext::SwapBuffers()
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if (m_glContext)
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{
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Display* display = (Display*) wxGetDisplay();
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glXSwapBuffers(display, (Window) m_window->GetClientWindow());
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glXSwapBuffers(display, (Window) m_window->GetClientAreaWindow());
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}
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}
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@@ -117,7 +117,7 @@ void wxGLContext::SetCurrent()
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if (m_glContext)
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{
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Display* display = (Display*) wxGetDisplay();
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glXMakeCurrent(display, (Window) m_window->GetClientWindow(),
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glXMakeCurrent(display, (Window) m_window->GetClientAreaWindow(),
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m_glContext );;
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}
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}
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@@ -294,7 +294,7 @@ bool wxGLCanvas::Create( wxWindow *parent,
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} else {
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// By default, we use the visual of xwindow
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// NI: is this really senseful ? opengl in e.g. color index mode ?
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XGetWindowAttributes(display, (Window) GetClientWindow(), &xwa);
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XGetWindowAttributes(display, (Window) GetClientAreaWindow(), &xwa);
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vi_templ.visualid = XVisualIDFromVisual(xwa.visual);
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vi = XGetVisualInfo(display, VisualIDMask, &vi_templ, &n);
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if(!vi) return false;
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@@ -366,7 +366,7 @@ void wxGLCanvas::SwapBuffers()
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if( m_glContext ) m_glContext->SwapBuffers();
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// Display* display = (Display*) GetXDisplay();
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// if(glx_cx) glXSwapBuffers(display, (Window) GetClientWindow());
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// if(glx_cx) glXSwapBuffers(display, (Window) GetClientAreaWindow());
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}
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void wxGLCanvas::SetCurrent()
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@@ -374,7 +374,7 @@ void wxGLCanvas::SetCurrent()
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if( m_glContext ) m_glContext->SetCurrent();
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// Display* display = (Display*) GetXDisplay();
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// if(glx_cx) glXMakeCurrent(display, (Window) GetClientWindow(), glx_cx);
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// if(glx_cx) glXMakeCurrent(display, (Window) GetClientAreaWindow(), glx_cx);
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}
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void wxGLCanvas::SetColour(const char *col)
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