Robert Lang's patch [ 1583183 ] Fixes printing/print preview inconsistencies
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42522 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: printing.cpp
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// Name: samples/printing.cpp
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// Purpose: Printing demo for wxWidgets
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// Author: Julian Smart
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// Modified by:
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@@ -40,6 +40,10 @@
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#include "wx/generic/prntdlgg.h"
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#endif
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#ifdef __WXMAC__
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#include "wx/mac/printdlg.h"
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#endif
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#include "printing.h"
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#ifndef __WXMSW__
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@@ -60,7 +64,7 @@ MyFrame *frame = (MyFrame *) NULL;
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wxPrintData *g_printData = (wxPrintData*) NULL ;
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// Global page setup data
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wxPageSetupData* g_pageSetupData = (wxPageSetupData*) NULL;
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wxPageSetupDialogData* g_pageSetupData = (wxPageSetupDialogData*) NULL;
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// Main proc
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IMPLEMENT_APP(MyApp)
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@@ -78,10 +82,20 @@ bool MyApp::OnInit(void)
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m_testFont.Create(10, wxSWISS, wxNORMAL, wxNORMAL);
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g_printData = new wxPrintData;
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// Set an initial paper size
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// g_printData->SetPaperId(wxPAPER_LETTER); // for Americans
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g_printData->SetPaperId(wxPAPER_A4); // for everyone else
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g_pageSetupData = new wxPageSetupDialogData;
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// copy over initial paper size from print record
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(*g_pageSetupData) = *g_printData;
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// Set some initial page margins in mm.
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g_pageSetupData->SetMarginTopLeft(wxPoint(15, 15));
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g_pageSetupData->SetMarginBottomRight(wxPoint(15, 15));
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// Create the main frame window
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frame = new MyFrame((wxFrame *) NULL, _T("wxWidgets Printing Demo"), wxPoint(0, 0), wxSize(400, 400));
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frame = new MyFrame((wxFrame *) NULL, _T("wxWidgets Printing Demo"),
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wxPoint(0, 0), wxSize(400, 400));
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#if wxUSE_STATUSBAR
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// Give it a status line
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@@ -96,6 +110,9 @@ bool MyApp::OnInit(void)
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file_menu->Append(WXPRINT_PRINT, _T("&Print..."), _T("Print"));
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file_menu->Append(WXPRINT_PAGE_SETUP, _T("Page Set&up..."), _T("Page setup"));
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#ifdef __WXMAC__
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file_menu->Append(WXPRINT_PAGE_MARGINS, _T("Page Margins..."), _T("Page margins"));
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#endif
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file_menu->Append(WXPRINT_PREVIEW, _T("Print Pre&view"), _T("Preview"));
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#if wxUSE_ACCEL
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@@ -112,6 +129,7 @@ bool MyApp::OnInit(void)
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file_menu->Append(WXPRINT_PAGE_SETUP_PS, _T("Page Setup PostScript..."), _T("Page setup (PostScript)"));
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file_menu->Append(WXPRINT_PREVIEW_PS, _T("Print Preview PostScript"), _T("Preview (PostScript)"));
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#endif
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file_menu->AppendSeparator();
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file_menu->Append(WXPRINT_ANGLEUP, _T("Angle up\tAlt-U"), _T("Raise rotated text angle"));
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file_menu->Append(WXPRINT_ANGLEDOWN, _T("Angle down\tAlt-D"), _T("Lower rotated text angle"));
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@@ -166,6 +184,9 @@ EVT_MENU(WXPRINT_PRINT_PS, MyFrame::OnPrintPS)
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EVT_MENU(WXPRINT_PREVIEW_PS, MyFrame::OnPrintPreviewPS)
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EVT_MENU(WXPRINT_PAGE_SETUP_PS, MyFrame::OnPageSetupPS)
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#endif
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#ifdef __WXMAC__
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EVT_MENU(WXPRINT_PAGE_MARGINS, MyFrame::OnPageMargins)
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#endif
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EVT_MENU(WXPRINT_ANGLEUP, MyFrame::OnAngleUp)
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EVT_MENU(WXPRINT_ANGLEDOWN, MyFrame::OnAngleDown)
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END_EVENT_TABLE()
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@@ -236,8 +257,8 @@ void MyFrame::OnPageSetup(wxCommandEvent& WXUNUSED(event))
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wxPageSetupDialog pageSetupDialog(this, g_pageSetupData);
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pageSetupDialog.ShowModal();
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(*g_printData) = pageSetupDialog.GetPageSetupData().GetPrintData();
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(*g_pageSetupData) = pageSetupDialog.GetPageSetupData();
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(*g_printData) = pageSetupDialog.GetPageSetupDialogData().GetPrintData();
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(*g_pageSetupData) = pageSetupDialog.GetPageSetupDialogData();
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}
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#if defined(__WXMSW__) && wxTEST_POSTSCRIPT_IN_MSW
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@@ -268,8 +289,22 @@ void MyFrame::OnPageSetupPS(wxCommandEvent& WXUNUSED(event))
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wxGenericPageSetupDialog pageSetupDialog(this, g_pageSetupData);
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pageSetupDialog.ShowModal();
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(*g_printData) = pageSetupDialog.GetPageSetupData().GetPrintData();
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(*g_pageSetupData) = pageSetupDialog.GetPageSetupData();
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(*g_printData) = pageSetupDialog.GetPageSetupDialogData().GetPrintData();
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(*g_pageSetupData) = pageSetupDialog.GetPageSetupDialogData();
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}
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#endif
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#ifdef __WXMAC__
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void MyFrame::OnPageMargins(wxCommandEvent& WXUNUSED(event))
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{
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(*g_pageSetupData) = *g_printData;
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wxMacPageMarginsDialog pageMarginsDialog(this, g_pageSetupData);
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pageMarginsDialog.ShowModal();
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(*g_printData) = pageMarginsDialog.GetPageSetupDialogData().GetPrintData();
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(*g_pageSetupData) = pageMarginsDialog.GetPageSetupDialogData();
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}
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#endif
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@@ -294,12 +329,23 @@ void MyFrame::OnAngleDown(wxCommandEvent& WXUNUSED(event))
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void MyFrame::Draw(wxDC& dc)
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{
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// This routine just draws a bunch of random stuff on the screen so that we
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// can check that different types of object are being drawn consistently
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// between the screen image, the print preview image (at various zoom
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// levels), and the printed page.
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dc.SetBackground(*wxWHITE_BRUSH);
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dc.Clear();
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dc.SetFont(wxGetApp().m_testFont);
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dc.SetBackgroundMode(wxTRANSPARENT);
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dc.SetPen(*wxBLACK_PEN);
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dc.SetBrush(*wxLIGHT_GREY_BRUSH);
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dc.DrawRectangle(0, 0, 230, 350);
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dc.DrawLine(0, 0, 229, 349);
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dc.DrawLine(229, 0, 0, 349);
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dc.SetBrush(*wxTRANSPARENT_BRUSH);
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dc.SetBrush(*wxCYAN_BRUSH);
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dc.SetPen(*wxRED_PEN);
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@@ -313,7 +359,6 @@ void MyFrame::Draw(wxDC& dc)
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dc.DrawText( wxT("Test message: this is in 10 point text"), 10, 180);
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#if wxUSE_UNICODE
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char *test = "Hebrew שלום -- Japanese (日本語)";
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wxString tmp = wxConvUTF8.cMB2WC( test );
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@@ -357,10 +402,6 @@ void MyFrame::Draw(wxDC& dc)
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str.Printf( wxT("---- Text at angle %d ----"), i );
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dc.DrawRotatedText( str, 100, 300, i );
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dc.SetPen(* wxBLACK_PEN);
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dc.DrawLine(0, 0, 200, 200);
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dc.DrawLine(200, 0, 0, 200);
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wxIcon my_icon = wxICON(mondrian) ;
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dc.DrawIcon( my_icon, 100, 100);
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@@ -378,14 +419,12 @@ BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
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EVT_MOUSE_EVENTS(MyCanvas::OnEvent)
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END_EVENT_TABLE()
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// Define a constructor for my canvas
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MyCanvas::MyCanvas(wxFrame *frame, const wxPoint& pos, const wxSize& size, long style):
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wxScrolledWindow(frame, wxID_ANY, pos, size, style)
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{
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SetBackgroundColour(* wxWHITE);
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}
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// Define the repainting behaviour
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void MyCanvas::OnDraw(wxDC& dc)
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{
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frame->Draw(dc);
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@@ -401,16 +440,16 @@ bool MyPrintout::OnPrintPage(int page)
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if (dc)
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{
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if (page == 1)
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DrawPageOne(dc);
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DrawPageOne();
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else if (page == 2)
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DrawPageTwo(dc);
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dc->SetDeviceOrigin(0, 0);
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dc->SetUserScale(1.0, 1.0);
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DrawPageTwo();
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// Draw page numbers at top left corner of printable area, sized so that
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// screen size of text matches paper size.
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MapScreenSizeToPage();
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wxChar buf[200];
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wxSprintf(buf, wxT("PAGE %d"), page);
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dc->DrawText(buf, 10, 10);
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dc->DrawText(buf, 0, 0);
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return true;
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}
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@@ -439,83 +478,120 @@ bool MyPrintout::HasPage(int pageNum)
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return (pageNum == 1 || pageNum == 2);
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}
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void MyPrintout::DrawPageOne(wxDC *dc)
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void MyPrintout::DrawPageOne()
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{
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// You might use THIS code if you were scaling
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// graphics of known size to fit on the page.
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// You might use THIS code if you were scaling graphics of known size to fit
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// on the page. The commented-out code illustrates different ways of scaling
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// the graphics.
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// We know the graphic is 200x200. If we didn't know this,
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// we'd need to calculate it.
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float maxX = 200;
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float maxY = 200;
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// We know the graphic is 230x350. If we didn't know this, we'd need to
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// calculate it.
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wxCoord maxX = 230;
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wxCoord maxY = 350;
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// Let's have at least 50 device units margin
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float marginX = 50;
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float marginY = 50;
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// This sets the user scale and origin of the DC so that the image fits
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// within the paper rectangle (but the edges could be cut off by printers
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// that can't print to the edges of the paper -- which is most of them. Use
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// this if your image already has its own margins.
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// FitThisSizeToPaper(wxSize(maxX, maxY));
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// wxRect fitRect = GetLogicalPaperRect();
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// Add the margin to the graphic size
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maxX += (2*marginX);
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maxY += (2*marginY);
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// This sets the user scale and origin of the DC so that the image fits
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// within the page rectangle, which is the printable area on Mac and MSW
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// and is the entire page on other platforms.
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// FitThisSizeToPage(wxSize(maxX, maxY));
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// wxRect fitRect = GetLogicalPageRect();
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// Get the size of the DC in pixels
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int w, h;
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dc->GetSize(&w, &h);
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// This sets the user scale and origin of the DC so that the image fits
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// within the page margins as specified by g_PageSetupData, which you can
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// change (on some platforms, at least) in the Page Setup dialog. Note that
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// on Mac, the native Page Setup dialog doesn't let you change the margins
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// of a wxPageSetupDialogData object, so you'll have to write your own dialog or
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// use the Mac-only wxMacPageMarginsDialog, as we do in this program.
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FitThisSizeToPageMargins(wxSize(maxX, maxY), *g_pageSetupData);
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wxRect fitRect = GetLogicalPageMarginsRect(*g_pageSetupData);
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// Calculate a suitable scaling factor
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float scaleX=(float)(w/maxX);
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float scaleY=(float)(h/maxY);
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// This sets the user scale and origin of the DC so that the image appears
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// on the paper at the same size that it appears on screen (i.e., 10-point
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// type on screen is 10-point on the printed page) and is positioned in the
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// top left corner of the page rectangle (just as the screen image appears
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// in the top left corner of the window).
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// MapScreenSizeToPage();
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// wxRect fitRect = GetLogicalPageRect();
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// Use x or y scaling factor, whichever fits on the DC
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float actualScale = wxMin(scaleX,scaleY);
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// You could also map the screen image to the entire paper at the same size
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// as it appears on screen.
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// MapScreenSizeToPaper();
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// wxRect fitRect = GetLogicalPaperRect();
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// Calculate the position on the DC for centring the graphic
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float posX = (float)((w - (200*actualScale))/2.0);
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float posY = (float)((h - (200*actualScale))/2.0);
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// You might also wish to do you own scaling in order to draw objects at
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// full native device resolution. In this case, you should do the following.
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// Note that you can use the GetLogicalXXXRect() commands to obtain the
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// appropriate rect to scale to.
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// MapScreenSizeToDevice();
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// wxRect fitRect = GetLogicalPageRect();
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// Set the scale and origin
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dc->SetUserScale(actualScale, actualScale);
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dc->SetDeviceOrigin( (long)posX, (long)posY );
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// Each of the preceding Fit or Map routines positions the origin so that
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// the drawn image is positioned at the top left corner of the reference
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// rectangle. You can easily center or right- or bottom-justify the image as
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// follows.
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frame->Draw(*dc);
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// This offsets the image so that it is centered within the reference
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// rectangle defined above.
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wxCoord xoff = (fitRect.width - maxX) / 2;
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wxCoord yoff = (fitRect.height - maxY) / 2;
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OffsetLogicalOrigin(xoff, yoff);
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// This offsets the image so that it is positioned at the bottom right of
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// the reference rectangle defined above.
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// wxCoord xoff = (fitRect.width - maxX);
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// wxCoord yoff = (fitRect.height - maxY);
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// OffsetLogicalOrigin(xoff, yoff);
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frame->Draw(*GetDC());
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}
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void MyPrintout::DrawPageTwo(wxDC *dc)
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void MyPrintout::DrawPageTwo()
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{
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// You might use THIS code to set the printer DC to ROUGHLY reflect
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// the screen text size. This page also draws lines of actual length
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// 5cm on the page.
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// Compare this to DrawPageOne(), which uses the really convenient routines
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// from wxPrintout to fit the screen image onto the printed page. This page
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// illustrates how to do all the scaling calculations yourself, if you're so
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// inclined.
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wxDC *dc = GetDC();
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// Get the logical pixels per inch of screen and printer
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int ppiScreenX, ppiScreenY;
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GetPPIScreen(&ppiScreenX, &ppiScreenY);
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int ppiPrinterX, ppiPrinterY;
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GetPPIPrinter(&ppiPrinterX, &ppiPrinterY);
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// This scales the DC so that the printout roughly represents the
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// the screen scaling. The text point size _should_ be the right size
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// but in fact is too small for some reason. This is a detail that will
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// need to be addressed at some point but can be fudged for the
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// moment.
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// This scales the DC so that the printout roughly represents the the screen
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// scaling. The text point size _should_ be the right size but in fact is
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// too small for some reason. This is a detail that will need to be
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// addressed at some point but can be fudged for the moment.
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float scale = (float)((float)ppiPrinterX/(float)ppiScreenX);
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// Now we have to check in case our real page size is reduced
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// (e.g. because we're drawing to a print preview memory DC)
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// Now we have to check in case our real page size is reduced (e.g. because
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// we're drawing to a print preview memory DC)
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int pageWidth, pageHeight;
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int w, h;
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dc->GetSize(&w, &h);
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GetPageSizePixels(&pageWidth, &pageHeight);
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// If printer pageWidth == current DC width, then this doesn't
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// change. But w might be the preview bitmap width, so scale down.
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// If printer pageWidth == current DC width, then this doesn't change. But w
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// might be the preview bitmap width, so scale down.
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float overallScale = scale * (float)(w/(float)pageWidth);
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dc->SetUserScale(overallScale, overallScale);
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// Calculate conversion factor for converting millimetres into
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// logical units.
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// There are approx. 25.4 mm to the inch. There are ppi
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// device units to the inch. Therefore 1 mm corresponds to
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// ppi/25.4 device units. We also divide by the
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// screen-to-printer scaling factor, because we need to
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// Calculate conversion factor for converting millimetres into logical
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// units. There are approx. 25.4 mm to the inch. There are ppi device units
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// to the inch. Therefore 1 mm corresponds to ppi/25.4 device units. We also
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// divide by the screen-to-printer scaling factor, because we need to
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// unscale to pass logical units to DrawLine.
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// Draw 50 mm by 50 mm L shape
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