Skip dynamic library file existence check under Darwin
Under Monterrey (macOS 10.12) we can actually load the file using wxDynamicLibrary even though it does _not_ exist on the disk, so don't skip the test just because of this.
This commit is contained in:
@@ -58,12 +58,16 @@ void DynamicLibraryTestCase::Load()
|
|||||||
#endif
|
#endif
|
||||||
static const wxChar *FUNC_NAME = wxT("strlen");
|
static const wxChar *FUNC_NAME = wxT("strlen");
|
||||||
|
|
||||||
|
// Under macOS 12+ we can actually load the libc dylib even though the
|
||||||
|
// corresponding file doesn't exist on disk, so skip this check there.
|
||||||
|
#ifndef __DARWIN__
|
||||||
if ( !wxFileName::Exists(LIB_NAME) )
|
if ( !wxFileName::Exists(LIB_NAME) )
|
||||||
{
|
{
|
||||||
WARN("Shared library \"" << wxString(LIB_NAME) << "\" doesn't exist, "
|
WARN("Shared library \"" << wxString(LIB_NAME) << "\" doesn't exist, "
|
||||||
"skipping DynamicLibraryTestCase::Load() test.");
|
"skipping DynamicLibraryTestCase::Load() test.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
#endif // !__DARWIN__
|
||||||
#else
|
#else
|
||||||
#error "don't know how to test wxDllLoader on this platform"
|
#error "don't know how to test wxDllLoader on this platform"
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
Reference in New Issue
Block a user