diff --git a/src/common/dcsvg.cpp b/src/common/dcsvg.cpp index 63e270c56f..40dda0af5e 100644 --- a/src/common/dcsvg.cpp +++ b/src/common/dcsvg.cpp @@ -278,7 +278,8 @@ void wxSetScaledScreenDCFont(wxScreenDC& sDC, const wxFont& font) sDC.SetFont(font); const double scale = sDC.GetContentScaleFactor(); - if (scale > 1) { + if ( scale > 1 ) + { // wxScreenDC uses the DPI of the main screen to determine the text // extent and character width/height. Because the SVG should be // DPI-independent we want the text extent of the default (96) DPI.