Unicode compilation fixes.
wxpoem now compiles with default settings (making it compilable with Unicode is a lost cause). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18396 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -38,7 +38,7 @@
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#include "scorefil.h"
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ScoreFile::ScoreFile(const char* appName)
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ScoreFile::ScoreFile(const wxString& appName)
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{
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#if 0
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wxString filename;
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@@ -68,7 +68,8 @@ ScoreFile::ScoreFile(const char* appName)
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}
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#endif
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m_config = new wxConfig(appName, "wxWindows", appName, "", wxCONFIG_USE_LOCAL_FILE); // only local
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m_config = new wxConfig(appName, _T("wxWindows"), appName, _T(""),
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wxCONFIG_USE_LOCAL_FILE); // only local
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}
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ScoreFile::~ScoreFile()
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@@ -84,7 +85,7 @@ ScoreFile::~ScoreFile()
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void ScoreFile::GetPlayerList( wxArrayString &list )
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{
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m_config->SetPath("/Players");
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m_config->SetPath(_T("/Players"));
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int length = m_config->GetNumberOfGroups();
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if (length <= 0) return;
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@@ -106,12 +107,14 @@ void ScoreFile::GetPlayerList( wxArrayString &list )
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// Calculate an encrypted check number to prevent tampering with
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// score file
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long ScoreFile::CalcCheck(const char* name, int p1, int p2, int p3)
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long ScoreFile::CalcCheck(const wxString& name, int p1, int p2, int p3)
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{
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long check = 0;
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while (*name)
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size_t i, max = name.length();
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for(i = 0; i < max; ++i )
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{
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check = (check << 1) ^ (long)*name++;
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check = (check << 1) ^ (long)name[i];
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check = ((check >> 23) ^ check) & 0xFFFFFF;
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}
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check = (check << 1) ^ (long)p1;
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@@ -126,13 +129,13 @@ long ScoreFile::CalcCheck(const char* name, int p1, int p2, int p3)
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wxString ScoreFile::GetPreviousPlayer() const
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{
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wxString result;
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m_config->SetPath("/General");
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m_config->Read("LastPlayer", &result);
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m_config->SetPath(_T("/General"));
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m_config->Read(_T("LastPlayer"), &result);
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return result;
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}
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void ScoreFile::ReadPlayersScore(
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const char* player,
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const wxString& player,
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int& wins,
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int& games,
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int& score)
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@@ -142,17 +145,17 @@ void ScoreFile::ReadPlayersScore(
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games = wins = score = 0;
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m_config->SetPath("/Players");
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m_config->SetPath(_T("/Players"));
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m_config->SetPath(player);
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if (m_config->Read("Score", &myScore, 0L) &&
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m_config->Read("Games", &myGames, 0L) &&
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m_config->Read("Wins", &myWins, 0L) &&
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m_config->Read("Check", &check, 0L))
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if (m_config->Read(_T("Score"), &myScore, 0L) &&
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m_config->Read(_T("Games"), &myGames, 0L) &&
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m_config->Read(_T("Wins"), &myWins, 0L) &&
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m_config->Read(_T("Check"), &check, 0L))
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{
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if (check != CalcCheck(player, myGames, myWins, myScore))
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{
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wxMessageBox("Score file corrupted", "Warning",
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wxOK | wxICON_EXCLAMATION);
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wxMessageBox(_T("Score file corrupted"), _T("Warning"),
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wxOK | wxICON_EXCLAMATION);
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}
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else
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{
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@@ -165,18 +168,18 @@ void ScoreFile::ReadPlayersScore(
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}
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void ScoreFile::WritePlayersScore(const char* player, int wins, int games, int score)
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void ScoreFile::WritePlayersScore(const wxString& player, int wins, int games, int score)
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{
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if (player)
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{
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m_config->SetPath("/General");
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m_config->Write("LastPlayer", wxString(player)); // Without wxString tmp, thinks it's bool in VC++
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m_config->SetPath(_T("/General"));
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m_config->Write(_T("LastPlayer"), wxString(player)); // Without wxString tmp, thinks it's bool in VC++
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m_config->SetPath("/Players");
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m_config->SetPath(_T("/Players"));
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m_config->SetPath(player);
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m_config->Write("Score", (long)score);
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m_config->Write("Games", (long)games);
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m_config->Write("Wins", (long)wins);
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m_config->Write("Check", CalcCheck(player, games, wins, score));
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m_config->Write(_T("Score"), (long)score);
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m_config->Write(_T("Games"), (long)games);
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m_config->Write(_T("Wins"), (long)wins);
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m_config->Write(_T("Check"), CalcCheck(player, games, wins, score));
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}
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}
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