added DrawComboBoxDropButton()
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31545 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -91,6 +91,16 @@ No base class
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Virtual destructor as for any base class.
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\membersection{wxRendererGeneric::DrawComboBoxDropButton}
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\func{void}{DrawComboBoxDropButton}{\param{wxWindow *}{win}, \param{wxDC\& }{dc}, \param{const wxRect\& }{rect}, \param{int }{flags}}
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Draw a button like the one used by \helpref{wxComboBox}{wxcombobox} to show a
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drop down window. The usual appearance is a downwards pointing arrow.
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\arg{flags} may have the \texttt{wxCONTROL\_PRESSED} bit set.
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\membersection{wxRendererNative::DrawHeaderButton}\label{wxrenderernativedrawheaderbutton}
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\func{void}{DrawHeaderButton}{\param{wxWindow* }{win}, \param{wxDC\& }{dc}, \param{const wxRect\& }{rect}, \param{int }{flags = 0}}
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@@ -154,6 +154,14 @@ public:
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wxOrientation orient,
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int flags = 0) = 0;
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// draw a combobox dropdown button
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//
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// flags may only use wxCONTROL_PRESSED
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virtual void DrawComboBoxDropButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0) = 0;
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// geometry functions
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// ------------------
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@@ -245,6 +253,12 @@ public:
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{ m_rendererNative.DrawSplitterSash(win, dc, size,
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position, orient, flags); }
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virtual void DrawComboBoxDropButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0)
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{ m_rendererNative.DrawComboBoxDropButton(win, dc, rect, flags); }
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virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
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{ return m_rendererNative.GetSplitterParams(win); }
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@@ -68,6 +68,11 @@ public:
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wxOrientation orient,
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int flags = 0);
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virtual void DrawComboBoxDropButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0);
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virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
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@@ -338,7 +343,32 @@ wxRendererGeneric::DrawSplitterSash(wxWindow *win,
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}
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}
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void
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wxRendererGeneric::DrawComboBoxDropButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int WXUNUSED(flags))
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{
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dc.SetBrush(wxBrush(win->GetBackgroundColour()));
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dc.SetPen(wxPen(win->GetBackgroundColour()));
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dc.DrawRectangle(0, 0, rect.width, rect.height);
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wxPoint pt[] =
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{
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wxPoint(0, 0),
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wxPoint(rect.width, 0),
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wxPoint(rect.width/2, rect.height - 2)
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};
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dc.SetBrush(wxBrush(win->GetForegroundColour()));
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dc.SetPen(wxPen(win->GetForegroundColour()));
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dc.DrawPolygon(WXSIZEOF(pt), pt);
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}
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// ----------------------------------------------------------------------------
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// A module to allow cleanup of generic renderer.
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// ----------------------------------------------------------------------------
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class wxGenericRendererModule: public wxModule
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{
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DECLARE_DYNAMIC_CLASS(wxGenericRendererModule)
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