Enable SSE2 in libpng build
This commit is contained in:
@@ -68,7 +68,8 @@ WXZLIB_OBJECTS = \
|
||||
$(OBJS)\wxzlib_uncompr.o \
|
||||
$(OBJS)\wxzlib_zutil.o
|
||||
WXPNG_CFLAGS = $(__DEBUGINFO) $(__OPTIMIZEFLAG) $(__THREADSFLAG) $(GCCFLAGS) \
|
||||
-DHAVE_W32API_H -DNDEBUG -I..\..\src\zlib $(CPPFLAGS) $(CFLAGS)
|
||||
-DHAVE_W32API_H -DNDEBUG -I..\..\src\zlib -DPNG_INTEL_SSE $(CPPFLAGS) \
|
||||
$(CFLAGS)
|
||||
WXPNG_OBJECTS = \
|
||||
$(OBJS)\wxpng_png.o \
|
||||
$(OBJS)\wxpng_pngerror.o \
|
||||
|
Reference in New Issue
Block a user