Ensure that wxApp::Yield is always processing pending event by creating a
temporary event loop if needed. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53606 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -223,4 +223,30 @@ private:
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wxEventLoopBase *m_evtLoopOld;
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wxEventLoopBase *m_evtLoopOld;
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};
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};
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class wxEventLoopGuarantor
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{
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public:
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wxEventLoopGuarantor()
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{
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m_evtLoopNew = NULL;
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if (!wxEventLoop::GetActive())
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{
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m_evtLoopNew = new wxEventLoop;
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wxEventLoop::SetActive(m_evtLoopNew);
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}
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}
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~wxEventLoopGuarantor()
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{
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if (m_evtLoopNew)
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{
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wxEventLoop::SetActive(NULL);
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delete m_evtLoopNew;
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}
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}
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private:
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wxEventLoop *m_evtLoopNew;
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};
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#endif // _WX_EVTLOOP_H_
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#endif // _WX_EVTLOOP_H_
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@@ -486,6 +486,7 @@ bool wxApp::Yield(bool onlyIfNeeded)
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s_inYield = true;
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s_inYield = true;
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wxEventLoopGuarantor dummyLoopIfNeeded;
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while (wxTheApp && wxTheApp->Pending())
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while (wxTheApp && wxTheApp->Pending())
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wxTheApp->Dispatch();
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wxTheApp->Dispatch();
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@@ -800,6 +800,7 @@ bool wxApp::Yield(bool onlyIfNeeded)
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// we don't want to process WM_QUIT from here - it should be processed in
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// we don't want to process WM_QUIT from here - it should be processed in
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// the main event loop in order to stop it
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// the main event loop in order to stop it
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wxEventLoopGuarantor dummyLoopIfNeeded;
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MSG msg;
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MSG msg;
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while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
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while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
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msg.message != WM_QUIT )
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msg.message != WM_QUIT )
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@@ -535,6 +535,7 @@ bool wxApp::Yield(bool onlyIfNeeded)
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// We want to go back to the main message loop
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// We want to go back to the main message loop
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// if we see a WM_QUIT. (?)
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// if we see a WM_QUIT. (?)
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//
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//
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wxEventLoopGuarantor dummyLoopIfNeeded;
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while (::WinPeekMsg(vHab, &vMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) && vMsg.msg != WM_QUIT)
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while (::WinPeekMsg(vHab, &vMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) && vMsg.msg != WM_QUIT)
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{
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{
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#if wxUSE_THREADS
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#if wxUSE_THREADS
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@@ -793,14 +793,7 @@ bool wxApp::Yield(bool onlyIfNeeded)
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// Make sure we have an event loop object,
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// Make sure we have an event loop object,
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// or Pending/Dispatch will fail
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// or Pending/Dispatch will fail
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wxEventLoopBase * const eventLoop = wxEventLoop::GetActive();
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wxEventLoopGuarantor dummyLoopIfNeeded;
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wxEventLoop* newEventLoop = NULL;
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if (!eventLoop)
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{
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newEventLoop = new wxEventLoop;
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wxEventLoop::SetActive(newEventLoop);
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}
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// Call dispatch at least once so that sockets
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// Call dispatch at least once so that sockets
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// can be tested
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// can be tested
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wxTheApp->Dispatch();
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wxTheApp->Dispatch();
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@@ -813,12 +806,6 @@ bool wxApp::Yield(bool onlyIfNeeded)
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#endif
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#endif
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ProcessIdle();
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ProcessIdle();
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if (newEventLoop)
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{
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wxEventLoop::SetActive(NULL);
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delete newEventLoop;
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}
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s_inYield = false;
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s_inYield = false;
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}
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}
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