reworked font handling for osx

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59644 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2009-03-20 13:56:57 +00:00
parent 0cc860a2ab
commit f1c40652a0
19 changed files with 1066 additions and 748 deletions

View File

@@ -65,6 +65,7 @@ enum wxXLFDField
// functions, the user code can only get the objects of this type from
// somewhere and pass it somewhere else (possibly save them somewhere using
// ToString() and restore them using FromString())
class WXDLLIMPEXP_CORE wxNativeFontInfo
{
public:
@@ -113,6 +114,77 @@ public:
FATTRS fa;
FONTMETRICS fm;
FACENAMEDESC fn;
#elif defined(__WXOSX__)
public:
wxNativeFontInfo(const wxNativeFontInfo& info) { Init(info); }
wxNativeFontInfo( int size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined,
const wxString& faceName,
wxFontEncoding encoding)
{ Init(size,family,style,weight,underlined,faceName,encoding); }
~wxNativeFontInfo() { Free(); }
wxNativeFontInfo& operator=(const wxNativeFontInfo& info)
{
if (this != &info)
{
Free();
Init(info);
}
return *this;
}
#if wxOSX_USE_CORE_TEXT
void Init(CTFontDescriptorRef descr);
#endif
void Init(const wxNativeFontInfo& info);
void Init(int size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined,
const wxString& faceName ,
wxFontEncoding encoding);
void Free();
void EnsureValid();
bool m_descriptorValid;
#if wxOSX_USE_CORE_TEXT
CTFontDescriptorRef m_ctFontDescriptor;
#endif
#if wxOSX_USE_ATSU_TEXT
bool m_atsuFontValid;
// the atsu font ID
wxUint32 m_atsuFontID;
// the qd styles that are not intrinsic to the font above
wxInt16 m_atsuAdditionalQDStyles;
#if wxOSX_USE_CARBON
wxInt16 m_qdFontFamily;
wxInt16 m_qdFontStyle;
#endif
#endif
#if wxOSX_USE_COCOA
WX_NSFontDescriptor m_nsFontDescriptor;
void ValidateNSFontDescriptor();
#endif
#if wxOSX_USE_IPHONE
#endif
int m_pointSize;
wxFontFamily m_family;
wxFontStyle m_style;
wxFontWeight m_weight;
bool m_underlined;
wxString m_faceName;
wxFontEncoding m_encoding;
public :
#else // other platforms
//
// This is a generic implementation that should work on all ports