First hack at wxBrush for wxCocoa

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21747 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Elliott
2003-07-07 18:53:00 +00:00
parent 0b30bb0bda
commit f162a33801
4 changed files with 267 additions and 168 deletions

View File

@@ -1,20 +1,16 @@
/////////////////////////////////////////////////////////////////////////////
// Name: brush.h
// Name: include/wx/cocoa/brush.h
// Purpose: wxBrush class
// Author: AUTHOR
// Author: David Elliott <dfe@cox.net>
// Modified by:
// Created: ??/??/98
// Created: 2003/07/03
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Copyright: (c) 2003 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BRUSH_H_
#define _WX_BRUSH_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "brush.h"
#endif
#ifndef __WX_COCOA_BRUSH_H__
#define __WX_COCOA_BRUSH_H__
#include "wx/gdicmn.h"
#include "wx/gdiobj.h"
@@ -22,47 +18,56 @@
class WXDLLEXPORT wxBrush;
// Brush
// ========================================================================
// wxBrush
// ========================================================================
class WXDLLEXPORT wxBrush: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxBrush)
DECLARE_DYNAMIC_CLASS(wxBrush)
// ------------------------------------------------------------------------
// initialization
// ------------------------------------------------------------------------
public:
wxBrush();
wxBrush(const wxColour& col, int style);
wxBrush(const wxBitmap& stipple);
wxBrush(const wxBrush& brush)
: wxGDIObject()
{ Ref(brush); }
~wxBrush();
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
wxBrush& operator = (const wxBrush& brush)
{ if (*this == brush) return (*this); Ref(brush); return *this; }
bool operator == (const wxBrush& brush)
{ return m_refData == brush.m_refData; }
bool operator != (const wxBrush& brush)
{ return m_refData != brush.m_refData; }
wxColour& GetColour() const ;
int GetStyle() const ;
wxBitmap *GetStipple() const ;
virtual bool Ok() const { return (m_refData != NULL) ; }
wxBrush();
wxBrush(const wxColour& col, int style);
wxBrush(const wxBitmap& stipple);
wxBrush(const wxBrush& brush)
: wxGDIObject()
{ Ref(brush); }
~wxBrush();
// ------------------------------------------------------------------------
// Implementation
// ------------------------------------------------------------------------
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
// Useful helper: create the brush resource
bool RealizeResource();
// assignment
wxBrush& operator = (const wxBrush& brush)
{ if (*this == brush) return (*this); Ref(brush); return *this; }
// When setting properties, we must make sure we're not changing
// another object
void Unshare();
// comparison
bool operator == (const wxBrush& brush)
{ return m_refData == brush.m_refData; }
bool operator != (const wxBrush& brush)
{ return m_refData != brush.m_refData; }
// accessors
wxColour GetColour() const;
int GetStyle() const;
wxBitmap *GetStipple() const;
virtual bool Ok() const
{ return (m_refData != NULL); }
// wxObjectRefData
wxObjectRefData *CreateRefData() const;
wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
// wxCocoa
WX_NSColor GetNSColor();
};
#endif
// _WX_BRUSH_H_
#endif // __WX_COCOA_BRUSH_H__