removing refs to old CW versions
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33781 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -17,37 +17,11 @@ each type of application on the target operating system.
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Installing latest headers (and Carbon Support)
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----------------------------------------------
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NOTE: these steps are not necessary for CW Pro 6 and above,
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only for CW Pro 5.3.
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The latest build for carbon support leads to a few changes you will have to
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follow, in order to successfully compile the code (also necessary if you don't
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want to build the carbon targets).
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1. You need CodeWarrior Pro 5.3 , i.e. 5.0 with all the upgrades.
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2. You have to download the 3.4.0 (or greater) universal interfaces from
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ftp://ftp.apple.com/developer/Development_Kits/UniversalHeaders3.4.1.img.bin.
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3. put the Interfaces and Libraries Folder into the MacOS Support folder and
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replace older versions.
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4. remove from the MacOS Support folder the separate OpenTransport folder.
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5. open the file MacOS Support:MacHeaders:MacHeaders.c and add the line
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#include <ControlDefinitions.h>
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after the
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#include <Controls.h>
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6. rebuild all MacHeaders from the MacHeaders.mcp project in the same folder.
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If you want to build the carbon targets, you will also need the latest
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carbonized version of MSL from Metrowerks, at the time of writing, this meant
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applying the changes from the folders:
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CodeWarrior Pro 5:Pre-Release:Carbon & MacOSX Development:Carbonized MSL and
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CodeWarrior Pro 5:Pre-Release:Carbon & MacOSX Development:Carbonized Runtimes
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(consult the file CodeWarrior Pro 5:Pre-Release:Carbon & MacOSX Development:Carbon & MacOSX README)
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Patching headers: CodeWarrior 8.x
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---------------------------------
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If you run into trouble with WCHAR_MIN and WCHAR_MAX in ansi.h,
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If you run into trouble with WCHAR_MIN and WCHAR_MAX the for
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MacOS X Support:Headers:(wchar_t Support fix):machine:ansi.h,
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apply the patch ansi.diff.
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You may also need to comment out the _T definition in
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@@ -83,32 +57,14 @@ Project Files
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The project files are stored as xml text files and converted to binary
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CodeWarrior projects in the distribution (see AppleScript Files below):
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- *M5.xml -> *M5.mcp for CodeWarrior 5.3
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- *M6.xml -> *M6.mcp for CodeWarrior 6
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- *M7.xml -> *M7.mcp for CodeWarrior 7 and above.
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In order to build the library (and then the samples) you need to make the
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following projects (for CW 5.3, similar process for CW 7):
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:src:wxwindowsM5.mcp
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:src:png:pngM5.mcp
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:src:tiff:tiffM5.mcp
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:src:jpeg:jpegM5.mcp
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:src:zlib:zlibM5.mcp
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Note that if using CW 8 and above, when compiling the samples
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you may need to edit the target settings, click on Language
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Settings, C/++ Language and remove the forward slash at the
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start of /wx/wx_cw_d.h (or similar filename).
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- *M8.xml -> *M8.mcp for CodeWarrior 8 and above.
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AppleScript Files
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-----------------
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Several AppleScript files are provided in the docs:mac directory:
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- M5xml2mcp.applescript to convert xml files to CodeWarrior 5 projects
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- M5mcp2xml.applescript to convert CodeWarrior 5 projects to xml files
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- M5build.applescript to automatically build all samples/demos projects
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- M8xml2mcp.applescript to convert xml files to CodeWarrior 8 projects
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- M8mcp2xml.applescript to convert CodeWarrior 8 projects to xml files
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- SetXMLCreator.applescript to set correct creator type (see below)
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