Remove BCC mentions from documentation
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@@ -28,10 +28,6 @@ following section before any other includes:
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// For compilers that support precompilation, includes "wx.h".
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#include <wx/wxprec.h>
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#ifdef __BORLANDC__
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# pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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// Include your minimal set of headers here, or wx.h
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# include <wx/wx.h>
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@@ -44,8 +40,8 @@ The file @c "wx/wxprec.h" includes @c "wx/wx.h". Although this incantation may
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seem quirky, it is in fact the end result of a lot of experimentation, and
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several Windows compilers to use precompilation which is largely automatic for
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compilers with necessary support. Currently it is used for Visual C++
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(including embedded Visual C++), Borland C++ and newer versions of GCC. Some
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compilers might need extra work from the application developer to set the build
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(including embedded Visual C++) and newer versions of GCC. Some compilers
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might need extra work from the application developer to set the build
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environment up as necessary for the support.
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@@ -110,9 +106,8 @@ and this must not be changed.
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On Microsoft Windows, wxWidgets has a different set of makefiles for each
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compiler, because each compiler's @c 'make' tool is slightly different. Popular
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Windows compilers that we cater for, and the corresponding makefile extensions,
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include: Microsoft Visual C++ (.vc), Borland C++ (.bcc) and MinGW/Cygwin
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(.gcc). Makefiles are provided for the wxWidgets library itself, samples,
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demos, and utilities.
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include: Microsoft Visual C++ (.vc) and MinGW/Cygwin (.gcc). Makefiles are
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provided for the wxWidgets library itself, samples, demos, and utilities.
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On Linux and macOS, you use the @c 'configure' command to generate the
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necessary makefiles. You should also use this method when building with
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@@ -259,7 +254,7 @@ its own run-time type information system, implemented using macros.
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@subsection page_multiplatform_cpp_precompiledheaders Precompiled Headers
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Some compilers, such as Borland C++ and Microsoft C++, support precompiled
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Some compilers, such as Microsoft C++, support precompiled
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headers. This can save a great deal of compiling time. The recommended approach
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is to precompile @c "wx.h", using this precompiled header for compiling both
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wxWidgets itself and any wxWidgets applications. For Windows compilers, two
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