do not require a running event loop, even under MSW, for the sockets to work: if the user code doesn't use events there is no reason for it to run the event loop, especially as it's not needed under the other platforms; instead use the same Select() implementation as under Unix under MSW too and, to avoid duplicating it, put it into the new GSocketBase class
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56923 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -154,6 +154,50 @@ private:
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static GSocketManager *ms_manager;
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};
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/*
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Base class providing functionality common to BSD and Winsock sockets.
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TODO: merge this in wxSocket itself, there is no reason to maintain the
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separation between wxSocket and GSocket.
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*/
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class GSocketBase
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{
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public:
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GSocketEventFlags Select(GSocketEventFlags flags);
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#ifdef __WINDOWS__
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SOCKET m_fd;
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#else
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int m_fd;
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#endif
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bool m_ok;
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int m_initialRecvBufferSize;
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int m_initialSendBufferSize;
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GAddress *m_local;
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GAddress *m_peer;
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GSocketError m_error;
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bool m_non_blocking;
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bool m_server;
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bool m_stream;
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bool m_establishing;
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bool m_reusable;
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bool m_broadcast;
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bool m_dobind;
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#ifdef __WINDOWS__
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struct timeval m_timeout;
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#else
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unsigned long m_timeout;
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#endif
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GSocketEventFlags m_detected;
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GSocketCallback m_cbacks[GSOCK_MAX_EVENT];
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char *m_data[GSOCK_MAX_EVENT];
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};
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#if defined(__WINDOWS__)
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#include "wx/msw/gsockmsw.h"
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#else
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@@ -246,6 +290,50 @@ GSocketError _GAddress_Init_UNIX(GAddress *address);
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GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path);
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GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf);
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// standard linux headers produce many warnings when used with icc
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#if defined(__INTELC__) && defined(__LINUX__)
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inline void wxFD_ZERO(fd_set *fds)
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{
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#pragma warning(push)
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#pragma warning(disable:593)
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FD_ZERO(fds);
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#pragma warning(pop)
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}
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inline void wxFD_SET(int fd, fd_set *fds)
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{
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#pragma warning(push, 1)
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#pragma warning(disable:1469)
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FD_SET(fd, fds);
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#pragma warning(pop)
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}
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inline bool wxFD_ISSET(int fd, fd_set *fds)
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{
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#pragma warning(push, 1)
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#pragma warning(disable:1469)
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return FD_ISSET(fd, fds);
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#pragma warning(pop)
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}
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inline bool wxFD_CLR(int fd, fd_set *fds)
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{
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#pragma warning(push, 1)
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#pragma warning(disable:1469)
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return FD_CLR(fd, fds);
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#pragma warning(pop)
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}
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#else // !__INTELC__
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#define wxFD_ZERO(fds) FD_ZERO(fds)
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#define wxFD_SET(fd, fds) FD_SET(fd, fds)
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#define wxFD_ISSET(fd, fds) FD_ISSET(fd, fds)
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#define wxFD_CLR(fd, fds) FD_CLR(fd, fds)
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#endif // __INTELC__/!__INTELC__
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// this is for Windows where configure doesn't define this
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#ifndef SOCKOPTLEN_T
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#define SOCKOPTLEN_T int
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#endif
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#endif /* wxUSE_SOCKETS */
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#endif /* _WX_GSOCKET_H_ */
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|
@@ -24,7 +24,7 @@
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#endif
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/* Definition of GSocket */
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class GSocket
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class GSocket : public GSocketBase
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{
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public:
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GSocket();
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@@ -47,7 +47,6 @@ public:
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GSocketError SetNonOriented();
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int Read(char *buffer, int size);
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int Write(const char *buffer, int size);
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GSocketEventFlags Select(GSocketEventFlags flags);
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void SetNonBlocking(bool non_block);
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void SetTimeout(unsigned long millis);
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GSocketError WXDLLIMPEXP_NET GetError();
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@@ -73,31 +72,10 @@ protected:
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int Recv_Dgram(char *buffer, int size);
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int Send_Stream(const char *buffer, int size);
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int Send_Dgram(const char *buffer, int size);
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bool m_ok;
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int m_initialRecvBufferSize;
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int m_initialSendBufferSize;
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/* TODO: Make these protected */
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public:
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SOCKET m_fd;
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GAddress *m_local;
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GAddress *m_peer;
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GSocketError m_error;
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/* Attributes */
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bool m_non_blocking;
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bool m_server;
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bool m_stream;
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bool m_establishing;
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bool m_reusable;
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bool m_broadcast;
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bool m_dobind;
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struct timeval m_timeout;
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/* Callbacks */
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GSocketEventFlags m_detected;
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GSocketCallback m_cbacks[GSOCK_MAX_EVENT];
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char *m_data[GSOCK_MAX_EVENT];
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int m_msgnumber;
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};
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|
@@ -13,7 +13,7 @@
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class wxGSocketIOHandler;
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class GSocket
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class GSocket : public GSocketBase
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{
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public:
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GSocket();
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@@ -34,7 +34,6 @@ public:
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GSocketError SetNonOriented();
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int Read(char *buffer, int size);
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int Write(const char *buffer, int size);
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GSocketEventFlags Select(GSocketEventFlags flags);
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void SetNonBlocking(bool non_block);
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void SetTimeout(unsigned long millisec);
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GSocketError WXDLLIMPEXP_NET GetError();
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@@ -66,35 +65,14 @@ protected:
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int Recv_Dgram(char *buffer, int size);
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int Send_Stream(const char *buffer, int size);
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int Send_Dgram(const char *buffer, int size);
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bool m_ok;
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int m_initialRecvBufferSize;
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int m_initialSendBufferSize;
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public:
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/* DFE: We can't protect these data member until the GUI code is updated */
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/* protected: */
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int m_fd;
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wxGSocketIOHandler *m_handler;
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GAddress *m_local;
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GAddress *m_peer;
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GSocketError m_error;
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bool m_non_blocking;
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bool m_server;
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bool m_stream;
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bool m_establishing;
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bool m_reusable;
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bool m_broadcast;
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bool m_dobind;
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unsigned long m_timeout;
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// true if socket should fire events
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bool m_use_events;
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/* Callbacks */
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GSocketEventFlags m_detected;
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GSocketCallback m_cbacks[GSOCK_MAX_EVENT];
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char *m_data[GSOCK_MAX_EVENT];
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// pointer for storing extra (usually GUI-specific) data
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void *m_gui_dependent;
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};
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|
@@ -11,45 +11,9 @@
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#ifndef _WX_UNIX_PRIVATE_H_
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#define _WX_UNIX_PRIVATE_H_
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// standard linux headers produce many warnings when used with icc
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#if defined(__INTELC__) && defined(__LINUX__)
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inline void wxFD_ZERO(fd_set *fds)
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{
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#pragma warning(push)
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#pragma warning(disable:593)
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FD_ZERO(fds);
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#pragma warning(pop)
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}
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inline void wxFD_SET(int fd, fd_set *fds)
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{
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#pragma warning(push, 1)
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#pragma warning(disable:1469)
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FD_SET(fd, fds);
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#pragma warning(pop)
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}
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inline bool wxFD_ISSET(int fd, fd_set *fds)
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{
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#pragma warning(push, 1)
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#pragma warning(disable:1469)
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return FD_ISSET(fd, fds);
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#pragma warning(pop)
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}
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inline bool wxFD_CLR(int fd, fd_set *fds)
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{
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#pragma warning(push, 1)
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#pragma warning(disable:1469)
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return FD_CLR(fd, fds);
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#pragma warning(pop)
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}
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#else // !__INTELC__
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#define wxFD_ZERO(fds) FD_ZERO(fds)
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#define wxFD_SET(fd, fds) FD_SET(fd, fds)
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#define wxFD_ISSET(fd, fds) FD_ISSET(fd, fds)
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#define wxFD_CLR(fd, fds) FD_CLR(fd, fds)
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#endif // __INTELC__/!__INTELC__
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// this file is currently empty as its original contents was moved to
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// include/wx/gsocket.h but let's keep it for now in case we need it for
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// something again in the future
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#endif // _WX_UNIX_PRIVATE_H_
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|
@@ -720,6 +720,112 @@ wxSocketBase& wxSocketBase::Discard()
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// Wait functions
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// --------------------------------------------------------------------------
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/* GSocket_Select:
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* Polls the socket to determine its status. This function will
|
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* check for the events specified in the 'flags' parameter, and
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* it will return a mask indicating which operations can be
|
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* performed. This function won't block, regardless of the
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* mode (blocking | nonblocking) of the socket.
|
||||
*/
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GSocketEventFlags GSocketBase::Select(GSocketEventFlags flags)
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{
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assert(this);
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GSocketEventFlags result = 0;
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fd_set readfds;
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fd_set writefds;
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fd_set exceptfds;
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struct timeval tv;
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if (m_fd == -1)
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return (GSOCK_LOST_FLAG & flags);
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/* Do not use a static struct, Linux can garble it */
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tv.tv_sec = 0;
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tv.tv_usec = 0;
|
||||
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wxFD_ZERO(&readfds);
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wxFD_ZERO(&writefds);
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wxFD_ZERO(&exceptfds);
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wxFD_SET(m_fd, &readfds);
|
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if (flags & GSOCK_OUTPUT_FLAG || flags & GSOCK_CONNECTION_FLAG)
|
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wxFD_SET(m_fd, &writefds);
|
||||
wxFD_SET(m_fd, &exceptfds);
|
||||
|
||||
/* Check 'sticky' CONNECTION flag first */
|
||||
result |= GSOCK_CONNECTION_FLAG & m_detected;
|
||||
|
||||
/* If we have already detected a LOST event, then don't try
|
||||
* to do any further processing.
|
||||
*/
|
||||
if ((m_detected & GSOCK_LOST_FLAG) != 0)
|
||||
{
|
||||
m_establishing = false;
|
||||
return (GSOCK_LOST_FLAG & flags);
|
||||
}
|
||||
|
||||
/* Try select now */
|
||||
if (select(m_fd + 1, &readfds, &writefds, &exceptfds, &tv) < 0)
|
||||
{
|
||||
/* What to do here? */
|
||||
return (result & flags);
|
||||
}
|
||||
|
||||
/* Check for exceptions and errors */
|
||||
if (wxFD_ISSET(m_fd, &exceptfds))
|
||||
{
|
||||
m_establishing = false;
|
||||
m_detected = GSOCK_LOST_FLAG;
|
||||
|
||||
/* LOST event: Abort any further processing */
|
||||
return (GSOCK_LOST_FLAG & flags);
|
||||
}
|
||||
|
||||
/* Check for readability */
|
||||
if (wxFD_ISSET(m_fd, &readfds))
|
||||
{
|
||||
result |= GSOCK_INPUT_FLAG;
|
||||
|
||||
if (m_server && m_stream)
|
||||
{
|
||||
/* This is a TCP server socket that detected a connection.
|
||||
While the INPUT_FLAG is also set, it doesn't matter on
|
||||
this kind of sockets, as we can only Accept() from them. */
|
||||
m_detected |= GSOCK_CONNECTION_FLAG;
|
||||
}
|
||||
}
|
||||
|
||||
/* Check for writability */
|
||||
if (wxFD_ISSET(m_fd, &writefds))
|
||||
{
|
||||
if (m_establishing && !m_server)
|
||||
{
|
||||
int error;
|
||||
SOCKOPTLEN_T len = sizeof(error);
|
||||
m_establishing = false;
|
||||
getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*)&error, &len);
|
||||
|
||||
if (error)
|
||||
{
|
||||
m_detected = GSOCK_LOST_FLAG;
|
||||
|
||||
/* LOST event: Abort any further processing */
|
||||
return (GSOCK_LOST_FLAG & flags);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_detected |= GSOCK_CONNECTION_FLAG;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
result |= GSOCK_OUTPUT_FLAG;
|
||||
}
|
||||
}
|
||||
|
||||
return (result | m_detected) & flags;
|
||||
}
|
||||
|
||||
// All Wait functions poll the socket using GSocket_Select() to
|
||||
// check for the specified combination of conditions, until one
|
||||
// of these conditions become true, an error occurs, or the
|
||||
@@ -749,11 +855,6 @@ wxSocketBase::DoWait(long seconds, long milliseconds, wxSocketEventFlags flags)
|
||||
if ( wxIsMainThread() )
|
||||
{
|
||||
eventLoop = wxEventLoop::GetActive();
|
||||
|
||||
#ifdef __WXMSW__
|
||||
wxASSERT_MSG( eventLoop,
|
||||
"Sockets won't work without a running event loop" );
|
||||
#endif // __WXMSW__
|
||||
}
|
||||
else // in worker thread
|
||||
{
|
||||
@@ -808,10 +909,9 @@ wxSocketBase::DoWait(long seconds, long milliseconds, wxSocketEventFlags flags)
|
||||
|
||||
if ( eventLoop )
|
||||
{
|
||||
// Dispatch the events when we run in the main thread and have an
|
||||
// active event loop: without this sockets don't work at all under
|
||||
// MSW as socket flags are only updated when socket messages are
|
||||
// processed.
|
||||
// This function is only called if wxSOCKET_BLOCK flag was not used
|
||||
// and so we should dispatch the events if there is an event loop
|
||||
// capable of doing it.
|
||||
if ( eventLoop->Pending() )
|
||||
eventLoop->Dispatch();
|
||||
}
|
||||
|
@@ -776,18 +776,6 @@ int GSocket::Write(const char *buffer, int size)
|
||||
return ret;
|
||||
}
|
||||
|
||||
/* GSocket_Select:
|
||||
* Polls the socket to determine its status. This function will
|
||||
* check for the events specified in the 'flags' parameter, and
|
||||
* it will return a mask indicating which operations can be
|
||||
* performed. This function won't block, regardless of the
|
||||
* mode (blocking | nonblocking) of the socket.
|
||||
*/
|
||||
GSocketEventFlags GSocket::Select(GSocketEventFlags flags)
|
||||
{
|
||||
return flags & m_detected;
|
||||
}
|
||||
|
||||
/* Attributes */
|
||||
|
||||
/* GSocket_SetNonBlocking:
|
||||
|
@@ -1285,112 +1285,6 @@ int GSocket::Write(const char *buffer, int size)
|
||||
return ret;
|
||||
}
|
||||
|
||||
/* GSocket_Select:
|
||||
* Polls the socket to determine its status. This function will
|
||||
* check for the events specified in the 'flags' parameter, and
|
||||
* it will return a mask indicating which operations can be
|
||||
* performed. This function won't block, regardless of the
|
||||
* mode (blocking | nonblocking) of the socket.
|
||||
*/
|
||||
GSocketEventFlags GSocket::Select(GSocketEventFlags flags)
|
||||
{
|
||||
assert(this);
|
||||
|
||||
GSocketEventFlags result = 0;
|
||||
fd_set readfds;
|
||||
fd_set writefds;
|
||||
fd_set exceptfds;
|
||||
struct timeval tv;
|
||||
|
||||
if (m_fd == -1)
|
||||
return (GSOCK_LOST_FLAG & flags);
|
||||
|
||||
/* Do not use a static struct, Linux can garble it */
|
||||
tv.tv_sec = 0;
|
||||
tv.tv_usec = 0;
|
||||
|
||||
wxFD_ZERO(&readfds);
|
||||
wxFD_ZERO(&writefds);
|
||||
wxFD_ZERO(&exceptfds);
|
||||
wxFD_SET(m_fd, &readfds);
|
||||
if (flags & GSOCK_OUTPUT_FLAG || flags & GSOCK_CONNECTION_FLAG)
|
||||
wxFD_SET(m_fd, &writefds);
|
||||
wxFD_SET(m_fd, &exceptfds);
|
||||
|
||||
/* Check 'sticky' CONNECTION flag first */
|
||||
result |= GSOCK_CONNECTION_FLAG & m_detected;
|
||||
|
||||
/* If we have already detected a LOST event, then don't try
|
||||
* to do any further processing.
|
||||
*/
|
||||
if ((m_detected & GSOCK_LOST_FLAG) != 0)
|
||||
{
|
||||
m_establishing = false;
|
||||
return (GSOCK_LOST_FLAG & flags);
|
||||
}
|
||||
|
||||
/* Try select now */
|
||||
if (select(m_fd + 1, &readfds, &writefds, &exceptfds, &tv) < 0)
|
||||
{
|
||||
/* What to do here? */
|
||||
return (result & flags);
|
||||
}
|
||||
|
||||
/* Check for exceptions and errors */
|
||||
if (wxFD_ISSET(m_fd, &exceptfds))
|
||||
{
|
||||
m_establishing = false;
|
||||
m_detected = GSOCK_LOST_FLAG;
|
||||
|
||||
/* LOST event: Abort any further processing */
|
||||
return (GSOCK_LOST_FLAG & flags);
|
||||
}
|
||||
|
||||
/* Check for readability */
|
||||
if (wxFD_ISSET(m_fd, &readfds))
|
||||
{
|
||||
result |= GSOCK_INPUT_FLAG;
|
||||
|
||||
if (m_server && m_stream)
|
||||
{
|
||||
/* This is a TCP server socket that detected a connection.
|
||||
While the INPUT_FLAG is also set, it doesn't matter on
|
||||
this kind of sockets, as we can only Accept() from them. */
|
||||
m_detected |= GSOCK_CONNECTION_FLAG;
|
||||
}
|
||||
}
|
||||
|
||||
/* Check for writability */
|
||||
if (wxFD_ISSET(m_fd, &writefds))
|
||||
{
|
||||
if (m_establishing && !m_server)
|
||||
{
|
||||
int error;
|
||||
SOCKOPTLEN_T len = sizeof(error);
|
||||
m_establishing = false;
|
||||
getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*)&error, &len);
|
||||
|
||||
if (error)
|
||||
{
|
||||
m_detected = GSOCK_LOST_FLAG;
|
||||
|
||||
/* LOST event: Abort any further processing */
|
||||
return (GSOCK_LOST_FLAG & flags);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_detected |= GSOCK_CONNECTION_FLAG;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
result |= GSOCK_OUTPUT_FLAG;
|
||||
}
|
||||
}
|
||||
|
||||
return (result | m_detected) & flags;
|
||||
}
|
||||
|
||||
/* Flags */
|
||||
|
||||
/* GSocket_SetNonBlocking:
|
||||
|
Reference in New Issue
Block a user