do not require a running event loop, even under MSW, for the sockets to work: if the user code doesn't use events there is no reason for it to run the event loop, especially as it's not needed under the other platforms; instead use the same Select() implementation as under Unix under MSW too and, to avoid duplicating it, put it into the new GSocketBase class

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56923 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-11-23 00:11:09 +00:00
parent b245cbc587
commit f0db5d7587
7 changed files with 202 additions and 212 deletions

View File

@@ -720,6 +720,112 @@ wxSocketBase& wxSocketBase::Discard()
// Wait functions
// --------------------------------------------------------------------------
/* GSocket_Select:
* Polls the socket to determine its status. This function will
* check for the events specified in the 'flags' parameter, and
* it will return a mask indicating which operations can be
* performed. This function won't block, regardless of the
* mode (blocking | nonblocking) of the socket.
*/
GSocketEventFlags GSocketBase::Select(GSocketEventFlags flags)
{
assert(this);
GSocketEventFlags result = 0;
fd_set readfds;
fd_set writefds;
fd_set exceptfds;
struct timeval tv;
if (m_fd == -1)
return (GSOCK_LOST_FLAG & flags);
/* Do not use a static struct, Linux can garble it */
tv.tv_sec = 0;
tv.tv_usec = 0;
wxFD_ZERO(&readfds);
wxFD_ZERO(&writefds);
wxFD_ZERO(&exceptfds);
wxFD_SET(m_fd, &readfds);
if (flags & GSOCK_OUTPUT_FLAG || flags & GSOCK_CONNECTION_FLAG)
wxFD_SET(m_fd, &writefds);
wxFD_SET(m_fd, &exceptfds);
/* Check 'sticky' CONNECTION flag first */
result |= GSOCK_CONNECTION_FLAG & m_detected;
/* If we have already detected a LOST event, then don't try
* to do any further processing.
*/
if ((m_detected & GSOCK_LOST_FLAG) != 0)
{
m_establishing = false;
return (GSOCK_LOST_FLAG & flags);
}
/* Try select now */
if (select(m_fd + 1, &readfds, &writefds, &exceptfds, &tv) < 0)
{
/* What to do here? */
return (result & flags);
}
/* Check for exceptions and errors */
if (wxFD_ISSET(m_fd, &exceptfds))
{
m_establishing = false;
m_detected = GSOCK_LOST_FLAG;
/* LOST event: Abort any further processing */
return (GSOCK_LOST_FLAG & flags);
}
/* Check for readability */
if (wxFD_ISSET(m_fd, &readfds))
{
result |= GSOCK_INPUT_FLAG;
if (m_server && m_stream)
{
/* This is a TCP server socket that detected a connection.
While the INPUT_FLAG is also set, it doesn't matter on
this kind of sockets, as we can only Accept() from them. */
m_detected |= GSOCK_CONNECTION_FLAG;
}
}
/* Check for writability */
if (wxFD_ISSET(m_fd, &writefds))
{
if (m_establishing && !m_server)
{
int error;
SOCKOPTLEN_T len = sizeof(error);
m_establishing = false;
getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*)&error, &len);
if (error)
{
m_detected = GSOCK_LOST_FLAG;
/* LOST event: Abort any further processing */
return (GSOCK_LOST_FLAG & flags);
}
else
{
m_detected |= GSOCK_CONNECTION_FLAG;
}
}
else
{
result |= GSOCK_OUTPUT_FLAG;
}
}
return (result | m_detected) & flags;
}
// All Wait functions poll the socket using GSocket_Select() to
// check for the specified combination of conditions, until one
// of these conditions become true, an error occurs, or the
@@ -749,11 +855,6 @@ wxSocketBase::DoWait(long seconds, long milliseconds, wxSocketEventFlags flags)
if ( wxIsMainThread() )
{
eventLoop = wxEventLoop::GetActive();
#ifdef __WXMSW__
wxASSERT_MSG( eventLoop,
"Sockets won't work without a running event loop" );
#endif // __WXMSW__
}
else // in worker thread
{
@@ -808,10 +909,9 @@ wxSocketBase::DoWait(long seconds, long milliseconds, wxSocketEventFlags flags)
if ( eventLoop )
{
// Dispatch the events when we run in the main thread and have an
// active event loop: without this sockets don't work at all under
// MSW as socket flags are only updated when socket messages are
// processed.
// This function is only called if wxSOCKET_BLOCK flag was not used
// and so we should dispatch the events if there is an event loop
// capable of doing it.
if ( eventLoop->Pending() )
eventLoop->Dispatch();
}