added font encoding support
some more demos some contributed items into the library many little tweaks and such git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3843 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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122
utils/wxPython/demo/wxFloatBar.py
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122
utils/wxPython/demo/wxFloatBar.py
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from wxPython.wx import *
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from wxPython.lib.floatbar import *
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class TestFloatBar(wxFrame):
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def __init__(self, parent, log):
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wxFrame.__init__(self, parent, -1, 'Test ToolBar',
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wxPoint(0,0), wxSize(500, 300))
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self.log = log
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wxWindow(self, -1).SetBackgroundColour(wxNamedColour("WHITE"))
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tb = wxFloatBar(self, -1)
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self.SetToolBar(tb)
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tb.SetFloatable(1)
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tb.SetTitle("Floating!")
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self.CreateStatusBar()
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tb.AddTool(10, wxBitmap('bitmaps/new.bmp', wxBITMAP_TYPE_BMP),
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wxNullBitmap, false, -1, -1, "New", "Long help for 'New'")
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EVT_TOOL(self, 10, self.OnToolClick)
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EVT_TOOL_RCLICKED(self, 10, self.OnToolRClick)
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tb.AddTool(20, wxBitmap('bitmaps/open.bmp', wxBITMAP_TYPE_BMP),
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wxNullBitmap, false, -1, -1, "Open")
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EVT_TOOL(self, 20, self.OnToolClick)
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EVT_TOOL_RCLICKED(self, 20, self.OnToolRClick)
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tb.AddSeparator()
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tb.AddTool(30, wxBitmap('bitmaps/copy.bmp', wxBITMAP_TYPE_BMP),
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wxNullBitmap, false, -1, -1, "Copy")
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EVT_TOOL(self, 30, self.OnToolClick)
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EVT_TOOL_RCLICKED(self, 30, self.OnToolRClick)
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tb.AddTool(40, wxBitmap('bitmaps/paste.bmp', wxBITMAP_TYPE_BMP),
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wxNullBitmap, false, -1, -1, "Paste")
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EVT_TOOL(self, 40, self.OnToolClick)
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EVT_TOOL_RCLICKED(self, 40, self.OnToolRClick)
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tb.AddSeparator()
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tb.AddTool(50, wxBitmap('bitmaps/tog1.bmp', wxBITMAP_TYPE_BMP),
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wxNullBitmap, true, -1, -1, "Toggle this")
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EVT_TOOL(self, 50, self.OnToolClick)
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EVT_TOOL_RCLICKED(self, 50, self.OnToolRClick)
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tb.AddTool(60, wxBitmap('bitmaps/tog1.bmp', wxBITMAP_TYPE_BMP),
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wxBitmap('bitmaps/tog2.bmp', wxBITMAP_TYPE_BMP),
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true, -1, -1, "Toggle with 2 bitmaps")
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EVT_TOOL(self, 60, self.OnToolClick)
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EVT_TOOL_RCLICKED(self, 60, self.OnToolRClick)
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tb.Realize()
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# b = wxButton(tb, -1, "HELLO!")
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# EVT_BUTTON(b, b.GetId(), self.test)
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def OnCloseWindow(self, event):
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self.Destroy()
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def OnToolClick(self, event):
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self.log.WriteText("tool %s clicked\n" % event.GetId())
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def OnToolRClick(self, event):
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self.log.WriteText("tool %s right-clicked\n" % event.GetId())
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# def test(self, event):
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# self.log.WriteText("Button clicked!")
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#---------------------------------------------------------------------------
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def runTest(frame, nb, log):
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win = TestFloatBar(frame, log)
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frame.otherWin = win
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win.Show(true)
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#---------------------------------------------------------------------------
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overview = """\
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wxFloatBar is a subclass of wxToolBar, implemented in Python, which can be detached from its frame.
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Drag the toolbar with the mouse to make it float, and drag it back, or close it to make the toolbar
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return to its original position.
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wxFloatBar()
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-----------------------
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Default constructor.
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wxFloatBar(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxTB_HORIZONTAL | wxNO_BORDER, const wxString& name = wxPanelNameStr)
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Constructs a floatable toolbar.
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Parameters
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-------------------
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parent = Pointer to a parent window.
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id = Window identifier. If -1, will automatically create an identifier.
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pos = Window position. wxDefaultPosition is (-1, -1) which indicates that wxWindows should generate a default position for the window. If using the wxWindow class directly, supply an actual position.
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size = Window size. wxDefaultSize is (-1, -1) which indicates that wxWindows should generate a default size for the window.
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style = Window style. Se wxToolBar for details.
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name = Window name.
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"""
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