added font encoding support
some more demos some contributed items into the library many little tweaks and such git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3843 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -113,7 +113,7 @@ to use them.
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Added the wxValidator class, and created a class named wxPyValidator
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that should be used for the base class of any Python validators. See
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the demo for an example. Please not that you MUST implement a Clone
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the demo for an example. Please note that you MUST implement a Clone
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method in your validator classes because of the way some things work
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in the underlying C++ library. I did not add wxTextValidator because
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of some issues of how it transfers data to and from a wxString, which
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@@ -129,7 +129,7 @@ object? Well now you can leave it out or explicitly set it to a true
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value. This value now controls what is to be done with sys.stdout and
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sys.stderr. A false value leaves them alone, and a true value sets
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them to an instance of wxPyOnDemandOutputWindow. (On windows the
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default is true, on other platforms the default is false.) This class
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default is true, on unix platforms the default is false.) This class
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creates a frame containing a wxTextCtrl as soon as anything is written
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to sys.stdout or sys.stderr. If you close the window it will come
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back again the next time something is written. (You can call
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@@ -153,6 +153,17 @@ wx.py for more details. A few words of caution: if you are running
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your app in a debugger, changing sys.stdout and sys.stderr is likely
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to really screw things up.
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Added wxCaret. Unfortunately it's author has still not documented it
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in the wxWindows docs...
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Some new 3rd party contributions in wxPython.lib. PyShell, in
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shell.py is an interesting implementaion of an interactive Python
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shell in wxWindows. floatbar.py has a class derived from wxTooBar
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that can sense mouse drags and then reparent itself into another
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frame. Moving the new frame close to where it came from puts the tool
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bar back into the original parent.
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What's new in 2.1b3
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