added wxAppTraits::CreateRenderer() which may be used to customize the renderer
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22341 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -30,6 +30,13 @@ class WXDLLEXPORT wxWindow;
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#include "wx/gdicmn.h" // for wxPoint
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// some platforms have their own renderers, others use the generic one
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#if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXGTK__)
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#define wxHAS_NATIVE_RENDERER
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#else
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#undef wxHAS_NATIVE_RENDERER
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#endif
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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@@ -109,6 +116,9 @@ public:
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// return the generic implementation of the renderer
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static wxRendererNative& GetGeneric();
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// return the default (native) implementation for this platform
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static wxRendererNative& GetDefault();
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};
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// ----------------------------------------------------------------------------
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@@ -159,5 +169,20 @@ protected:
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DECLARE_NO_COPY_CLASS(wxDelegateRendererNative)
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};
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// ----------------------------------------------------------------------------
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// inline functions implementation
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// ----------------------------------------------------------------------------
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#ifndef wxHAS_NATIVE_RENDERER
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// default native renderer is the generic one then
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/* static */ inline
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wxRendererNative& wxRendererNative::GetDefault()
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{
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return GetGeneric();
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}
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#endif // !wxHAS_NATIVE_RENDERER
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#endif // _WX_RENDERER_H_
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