Applied patch [ 1431955 ] Fixes wxSocket* _Wait/Select
From Angel Vidal Veiga git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@37619 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -694,6 +694,8 @@ bool wxSocketBase::_Wait(long seconds,
|
||||
else
|
||||
timeout = m_timeout * 1000;
|
||||
|
||||
bool has_event_loop = wxTheApp ? (wxTheApp->GetTraits() ? true : false) : false;
|
||||
|
||||
// Wait in an active polling loop.
|
||||
//
|
||||
// NOTE: We duplicate some of the code in OnRequest, but this doesn't
|
||||
@@ -709,14 +711,15 @@ bool wxSocketBase::_Wait(long seconds,
|
||||
bool done = false;
|
||||
bool valid_result = false;
|
||||
|
||||
#if !defined(wxUSE_GUI) || !wxUSE_GUI
|
||||
if (!has_event_loop)
|
||||
{
|
||||
// This is used to avoid a busy loop on wxBase - having a select
|
||||
// timeout of 50 ms per iteration should be enough.
|
||||
if (timeout > 50)
|
||||
m_socket->SetTimeout(50);
|
||||
else
|
||||
m_socket->SetTimeout(timeout);
|
||||
#endif
|
||||
}
|
||||
|
||||
while (!done)
|
||||
{
|
||||
@@ -754,20 +757,22 @@ bool wxSocketBase::_Wait(long seconds,
|
||||
done = true;
|
||||
else
|
||||
{
|
||||
#if !defined(wxUSE_GUI) || !wxUSE_GUI
|
||||
if (has_event_loop)
|
||||
{
|
||||
PROCESS_EVENTS();
|
||||
}
|
||||
else
|
||||
{
|
||||
// If there's less than 50 ms left, just call select with that timeout.
|
||||
if (time_left < 50)
|
||||
m_socket->SetTimeout(time_left);
|
||||
#else
|
||||
PROCESS_EVENTS();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Set timeout back to original value (we overwrote it for polling)
|
||||
#if !defined(wxUSE_GUI) || !wxUSE_GUI
|
||||
m_socket->SetTimeout(m_timeout*1000);
|
||||
#endif
|
||||
if (!has_event_loop)
|
||||
m_socket->SetTimeout(m_timeout*1000);
|
||||
|
||||
return valid_result;
|
||||
}
|
||||
|
Reference in New Issue
Block a user