Applied patch [ 600051 ] DDE and TCP improvements and fixes

By Michael Fielding

As discussed on wx-dev. some fixes and improvements for Interprocess Communication (IPC), using DDE and TCP.

1. DDE buffers were using a global buffer
2. TCP buffers were allocated each time needed, and Request would have caused memory leaks had it been used.

Fixed these both by using a self-resizing buffer in wxConnectionBase. Changed samples and docs to reflect the improved (but backward compatible) internal buffer management. wxConnectionBase could (in future) use wxMemoryBuffer.

3. IPC sample had trouble closing, causing crash, when closing server using window X button.

Because it was (effectively) trying to delete a window in OnExit, when that window was already destroyed. Fixed by making IPCDialog and MyConnection remember if they'd destroyed each other. It's not elegant, but either the connection or the window could be deleted first.

4. Docs for wxDDE... and wxTCP... duplicated eachother, supposed to have same API. Some parts unclear.

Patch removes dde and tcp-specific files (including from tipc.tex and classes.tex), and explains how ipc.h selects for you which one to use based on platform. Some other misc clarifications.

6. Client sample was suffering apparent memory leak because of not deleting connection object, and had a hack in there to do that.

In fact this was due to the derived OnDisconnect not deleting itself, as it does in base class. Mentioned need to do it in docs, fixed sample so that it does.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16907 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2002-09-01 14:48:16 +00:00
parent 1affde0a6b
commit f010ad4812
16 changed files with 226 additions and 182 deletions

View File

@@ -49,6 +49,8 @@ wxBase:
must modify YourApp::OnAssert() signature if you were using it to override
the default assert handling.
- IPC classes improved and memory leaks fixed (Michael Fielding).
Global buffer removed, duplication in docs removed.
All (GUI):

View File

@@ -633,3 +633,4 @@ Calling Yield() recursively is normally an error and an assert failure is
raised in debug build if such situation is detected. However if the the
{\it onlyIfNeeded} parameter is {\tt TRUE}, the method will just silently
return {\tt FALSE} instead.

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@@ -366,17 +366,14 @@ wxWindows provides its own classes for socket based networking.
\overview{Overview}{ipcoverview}
wxWindows provides a simple interprocess communications facilities
based on DDE.
wxWindows provides simple interprocess communications facilities
based on Windows DDE, but available on most platforms using TCP.
\twocolwidtha{6cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{\helpref{wxDDEClient}{wxddeclient}}{Represents a client}
\twocolitem{\helpref{wxDDEConnection}{wxddeconnection}}{Represents the connection between a client and a server}
\twocolitem{\helpref{wxDDEServer}{wxddeserver}}{Represents a server}
\twocolitem{\helpref{wxTCPClient}{wxtcpclient}}{Represents a client}
\twocolitem{\helpref{wxTCPConnection}{wxtcpconnection}}{Represents the connection between a client and a server}
\twocolitem{\helpref{wxTCPServer}{wxtcpserver}}{Represents a server}
\twocolitem{\helpref{wxClient}{wxddeclient}}{Represents a client}
\twocolitem{\helpref{wxConnection}{wxddeconnection}}{Represents the connection between a client and a server}
\twocolitem{\helpref{wxServer}{wxddeserver}}{Represents a server}
%\twocolitem{\helpref{wxSocketHandler}{wxsockethandler}}{Represents a socket handler}
\end{twocollist}
@@ -623,4 +620,3 @@ using any of them in new programs:
\twocolitem{\helpref{wxQuantize}{wxquantize}}{Class to perform quantization, or colour reduction}
\twocolitem{\helpref{wxSingleInstanceChecker}{wxsingleinstancechecker}}{Check that only single program instance is running}
\end{twocollist}

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@@ -29,6 +29,7 @@
\input checklst.tex
\input choice.tex
\input clasinfo.tex
\input ipcclint.tex
\input clientdc.tex
\input clientdat.tex
\input clipbrd.tex
@@ -42,6 +43,7 @@
\input cmdproc.tex
\input conditn.tex
\input config.tex
\input ipcconn.tex
\input cshelp.tex
\input control.tex
\input countstr.tex
@@ -62,9 +64,6 @@
\input datetime.tex
\input db.tex
\input dc.tex
\input ddeclint.tex
\input ddeconn.tex
\input ddeservr.tex
\input debugcxt.tex
\input dialog.tex
\input dialevt.tex
@@ -248,6 +247,7 @@
\input scrolevt.tex
\input scrlwevt.tex
\input semaphor.tex
\input ipcservr.tex
\input hprovsmp.tex
\input sngchdlg.tex
\input snglinst.tex
@@ -285,9 +285,6 @@
\input tabctrl.tex
\input tabevent.tex
\input taskbar.tex
\input tcpclint.tex
\input tcpconn.tex
\input tcpservr.tex
\input tempfile.tex
\input text.tex
\input txtdatob.tex
@@ -325,4 +322,3 @@
\input xmlresh.tex
\input zipstrm.tex
\input strmzlib.tex

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@@ -69,4 +69,3 @@ store application-specific data in instances of the new class.
Returns TRUE if this is a valid host name, FALSE otherwise. This always
returns TRUE under MS Windows.

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@@ -199,4 +199,3 @@ Called by the client application to ask if an advise loop can be
stopped. Causes the server connection's \helpref{wxDDEConnection::OnStopAdvise}{wxddeconnectiononstopadvise} member
to be called. Returns TRUE if the server okays it, FALSE otherwise.

View File

@@ -49,4 +49,3 @@ Under UNIX, when a server is created the OnAcceptConnection message is
always sent for standard input and output, but in the context of DDE
messages it doesn't make a lot of sense.

View File

@@ -1,112 +1,127 @@
\section{Interprocess communication overview}\label{ipcoverview}
Classes: \helpref{wxDDEServer}{wxddeserver}, \helpref{wxDDEConnection}{wxddeconnection},
\helpref{wxDDEClient}{wxddeclient},
\helpref{wxTCPServer}{wxtcpserver}, \helpref{wxTCPConnection}{wxtcpconnection},
\helpref{wxTCPClient}{wxtcpclient}
Classes: \helpref{wxServer}{wxddeserver},
\helpref{wxConnection}{wxddeconnection},
\helpref{wxClient}{wxddeclient}
%\helpref{wxTCPServer}{wxtcpserver}, \helpref{wxTCPConnection}{wxtcpconnection},
%\helpref{wxTCPClient}{wxtcpclient}
wxWindows has a number of different classes to help with interprocess communication
and network programming. This section only discusses one family of classes - the DDE-like
protocol - but here's a list of other useful classes:
wxWindows has a number of different classes to help with
interprocess communication and network programming. This section
only discusses one family of classes -- the DDE-like protocol --
but here's a list of other useful classes:
\begin{itemize}\itemsep=0pt
\item \helpref{wxSocketEvent}{wxsocketevent},
\helpref{wxSocketBase}{wxsocketbase},
\helpref{wxSocketClient}{wxsocketclient},
\helpref{wxSocketServer}{wxsocketserver}: classes for the low-level TCP/IP API.
\item \helpref{wxProtocol}{wxprotocol}, \helpref{wxURL}{wxurl}, \helpref{wxFTP}{wxftp}, wxHTTP: classes
\item \helpref{wxProtocol}{wxprotocol}, \helpref{wxURL}{wxurl}, \helpref{wxFTP}{wxftp}, \helpref{wxHTTP}{wxhttp}: classes
for programming popular Internet protocols.
\end{itemize}
Further information on these classes will be available in due course.
wxWindows' DDE-like protocol is a high-level protocol based on
Windows DDE. There are two implementations of this DDE-like
protocol: one using real DDE running on Windows only, and another
using TCP/IP (sockets) that runs on most platforms. Since the API
and virtually all of the behaviour is the same apart from the
names of the classes, you should find it easy to switch between
the two implementations.
Notice that by including {\tt <wx/ipc.h>} you may define convnient synonyms for
the IPC classes: {\tt wxServer} for either {\tt wxDDEServer} or
{\tt wxTCPServer} depending on whether DDE-based or socket-based implementation
is used and the same thing for {\tt wxClient} and {\tt wxConnection}. By
default, DDE implementation is used under Windows. If you want to use IPC
between the different workstations you should define {\tt wxUSE\_DDE\_FOR\_IPC}
as $0$ before including this header -- this will force using TCP/IP
implementation even under Windows.
Notice that by including {\tt <wx/ipc.h>} you may define
convenient synonyms for the IPC classes: {\tt wxServer} for either
{\tt wxDDEServer} or {\tt wxTCPServer} depending on whether
DDE-based or socket-based implementation is used and the same
thing for {\tt wxClient} and {\tt wxConnection}.
By default, DDE implementation is used under Windows. DDE works
only within one computer. If you want to use IPC between
different workstations you should define {\tt
wxUSE\_DDE\_FOR\_IPC} as $0$ before including this header -- this
will force using TCP/IP implementation even under Windows.
wxWindows has a high-level protocol based on Windows DDE.
There are two implementations of this DDE-like protocol:
one using real DDE running on Windows only, and another using TCP/IP (sockets) that runs
on most platforms. Since the API is the same apart from the names of the classes, you
should find it easy to switch between the two implementations.
The following description refers to wx... but remember that the
equivalent wxTCP... and wxDDE... classes can be used in much the
same way.
The following description refers to 'DDE' but remember that the equivalent wxTCP... classes
can be used in much the same way.
Three classes are central to the DDE API:
Three classes are central to the DDE-like API:
\begin{enumerate}\itemsep=0pt
\item wxDDEClient. This represents the client application, and is used
\item wxClient. This represents the client application, and is used
only within a client program.
\item wxDDEServer. This represents the server application, and is used
\item wxServer. This represents the server application, and is used
only within a server program.
\item wxDDEConnection. This represents the connection from the current
client or server to the other application (server or client), and can be used
in both server and client programs. Most DDE
transactions operate on this object.
\item wxConnection. This represents the connection from the
client to the server - both the client and the server use an
instance of this class, one per connection. Most DDE transactions
operate on this object.
\end{enumerate}
Messages between applications are usually identified by three variables:
connection object, topic name and item name. A data string is a fourth
element of some messages. To create a connection (a conversation in
Windows parlance), the client application sends the message
MakeConnection to the client object, with a string service name to
identify the server and a topic name to identify the topic for the
duration of the connection. Under Unix, the service name may be either an
integer port identifier in which case an Internet domain socket will be used
for the communications or a valid file name (which shouldn't exist and will be
deleted afterwards) in which case a Unix domain socket is created.
Messages between applications are usually identified by three
variables: connection object, topic name and item name. A data
string is a fourth element of some messages. To create a
connection (a conversation in Windows parlance), the client
application uses wxClient::MakeConnection to send a message to the
server object, with a string service name to identify the server
and a topic name to identify the topic for the duration of the
connection. Under Unix, the service name may be either an integer
port identifier in which case an Internet domain socket will be
used for the communications or a valid file name (which shouldn't
exist and will be deleted afterwards) in which case a Unix domain
socket is created.
{\bf SECURITY NOTE:} Using Internet domain sockets if extremely insecure for
IPC as there is absolutely no access control for them, use Unix domain sockets
whenever possible!
The server then responds and either vetoes the connection or allows it.
If allowed, a connection object is created which persists until the
connection is closed. The connection object is then used for subsequent
messages between client and server.
The server then responds and either vetoes the connection or
allows it. If allowed, both the server and client objects create
wxConnection objects which persist until the connection is
closed. The connection object is then used for sending and
receiving subsequent messages between client and server -
overriding virtual functions in your class derived from
wxConnection allows you to handle the DDE messages.
To create a working server, the programmer must:
\begin{enumerate}\itemsep=0pt
\item Derive a class from wxDDEServer.
\item Override the handler OnAcceptConnection for accepting or rejecting a connection,
on the basis of the topic argument. This member must create and return a connection
object if the connection is accepted.
\item Create an instance of your server object, and call Create to
\item Derive a class from wxConnection, providing handlers for various messages sent to the server
side of a wxConnection (e.g. OnExecute, OnRequest, OnPoke). Only
the handlers actually required by the application need to be
overridden.
\item Derive a class from wxServer, overriding OnAcceptConnection
to accept or reject a connection on the basis of the topic
argument. This member must create and return an instance of the
derived connection class if the connection is accepted.
\item Create an instance of your server object and call Create to
activate it, giving it a service name.
\item Derive a class from wxDDEConnection.
\item Provide handlers for various messages that are sent to the server
side of a wxDDEConnection.
\end{enumerate}
To create a working client, the programmer must:
\begin{enumerate}\itemsep=0pt
\item Derive a class from wxDDEClient.
\item Override the handler OnMakeConnection to create and return
an appropriate connection object.
\item Derive a class from wxConnection, providing handlers for various
messages sent to the client side of a wxConnection (e.g.
OnAdvise). Only the handlers actually required by the application
need to be overridden.
\item Derive a class from wxClient, overriding OnMakeConnection to
create and return an instance of the derived connection class.
\item Create an instance of your client object.
\item Derive a class from wxDDEConnection.
\item Provide handlers for various messages that are sent to the client
side of a wxDDEConnection.
\item When appropriate, create a new connection by sending a MakeConnection
message to the client object, with arguments host name (processed in Unix only),
service name, and topic name for this connection. The client object will call OnMakeConnection
to create a connection object of the desired type.
\item Use the wxDDEConnection member functions to send messages to the server.
\item When appropriate, create a new connection using
\helpref{wxClient::MakeConnection}{wxddeclientmakeconnection},
with arguments host name (processed in Unix only, use `localhost'
for local computer), service name, and topic name for this
connection. The client object will call
\helpref{OnMakeConnection}{wxddeclientonmakeconnection} to create
a connection object of the derived class if the connection is
successful.
\item Use the wxConnection member functions to send messages to the server.
\end{enumerate}
\subsection{Data transfer}
These are the ways that data can be transferred from one application to
another.
These are the ways that data can be transferred from one
application to another. These are methods of wxConnection.
\begin{itemize}\itemsep=0pt
\item {\bf Execute:} the client calls the server with a data string representing
@@ -140,31 +155,31 @@ that item to be highlighted in the client list box.
\subsection{More DDE details}
A wxDDEClient object represents the client part of a client-server DDE
(Dynamic Data Exchange) conversation (available in both
A wxClient object initiates the client part of a client-server
DDE-like (Dynamic Data Exchange) conversation (available in both
Windows and Unix).
To create a client which can communicate with a suitable server,
you need to derive a class from wxDDEConnection and another from wxDDEClient.
The custom wxDDEConnection class will intercept communications in
a `conversation' with a server, and the custom wxDDEServer is required
so that a user-overridden \helpref{wxDDEClient::OnMakeConnection}{wxddeclientonmakeconnection} member can return
a wxDDEConnection of the required class, when a connection is made.
you need to derive a class from wxConnection and another from
wxClient. The custom wxConnection class will receive
communications in a `conversation' with a server. and the custom
wxServer is required so that a user-overridden
\helpref{wxDDEClient::OnMakeConnection}{wxddeclientonmakeconnection}
member can return a wxDDEConnection of the required class, when a
connection is made.
For example:
\begin{verbatim}
class MyConnection: public wxDDEConnection
{
class MyConnection: public wxConnection {
public:
MyConnection(void)::wxDDEConnection(ipc_buffer, 3999) {}
MyConnection(void)::wxConnection() {}
~MyConnection(void) { }
bool OnAdvise(const wxString& topic, const wxString& item, char *data, int size, wxIPCFormat format)
{ wxMessageBox(topic, data); }
};
class MyClient: public wxDDEClient
{
class MyClient: public wxClient {
public:
MyClient(void) {}
wxConnectionBase *OnMakeConnection(void) { return new MyConnection; }
@@ -172,15 +187,20 @@ class MyClient: public wxDDEClient
\end{verbatim}
Here, {\bf MyConnection} will respond to \helpref{OnAdvise}{wxddeconnectiononadvise} messages sent
by the server.
Here, {\bf MyConnection} will respond to
\helpref{OnAdvise}{wxddeconnectiononadvise} messages sent by the
server by displaying a message box.
When the client application starts, it must create an instance of the derived wxDDEClient. In the following, command line
arguments are used to pass the host name (the name of the machine the server is running
on) and the server name (identifying the server process). Calling \helpref{wxDDEClient::MakeConnection}{wxddeclientmakeconnection}\rtfsp
implicitly creates an instance of {\bf MyConnection} if the request for a
connection is accepted, and the client then requests an {\it Advise} loop
from the server, where the server calls the client when data has changed.
When the client application starts, it must create an instance of
the derived wxClient. In the following, command line arguments
are used to pass the host name (the name of the machine the
server is running on) and the server name (identifying the server
process). Calling
\helpref{wxDDEClient::MakeConnection}{wxddeclientmakeconnection}\rtfsp
implicitly creates an instance of {\bf MyConnection} if the
request for a connection is accepted, and the client then
requests an {\it Advise} loop from the server (an Advise loop is
where the server calls the client when data has changed).
\begin{verbatim}
wxString server = "4242";

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@@ -48,10 +48,12 @@ skipped.
You can easily add runtime-translation capacity by placing each line of the
tips.txt file inside the usual translation macro. For example, your tips.txt
file would look like this:
\begin{verbatim}
_("This is my first tip")
_("This is my second tip")
\end{verbatim}
Now add your tips.txt file into the list of files that gettext searches
for translatable strings. The tips will thus get included into your
generated .po file catalog and be translated at runtime along with the rest of
@@ -64,3 +66,4 @@ a backslash-doublequote.
See the dialogs program in your samples folder for a working example inside a
program.

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@@ -50,8 +50,13 @@ class WXDLLEXPORT wxConnectionBase: public wxObject
DECLARE_CLASS(wxConnectionBase)
public:
inline wxConnectionBase(void) {}
inline ~wxConnectionBase(void) {}
wxConnectionBase(wxChar *buffer, int size); // use external buffer
wxConnectionBase(); // use internal, adaptive buffer
wxConnectionBase(wxConnectionBase& copy);
~wxConnectionBase(void);
void SetConnected( bool c ) { m_connected = c; }
bool GetConnected() { return m_connected; }
// Calls that CLIENT can make
virtual bool Execute(const wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT ) = 0;
@@ -106,8 +111,20 @@ public:
// Callbacks to BOTH - override at will
// Default behaviour is to delete connection and return TRUE
virtual bool OnDisconnect(void) = 0;
// return a buffer at least this size, reallocating buffer if needed
// returns NULL if using an inadequate user buffer - it can't be resized
wxChar * GetBufferAtLeast( size_t bytes );
protected:
bool m_connected;
private:
wxChar * m_buffer;
size_t m_buffersize;
bool m_deletebufferwhendone;
};
class WXDLLEXPORT wxServerBase: public wxObject
{
DECLARE_CLASS(wxServerBase)

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@@ -61,7 +61,7 @@ class WXDLLEXPORT wxTCPConnection: public wxConnectionBase
DECLARE_DYNAMIC_CLASS(wxTCPConnection)
public:
wxTCPConnection(char *buffer, int size);
wxTCPConnection(wxChar *buffer, int size);
wxTCPConnection();
virtual ~wxTCPConnection();

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@@ -30,7 +30,6 @@
// Settings common to both executables: determines whether
// we're using TCP/IP or real DDE.
#include "ddesetup.h"
#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__)
@@ -56,7 +55,6 @@ END_EVENT_TABLE()
// globals
// ----------------------------------------------------------------------------
char ipc_buffer[4000];
wxListBox *the_list = NULL;
MyConnection *the_connection = NULL;
@@ -119,16 +117,11 @@ bool MyApp::OnInit()
int MyApp::OnExit()
{
if (the_connection)
{
the_connection->Disconnect();
delete the_connection;
the_connection = NULL;
}
// will delete the connection too
// Update: Seems it didn't delete the_connection, because there's a leak.
// Deletion is now explicitly done a few lines up.
// another Update: in fact it's because OnDisconnect should delete it, but
// it wasn't
delete my_client;
@@ -203,11 +196,6 @@ wxConnectionBase *MyClient::OnMakeConnection()
return new MyConnection;
}
MyConnection::MyConnection()
: wxConnection(ipc_buffer, WXSIZEOF(ipc_buffer))
{
}
bool MyConnection::OnAdvise(const wxString& topic, const wxString& item, char *data, int size, wxIPCFormat format)
{
if (the_list)
@@ -221,10 +209,13 @@ bool MyConnection::OnAdvise(const wxString& topic, const wxString& item, char *d
bool MyConnection::OnDisconnect()
{
// when connection is terminated, quit whole program
wxWindow *win = wxTheApp->GetTopWindow();
if ( win )
win->Destroy();
return TRUE;
// delete self
the_connection = NULL;
return wxConnection::OnDisconnect();
}

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@@ -37,8 +37,6 @@ private:
class MyConnection: public wxConnection
{
public:
MyConnection();
bool OnAdvise(const wxString& topic, const wxString& item, char *data, int size, wxIPCFormat format);
bool OnDisconnect();
};

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@@ -57,7 +57,6 @@ END_EVENT_TABLE()
// global variables
// ----------------------------------------------------------------------------
char ipc_buffer[4000];
MyConnection *the_connection = NULL;
// ============================================================================
@@ -134,6 +133,9 @@ void MyFrame::OnListBoxClick(wxCommandEvent& WXUNUSED(event))
if (listBox)
{
wxString value = listBox->GetStringSelection();
/* Because the_connection only holds one connection, in this sample only
one connection can receive advise messages */
if (the_connection)
{
the_connection->Advise(IPC_ADVISE_NAME, (wxChar *)value.c_str());
@@ -161,6 +163,14 @@ IPCDialogBox::IPCDialogBox(wxWindow *parent, const wxString& title,
Fit();
}
IPCDialogBox::~IPCDialogBox( )
{
// wxWindows exit code destroys dialog before destroying the connection in
// OnExit, so make sure connection won't try to delete the dialog later.
if (m_connection)
m_connection->dialog = NULL;
}
void IPCDialogBox::OnQuit(wxCommandEvent& event)
{
m_connection->Disconnect();
@@ -174,7 +184,7 @@ void IPCDialogBox::OnQuit(wxCommandEvent& event)
wxConnectionBase *MyServer::OnAcceptConnection(const wxString& topic)
{
if ( topic == IPC_TOPIC )
return new MyConnection(ipc_buffer, WXSIZEOF(ipc_buffer));
return new MyConnection();
// unknown topic
return NULL;
@@ -184,8 +194,8 @@ wxConnectionBase *MyServer::OnAcceptConnection(const wxString& topic)
// MyConnection
// ----------------------------------------------------------------------------
MyConnection::MyConnection(char *buf, int size)
: wxConnection(buf, size)
MyConnection::MyConnection()
: wxConnection()
{
dialog = new IPCDialogBox(wxTheApp->GetTopWindow(), "Connection",
wxPoint(100, 100), wxSize(500, 500), this);
@@ -197,7 +207,11 @@ MyConnection::~MyConnection()
{
if (the_connection)
{
if (dialog)
{
dialog->m_connection = NULL;
dialog->Destroy();
}
the_connection = NULL;
}
}

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@@ -42,7 +42,7 @@ class IPCDialogBox;
class MyConnection : public wxConnection
{
public:
MyConnection(char *buf, int size);
MyConnection();
~MyConnection();
bool OnExecute(const wxString& topic, char *data, int size, wxIPCFormat format);
@@ -50,7 +50,6 @@ public:
bool OnPoke(const wxString& topic, const wxString& item, char *data, int size, wxIPCFormat format);
bool OnStartAdvise(const wxString& topic, const wxString& item);
private:
IPCDialogBox *dialog;
};
@@ -68,10 +67,10 @@ public:
const wxPoint& pos,
const wxSize& size,
MyConnection *the_connection);
~IPCDialogBox( );
void OnQuit(wxCommandEvent& event);
private:
MyConnection *m_connection;
DECLARE_EVENT_TABLE()

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@@ -133,8 +133,6 @@ static wxList wxAtomTable(wxKEY_STRING);
static wxList wxDDEClientObjects;
static wxList wxDDEServerObjects;
char *DDEDefaultIPCBuffer = NULL;
int DDEDefaultIPCBufferSize = 0;
static bool DDEInitialized = FALSE;
// ----------------------------------------------------------------------------
@@ -198,8 +196,6 @@ void wxDDECleanUp()
DdeUninitialize(DDEIdInst);
DDEIdInst = 0;
}
delete [] DDEDefaultIPCBuffer;
}
// ----------------------------------------------------------------------------
@@ -314,6 +310,7 @@ wxDDEServer::~wxDDEServer()
{
wxDDEConnection *connection = (wxDDEConnection *)node->Data();
wxNode *next = node->Next();
connection->SetConnected(false);
connection->OnDisconnect(); // May delete the node implicitly
node = next;
}
@@ -463,20 +460,8 @@ bool wxDDEClient::DeleteConnection(WXHCONV conv)
// ----------------------------------------------------------------------------
wxDDEConnection::wxDDEConnection(char *buffer, int size)
: wxConnectionBase(buffer, size)
{
if (buffer == NULL)
{
if (DDEDefaultIPCBuffer == NULL)
DDEDefaultIPCBuffer = new char[DDEDefaultIPCBufferSize];
m_bufPtr = DDEDefaultIPCBuffer;
m_bufSize = DDEDefaultIPCBufferSize;
}
else
{
m_bufPtr = buffer;
m_bufSize = size;
}
m_client = NULL;
m_server = NULL;
@@ -485,20 +470,17 @@ wxDDEConnection::wxDDEConnection(char *buffer, int size)
}
wxDDEConnection::wxDDEConnection()
: wxConnectionBase()
{
m_hConv = 0;
m_sendingData = NULL;
m_server = NULL;
m_client = NULL;
if (DDEDefaultIPCBuffer == NULL)
DDEDefaultIPCBuffer = new char[DDEDefaultIPCBufferSize];
m_bufPtr = DDEDefaultIPCBuffer;
m_bufSize = DDEDefaultIPCBufferSize;
}
wxDDEConnection::~wxDDEConnection()
{
Disconnect();
if (m_server)
m_server->GetConnections().DeleteObject(this);
else
@@ -508,6 +490,9 @@ wxDDEConnection::~wxDDEConnection()
// Calls that CLIENT can make
bool wxDDEConnection::Disconnect()
{
if ( !GetConnected() )
return true;
DDEDeleteConnection(GetHConv());
bool ok = DdeDisconnect(GetHConv()) != 0;
@@ -516,6 +501,8 @@ bool wxDDEConnection::Disconnect()
DDELogError(_T("Failed to disconnect from DDE server gracefully"));
}
SetConnected( false ); // so we don't try and disconnect again
return ok;
}
@@ -546,6 +533,7 @@ bool wxDDEConnection::Execute(const wxChar *data, int size, wxIPCFormat format)
char *wxDDEConnection::Request(const wxString& item, int *size, wxIPCFormat format)
{
DWORD result;
HSZ atom = DDEGetAtom(item);
HDDEDATA returned_data = DdeClientTransaction(NULL, 0,
@@ -561,14 +549,19 @@ char *wxDDEConnection::Request(const wxString& item, int *size, wxIPCFormat form
return NULL;
}
DWORD len = DdeGetData(returned_data, (LPBYTE)m_bufPtr, m_bufSize, 0);
DWORD len = DdeGetData(returned_data, NULL, 0, 0);
wxChar *data = GetBufferAtLeast( len );
wxASSERT_MSG(data != NULL,
_T("Buffer too small in wxDDEConnection::Request") );
DdeGetData(returned_data, (LPBYTE)data, len, 0);
DdeFreeDataHandle(returned_data);
if (size)
*size = (int)len;
return m_bufPtr;
return data;
}
bool wxDDEConnection::Poke(const wxString& item, wxChar *data, int size, wxIPCFormat format)
@@ -645,7 +638,7 @@ bool wxDDEConnection::Advise(const wxString& item,
HSZ item_atom = DDEGetAtom(item);
HSZ topic_atom = DDEGetAtom(m_topicName);
m_sendingData = data;
m_sendingData = data; // mrf: potential for scope problems here?
m_dataSize = size;
m_dataType = format;
@@ -718,11 +711,15 @@ _DDECallback(WORD wType,
case XTYP_DISCONNECT:
{
wxDDEConnection *connection = DDEFindConnection(hConv);
if (connection && connection->OnDisconnect())
if (connection)
{
connection->SetConnected( false );
if (connection->OnDisconnect())
{
DDEDeleteConnection(hConv); // Delete mapping: hConv => connection
return (DDERETURN)(DWORD)TRUE;
}
}
break;
}
@@ -732,13 +729,18 @@ _DDECallback(WORD wType,
if (connection)
{
DWORD len = DdeGetData(hData,
(LPBYTE)connection->m_bufPtr,
connection->m_bufSize,
0);
DWORD len = DdeGetData(hData, NULL, 0, 0);
wxChar *data = connection->GetBufferAtLeast( len );
wxASSERT_MSG(data != NULL,
_T("Buffer too small in _DDECallback (XTYP_EXECUTE)") );
DdeGetData(hData, (LPBYTE)data, len, 0);
DdeFreeDataHandle(hData);
if ( connection->OnExecute(connection->m_topicName,
connection->m_bufPtr,
data,
(int)len,
(wxIPCFormat) wFmt) )
{
@@ -788,15 +790,19 @@ _DDECallback(WORD wType,
{
wxString item_name = DDEStringFromAtom(hsz2);
DWORD len = DdeGetData(hData,
(LPBYTE)connection->m_bufPtr,
connection->m_bufSize,
0);
DWORD len = DdeGetData(hData, NULL, 0, 0);
wxChar *data = connection->GetBufferAtLeast( len );
wxASSERT_MSG(data != NULL,
_T("Buffer too small in _DDECallback (XTYP_EXECUTE)") );
DdeGetData(hData, (LPBYTE)data, len, 0);
DdeFreeDataHandle(hData);
connection->OnPoke(connection->m_topicName,
item_name,
(wxChar*)connection->m_bufPtr,
data,
(int)len,
(wxIPCFormat) wFmt);
@@ -871,14 +877,18 @@ _DDECallback(WORD wType,
{
wxString item_name = DDEStringFromAtom(hsz2);
DWORD len = DdeGetData(hData,
(LPBYTE)connection->m_bufPtr,
connection->m_bufSize,
0);
DWORD len = DdeGetData(hData, NULL, 0, 0);
wxChar *data = connection->GetBufferAtLeast( len );
wxASSERT_MSG(data != NULL,
_T("Buffer too small in _DDECallback (XTYP_ADVDATA)") );
DdeGetData(hData, (LPBYTE)data, len, 0);
DdeFreeDataHandle(hData);
if ( connection->OnAdvise(connection->m_topicName,
item_name,
connection->m_bufPtr,
data,
(int)len,
(wxIPCFormat) wFmt) )
{