Refactored wxListBox code so that it correctly implements

wxControlWithItems, and removed some duplicated code.
Implemented wxCheckListBox using the same technique
as wxGTK.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16335 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Mattia Barbon
2002-07-31 20:35:41 +00:00
parent 73c7ae5aff
commit ef41d80cdf
4 changed files with 290 additions and 342 deletions

View File

@@ -19,7 +19,7 @@
#include "wx/listbox.h"
class wxCheckListBox : public wxListBox
class wxCheckListBox : public wxCheckListBoxBase
{
DECLARE_DYNAMIC_CLASS(wxCheckListBox)
@@ -34,11 +34,29 @@ public:
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListBoxNameStr);
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListBoxNameStr);
// items may be checked
bool IsChecked(size_t uiIndex) const;
void Check(size_t uiIndex, bool bCheck = TRUE);
// override base class functions
virtual int DoAppend(const wxString& item);
virtual int FindString(const wxString& s) const;
virtual void SetString(int n, const wxString& s);
virtual wxString GetString(int n) const;
virtual void DoInsertItems(const wxArrayString& items, int pos);
virtual void DoSetItems(const wxArrayString& items, void **clientData);
private:
void DoToggleItem( int item, int x );
private:
DECLARE_EVENT_TABLE()
};