added wxDelegateTheme to accompany wxDelegateRenderer

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42455 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2006-10-26 15:33:10 +00:00
parent 1b97b23d5f
commit eef1a0cc63
3 changed files with 100 additions and 67 deletions

View File

@@ -60,6 +60,7 @@
#include "wx/univ/inphand.h"
#include "wx/univ/colschem.h"
// ----------------------------------------------------------------------------
// wxMetalRenderer: draw the GUI elements in Metal style
// ----------------------------------------------------------------------------
@@ -142,87 +143,36 @@ private:
// wxMetalTheme
// ----------------------------------------------------------------------------
class wxMetalTheme : public wxTheme
class wxMetalTheme : public wxDelegateTheme
{
public:
wxMetalTheme();
virtual ~wxMetalTheme();
wxMetalTheme() : wxDelegateTheme(_T("win32")), m_renderer(NULL) {}
~wxMetalTheme() { delete m_renderer; }
virtual wxRenderer *GetRenderer();
virtual wxArtProvider *GetArtProvider();
virtual wxInputHandler *GetInputHandler(const wxString& control,
wxInputConsumer *consumer);
virtual wxColourScheme *GetColourScheme();
private:
bool GetOrCreateTheme()
protected:
virtual wxRenderer *GetRenderer()
{
if ( !m_win32Theme )
m_win32Theme = wxTheme::Create( wxT("win32") );
return m_win32Theme != NULL;
if ( !m_renderer )
{
m_renderer = new wxMetalRenderer(m_theme->GetRenderer(),
GetColourScheme());
}
return m_renderer;
}
wxTheme *m_win32Theme;
wxMetalRenderer *m_renderer;
wxRenderer *m_renderer;
WX_DECLARE_THEME(Metal)
};
WX_IMPLEMENT_THEME(wxMetalTheme, Metal, wxTRANSLATE("Metal theme"));
// ============================================================================
// implementation
// ============================================================================
WX_IMPLEMENT_THEME(wxMetalTheme, Metal, wxTRANSLATE("Metal theme"));
// ----------------------------------------------------------------------------
// wxMetalTheme
// ----------------------------------------------------------------------------
wxMetalTheme::wxMetalTheme()
{
m_win32Theme = NULL;
m_renderer = NULL;
}
wxMetalTheme::~wxMetalTheme()
{
delete m_win32Theme;
delete m_renderer;
}
wxRenderer *wxMetalTheme::GetRenderer()
{
if ( !GetOrCreateTheme() )
return 0;
if ( !m_renderer )
m_renderer = new wxMetalRenderer(m_win32Theme->GetRenderer(),
m_win32Theme->GetColourScheme());
return m_renderer;
}
wxArtProvider *wxMetalTheme::GetArtProvider()
{
if ( !GetOrCreateTheme() )
return 0;
return m_win32Theme->GetArtProvider();
}
wxInputHandler *wxMetalTheme::GetInputHandler(const wxString& control,
wxInputConsumer *consumer)
{
if ( !GetOrCreateTheme() )
return 0;
return m_win32Theme->GetInputHandler(control, consumer);
}
wxColourScheme *wxMetalTheme::GetColourScheme()
{
if ( !GetOrCreateTheme() )
return 0;
return m_win32Theme->GetColourScheme();
}
// ----------------------------------------------------------------------------
// wxMetalRenderer
// ----------------------------------------------------------------------------