Fix building tests with wxUSE_GRAPHICS_CONTEXT==0
Don't execute code which depends on graphics context functions if wxUSE_GRAPHICS_CONTEXT==0.
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@@ -396,9 +396,11 @@ void TransformMatrixTestCaseDCBase::VMirrorAndTranslate()
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// is affected by the transformation. In this case mirrored bitmap
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// needs to be shifthed by dim pixels.
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int ty;
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#if wxUSE_GRAPHICS_CONTEXT
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if ( m_dc->GetGraphicsContext() )
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ty = m_bmpOrig.GetHeight();
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else
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#endif // wxUSE_GRAPHICS_CONTEXT
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ty = m_bmpOrig.GetHeight() - 1;
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matrix.Translate(0, -ty);
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m_dc->SetTransformMatrix(matrix);
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