don't call OnWriteWaiting() if we lost connection in OnReadWaiting() called just before it (closes #10963)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61336 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -204,7 +204,7 @@ public:
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private:
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// these functions map directly to XtAdd/RemoveInput() or
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// gdk_input_add/remove()
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virtual int AddInput(wxSocketImpl *handler, int fd, SocketDir d) = 0;
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virtual int AddInput(wxSocketImplUnix *handler, int fd, SocketDir d) = 0;
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virtual void RemoveInput(int fd) = 0;
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};
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