1. wxDialogs are now destroyed when they go out of scope
2. [GS]etDefaultItem() are now in wxPanel, not wxWindow 3. better checking for g_isPainting - hopefully no more false asserts 4. wxListCtrl not recreated any more when view changes, this corrects the bug with selection not working after view mode change 5. wxListCtrl now generates wxEVT_ITEM_ACTIVATED event 6. you can now press/toggle a button with a space 7. couple of other minor fixes git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2820 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -720,12 +720,33 @@ public:
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wxEVT_PAINT_ICON
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*/
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#if defined(__WXDEBUG__) && defined(__WXMSW__)
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// see comments in src/msw/dcclient.cpp where g_isPainting is defined
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extern int g_isPainting;
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#endif // debug
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class WXDLLEXPORT wxPaintEvent : public wxEvent
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{
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DECLARE_DYNAMIC_CLASS(wxPaintEvent)
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public:
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wxPaintEvent(int Id = 0) { m_eventType = wxEVT_PAINT; m_id = Id; }
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wxPaintEvent(int Id = 0)
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{
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m_eventType = wxEVT_PAINT;
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m_id = Id;
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#if defined(__WXDEBUG__) && defined(__WXMSW__)
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// set the internal flag for the duration of processing of WM_PAINT
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g_isPainting++;
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#endif // debug
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}
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#if defined(__WXDEBUG__) && defined(__WXMSW__)
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~wxPaintEvent()
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{
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g_isPainting--;
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}
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#endif // debug
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};
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// Erase background event class
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