CanAcceptFocus() now returns true if either the window itself or one of its children accepts focus; added new IsFocusable() to test whether the window itself accepts focus
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46994 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -57,12 +57,21 @@ public:
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// returns whether we should accept focus ourselves or not
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bool AcceptsFocus() const { return m_acceptsFocus; }
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// returns whether we or one of our children accepts focus: we always do
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// because if we don't have any focusable children it probably means that
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// we're not being used as a container at all (think of wxGrid or generic
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// wxListCtrl) and so should get focus for ourselves
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bool AcceptsFocusRecursively() const { return true; }
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// call this when the number of children of the window changes
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void UpdateCanFocus() { SetCanFocus(ShouldAcceptFocus()); }
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//
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// note that we have any children, this panel (used just as container for
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// them) shouldn't get focus for itself
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void UpdateCanFocus() { SetCanFocus(!HasAnyFocusableChildren()); }
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protected:
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// return true if we should be focusable
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bool ShouldAcceptFocus() const;
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// return true if we have any children accepting focus
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bool HasAnyFocusableChildren() const;
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// the parent window we manage the children for
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wxWindow *m_winParent;
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@@ -78,6 +87,7 @@ private:
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#define WX_DECLARE_CONTROL_CONTAINER_BASE() \
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public: \
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virtual bool AcceptsFocus() const; \
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virtual bool AcceptsFocusRecursively() const; \
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virtual void AddChild(wxWindowBase *child); \
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virtual void RemoveChild(wxWindowBase *child); \
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void SetFocusIgnoringChildren(); \
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@@ -103,6 +113,11 @@ protected: \
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m_container.UpdateCanFocus(); \
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} \
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\
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bool classname::AcceptsFocusRecursively() const \
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{ \
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return m_container.AcceptsFocusRecursively(); \
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} \
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\
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bool classname::AcceptsFocus() const \
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{ \
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return m_container.AcceptsFocus(); \
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