moved InteractiveMove to wxUniv's wxTopLevelWindow

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13452 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2002-01-08 18:06:15 +00:00
parent 34885a147b
commit ed72fbf723
3 changed files with 15 additions and 240 deletions

View File

@@ -64,6 +64,18 @@ enum
wxHT_TOPLEVEL_ANY_BUTTON = 0x1F000000
};
// Flags for interactive frame manipulation functions (only in wxUniversal):
enum
{
wxINTERACTIVE_MOVE = 0x00000001,
wxINTERACTIVE_RESIZE = 0x00000002,
wxINTERACTIVE_RESIZE_S = 0x00000010,
wxINTERACTIVE_RESIZE_N = 0x00000020,
wxINTERACTIVE_RESIZE_W = 0x00000040,
wxINTERACTIVE_RESIZE_E = 0x00000080,
wxINTERACTIVE_WAIT_FOR_INPUT = 0x10000000
};
// ----------------------------------------------------------------------------
// the actions supported by this control
// ----------------------------------------------------------------------------
@@ -123,6 +135,9 @@ public:
long numArg = -1,
const wxString& strArg = wxEmptyString);
// move/resize the frame interactively, i.e. let the user do it
virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE);
protected:
// handle titlebar button click event
virtual void ClickTitleBarButton(long button);